StarJeweled Insane Mode - Page 20
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larzurus
23 Posts
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Starcraft2Radio
United States132 Posts
Guess I just suck at bejeweled, and subsequently managing all the crap on the left side of the screen at the same time... >,> | ||
CalmB4theStorm
62 Posts
Here is the key: Immortal/Ghost. Focus on the Immortals, you need maybe 4 ghosts. Build up to 1k, and once they reach your cannons, build a couple immortals, and your 4 ghosts, then spam immortals. Don't look at the battlefield, just keep your eyes on the jewels. I absolutely crushed in less than 2 minutes, with a lucky For The Swarm halfway through. Why it works: Immortals one shot marines, tear through the cannons, and take ZERO damage from marines (that is not an exaggeration). Ghosts have one more range than immortals, and stay safe in the back. | ||
tabbott26
United Kingdom379 Posts
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CalmB4theStorm
62 Posts
On October 25 2011 11:11 tabbott26 wrote: Sorry for asking this guys, but do you get the achievement in the vs. AI section of the single player?? Because it says that achievements are disabled for that... No, the custom game achievements vs AI are from custom games created under the multiplayer tab. | ||
Eatme
Switzerland3919 Posts
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schaf
Germany1326 Posts
On October 24 2011 16:04 CalmB4theStorm wrote: Wow, I finally managed it. I tried all the strats in here, and none worked for me. Then I opened Starjeweled in the Map editor and actually looked at the damage/health/range of each unit and ROFLstomped with my chosen unit comp and a little luck. Here is the key: Immortal/Ghost. Focus on the Immortals, you need maybe 4 ghosts. Build up to 1k, and once they reach your cannons, build a couple immortals, and your 4 ghosts, then spam immortals. Don't look at the battlefield, just keep your eyes on the jewels. I absolutely crushed in less than 2 minutes, with a lucky For The Swarm halfway through. Why it works: Immortals one shot marines, tear through the cannons, and take ZERO damage from marines (that is not an exaggeration). Ghosts have one more range than immortals, and stay safe in the back. i tried it against insane, but i lost against 20 roaches, 2 collossi und 3 immortals (lol) its amazing how hard this game is against computers | ||
petrie911
21 Posts
Also, some general advice. The marines you get from a clear are really important. Combos are nice, but it's far more important to be constantly clearing jewels to get more marines. This is why the AI is so hard at insane levels. It gets a constant stream of marines that is very hard to keep up with. | ||
xre
France9 Posts
On October 24 2011 16:04 CalmB4theStorm wrote: Wow, I finally managed it. I tried all the strats in here, and none worked for me. Then I opened Starjeweled in the Map editor and actually looked at the damage/health/range of each unit and ROFLstomped with my chosen unit comp and a little luck. Here is the key: Immortal/Ghost. Focus on the Immortals, you need maybe 4 ghosts. Build up to 1k, and once they reach your cannons, build a couple immortals, and your 4 ghosts, then spam immortals. Don't look at the battlefield, just keep your eyes on the jewels. I absolutely crushed in less than 2 minutes, with a lucky For The Swarm halfway through. Why it works: Immortals one shot marines, tear through the cannons, and take ZERO damage from marines (that is not an exaggeration). Ghosts have one more range than immortals, and stay safe in the back. This ! Although I think I got lucky board too.. But oh-well Thanks a lot mate ! | ||
Twelve12
Australia268 Posts
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Glacierz
United States1244 Posts
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ProfileR
Sweden11 Posts
The way I did this was by getting out two ultralisk as soon as the game began (there's usually easy ways to get fast points when the game begins) and then just heal them and storm the opponent units, kept it up until my Ultralisk swept everything. I did this on my first try. | ||
eyeofh0rus_en
England2 Posts
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th3ll
Germany1 Post
On October 24 2011 16:04 CalmB4theStorm wrote: Wow, I finally managed it. I tried all the strats in here, and none worked for me. Then I opened Starjeweled in the Map editor and actually looked at the damage/health/range of each unit and ROFLstomped with my chosen unit comp and a little luck. Here is the key: Immortal/Ghost. Focus on the Immortals, you need maybe 4 ghosts. Build up to 1k, and once they reach your cannons, build a couple immortals, and your 4 ghosts, then spam immortals. Don't look at the battlefield, just keep your eyes on the jewels. I absolutely crushed in less than 2 minutes, with a lucky For The Swarm halfway through. Why it works: Immortals one shot marines, tear through the cannons, and take ZERO damage from marines (that is not an exaggeration). Ghosts have one more range than immortals, and stay safe in the back. Thanks a lot! This was the most useful post of all. Its very very simple and not really dependant on luck. Almost got it first try despite i had to clean two times in one minute. Beat it with my third attempt, after 3 minutes and with ~3000 (me) to ~3500 (enemy). Its just important to pile 1k and then you might even reset the board if you dont like what you see before going all-in as soon as they reach the towers ![]() | ||
_KiM_
Canada498 Posts
On December 14 2011 23:55 th3ll wrote: Thanks a lot! This was the most useful post of all. Its very very simple and not really dependant on luck. Almost got it first try despite i had to clean two times in one minute. Beat it with my third attempt, after 3 minutes and with ~3000 (me) to ~3500 (enemy). Its just important to pile 1k and then you might even reset the board if you dont like what you see before going all-in as soon as they reach the towers ![]() used this exact build, u need to have a lucky run of jewels to win. but it works like a charm, just keeps spamming immortals and hope u get mad combos | ||
KalWarkov
Germany4126 Posts
you always are lower on mins, but you can easily abuse his sendings. Since he doesnt use skills, Ultralisks are strong. Groups of Hydras are strong. Send mutas everything he has no antiair. Its rly not that hard. just be decently fast and smart ![]() | ||
Jailbreaker
United States62 Posts
I didn't relay on combos, I depended on counters. The computer counters what you build in 20 seconds. after you build your units, you need to build the counter to what they're going to counter your first units with. Note that I had to warp cell the Ultras and Coloussus. It got very frustrating when I would warp cell a marine and not the Ultra >.< What worked well for me was: roach, hydra, and tank with one Ultra. The roaches and hydras are my dps units, the tanks are used to destroy the cannons, and the Ultra is used to tank the damage. Its kinda micro intensive with the mass heals, but it works. You need to warp cell the units as soon as you see Ultras or Coloussus. My late game units were banshees with tanks/hydras. I time bombed the spawn point, which makes the units go slower and then psi stormed as much as i could. Counters are: mass zlots beat one ultra. Roaches beat zlots. Hydras beat roaches. Banshees beat immortals, tanks, ultras, and colossus. Mutas are worthless in this game, don't get them. Banshees are key, but when there is a flock of hydras and/or mass marines, you need two (one for marines) psi storms to kill them before you can unleash your fleet of banshees. Warp cell ultras when they are close, same with colossus. Here is my replay http://drop.sc/76338 | ||
BlazeTSR
United States218 Posts
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opisska
Poland8852 Posts
She is making just one ultra and healing the crap out of it, while immobilizing the enemy ultras. The key observation is that the the AI does not use the Warp Cell, so ultras ale infinitely more powerfull than vs. human players. The main point of this is that healing the ultra is much bettre than making another one, because you use the energy instantly. Hydras are so powerfull when nothing attacks them! With only 16000 to over 20000 energy, she won comfortably with this strategy. edit: there is not much point in using warp cell on Colossus, as long as you have the ultra - they waste their AOE single-shooting at the ultra. Healing should always take priority, unless there is a bunch of mutas and you have no hydras. Then give up and regroup at your canons. | ||
Jared00Ye
United States39 Posts
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