Blizzard says: SC2 Singleplayer was too long - Page 14
Forum Index > StarCraft 2 HotS |
Xpace
United States2209 Posts
| ||
brucebanner
Norway31 Posts
| ||
murd3r3r
Czech Republic102 Posts
please DONT make it shorter if so -- at least same lenght as WoL ![]() | ||
Psiven
United States148 Posts
On November 08 2011 23:26 Xpace wrote: Not inciting anything here, but is Blizzard questioning 'casuals' on how to move on with their franchises yet again? They seem to be obsessed lately with completion statistics, ignoring the vast number of players who don't care about that particular aspect of the game and never will. Singleplayer campaign in SC2, raiding in WoW; it's not like there's some magical formula that will make people want to play it who had no interest before when it was sitting right in front of them. | ||
NeThZOR
South Africa7387 Posts
| ||
starcraft911
Korea (South)1263 Posts
| ||
Simple
United States801 Posts
| ||
Nightshade_
United States549 Posts
| ||
KinosJourney2
Sweden1811 Posts
Fuck that, give us a campaign that takes 2 days to play through WHEN skipping side quests. With side quests it should take atleast 3-4 days. Long campaigns = more content = more replayability = more fun = more money for Blizzard. What are they thinking? | ||
PolSC2
United States634 Posts
| ||
Hikko
United States1126 Posts
| ||
iloveav
Poland1475 Posts
I was increadibly dissapointed by this as its so simple to crank up marine medic with upgrades, and keep splitting them. I have to say the last mission on brutal was a bit hard with marine+medic (i killed air), but still, 4th try was the charn, once i noticed that the NOVA thing should be used about 20 seconds after kerrigan starts hitting your defences. Since WoW, Blizzard has made many strange decisions (since Activision joined up). note that they make games compatible for consoles... requirements for D3 are simply ridiculous. Now the fun part: Blizzard said some tiem ago if im not mistaken: If you buy WoL You dont need to buy the other expansions to play multi. Does that mean that if we want to play HoS "version" we have to? or that multi will be changed for everyone? Is the price of expansions actually BE an expansion price? Since Companies make games in 1 year many times nowdays where a long ago it took them 4 to get a game going, im not going to expect muchfor... the next 5 years maybe. Good i still love my broodwar, Balduus Gate, etc... Im guessing enought people will buy the expansion anyway to make a considerable profit for Blizzard anyway. | ||
AzureD
United States320 Posts
| ||
gigalib
16 Posts
| ||
SCSbonkers
United States32 Posts
| ||
sodapop
Sweden189 Posts
Having to make a shorter game just means not being able to make an interesting game/story. Unfortunately I think they are correct in their thinking that they cant provide enough interesting material. | ||
MaV_gGSC
Canada1345 Posts
| ||
Valon
United States329 Posts
| ||
Buffinator
United States9 Posts
| ||
ironchef
Canada1350 Posts
That said, it's totally ok to design around multiplayer being the main feature. In that sense, "too long" would be correct, if the purpose of SP is to just get your toe wet before going on to multiplayer. I'm not sure that was their goal though. | ||
| ||