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Blizzard says: SC2 Singleplayer was too long - Page 13

Forum Index > StarCraft 2 HotS
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dbizzle
Profile Joined May 2010
United States395 Posts
November 05 2011 20:43 GMT
#241
That's a problem with gaming these days, expansions are becoming as expensive as the full games, especially with the COD series. As much as I love supporting the gaming community and programmers, blizzard is charging 60 dollars a game and it gets pretty expensive after a while. Although I get my moneys worth, in the bigger picture it could turn down the average casual gamer.
LetoAtreides82
Profile Joined January 2011
United States1188 Posts
November 06 2011 14:01 GMT
#242
On October 26 2011 09:17 Mortal wrote:
This is a joke right? The campaign took hardly any time on brutal (marine/medic lololol) and they're shortening it? As well as pricing it the same as WoL?

Bazinga, Blizzard is making some sick decisions here.


It's not going to be priced the same as WoL, all Blizzard expansions sell for less than the original game. The Amazon price is just Amazon's wild guess.
The spice must flow
EnderSC
Profile Blog Joined May 2010
62 Posts
November 06 2011 14:55 GMT
#243
I spoiled myself on youtube watching some caster go trough all the missions so when i eventually bought the game i got bored of the campain at about the 10th mission, so maybe this is one of the reasons misleading blizzard about why people don't finish...

+ the smurf accounts maybe?
Any man who knows a thing, knows he knows not a damn thing at all
Geovu
Profile Blog Joined November 2010
Estonia1344 Posts
November 06 2011 21:56 GMT
#244
This is the lamest excuse I have ever heard out of any company to cut content, ever.

Seriously why don't they just go ahead and say "Yeah sorry guys but we dicked around too long on making creep growing on buildings so we'll only be able to get about 2/3rds of the missions we had planned on done. Don't worry about it though because the creep looks pretty damn cool, amirite guys?"

Or they could pull an Oblivion and say that all their mission data got wiped and they had to restart. At least then we would feel a bit more sympathetic.
Caligula_II
Profile Joined November 2011
United States5 Posts
November 07 2011 00:08 GMT
#245
Casual players have short attention spans, I guess. The starcraft story has always been cheesy, but I liked the campaign just for the the upgrade mechanic, there's something wonderful about being so damn overpowered.
Endymion
Profile Blog Joined November 2009
United States3701 Posts
November 07 2011 02:06 GMT
#246
I actually liked the campaign length, there was never a point where i was like 'wow, why isn't this over yet..' and i've beaten it multiple times
Have you considered the MMO-Champion forum? You are just as irrational and delusional with the right portion of nostalgic populism. By the way: The old Brood War was absolutely unplayable
Arcanewinds
Profile Blog Joined May 2010
United Kingdom197 Posts
November 07 2011 03:10 GMT
#247
The best part of RTS games is how long they take to complete.

I love taking out a weekend to complete Starcraft or Broodwar every now and again.
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
November 07 2011 08:41 GMT
#248
don't care, as long as we get some better writing/voice acting.

too much cheese in the last one >,<
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
Bobster
Profile Joined January 2011
Germany3075 Posts
November 07 2011 08:42 GMT
#249
On October 26 2011 08:31 windsupernova wrote:
It was fine...

Do people really have problems with finishing a 12-20 hour campaign?(numbers atre based on my 1st playthrough)

Meh this is why we never get 300 hour games anymore

Yup.

It's a big problem for Blizzard. How can you justify spending more money on creating a substantial single player campaign when the majority of your players are not using/seeing that content?

Klive5ive
Profile Blog Joined January 2008
United Kingdom6056 Posts
November 07 2011 09:20 GMT
#250
I'm more concerned about difficulty and quality rather than length.
If there's only 10 missions but they're incredibly challenging on brutal then that's fine by me.
The problem is I fear it'll be 17 easy warmup missions then maybe a few that are actually fun at the end.
Don't hate the player - Hate the game
adacan
Profile Joined September 2011
United States117 Posts
November 07 2011 14:04 GMT
#251
really enjoyed the missions, thought they were creative and well done. Didn't seem at all too long.
Tanukki
Profile Joined June 2011
Finland579 Posts
Last Edited: 2011-11-07 15:56:49
November 07 2011 15:54 GMT
#252
People who didn't play through the campaign either only care about multiplayer, or aren't the target audience of an RTS to begin with. Or part of some minority that Blizzard shouldn't mind.
BlazeTSR
Profile Joined November 2011
United States218 Posts
November 07 2011 18:42 GMT
#253
Content is always good as long as the players feel like they did something worth while and enjoyable.
Fan of ........... Protoss: Hero, iNcontroL, Nony Zerg: CatZ and Sheth Terran: Demuslim
PsyChill
Profile Joined October 2010
Australia58 Posts
November 07 2011 22:40 GMT
#254
Predictable 2D characters and uninteresting storyline.
Blizzard complain not enough people play it.
Blizzard shorten campaign so more people play it.

Ahhh blizzard.
"I fear not the man who has practiced 10,000 kicks once, but I fear the man who has practiced one kick 10,000 times.” ~ Bruce Lee
Zedd Althor
Profile Joined August 2011
United States67 Posts
November 08 2011 00:43 GMT
#255
SC2 was the first RTS game I had ever played. I thought the length of the missions allowed me to learn the game play & mechanics so when I got the last missions I knew what to do. I would have liked even more missions since playing through the game a second time wasn't nearly as challenging or rewarding.
droNenn
Profile Joined April 2011
Norway20 Posts
November 08 2011 02:00 GMT
#256
I liked the length of the campaign
Zeweig
Profile Joined July 2011
Sweden189 Posts
November 08 2011 09:16 GMT
#257
First time I ever played starcraft, did almost all missions on hard, rest on normal.
Too short campaign =(
Commentator for Esports Heaven, covering mainly European and Chinese events. I do observing and writing on the side.
Zeweig
Profile Joined July 2011
Sweden189 Posts
November 08 2011 09:17 GMT
#258
Cinematics ownd! They were so awesome, there isn´t a word for it.
Commentator for Esports Heaven, covering mainly European and Chinese events. I do observing and writing on the side.
Deimos0
Profile Blog Joined May 2008
Poland277 Posts
November 08 2011 10:52 GMT
#259
Yes, cinematics were incredible. Campaign itself didn't feel too long at all. But it doesn't suprise me - after all this ridiculously short games like CoD even Blizzard can't amaze me by their decisions. It's just sad.
protect me from what I want
eldiablo
Profile Joined December 2006
United States10 Posts
November 08 2011 12:52 GMT
#260
What? The campaign felt short and rushed and I didnt even one shot everything because I was doing the missions on brutal difficulty right away. Now Blizzard wants to make it even shorter in HotS??
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