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HOTS Patch notes [9/14/2012] - Page 64

Forum Index > StarCraft 2 HotS
1404 CommentsPost a Reply
Prev 1 62 63 64 65 66 71 Next
SoniC_eu
Profile Joined April 2011
Denmark1008 Posts
September 16 2012 08:21 GMT
#1261
On September 16 2012 16:16 Ryder. wrote:
I don't understand why they aren't playing around with fixing the voidray and carrier like they are with Terran reapers, battlecruisers. tank (upgrade damage buff) and even raven... Terran is generally thought of as being the most complete race, yet Blizzard seems to be giving 110% to making everything about Terran viable... What have they done for protoss? Not a single change to existing units, introduced a couple of gimmicks and a slower mothership, and removed high ground warp in. Its almost like they want everyone to play Terran.

They juuuuuuuust introduced carriers again bro, what you on about? "Gimmicks" = more skytoss units which seem pretty useful in PvT and PvZ. A slower Mship? `How about the Mship core which defends against early all ins?
It's almost like, or wait, no, you ARE a lil troll aren't you? :D
In order to succeed, your desire for success should be greater than your fear of failure. http://da.twitch.tv/sonic_eu
Godwrath
Profile Joined August 2012
Spain10167 Posts
September 16 2012 08:29 GMT
#1262
On September 16 2012 17:21 SoniC_eu wrote:
Show nested quote +
On September 16 2012 16:16 Ryder. wrote:
I don't understand why they aren't playing around with fixing the voidray and carrier like they are with Terran reapers, battlecruisers. tank (upgrade damage buff) and even raven... Terran is generally thought of as being the most complete race, yet Blizzard seems to be giving 110% to making everything about Terran viable... What have they done for protoss? Not a single change to existing units, introduced a couple of gimmicks and a slower mothership, and removed high ground warp in. Its almost like they want everyone to play Terran.

They juuuuuuuust introduced carriers again bro, what you on about? "Gimmicks" = more skytoss units which seem pretty useful in PvT and PvZ. A slower Mship? `How about the Mship core which defends against early all ins?
It's almost like, or wait, no, you ARE a lil troll aren't you? :D


And oracles being able to prevent every mechanich out there... PvZ is gonna get wild.
Animzor
Profile Joined March 2011
Sweden2154 Posts
September 16 2012 09:48 GMT
#1263
On September 16 2012 10:21 SirPinky wrote:
Show nested quote +
On September 16 2012 10:06 Hawktop wrote:
they're not removing warhound for good, hence the reason they buffed the immortal shields, they're just removing it for now until they find a way to fix it


Do you have any confirmation of this or is this just an assumption?

Balance aside, if this is true, Terran is virtually a unchanging races from Wings of Liberty to HOTS. Sorry but I'm not going to spend $60 on a expansion for a reaper upgrade and essentially a spider mine (aka Widow Mine) from SC1. What have these guys been working on the last two years? The story line, LOL?


They're working on new ways to make money off of stupid people. Maybe a real money auction house for SC2? Not sure how that would work, but I'm sure Blizz are doing their best to figure it out.
Gene(S)is
Profile Joined May 2010
Sweden419 Posts
September 16 2012 09:51 GMT
#1264
Gogo Carrier!! Seems like decent changes imo, Tempest range, Warhound, and the Oracle.
For the swarm
Godwrath
Profile Joined August 2012
Spain10167 Posts
September 16 2012 10:01 GMT
#1265
On September 16 2012 18:48 Animzor wrote:
Show nested quote +
On September 16 2012 10:21 SirPinky wrote:
On September 16 2012 10:06 Hawktop wrote:
they're not removing warhound for good, hence the reason they buffed the immortal shields, they're just removing it for now until they find a way to fix it


Do you have any confirmation of this or is this just an assumption?

Balance aside, if this is true, Terran is virtually a unchanging races from Wings of Liberty to HOTS. Sorry but I'm not going to spend $60 on a expansion for a reaper upgrade and essentially a spider mine (aka Widow Mine) from SC1. What have these guys been working on the last two years? The story line, LOL?


They're working on new ways to make money off of stupid people. Maybe a real money auction house for SC2? Not sure how that would work, but I'm sure Blizz are doing their best to figure it out.


I can see the ads.

"Do you require additional pylons? Insta-warp them from our awesome AH".
SigmaoctanusIV
Profile Blog Joined April 2010
United States3313 Posts
September 16 2012 10:02 GMT
#1266
I really want to get into this beta, I got lucky and was in the first wave of invites for WoL no just luck this time around T_T hopefully more and more invites start coming.
I am Godzilla You are Japan
Alex1Sun
Profile Blog Joined April 2010
494 Posts
September 16 2012 10:05 GMT
#1267
Great patch!

HoTS is going to be a much better game! Yay!
This is not Warcraft in space!
Fjodorov
Profile Joined December 2011
5007 Posts
September 16 2012 10:59 GMT
#1268
Maybe not the right thread, but when are they going to bring back protoss upgrade costs to the same price as zerg and terran? Surely it must have been intended to spur protoss to use forge and upgrade builds more, and it has worked. However, their is no rational reason for protoss to have cheaper upgrades conisdering they can already have fastest upgrades (chrono) and their upgrades cover gateway/robo/arcon.
CamoPillbox
Profile Joined April 2012
Czech Republic229 Posts
Last Edited: 2012-09-16 11:39:58
September 16 2012 11:37 GMT
#1269
I guess protoss race strikes back now no switch to teran Tempest , Carrier, Mothership army so strong air .
Czech Terran(Hots) player
IamPink
Profile Joined September 2012
Finland4 Posts
September 16 2012 11:50 GMT
#1270
I just had to make an account to ask a question that has been bugging me lately. Since i dont have HotS beta key i cant experiment with the new awesome units. The thing i want to know is; can you combine locust&nydus worm? As in put a nydus in your base and one in his base, poop your locusts in the worm and straight out in his base? I tried to research this (like details about locust, can they go far from swarm host without dying after a certain range.) Also, can you drop locust with ventural sacks? These are the 2 main questions that have bugged me. Thanks to anyone who finds the time to experiment and/or answer
Ryder.
Profile Joined January 2011
1117 Posts
Last Edited: 2012-09-16 12:16:09
September 16 2012 11:53 GMT
#1271
On September 16 2012 17:10 Godwrath wrote:
Show nested quote +
On September 16 2012 16:23 teamhozac wrote:
On September 16 2012 16:16 Ryder. wrote:
I don't understand why they aren't playing around with fixing the voidray and carrier like they are with Terran reapers, battlecruisers. tank (upgrade damage buff) and even raven... Terran is generally thought of as being the most complete race, yet Blizzard seems to be giving 110% to making everything about Terran viable... What have they done for protoss? Not a single change to existing units, introduced a couple of gimmicks and a slower mothership, and removed high ground warp in. Its almost like they want everyone to play Terran.


Please tell me that was sarcasm...


Probably he is just stupid. Terrans got some nerfs, including the battle-hellions which had a very good timing attack on tvz (maybe that's why... but the zerg player can go roaches instead of lings....)

This has nothing to do with buffs and nerfs or how strong things are, its about trying to make everything in a race viable and complete. I do like the mothership core, but tempests are just an anti massive unit (a lot like corruptor) and yeah I'm stoked they brought carrier back in but I hoping they intend to play around with it and not just dump it in and say 'there have your carrier back. Lets go work on battlecruisers...'

I wasn't trolling or whining about balance at all, just wondering why they were fiddling around with most of terran's under used units and not protosses. Perhaps you could voice your opinion on the matter instead of adding nothing to the discussion.
On September 16 2012 17:29 Godwrath wrote:
Show nested quote +
On September 16 2012 17:21 SoniC_eu wrote:
On September 16 2012 16:16 Ryder. wrote:
I don't understand why they aren't playing around with fixing the voidray and carrier like they are with Terran reapers, battlecruisers. tank (upgrade damage buff) and even raven... Terran is generally thought of as being the most complete race, yet Blizzard seems to be giving 110% to making everything about Terran viable... What have they done for protoss? Not a single change to existing units, introduced a couple of gimmicks and a slower mothership, and removed high ground warp in. Its almost like they want everyone to play Terran.

They juuuuuuuust introduced carriers again bro, what you on about? "Gimmicks" = more skytoss units which seem pretty useful in PvT and PvZ. A slower Mship? `How about the Mship core which defends against early all ins?
It's almost like, or wait, no, you ARE a lil troll aren't you? :D


And oracles being able to prevent every mechanich out there... PvZ is gonna get wild.

What mechanics other than fungal and abduct would it be used on?
Tuczniak
Profile Joined September 2010
1561 Posts
September 16 2012 12:35 GMT
#1272
On September 16 2012 20:50 IamPink wrote:
I just had to make an account to ask a question that has been bugging me lately. Since i dont have HotS beta key i cant experiment with the new awesome units. The thing i want to know is; can you combine locust&nydus worm? As in put a nydus in your base and one in his base, poop your locusts in the worm and straight out in his base? I tried to research this (like details about locust, can they go far from swarm host without dying after a certain range.) Also, can you drop locust with ventural sacks? These are the 2 main questions that have bugged me. Thanks to anyone who finds the time to experiment and/or answer
You can't load locusts to overlord or nydus network.
Figgy
Profile Joined February 2011
Canada1788 Posts
September 16 2012 13:40 GMT
#1273
The reaper is my favorite change. It will be huge in regards to kiting zerglings and huge in TvT where you can now know safely exactly where you can go.
Bug Fixes Fixed an issue where, when facing a SlayerS terran, completing a hatchery would cause a medivac and 8 marines to randomly spawn nearby and attack it.
Figgy
Profile Joined February 2011
Canada1788 Posts
Last Edited: 2012-09-16 13:45:14
September 16 2012 13:44 GMT
#1274
On September 16 2012 20:53 Ryder. wrote:
Show nested quote +
On September 16 2012 17:10 Godwrath wrote:
On September 16 2012 16:23 teamhozac wrote:
On September 16 2012 16:16 Ryder. wrote:
I don't understand why they aren't playing around with fixing the voidray and carrier like they are with Terran reapers, battlecruisers. tank (upgrade damage buff) and even raven... Terran is generally thought of as being the most complete race, yet Blizzard seems to be giving 110% to making everything about Terran viable... What have they done for protoss? Not a single change to existing units, introduced a couple of gimmicks and a slower mothership, and removed high ground warp in. Its almost like they want everyone to play Terran.


Please tell me that was sarcasm...


Probably he is just stupid. Terrans got some nerfs, including the battle-hellions which had a very good timing attack on tvz (maybe that's why... but the zerg player can go roaches instead of lings....)

This has nothing to do with buffs and nerfs or how strong things are, its about trying to make everything in a race viable and complete. I do like the mothership core, but tempests are just an anti massive unit (a lot like corruptor) and yeah I'm stoked they brought carrier back in but I hoping they intend to play around with it and not just dump it in and say 'there have your carrier back. Lets go work on battlecruisers...'

I wasn't trolling or whining about balance at all, just wondering why they were fiddling around with most of terran's under used units and not protosses. Perhaps you could voice your opinion on the matter instead of adding nothing to the discussion.
Show nested quote +
On September 16 2012 17:29 Godwrath wrote:
On September 16 2012 17:21 SoniC_eu wrote:
On September 16 2012 16:16 Ryder. wrote:
I don't understand why they aren't playing around with fixing the voidray and carrier like they are with Terran reapers, battlecruisers. tank (upgrade damage buff) and even raven... Terran is generally thought of as being the most complete race, yet Blizzard seems to be giving 110% to making everything about Terran viable... What have they done for protoss? Not a single change to existing units, introduced a couple of gimmicks and a slower mothership, and removed high ground warp in. Its almost like they want everyone to play Terran.

They juuuuuuuust introduced carriers again bro, what you on about? "Gimmicks" = more skytoss units which seem pretty useful in PvT and PvZ. A slower Mship? `How about the Mship core which defends against early all ins?
It's almost like, or wait, no, you ARE a lil troll aren't you? :D


And oracles being able to prevent every mechanich out there... PvZ is gonna get wild.

What mechanics other than fungal and abduct would it be used on?



Are you JOKING? The Oracle and Tempest just got massive changes to make them more viable (and fun).

How can you say they aren't tweaking Protoss? Hell, instead of playing around with the Warhound they just outright removed it. If that isn't boning Terran exploration I don't know what is.

It sounds like you didn't even bother to read the patch notes and won't be satisfied until the Carrier gets an extreme buff or rework.
Bug Fixes Fixed an issue where, when facing a SlayerS terran, completing a hatchery would cause a medivac and 8 marines to randomly spawn nearby and attack it.
teamhozac
Profile Joined April 2012
404 Posts
September 16 2012 13:46 GMT
#1275
On September 16 2012 22:44 Figgy wrote:
Show nested quote +
On September 16 2012 20:53 Ryder. wrote:
On September 16 2012 17:10 Godwrath wrote:
On September 16 2012 16:23 teamhozac wrote:
On September 16 2012 16:16 Ryder. wrote:
I don't understand why they aren't playing around with fixing the voidray and carrier like they are with Terran reapers, battlecruisers. tank (upgrade damage buff) and even raven... Terran is generally thought of as being the most complete race, yet Blizzard seems to be giving 110% to making everything about Terran viable... What have they done for protoss? Not a single change to existing units, introduced a couple of gimmicks and a slower mothership, and removed high ground warp in. Its almost like they want everyone to play Terran.


Please tell me that was sarcasm...


Probably he is just stupid. Terrans got some nerfs, including the battle-hellions which had a very good timing attack on tvz (maybe that's why... but the zerg player can go roaches instead of lings....)

This has nothing to do with buffs and nerfs or how strong things are, its about trying to make everything in a race viable and complete. I do like the mothership core, but tempests are just an anti massive unit (a lot like corruptor) and yeah I'm stoked they brought carrier back in but I hoping they intend to play around with it and not just dump it in and say 'there have your carrier back. Lets go work on battlecruisers...'

I wasn't trolling or whining about balance at all, just wondering why they were fiddling around with most of terran's under used units and not protosses. Perhaps you could voice your opinion on the matter instead of adding nothing to the discussion.
On September 16 2012 17:29 Godwrath wrote:
On September 16 2012 17:21 SoniC_eu wrote:
On September 16 2012 16:16 Ryder. wrote:
I don't understand why they aren't playing around with fixing the voidray and carrier like they are with Terran reapers, battlecruisers. tank (upgrade damage buff) and even raven... Terran is generally thought of as being the most complete race, yet Blizzard seems to be giving 110% to making everything about Terran viable... What have they done for protoss? Not a single change to existing units, introduced a couple of gimmicks and a slower mothership, and removed high ground warp in. Its almost like they want everyone to play Terran.

They juuuuuuuust introduced carriers again bro, what you on about? "Gimmicks" = more skytoss units which seem pretty useful in PvT and PvZ. A slower Mship? `How about the Mship core which defends against early all ins?
It's almost like, or wait, no, you ARE a lil troll aren't you? :D


And oracles being able to prevent every mechanich out there... PvZ is gonna get wild.

What mechanics other than fungal and abduct would it be used on?



Are you JOKING? The Oracle and Tempest just got massive changes to make them more viable (and fun).

How can you say they aren't tweaking Protoss? Hell, instead of playing around with the Warhound they just outright removed it. If that isn't boning Terran exploration I don't know what is.

It sounds like you didn't even bother to read the patch notes and won't be satisfied until the Carrier gets an extreme buff or rework.


He definitely has his blinders on
Hiea
Profile Joined March 2012
Denmark1538 Posts
Last Edited: 2012-09-16 14:40:28
September 16 2012 14:02 GMT
#1276
wrong post
Seiniyta
Profile Joined May 2010
Belgium1815 Posts
September 16 2012 14:10 GMT
#1277
On September 16 2012 23:02 Hiea wrote:
I really wish Tasteless would stop saying "We are so happy to be down here" every 10 minutes at every event they do outside of korea, we heard it the first 10 times...


I just have this feeling you're not posting in the right thread
Pokemon Master
NeMeSiS3
Profile Blog Joined February 2012
Canada2972 Posts
September 16 2012 14:33 GMT
#1278
This unit has been removed from the game.

Which unit you might say?

THE WARHOUND WOOHOOO!!!! : D
FoTG fighting!
Ryder.
Profile Joined January 2011
1117 Posts
Last Edited: 2012-09-16 14:50:20
September 16 2012 14:40 GMT
#1279
On September 16 2012 22:44 Figgy wrote:
Show nested quote +
On September 16 2012 20:53 Ryder. wrote:
On September 16 2012 17:10 Godwrath wrote:
On September 16 2012 16:23 teamhozac wrote:
On September 16 2012 16:16 Ryder. wrote:
I don't understand why they aren't playing around with fixing the voidray and carrier like they are with Terran reapers, battlecruisers. tank (upgrade damage buff) and even raven... Terran is generally thought of as being the most complete race, yet Blizzard seems to be giving 110% to making everything about Terran viable... What have they done for protoss? Not a single change to existing units, introduced a couple of gimmicks and a slower mothership, and removed high ground warp in. Its almost like they want everyone to play Terran.


Please tell me that was sarcasm...


Probably he is just stupid. Terrans got some nerfs, including the battle-hellions which had a very good timing attack on tvz (maybe that's why... but the zerg player can go roaches instead of lings....)

This has nothing to do with buffs and nerfs or how strong things are, its about trying to make everything in a race viable and complete. I do like the mothership core, but tempests are just an anti massive unit (a lot like corruptor) and yeah I'm stoked they brought carrier back in but I hoping they intend to play around with it and not just dump it in and say 'there have your carrier back. Lets go work on battlecruisers...'

I wasn't trolling or whining about balance at all, just wondering why they were fiddling around with most of terran's under used units and not protosses. Perhaps you could voice your opinion on the matter instead of adding nothing to the discussion.
On September 16 2012 17:29 Godwrath wrote:
On September 16 2012 17:21 SoniC_eu wrote:
On September 16 2012 16:16 Ryder. wrote:
I don't understand why they aren't playing around with fixing the voidray and carrier like they are with Terran reapers, battlecruisers. tank (upgrade damage buff) and even raven... Terran is generally thought of as being the most complete race, yet Blizzard seems to be giving 110% to making everything about Terran viable... What have they done for protoss? Not a single change to existing units, introduced a couple of gimmicks and a slower mothership, and removed high ground warp in. Its almost like they want everyone to play Terran.

They juuuuuuuust introduced carriers again bro, what you on about? "Gimmicks" = more skytoss units which seem pretty useful in PvT and PvZ. A slower Mship? `How about the Mship core which defends against early all ins?
It's almost like, or wait, no, you ARE a lil troll aren't you? :D


And oracles being able to prevent every mechanich out there... PvZ is gonna get wild.

What mechanics other than fungal and abduct would it be used on?



Are you JOKING? The Oracle and Tempest just got massive changes to make them more viable (and fun).

How can you say they aren't tweaking Protoss? Hell, instead of playing around with the Warhound they just outright removed it. If that isn't boning Terran exploration I don't know what is.

It sounds like you didn't even bother to read the patch notes and won't be satisfied until the Carrier gets an extreme buff or rework.

I'm talking about EXISTING units. Notice how I brought up BCs, reapers, battlecruisers, tanks? Hell blizzard are even trying to help zergs existing units with hydra speed and ultra charge. Don't see why you cant take your rage hats off for a second and read what I'm saying.

And I honestly don't know how anyone will be happy if carrier doesn't get rework... One of the most underused units in the game; I guess its pretty neat what they did; they take it out and when they replace it everyone is so happy that it gets brought back in they completely forget they wanted it buffed in the first place.

Also they are taking out the Warhound so they can work on it in-house before they bring it back in. Pretty sure Browder said explicitly that.

On September 16 2012 22:46 teamhozac wrote:
Show nested quote +
On September 16 2012 22:44 Figgy wrote:
On September 16 2012 20:53 Ryder. wrote:
On September 16 2012 17:10 Godwrath wrote:
On September 16 2012 16:23 teamhozac wrote:
On September 16 2012 16:16 Ryder. wrote:
I don't understand why they aren't playing around with fixing the voidray and carrier like they are with Terran reapers, battlecruisers. tank (upgrade damage buff) and even raven... Terran is generally thought of as being the most complete race, yet Blizzard seems to be giving 110% to making everything about Terran viable... What have they done for protoss? Not a single change to existing units, introduced a couple of gimmicks and a slower mothership, and removed high ground warp in. Its almost like they want everyone to play Terran.


Please tell me that was sarcasm...


Probably he is just stupid. Terrans got some nerfs, including the battle-hellions which had a very good timing attack on tvz (maybe that's why... but the zerg player can go roaches instead of lings....)

This has nothing to do with buffs and nerfs or how strong things are, its about trying to make everything in a race viable and complete. I do like the mothership core, but tempests are just an anti massive unit (a lot like corruptor) and yeah I'm stoked they brought carrier back in but I hoping they intend to play around with it and not just dump it in and say 'there have your carrier back. Lets go work on battlecruisers...'

I wasn't trolling or whining about balance at all, just wondering why they were fiddling around with most of terran's under used units and not protosses. Perhaps you could voice your opinion on the matter instead of adding nothing to the discussion.
On September 16 2012 17:29 Godwrath wrote:
On September 16 2012 17:21 SoniC_eu wrote:
On September 16 2012 16:16 Ryder. wrote:
I don't understand why they aren't playing around with fixing the voidray and carrier like they are with Terran reapers, battlecruisers. tank (upgrade damage buff) and even raven... Terran is generally thought of as being the most complete race, yet Blizzard seems to be giving 110% to making everything about Terran viable... What have they done for protoss? Not a single change to existing units, introduced a couple of gimmicks and a slower mothership, and removed high ground warp in. Its almost like they want everyone to play Terran.

They juuuuuuuust introduced carriers again bro, what you on about? "Gimmicks" = more skytoss units which seem pretty useful in PvT and PvZ. A slower Mship? `How about the Mship core which defends against early all ins?
It's almost like, or wait, no, you ARE a lil troll aren't you? :D


And oracles being able to prevent every mechanich out there... PvZ is gonna get wild.

What mechanics other than fungal and abduct would it be used on?



Are you JOKING? The Oracle and Tempest just got massive changes to make them more viable (and fun).

How can you say they aren't tweaking Protoss? Hell, instead of playing around with the Warhound they just outright removed it. If that isn't boning Terran exploration I don't know what is.

It sounds like you didn't even bother to read the patch notes and won't be satisfied until the Carrier gets an extreme buff or rework.


He definitely has his blinders on

Thanks again for your second useless one line contribution. Why bother arguing your point when you can just say things like 'please tell me that was sarcasm' and 'he definitely has his blinders on'

Edit: I even explicitly said 'existing' units, guess you missed that too when you started going on about tempest and oracle. Was simply wondering why Blizzard hasn't touched any of the existing toss units when they have for terran and zerg, no need for everyone to get all antsy about it.
Antisocialmunky
Profile Blog Joined March 2010
United States5913 Posts
September 16 2012 14:51 GMT
#1280
I wonder if they've considered replacing the warhound with that hover bike that was taken out of the WoL. I realy liked that thing.
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
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