• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:19
CEST 03:19
KST 10:19
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon265.0.16 Hotfix (June 30) - Balance + Bug Fixes29Weekly Cups (June 22-28): Zergs thrive in new patch2[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)99
StarCraft 2
General
5.0.16 Hotfix (June 30) - Balance + Bug Fixes MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon HomeStory Cup In Early July 5.0.16 patch for SC2 goes live (8 worker start) Is the larve respawn broken?
Tourneys
Crank Gathers Season 4: BW vs SC2 Team League RSL Revival: Season 6 - Qualifiers and Main Event Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule ! INu's Battles#17 <BO.9>
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
BW General Discussion Starcraft vs Retro Category on Twitch ASL 22 Proposed Map Pool First season(s) of tastosis gomtv gsl vods? Best thing happen to StarCraft since Remastered?
Tourneys
The Casual Games of the Week Thread [Megathread] Daily Proleagues [ASL21] Grand Finals [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV ZeroSpace at Steam NextFest - Last free demo Path of Exile
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The Games Industry And ATVI Men's Fashion Thread Canadian Politics Mega-thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3967 users

[D] Warhound: Is it good or should it be changed? - Page 18

Forum Index > StarCraft 2 HotS
Post a Reply
Prev 1 16 17 18 19 20 42 Next All
SarcasmMonster
Profile Joined October 2011
3136 Posts
August 15 2012 14:45 GMT
#341
Here's the poll I posted in the other thread.

Poll: First impressions of the Warhound in TvP

Awful (145)
 
74%

Great (18)
 
9%

Bad (17)
 
9%

Good (8)
 
4%

Neutral (8)
 
4%

196 total votes

Your vote: First impressions of the Warhound in TvP

(Vote): Great
(Vote): Good
(Vote): Neutral
(Vote): Bad
(Vote): Awful

[/QUOTE]
MMA: The true King of Wings
NukeD
Profile Joined October 2010
Croatia1612 Posts
August 15 2012 14:48 GMT
#342
All this "mech" stuff really smells of just MM hidden in metal suits. Mech needs tanks to work but if they dont do anything about them I cant imagine why you would go for more tanks instead of more warhounds/hellions/mines.

Ah I hope it works out tho. *fingers crossed*
sorry for dem one liners
WombaT
Profile Blog Joined May 2010
Northern Ireland27077 Posts
August 15 2012 14:53 GMT
#343
On August 15 2012 23:44 Ramiz1989 wrote:
Show nested quote +
On August 15 2012 23:35 Wombat_NI wrote:
On August 15 2012 23:27 Ramiz1989 wrote:
On August 15 2012 22:51 wcr.4fun wrote:
On August 15 2012 22:29 JonIrenicus wrote:
Warhound is an a-move unit.

So for me it is well designed, because protoss and zerg have so many a-move units.

What you should ask is a reworking of the protoss\zerg units to not be so a-movish, not to cut that possibility to terran army...

As terran, should we obliged to micro? I want to turtle such as you and to prepare my deathball to make you realise what a terran feels when he gets a-stomped.


I agree, let's destroy this game even more by ruining the only interesting race in this game (terran).

I've been reading your posts in a past few weeks, and I am quit worried for you...

They are not destroying the Terran race, they are just making mech viable, even if you can argue that it isn't mech play, lets just forget about that, it will be viable. That means that Terran players will have choice. If you think that ONE unit will destroy the race completely, then I really can't help you.

They are not making mech viable, battlehellions alone look like they'd augment that composition to make it viable.

They're giving Terran a retarded, easy to use catch-all unit to appease scrubs, that is all.

Yes, I am pretty sure that you know how it will turn out in the end, especially that is alpha build. After all, they can scrap the Warhound, and they can buff the Siege Tank, they are still trying to make mech viable.

But hey, everyone on these forums know the best, and understand the game perfectly, even without touching it, so why bother actually arguing? We should just whine and flame Blizzard for not doing how we want, and 95% of people here is doing excellent job with that.

I guess all these people knew how WoL would turn out too, since it was the same in the first few months as it was in the last 6 months, right?

I'm fed up with people making salient points that get ignored, only to have people coming in and spouting the same incorrect statements after not reading the rest of the thread, every thread.

It's not how it's balanced, it's its intended role, how it functions that people don't like. It's also not conducive to how mech is played, in its current form.

The only thing you're right about is that the game is in Alpha and thus subject to change. Expressing our opinions on this garbage unit, may actually make Blizzard see sense and yes it may change. If the community leaves them to their own devices and go 'oh well, wait and see', well we'll get a game worse than it could have been.

And yes, those whining in Beta about certain things actually turned out to be correct on a lot of their calls. Sorry for wanting the game to be as good as it can be by discussing this issue.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Zach_Attack
Profile Joined June 2010
United States13 Posts
August 15 2012 15:01 GMT
#344
Really terran just needs the goliath back. It needs to be a solid unit on the ground but not as cost effective as marines or siege tanks. Balance its attack speed versus damage to allow the goliath to soft counter immortals. Take or leave its old anti air ability. I think with those kind of changes TvP mech would play out very well while still feeling like BW mech. Immortals can't just waltz up to siege tanks unless the screen of goliaths is out of position. Blink stalkers onto tanks would be forced to fully engage the goliaths likely with an unfavorable concave.
Ramiz1989
Profile Joined July 2012
12124 Posts
August 15 2012 15:02 GMT
#345
On August 15 2012 23:53 Wombat_NI wrote:
Show nested quote +
On August 15 2012 23:44 Ramiz1989 wrote:
On August 15 2012 23:35 Wombat_NI wrote:
On August 15 2012 23:27 Ramiz1989 wrote:
On August 15 2012 22:51 wcr.4fun wrote:
On August 15 2012 22:29 JonIrenicus wrote:
Warhound is an a-move unit.

So for me it is well designed, because protoss and zerg have so many a-move units.

What you should ask is a reworking of the protoss\zerg units to not be so a-movish, not to cut that possibility to terran army...

As terran, should we obliged to micro? I want to turtle such as you and to prepare my deathball to make you realise what a terran feels when he gets a-stomped.


I agree, let's destroy this game even more by ruining the only interesting race in this game (terran).

I've been reading your posts in a past few weeks, and I am quit worried for you...

They are not destroying the Terran race, they are just making mech viable, even if you can argue that it isn't mech play, lets just forget about that, it will be viable. That means that Terran players will have choice. If you think that ONE unit will destroy the race completely, then I really can't help you.

They are not making mech viable, battlehellions alone look like they'd augment that composition to make it viable.

They're giving Terran a retarded, easy to use catch-all unit to appease scrubs, that is all.

Yes, I am pretty sure that you know how it will turn out in the end, especially that is alpha build. After all, they can scrap the Warhound, and they can buff the Siege Tank, they are still trying to make mech viable.

But hey, everyone on these forums know the best, and understand the game perfectly, even without touching it, so why bother actually arguing? We should just whine and flame Blizzard for not doing how we want, and 95% of people here is doing excellent job with that.

I guess all these people knew how WoL would turn out too, since it was the same in the first few months as it was in the last 6 months, right?

I'm fed up with people making salient points that get ignored, only to have people coming in and spouting the same incorrect statements after not reading the rest of the thread, every thread.

It's not how it's balanced, it's its intended role, how it functions that people don't like. It's also not conducive to how mech is played, in its current form.

The only thing you're right about is that the game is in Alpha and thus subject to change. Expressing our opinions on this garbage unit, may actually make Blizzard see sense and yes it may change. If the community leaves them to their own devices and go 'oh well, wait and see', well we'll get a game worse than it could have been.

And yes, those whining in Beta about certain things actually turned out to be correct on a lot of their calls. Sorry for wanting the game to be as good as it can be by discussing this issue.

There is nothing bad with wanting game to be good. The fact is, majority of people state the problem that they see(and it can be a problem, but doesn't necessarily mean it will be), but don't give the solution, it is like to whine for the sake of whining. Post can be constructive, explaining the problem, and giving the answer, but you can't expect for Blizzard to take you seriously if you just keep whine about balance, and flame them.(Not you, but community in general).
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
WombaT
Profile Blog Joined May 2010
Northern Ireland27077 Posts
August 15 2012 15:09 GMT
#346
On August 16 2012 00:02 Ramiz1989 wrote:
Show nested quote +
On August 15 2012 23:53 Wombat_NI wrote:
On August 15 2012 23:44 Ramiz1989 wrote:
On August 15 2012 23:35 Wombat_NI wrote:
On August 15 2012 23:27 Ramiz1989 wrote:
On August 15 2012 22:51 wcr.4fun wrote:
On August 15 2012 22:29 JonIrenicus wrote:
Warhound is an a-move unit.

So for me it is well designed, because protoss and zerg have so many a-move units.

What you should ask is a reworking of the protoss\zerg units to not be so a-movish, not to cut that possibility to terran army...

As terran, should we obliged to micro? I want to turtle such as you and to prepare my deathball to make you realise what a terran feels when he gets a-stomped.


I agree, let's destroy this game even more by ruining the only interesting race in this game (terran).

I've been reading your posts in a past few weeks, and I am quit worried for you...

They are not destroying the Terran race, they are just making mech viable, even if you can argue that it isn't mech play, lets just forget about that, it will be viable. That means that Terran players will have choice. If you think that ONE unit will destroy the race completely, then I really can't help you.

They are not making mech viable, battlehellions alone look like they'd augment that composition to make it viable.

They're giving Terran a retarded, easy to use catch-all unit to appease scrubs, that is all.

Yes, I am pretty sure that you know how it will turn out in the end, especially that is alpha build. After all, they can scrap the Warhound, and they can buff the Siege Tank, they are still trying to make mech viable.

But hey, everyone on these forums know the best, and understand the game perfectly, even without touching it, so why bother actually arguing? We should just whine and flame Blizzard for not doing how we want, and 95% of people here is doing excellent job with that.

I guess all these people knew how WoL would turn out too, since it was the same in the first few months as it was in the last 6 months, right?

I'm fed up with people making salient points that get ignored, only to have people coming in and spouting the same incorrect statements after not reading the rest of the thread, every thread.

It's not how it's balanced, it's its intended role, how it functions that people don't like. It's also not conducive to how mech is played, in its current form.

The only thing you're right about is that the game is in Alpha and thus subject to change. Expressing our opinions on this garbage unit, may actually make Blizzard see sense and yes it may change. If the community leaves them to their own devices and go 'oh well, wait and see', well we'll get a game worse than it could have been.

And yes, those whining in Beta about certain things actually turned out to be correct on a lot of their calls. Sorry for wanting the game to be as good as it can be by discussing this issue.

There is nothing bad with wanting game to be good. The fact is, majority of people state the problem that they see(and it can be a problem, but doesn't necessarily mean it will be), but don't give the solution, it is like to whine for the sake of whining. Post can be constructive, explaining the problem, and giving the answer, but you can't expect for Blizzard to take you seriously if you just keep whine about balance, and flame them.(Not you, but community in general).

I posted like, a 1300 word post on this somewhere else, with a good few suggestions. I don't know I just feel a lot of good constructive posts get buried amongst 'I like it' 'I dislike it' posts that don't expand upon anything and are just made to boost people's post counts. Thus a thread that contains a lot of good debate gains the appearance of a back-and-forth whinefest.

These threads have seen some pretty good critiquing, and even alternative ideas. At the very least it's pretty clear that the unit is very, very unpopular here. That said perhaps the Bnet forums are showing a positive response for all I know. Blizzard are paid to design the game, I mean it's their job to come up with the solutions. While considering community suggestions can open the floodgates, and make it difficult to get anything done, there's some good ideas on TL especially if they cared to look around (which they claim to).

Sorry btw for beligerent postage earlier man, frigging exam stress, plus I'm still unable to play the game since the carcrash that was patch 1.5, bit on edge!
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
baba1
Profile Joined April 2005
Canada355 Posts
August 15 2012 15:12 GMT
#347
Just do it Blizzard.
Put GOLIATH back !!
PLEASE!!
noq uote
Bjoernzor
Profile Joined August 2011
Sweden159 Posts
August 15 2012 15:15 GMT
#348
On August 16 2012 00:12 baba1 wrote:
Just do it Blizzard.
Put GOLIATH back !!
PLEASE!!

And remove the Thor
"There is nothing cooler than being passionate about the things you love" - Day9
GinDo
Profile Blog Joined September 2010
3327 Posts
Last Edited: 2012-08-15 15:26:53
August 15 2012 15:23 GMT
#349
On August 16 2012 00:15 Bjoernzor wrote:
Show nested quote +
On August 16 2012 00:12 baba1 wrote:
Just do it Blizzard.
Put GOLIATH back !!
PLEASE!!

And remove the Thor


It makes me sad that they refuse to remove the Thor. But, that's what you get when you put a CE skin on a crappy unit. If they really want to keep the art. They should make them smaller and call them Lokis. And give it a generic short range AA(6 Range). Then give it the ability to implant itself into the ground and take out its AA Cannons which have a more range and splash.
ⱩŦ ƑⱠẬ$Ħ / ƩǤ ɈƩẬƉØƝǤ [ɌȻ] / ȊṂ.ṂṼⱣ / ẬȻƩɌ.ȊƝƝØṼẬŦȊØƝ / ẬȻƩɌ.ϟȻẬɌⱠƩŦŦ ϟⱠẬɎƩɌϟ ȻⱠẬƝ
Ramiz1989
Profile Joined July 2012
12124 Posts
Last Edited: 2012-08-15 15:26:52
August 15 2012 15:24 GMT
#350
On August 16 2012 00:09 Wombat_NI wrote:
I posted like, a 1300 word post on this somewhere else, with a good few suggestions. I don't know I just feel a lot of good constructive posts get buried amongst 'I like it' 'I dislike it' posts that don't expand upon anything and are just made to boost people's post counts. Thus a thread that contains a lot of good debate gains the appearance of a back-and-forth whinefest.

These threads have seen some pretty good critiquing, and even alternative ideas. At the very least it's pretty clear that the unit is very, very unpopular here. That said perhaps the Bnet forums are showing a positive response for all I know. Blizzard are paid to design the game, I mean it's their job to come up with the solutions. While considering community suggestions can open the floodgates, and make it difficult to get anything done, there's some good ideas on TL especially if they cared to look around (which they claim to).

Sorry btw for beligerent postage earlier man, frigging exam stress, plus I'm still unable to play the game since the carcrash that was patch 1.5, bit on edge!

I know, but that is what I've said, there are like 5% of those good posts, that give Blizzard suggestion on what to change. I saw your post earlier, just wasn't able to read it because I was at work.

And majority of posts look like this:
Just do it Blizzard.
Put GOLIATH back !!
PLEASE!!

Even though they have said that they don't want to add any old units back, people still ask for them.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
SarcasmMonster
Profile Joined October 2011
3136 Posts
August 15 2012 15:25 GMT
#351
On August 16 2012 00:23 GinDo wrote:
Show nested quote +
On August 16 2012 00:15 Bjoernzor wrote:
On August 16 2012 00:12 baba1 wrote:
Just do it Blizzard.
Put GOLIATH back !!
PLEASE!!

And remove the Thor


It makes me sad that they refuse to remove the Thor. But, that's what you get when you put a CE skin on a crappy unit. If they really want to keep the art. They should make them smaller and call them Lokis. And give it a generic short range AA(6 Range). Then give it the ability to implant itself into the ground and take out its AA Cannons which have a little more range and splash.


An STA Siege-tank? I don't think that'll go over very well with the community.
MMA: The true King of Wings
GinDo
Profile Blog Joined September 2010
3327 Posts
August 15 2012 15:27 GMT
#352
On August 16 2012 00:25 SarcasmMonster wrote:
Show nested quote +
On August 16 2012 00:23 GinDo wrote:
On August 16 2012 00:15 Bjoernzor wrote:
On August 16 2012 00:12 baba1 wrote:
Just do it Blizzard.
Put GOLIATH back !!
PLEASE!!

And remove the Thor


It makes me sad that they refuse to remove the Thor. But, that's what you get when you put a CE skin on a crappy unit. If they really want to keep the art. They should make them smaller and call them Lokis. And give it a generic short range AA(6 Range). Then give it the ability to implant itself into the ground and take out its AA Cannons which have a little more range and splash.


An STA Siege-tank? I don't think that'll go over very well with the community.


It was worth a shot. I really don't like what they have now. And even though my idea isn't perfect. It's better then what ever crap is coming out of Blizzard.
ⱩŦ ƑⱠẬ$Ħ / ƩǤ ɈƩẬƉØƝǤ [ɌȻ] / ȊṂ.ṂṼⱣ / ẬȻƩɌ.ȊƝƝØṼẬŦȊØƝ / ẬȻƩɌ.ϟȻẬɌⱠƩŦŦ ϟⱠẬɎƩɌϟ ȻⱠẬƝ
Mr Showtime
Profile Joined April 2011
United States1353 Posts
August 15 2012 15:31 GMT
#353
On August 16 2012 00:23 GinDo wrote:
Show nested quote +
On August 16 2012 00:15 Bjoernzor wrote:
On August 16 2012 00:12 baba1 wrote:
Just do it Blizzard.
Put GOLIATH back !!
PLEASE!!

And remove the Thor


It makes me sad that they refuse to remove the Thor. But, that's what you get when you put a CE skin on a crappy unit. If they really want to keep the art. They should make them smaller and call them Lokis. And give it a generic short range AA(6 Range). Then give it the ability to implant itself into the ground and take out its AA Cannons which have a more range and splash.


I wouldn't say that they refuse to remove it. The first public build of HotS had the Thor gone with the AA Warhound replacing it. I REALLY want them to bring it back. It was much better as a Goliath-esque unit. They can keep the model if they would like (even if it looks stupid as fuck), but it should act as a goliath.
Zach_Attack
Profile Joined June 2010
United States13 Posts
August 15 2012 15:34 GMT
#354
On August 16 2012 00:24 Ramiz1989 wrote:
Show nested quote +
On August 16 2012 00:09 Wombat_NI wrote:
I posted like, a 1300 word post on this somewhere else, with a good few suggestions. I don't know I just feel a lot of good constructive posts get buried amongst 'I like it' 'I dislike it' posts that don't expand upon anything and are just made to boost people's post counts. Thus a thread that contains a lot of good debate gains the appearance of a back-and-forth whinefest.

These threads have seen some pretty good critiquing, and even alternative ideas. At the very least it's pretty clear that the unit is very, very unpopular here. That said perhaps the Bnet forums are showing a positive response for all I know. Blizzard are paid to design the game, I mean it's their job to come up with the solutions. While considering community suggestions can open the floodgates, and make it difficult to get anything done, there's some good ideas on TL especially if they cared to look around (which they claim to).

Sorry btw for beligerent postage earlier man, frigging exam stress, plus I'm still unable to play the game since the carcrash that was patch 1.5, bit on edge!

I know, but that is what I've said, there are like 5% of those good posts, that give Blizzard suggestion on what to change. I saw your post earlier, just wasn't able to read it because I was at work.

And majority of posts look like this:
Show nested quote +
Just do it Blizzard.
Put GOLIATH back !!
PLEASE!!

Even though they have said that they don't want to add any old units back, people still ask for them.



In one preview Blizzard said they were going to make the warhound essentially the goliath. It was going to have AA, ground attack and they were going to ditch the thor. It seems pretty reasonable to ask for the old version of the warhound aka the goliath especially because if seems to fulfill both the warhound's and the thor's roles better. If they want to keep the thor they need to make the warhound's ground combat ability in line with the golaiths.
WombaT
Profile Blog Joined May 2010
Northern Ireland27077 Posts
August 15 2012 15:34 GMT
#355
On August 16 2012 00:24 Ramiz1989 wrote:
Show nested quote +
On August 16 2012 00:09 Wombat_NI wrote:
I posted like, a 1300 word post on this somewhere else, with a good few suggestions. I don't know I just feel a lot of good constructive posts get buried amongst 'I like it' 'I dislike it' posts that don't expand upon anything and are just made to boost people's post counts. Thus a thread that contains a lot of good debate gains the appearance of a back-and-forth whinefest.

These threads have seen some pretty good critiquing, and even alternative ideas. At the very least it's pretty clear that the unit is very, very unpopular here. That said perhaps the Bnet forums are showing a positive response for all I know. Blizzard are paid to design the game, I mean it's their job to come up with the solutions. While considering community suggestions can open the floodgates, and make it difficult to get anything done, there's some good ideas on TL especially if they cared to look around (which they claim to).

Sorry btw for beligerent postage earlier man, frigging exam stress, plus I'm still unable to play the game since the carcrash that was patch 1.5, bit on edge!

I know, but that is what I've said, there are like 5% of those good posts, that give Blizzard suggestion on what to change. I saw your post earlier, just wasn't able to read it because I was at work.

And majority of posts look like this:
Show nested quote +
Just do it Blizzard.
Put GOLIATH back !!
PLEASE!!

Even though they have said that they don't want to add any old units back, people still ask for them.

'Here's what I want, with no reasoning or justification for my desire.' Exactly what I'm whining about, god. You can have opinions I disagree with, or whatever but the point of forums is debate, give us a bit to work with guys!
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
baba1
Profile Joined April 2005
Canada355 Posts
August 15 2012 15:34 GMT
#356
On August 16 2012 00:15 Bjoernzor wrote:
Show nested quote +
On August 16 2012 00:12 baba1 wrote:
Just do it Blizzard.
Put GOLIATH back !!
PLEASE!!

And remove the Thor


Actually yeah!

Why not combine both thor and warhound to form the new multi-usage all around robot that is the goliath!

How did terran engineers downgraded their technology from sc1 is beyond me.
noq uote
GohgamX
Profile Joined April 2011
Canada1096 Posts
August 15 2012 15:34 GMT
#357
On August 16 2012 00:31 Mr Showtime wrote:
Show nested quote +
On August 16 2012 00:23 GinDo wrote:
On August 16 2012 00:15 Bjoernzor wrote:
On August 16 2012 00:12 baba1 wrote:
Just do it Blizzard.
Put GOLIATH back !!
PLEASE!!

And remove the Thor


It makes me sad that they refuse to remove the Thor. But, that's what you get when you put a CE skin on a crappy unit. If they really want to keep the art. They should make them smaller and call them Lokis. And give it a generic short range AA(6 Range). Then give it the ability to implant itself into the ground and take out its AA Cannons which have a more range and splash.


I wouldn't say that they refuse to remove it. The first public build of HotS had the Thor gone with the AA Warhound replacing it. I REALLY want them to bring it back. It was much better as a Goliath-esque unit. They can keep the model if they would like (even if it looks stupid as fuck), but it should act as a goliath.


I would like to see the traditional goliath come back - not a big fan of the warhound... It would make mech a solid option and give it that sexy BW feel
Time is a great teacher, unfortunate that it kills all its pupils ...
Louis8k8
Profile Joined December 2011
Canada285 Posts
Last Edited: 2012-08-15 15:52:07
August 15 2012 15:50 GMT
#358
They should look like Gundams and shoot marines.

I think the battle hellion + siege tank + thor is already good enough for mech play. No need for this unit. Maybe give thor a siege-mode that makes them into a heavy anti-air structure. (valkyrie-like attacks)
Ramiz1989
Profile Joined July 2012
12124 Posts
August 15 2012 15:50 GMT
#359
On August 16 2012 00:34 Zach_Attack wrote:
Show nested quote +
On August 16 2012 00:24 Ramiz1989 wrote:
On August 16 2012 00:09 Wombat_NI wrote:
I posted like, a 1300 word post on this somewhere else, with a good few suggestions. I don't know I just feel a lot of good constructive posts get buried amongst 'I like it' 'I dislike it' posts that don't expand upon anything and are just made to boost people's post counts. Thus a thread that contains a lot of good debate gains the appearance of a back-and-forth whinefest.

These threads have seen some pretty good critiquing, and even alternative ideas. At the very least it's pretty clear that the unit is very, very unpopular here. That said perhaps the Bnet forums are showing a positive response for all I know. Blizzard are paid to design the game, I mean it's their job to come up with the solutions. While considering community suggestions can open the floodgates, and make it difficult to get anything done, there's some good ideas on TL especially if they cared to look around (which they claim to).

Sorry btw for beligerent postage earlier man, frigging exam stress, plus I'm still unable to play the game since the carcrash that was patch 1.5, bit on edge!

I know, but that is what I've said, there are like 5% of those good posts, that give Blizzard suggestion on what to change. I saw your post earlier, just wasn't able to read it because I was at work.

And majority of posts look like this:
Just do it Blizzard.
Put GOLIATH back !!
PLEASE!!

Even though they have said that they don't want to add any old units back, people still ask for them.



In one preview Blizzard said they were going to make the warhound essentially the goliath. It was going to have AA, ground attack and they were going to ditch the thor. It seems pretty reasonable to ask for the old version of the warhound aka the goliath especially because if seems to fulfill both the warhound's and the thor's roles better. If they want to keep the thor they need to make the warhound's ground combat ability in line with the golaiths.


But that is the point, it isn't Goliath, it maybe feels a bit like Goliath, but it will be just a smaller Thor, with really strong GtG attack and AoE GtA attack. You can ask for that, but asking for Goliath is retarded, especially because we already have the Goliath, and it is called Viking, it is almost the same as Goliath, expect that he has to be in Air mode to have Air Attack. Goliath doesn't even have the same role as a Thor, Goliath have long range GtA attack that is great vs. large units(in other words, armored in SC2), and pretty weak GtG attack vs. Large units, but better for smaller units. Thor has AoE GtA attack that is great vs. small(light) units, has huge burst potential for GtG, which is good vs. large(armored) units.

That is why the "old" Warhound wasn't even close to the Goliath(except that it was more mobile than Thor), but it actually was the small Thor, it countered all units that Thor does, and served the same purpose. I want to see you fighting Mutas if we remove the Thor and replace it with Goliath that is pretty terrible vs. Mutas(make its air attack strong as Viking's).

It just doesn't work that way, you have to look from every angle, and to understand what will that break and what will that make. To be honest, I also liked the old Warhound, but I don't necessarily mean that this one is awful, this one for me, has quite good concept and because of its speed, it can be microed, and you can kite with it. We will have to wait and see, but whining "BAAAAAH AWFUL! I WANT MY GOLIATH BACK!" won't help at all...
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
submarine
Profile Joined March 2012
Germany290 Posts
August 15 2012 15:51 GMT
#360
LOL at the person that posted the 60 apm requirement to cast haywire missiles. What a piece of random sc2BSmath™ :D .
As if anyone would casts and focus fire the missiles for every single Warhound on another target.

To the Warhound concept in general:
TvP:
I do not really understand why they would add such a unit. Mech needed a unit that can play the meatshield role against chargelots. Battle mode hellions in combination with thors should fill that role. On top of that tank damage is just rather bad against large or autospliting (charge) toss units. I do not understand why they would turn the unique mech style into something that plays more like biomech in other matchups. The Warhound has the typical characteristic of bio units(fast, lots of dps) just with more health and it comes out of the factory and shares factory upgrades. If they want to make such a play style possible it would have been easier to just buff the siege tank in one way or another(more single target damage, more damage against shields, hold fire command) to make it a valuable addition to normal bio-centric TvP. With a stronger siege tank pure mech should also be possible, especially with the new battle hellion as meatshield. I just do not really understand what role the warhound is actually supposed to fill. The warhound with its bonus damage against mechanical is especially strong against units like the stalker, the probe and the sentry and seems to be kind of ok against immortals and colossus with the haywires. It just seems to be a general purpose ground dps unit that is kind of fast. Well, the general purpose ground dps should already be covered by siegetanks and thors, and the fast part should be covered by hellions. If you want the combination i suggest building a few raxes.

TvT:
I heard some blizzard guy say that this unit should be able to break tank lines. Sorry, but i don't get it. If one player chooses to play bio or marine tank no one would ever build warhounds. Pure mech vs mech will maybe turn into some kind of strange mass warhound viking vs warhound viking into bio or bc switch, that is if the warhound really shits on tanks. This really sounds quite stupid.

In general HOTS and tanks:
I do not understand why blizzard adds so many units and abilities that that seem to be counters to siege tanks. They add Viper abduct, burrow charge,the Warhound, that capital long range toss ship and the swarm host. If i look at the current state of the game i can not understand why tanks need to be any worse. Tanks do not really dominate any matchup. Yes, TvT can be quite tank heavy, but adding a factory unit as counter seems to be quite stupid.
Prev 1 16 17 18 19 20 42 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 8h 41m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ViBE225
ProTech143
Temp0 30
StarCraft: Brood War
Rain 3550
GuemChi 3393
Artosis 576
NaDa 34
Bale 8
Dota 2
NeuroSwarm113
Counter-Strike
summit1g7861
taco 30
Super Smash Bros
hungrybox511
Other Games
Day[9].tv796
C9.Mang0526
JimRising 380
Maynarde117
UpATreeSC60
Mew2King32
JuggernautJason16
Organizations
Other Games
BasetradeTV236
Dota 2
PGL Dota 2 - Main Stream163
StarCraft: Brood War
UltimateBattle 33
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• Hupsaiya 109
• davetesta10
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21597
League of Legends
• Stunt137
Other Games
• Day9tv796
Upcoming Events
The PondCast
8h 41m
HomeStory Cup
9h 41m
Replay Cast
22h 41m
HomeStory Cup
1d 9h
Replay Cast
1d 22h
HomeStory Cup
2 days
OSC
2 days
Sparkling Tuna Cup
3 days
WardiTV Weekly
4 days
The PondCast
5 days
[ Show More ]
Replay Cast
6 days
CrankTV Team League
6 days
Replay Cast
6 days
Liquipedia Results

Completed

YSL S3
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSL Season 21: Qualifier 2
Escore Tournament S3: W1
SCTL 2026 Spring
HSC XXIX
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

CSL 2026 Summer (S21)
Escore Tournament S3: W2
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Heroes Pulsing #3
Eternal Conflict S2 E1
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.