Blizzard says: SC2 Singleplayer was too long - Page 12
Forum Index > StarCraft 2 HotS |
TheAmazombie
United States3714 Posts
| ||
nerak
Brazil256 Posts
On November 04 2011 08:42 MaverickSC wrote: Too long!? wtf where do they get their statistics? ![]() Big Brother Blizzard knows what you´re doing at home. As achievements are linked to Battle.net, they have statistics about how many people have acomplished each one of them. Seems that achievements of the end of campaign are being performed at a low rate, therefore, people are not playing the game to the end. But you can´t read statistics out of context... its like they´re not considering that most players are not actual "gamers" and dont play MOST games to the end. Also SC is a multiplayer game, many hardocore starcraft fans never played the campaign, even in BW. Actually I think they do know that few people end games. They are just taking a business decision, and will not invest so hard in game content that wont be played. What they´re not pondering is that many of those people who pay over US$100 to go to Blizzcon, buy Collector Editions and keep the game communities alive are lore whores. Pleasing those fans is a long term investment. | ||
Doctorasul
Romania1145 Posts
Maybe not enough people are finishing the game because instead of telling a story, they copy/pasted generic characters and forgot to add the storyline. | ||
BroodWarHD
136 Posts
On October 26 2011 06:28 Denda Reloaded wrote: i played the campaign within 2 days, i could hurry, but i didn't want to, so i chilled, watched every cinematic, heard every dialogue etc... i think the campaign had too much of short missions, the first 2 were 3-min missions and the other were only about 20 min or so. I just hope that blizz does every mission longer and more interesting, not boring like the most missions of wol. and of course there are those people who aren't interested in campaing and are to lazy to get the achievement, but many people, like me, like the singleplayer and are not just doing it for this cute little sign in the achieve menu. So Blizz, please, if you are to lazy for doing a campaign or not wanting to invest money in it, just say it. But from what i've seen the both missions from hots were pretty good, better then some of wol, thouhj i've never played them. In short, i don't belive Blizzard, i don't belaive that Blizzard believes the Achiement-whores and i hope they'll keep their promise... Hard to keep content interesting for 30+ minutes,, tends to become repetitive/annoying/Frustrating. So it makes sense campaign was streamlined and diverse style in game play. Its gonna be a ton of fun if expansion is anything similar, wish more were the superhero style missions like the second to last mission | ||
Eschaton
United States1245 Posts
On November 04 2011 20:09 nerak wrote: Big Brother Blizzard knows what you´re doing at home. As achievements are linked to Battle.net, they have statistics about how many people have acomplished each one of them. Seems that achievements of the end of campaign are being performed at a low rate, therefore, people are not playing the game to the end. But you can´t read statistics out of context... its like they´re not considering that most players are not actual "gamers" and dont play MOST games to the end. Also SC is a multiplayer game, many hardocore starcraft fans never played the campaign, even in BW. Actually I think they do know that few people end games. They are just taking a business decision, and will not invest so hard in game content that wont be played. What they´re not pondering is that many of those people who pay over US$100 to go to Blizzcon, buy Collector Editions and keep the game communities alive are lore whores. Pleasing those fans is a long term investment. A simple explanation: no one cared what happened to the "storyline" at the end, so no one bothered to find out. Shallow characters and plot lines tend to make this happen. To me, it was pretty clear that they intended to have 1/3 the amount of story found in SC1, so that they could stretch the game over three installments. However the initial reasoning for having three installments of SC2? "The story is too big to be told in one game." Don't tell us that and then have almost no relevant story in the entire first installment. | ||
BackFire349
United States8 Posts
In short, it was a problem with the storytelling of the game, not the amount of missions. | ||
firefistAce
United States137 Posts
| ||
Cel.erity
United States4890 Posts
| ||
Sea_Food
Finland1612 Posts
| ||
Flamingo777
United States1190 Posts
| ||
Cereb
Denmark3388 Posts
I'd gladly pay twice the prize for the game for twice the length of the campaign =D | ||
Bartimaeus
United States67 Posts
| ||
Shichibukai
Sweden355 Posts
Disappointing announcement imo, I've never heard anyone complain about the campaign being too long, au contraire the only nay-sayers I've seen are the ones who say "I don't care for the campaign at all, so I didn't play it.", in which case the length does not matter to them. | ||
ShatterZer0
United States1843 Posts
| ||
XupinatoR
Spain125 Posts
I don't think it is too long xd | ||
Mondieu
Romania803 Posts
Also, a lot of the people I know that play starcraft didn't even bother with the campaign because they're only into multiplayer, not because it was tiresome and too long. | ||
anch
United States5457 Posts
| ||
epicanthic
Hong Kong295 Posts
| ||
IMABUNNEH
United Kingdom1062 Posts
| ||
Sugarfree
Croatia11 Posts
On November 06 2011 04:48 IMABUNNEH wrote: How can anyone complain a game is too long? The longer it is, the more value you get out of it. The low complete rate is entirely unrelated to that, and far more closely linked to more people buying it for multiplayer than single player. I never went past about 10 missions in, at the rate I won't complete HotS either. Not becfause it's too long, but because I would rather play multiplayer. I would agree with you, people buy this game because they like the storyline or they just want to play the multyplayer. I on the other hand like both so i payed for the full game. ^_^ | ||
| ||