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StarJeweled Insane Mode

Forum Index > StarCraft 2 HotS
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ElusoryX
Profile Blog Joined December 2010
Singapore2047 Posts
April 05 2011 22:29 GMT
#1
how do you beat the ai in insane mode? :/ tried and got hammered. i think i did decently well because i kept pairing up my jewels.
xd
leungwk01
Profile Joined September 2010
United Kingdom1260 Posts
April 05 2011 22:36 GMT
#2
It's quite simple if you can match quickly at the game because the AI just spam units and doesn't use any spells.
Only spell you really need to use is storm and warp cell.
Building tanks + hydras/ghost and storming like crazy usually does the trick.
IamaGrapeMan
Profile Blog Joined November 2010
Canada165 Posts
April 05 2011 23:18 GMT
#3
^ i don't think you've played insane ai and are just bullshitting

i've played it a lot and matched jewels at really fast speed
my conclusion is that you gotta be really lucky, or that it's impossible
leungwk01
Profile Joined September 2010
United Kingdom1260 Posts
Last Edited: 2011-04-06 01:08:20
April 06 2011 00:43 GMT
#4
On April 06 2011 08:18 IamaGrapeMan wrote:
^ i don't think you've played insane ai and are just bullshitting

i've played it a lot and matched jewels at really fast speed
my conclusion is that you gotta be really lucky, or that it's impossible

Can you elaborate on the bs part?
Just kinda curious.

Edit: Just tried it again and seems relatively easy if you can match quickly like I said. Not sure what you think is wrong...
Muve
Profile Joined February 2011
Canada3 Posts
April 06 2011 00:51 GMT
#5
try mass banshee with storm on ghost/hydra
ElusoryX
Profile Blog Joined December 2010
Singapore2047 Posts
April 06 2011 03:34 GMT
#6
hmm alright, will try storm...
xd
Canola
Profile Blog Joined February 2011
Canada159 Posts
April 06 2011 03:52 GMT
#7
On April 06 2011 07:36 leungwk01 wrote:
It's quite simple if you can match quickly at the game because the AI just spam units and doesn't use any spells.
Only spell you really need to use is storm and warp cell.
Building tanks + hydras/ghost and storming like crazy usually does the trick.


Tank hydra did the trick for me against insane AI. Need at least one FOR THE SWARM combo and have to time your tanks so that they stack up and rape face.

You saved me a few hours of life with this suggestion, thanks :D
DImported
Profile Joined October 2010
Australia149 Posts
April 06 2011 05:01 GMT
#8
Thanks for the tip. After a few tries I managed to get the insane achievement. You need to get up to around 7-8 tanks and then just reinforce with ghosts/hydras while using warp cell on any collosi and ultras.

Also, a bit of luck is involved since you can't always control when you get a big combo.
stevetorious
Profile Joined August 2010
United States8 Posts
April 06 2011 05:27 GMT
#9
Did you two just strictly use tanks/hydra/ghosts without the use of storm?
DImported
Profile Joined October 2010
Australia149 Posts
April 06 2011 06:05 GMT
#10
On April 06 2011 14:27 stevetorious wrote:
Did you two just strictly use tanks/hydra/ghosts without the use of storm?

I only used tanks/ghosts/hydras. In the game I won, I had to use storm once because my first few tanks got owned. Use warp cell on the collosi and ultras.
Mintysaurus
Profile Joined October 2010
Korea (South)16 Posts
April 06 2011 07:00 GMT
#11
I just tried this and beat it relatively quickly by spamming tanks.
I used 1 storm in the beginning-ish for the clump of mutas.
sNatch
Profile Joined September 2010
United States93 Posts
April 06 2011 07:53 GMT
#12
i give up. i dont think im solving the puzzles fast enough =/ i cant even beat a hard comp
http://us.battle.net/sc2/en/profile/366499/1/GiR/
zylog
Profile Joined August 2010
Canada943 Posts
April 06 2011 09:39 GMT
#13
Ah thanks for the advice. I had tried it a few times on insane without being able to win, but the first game up using tank ghost hydra got me the achievement. I guess once you get a number of tanks on the field, their range makes them really good and hard to take out.
PtM
Profile Joined March 2011
89 Posts
Last Edited: 2011-04-06 09:51:22
April 06 2011 09:41 GMT
#14
Some more details would be great. I've tried a number of different combinations (trying to frontload tanks initially and then reinforce with ghosts/hydras, trying to go hydra/ghost first into tanks, trying an even mix of those units, etc.) and haven't really had any success with any of them. I'm using warp cell any time I see coloosi/ultras and I use storm if I absolutely have to, but it seems that generally if I'm storming I've already lost because I'm being overwhelmed by units.

Edit: NVM, got it almost immediately after this post. Seemed to be mostly a matter of getting a lucky sequence of combos at the very beginning of the game. I spent all of my early energy on tanks and then once I got up to ~6 of them I massed ghosts/hydras as everyone in the thread recommended.
zylog
Profile Joined August 2010
Canada943 Posts
April 06 2011 10:03 GMT
#15
I had 15k energy to the AIs 16k. I sent a few tanks first then followed up with the hydra/ghost to ensure that the tanks wouldn't be up front, but instead at the back dealing ranged damage.

After watching the replay, I didn't really advance much until I got about 7 tanks, at which point I moved forward very quickly for the win.
Canola
Profile Blog Joined February 2011
Canada159 Posts
April 06 2011 12:40 GMT
#16
Hey again everyone. I actually only used tank/hydra (though it took me more than 'a few tries' so maybe ghosts are good). Pretty much just start spamming 4 tanks ASAP (if you don't get a nice combo near the very start you might be in trouble) use warp cell on ultra/collo watch out if they spam a round of zealot or roach (might need to storm). Then spam hydra (and maybe ghost) to get in front of those tanks, once those tanks have a comfy lead add some more tanks (shits broken) and keep spamming to keep a nice buffer in between the tanks and the units ahead, while actively using warp cell on ultra/collo.
ReketSomething
Profile Blog Joined November 2008
United States6012 Posts
April 06 2011 15:14 GMT
#17
I am disappointed. Upon seeing this thread I thought this was going to be hard but I won first try. I managed to stay 6000 to his 9000 energy at the end of the game.

Just make no units except TANKS. Tanks have good range and as long as you are making marines, tanks will stay alive. Warp cell the enemy ultras, collo and storm if they decide to mass small units. As long as you keep your tanks alive it should be an easy win....

no challenge at all
Jaedong :3
leungwk01
Profile Joined September 2010
United Kingdom1260 Posts
April 06 2011 15:46 GMT
#18
Yeh, it is very easy when you know what to do.
Took me less than 3mins to beat him, it would be difficult if the AI casted spells as well then that would really be a challenge.

The combination tanks + ghost is also really good when it comes to 2v2 as well.
Kambing
Profile Joined May 2010
United States1176 Posts
Last Edited: 2011-04-06 15:50:43
April 06 2011 15:47 GMT
#19
Pure tank/storm/warp cell worked for me too. It took a few tries to get a board where I didn't lose concentration after the initial set of clears. But after that, the win felt very clean.

The trick is to build a good tank line initially while the AI impales themselves on your cannons. Once you hit a critical mass of tanks, as long as you're on top of storm and warp cell, it becomes easy. Of course, in practice this just means spamming tanks and casting spells as your front line dictates it.

Replay for those that are still working this one out:

[image loading]
ReketSomething
Profile Blog Joined November 2008
United States6012 Posts
April 06 2011 16:27 GMT
#20
Darn it im finding it extremely fun to 1v2 people and have them call me a cheater...

=/

its all about mass tanks!
Jaedong :3
Canola
Profile Blog Joined February 2011
Canada159 Posts
April 06 2011 17:05 GMT
#21
On April 07 2011 01:27 ReketSomething wrote:
Darn it im finding it extremely fun to 1v2 people and have them call me a cheater...

=/

its all about mass tanks!


LOL. So true about mass tanks

Terran still imba even in StarJewelled too funny
leungwk01
Profile Joined September 2010
United Kingdom1260 Posts
April 06 2011 17:11 GMT
#22
On April 07 2011 01:27 ReketSomething wrote:
Darn it im finding it extremely fun to 1v2 people and have them call me a cheater...

=/

its all about mass tanks!

Those 2 people must be really bad.

Whenever someone just mass tanks, i'll go mass mutas when they get to my cannons.
But mass tanks + ghost or hydras, i'll storm when the ghost/hydras clump up and mass mutas after.
The only units i use are ghost, tanks and mutas seem to do pretty well.
LaiShin
Profile Joined November 2005
Australia978 Posts
April 06 2011 17:34 GMT
#23
Just tried mass tanks and got through this easily!

Try to hug 1st set of cannons. Start with 2-3 tanks and storm once or two. Don't storm too much though as you want to mass as many tanks as possible before moving out of your cannons.
IamaGrapeMan
Profile Blog Joined November 2010
Canada165 Posts
April 06 2011 17:45 GMT
#24
On April 06 2011 09:43 leungwk01 wrote:
Show nested quote +
On April 06 2011 08:18 IamaGrapeMan wrote:
^ i don't think you've played insane ai and are just bullshitting

i've played it a lot and matched jewels at really fast speed
my conclusion is that you gotta be really lucky, or that it's impossible

Can you elaborate on the bs part?
Just kinda curious.

Edit: Just tried it again and seems relatively easy if you can match quickly like I said. Not sure what you think is wrong...


okay wow didn't notice they released a new version of it yesterday
the beta version's insane comp was impossible to beat
just played the new version's insane and i agree with u; it's really easy.
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
April 06 2011 20:19 GMT
#25
How can you train yourself to match faster? At a certain point I just won't be able to find a match and then I'll just get overwhelmed.
I'll always be your shadow and veil your eyes from states of ain soph aur.
Xolo
Profile Joined December 2010
Canada107 Posts
April 06 2011 20:44 GMT
#26
I cant even get close. I struggle vs the hard ai.
skyR
Profile Joined July 2009
Canada13817 Posts
April 06 2011 20:55 GMT
#27
Just got it by massing tanks and using cell warp on cols / ultras. Thanks a lot for the tip (=
Xolo
Profile Joined December 2010
Canada107 Posts
April 06 2011 21:17 GMT
#28
Yeah this is so frustrating to me. It's not often that I'm so bad at something in a video game that everyone else seems to be good at!
TimWeer
Profile Joined March 2011
Netherlands65 Posts
April 06 2011 21:44 GMT
#29
I don't think it's enabled yet on EU? Atleast I'm still getting owned hard by Insane AI...
Eeeegor
Profile Joined April 2005
Australia809 Posts
April 07 2011 00:00 GMT
#30
I did this last night with a combo of tank, ghost, hydra and warp cell/storm, like everyone else is saying. Just got to get the tanks stacked while they're wailing on your cannons. Once you get a few up there, send hydras to buffer, and storm any spam of small units while warp celling the colossi and ultra.
Day9 Made Me Do It
random user
Profile Joined December 2010
85 Posts
April 07 2011 00:28 GMT
#31
I did pure tanks with storm and maybe a warp cell.

I'm not that good but I found the variance quite high. I would often get demolished within a couple minutes, but the time I beat it I crushed.

So I guess I'm saying is sometimes it's better to be lucky than good, and sometimes the board just loves you.
Aequos
Profile Joined October 2010
Canada606 Posts
April 07 2011 00:32 GMT
#32
Just a tip - if you are casting spells, you're probably doing it wrong.

I practiced it for quite a bit, and I found that casting spells decreases your efficiency by quite a bit. It's really all about the units.

On that note, I managed it after a few attempts with tank/hydra. The key I found is to build 3 tanks at once as soon as soon as you reach 900 energy. Then spam hydras, otherwise things will get too close to your tanks and kill them. If you lose your tanks, let them get a bit closer to you and then burst out 3 tanks and some more hydras. If you get a huge point surge (for the swarm level) start spamming tanks and hydras out.

The same principle should work with ghosts. You won't win every time with this, but you'll get it once you get lucky.
I first realized Immortals were reincarnated Dragoons when I saw them dancing helplessly behind my Stalkers.
Sanguinarius
Profile Joined January 2010
United States3427 Posts
April 07 2011 02:50 GMT
#33
Ok, so I have been trying this for a while. Pretty much all I have learned is that I suck at matching in starjeweled. I seriously just cant see matched. I am always doubled in points.

Maybe I will try this again in the morning when I am not tired.
Your strength is just an accident arising from the weakness of others -Heart of Darkness
Cofo
Profile Blog Joined June 2010
United States1388 Posts
April 07 2011 03:51 GMT
#34
Maybe I just suck really bad at bejeweled, but I can't beat this for the life of me. Not even on Very Hard.
+ Show Spoiler +
Sanguinarius
Profile Joined January 2010
United States3427 Posts
April 07 2011 03:53 GMT
#35
On April 07 2011 12:51 Cofo wrote:
Maybe I just suck really bad at bejeweled, but I can't beat this for the life of me. Not even on Very Hard.


Same deal with me. I can barely beat medium, let alone Insane. I just get stomped in 2 mins. Insane comps triple my score.
Your strength is just an accident arising from the weakness of others -Heart of Darkness
ReketSomething
Profile Blog Joined November 2008
United States6012 Posts
April 07 2011 04:05 GMT
#36
Its you guys want to get faster I recommend playing tetris attack. That shit is hardcore bejeweled.
Jaedong :3
Hoon
Profile Joined December 2010
Brazil891 Posts
April 07 2011 04:20 GMT
#37
3 ultras and heal them.
Basically you wait till 1k energy, get 2 ultras out and keep in healing them. As your energy starts to pool, get a third one. ^^
Oh, you gotta be really quick on finding those jewels tho.
SEn Fanclub: http://www.teamliquid.net/forum/viewmessage.php?topic_id=170834
Lmui
Profile Joined November 2010
Canada6210 Posts
April 07 2011 04:54 GMT
#38
Easiest way I found to do this.

1. Get to 1000 energy as fast as possible
2. At this point the enemy should be getting close to your cannons
3. Pop out 3 siege tanks and keep popping them out until you have 8
4. Go pure hydra from here and DON'T lose any siege tanks
5. Trap any colossi that appear, don't worry about ultras they melt to the tanks.

I've done this strat multiple times now, doesn't matter if you lose your first couple of cannons as long as you can hit a critical mass of tanks. The reason you need 8 is 8 blocks the entire screen left to right and the hydras and marines get stuck behind. This protects you against banshees and mutalisks + zealots. You'll still have to pop heals every once in a while but any ultras the AI sends at you should melt.
Norava
Profile Joined September 2010
United States23 Posts
April 07 2011 09:11 GMT
#39
Easily got this achieve just by going mass siege tanks and storming anything that posed as a *major* threat to them (every siege tank counts). No warp cells necessary, just as long as you're slightly ahead of the computer in energy.
Zeon0
Profile Joined September 2010
Austria2995 Posts
April 07 2011 10:59 GMT
#40
be fast, mass tanks and be aware of banshees, they can be annoying, but 1-2 storms clear them
Hater of MKP since GSL Open Season 2 | Fanboy of: NesTea Stephano IdrA DIMAGA MorroW ret DongRaeGu Snute SaSe Mvp ThorZaIN DeMusliM
grobo
Profile Blog Joined February 2007
Japan6199 Posts
April 07 2011 11:18 GMT
#41
I don't know if i'm being stupid right now, just woke up. But i can't seem to create any Starjeweled games anymore? it just automatically hosts the game with two medium AI opponents inside, can't remove them and i can't even change the difficulty.
We make signature, then defense it.
LaiShin
Profile Joined November 2005
Australia978 Posts
April 07 2011 11:34 GMT
#42
Ignore the medium AI and add another. They're there as some sort of fodder or to execute some commands.
Sanguinarius
Profile Joined January 2010
United States3427 Posts
April 07 2011 12:36 GMT
#43
On April 07 2011 20:34 LaiShin wrote:
Ignore the medium AI and add another. They're there as some sort of fodder or to execute some commands.


Yeah, they control the units.
Your strength is just an accident arising from the weakness of others -Heart of Darkness
Dorpan
Profile Joined February 2011
Sweden2 Posts
April 07 2011 13:01 GMT
#44
If you're failing, don't worry. This game is based on luck. Just keep trying and go for 8 siege tanks and massing hydra and you'll do it eventually.
Sanguinarius
Profile Joined January 2010
United States3427 Posts
April 07 2011 13:18 GMT
#45
My problem is I just cant make the matches fast enough. I work at the speed of a medium AI :-(
Your strength is just an accident arising from the weakness of others -Heart of Darkness
MrArarat
Profile Joined September 2010
Argentina132 Posts
April 07 2011 13:23 GMT
#46
Mass tanks all the way!
Resting on the mountain side...
Canola
Profile Blog Joined February 2011
Canada159 Posts
April 07 2011 13:29 GMT
#47
On April 07 2011 22:18 Sanguinarius wrote:
My problem is I just cant make the matches fast enough. I work at the speed of a medium AI :-(


Don't worry about matching the AI for energy (well, maybe med/hard you should beat in that), idk if it's bloody possible to match very hard/insane in terms of energy you just have to count on them spamming units and not using skills.

That being said, if you spam your jewels hard enough you can start a move before the previous move is done. It can mess with your combos but it'll allow you to get matches fast. Don't watch the jewels do their animation, as pretty as it is, start looking for the next move as soon as you're done clicking.

Also don't spam too hard make sure it's an actual move because clicking a wrong move slows you down a lot.

It's all about APM still!
leungwk01
Profile Joined September 2010
United Kingdom1260 Posts
April 07 2011 14:09 GMT
#48
On April 07 2011 22:29 Canola wrote:
Show nested quote +
On April 07 2011 22:18 Sanguinarius wrote:
My problem is I just cant make the matches fast enough. I work at the speed of a medium AI :-(


Don't worry about matching the AI for energy (well, maybe med/hard you should beat in that), idk if it's bloody possible to match very hard/insane in terms of energy you just have to count on them spamming units and not using skills.

That being said, if you spam your jewels hard enough you can start a move before the previous move is done. It can mess with your combos but it'll allow you to get matches fast. Don't watch the jewels do their animation, as pretty as it is, start looking for the next move as soon as you're done clicking.

Also don't spam too hard make sure it's an actual move because clicking a wrong move slows you down a lot.

It's all about APM still!

It is very possible to outmatch very hard AI in terms of energy and insane as well but just that you don't see it that often.

Here's an example;
[image loading]
HappyCakes
Profile Joined September 2010
Sweden76 Posts
Last Edited: 2011-04-07 14:16:09
April 07 2011 14:10 GMT
#49
[image loading]

Just started the game, computer floods me whilst I only got 3 tanks.
---
Decided to try again, had a good start. - Then I get owned.
+ Show Spoiler +
[image loading]
RobiTL
Profile Joined July 2010
France55 Posts
April 07 2011 14:26 GMT
#50
I just did a 23minutes game to beat a very hard computer.
I had 32k energy VS 45k at the end.
My strat was mutas waves (when you have 1000 energy, you spam muta, then you remax) unless the computer spawned a mass of hydra or a mass of ghosts, in which case you do 1 storm to almost kill them all.
Born to be Zerg
Ultrasonicc
Profile Joined March 2011
41 Posts
April 07 2011 15:09 GMT
#51
that's hillarious. I thought i wasnt that bad in this but vs insane i can hold off for like 2-3 mins...lol
TimWeer
Profile Joined March 2011
Netherlands65 Posts
April 07 2011 15:24 GMT
#52
Just managed to beat it quite easily after a few attempts of getting horribly slaughtered. It all depends on how you start. You have to get a decent amount of energy fast so you can get a wall of tanks moving. Once you have over 6 it starts to get really easy. Start adding in hydra's to protect them and you'll steamroll to victory.
Mawi
Profile Joined August 2010
Sweden4365 Posts
April 07 2011 16:07 GMT
#53
After reading this thread i tried the Saveup all your energy did not work out for me so i just made tanks everytime i had 300 energy to make one BUT i was so lucky on my board seriously i got so many " FANTASTIC" and my energy kept piling up so i made more and more tanks

and later i just made a few hydras and won.

1. Mass tank
2. Make hydras when your tanks are blocking marines/hydras
3. WIN
Forever Mirin Zyzz Son of Zeus Brother of Hercules Father of the Aesthetics
TehForce
Profile Joined July 2010
1072 Posts
April 07 2011 16:40 GMT
#54
insane is pretty easy once you are so good that you generate the same amount of marines as the AI. then just build the right counter units to his and you are good to go.
NesTea <3
Sanguinarius
Profile Joined January 2010
United States3427 Posts
April 07 2011 17:04 GMT
#55
On April 08 2011 01:40 TehForce wrote:
insane is pretty easy once you are so good that you generate the same amount of marines as the AI. then just build the right counter units to his and you are good to go.


Yeah I bet it is, but I just cant get the matches fast enough. Its so frustrating. I feel like I am just banging my head against the wall. I'll get a run of good combos, but then just dont make the matches fast enough.
Your strength is just an accident arising from the weakness of others -Heart of Darkness
Cofo
Profile Blog Joined June 2010
United States1388 Posts
April 07 2011 18:16 GMT
#56
Question: If you beat insane, do you also get the achievements for everything below it?
+ Show Spoiler +
novabossa
Profile Blog Joined August 2010
United States350 Posts
April 07 2011 18:19 GMT
#57
On April 08 2011 03:16 Cofo wrote:
Question: If you beat insane, do you also get the achievements for everything below it?


Yes.
Rachel: First game. oGsMC: Yea. Rachel: Dark Templar. oGsMC: Yea. Rachel: Countered. oGsMC: Yea. Rachel: Were you worried? oGsMC: What?
Tschis
Profile Joined November 2010
Brazil1511 Posts
April 07 2011 18:37 GMT
#58
Aff I tried playing starjeweled today, and I got owned by AI Hard.

I'm not even that bad at Bejeweled, it's just that I don't really know how it works I guess.
My maximum mana is 1k? Always? I think I'm so focused on spending the mana as soon as I can that I sometimes let go of the jewels. I also don't know which units to make, sometimes I just have to waste my mana on Storms to kill the enemy marines, so I don't even have any mana left for summons.

I guess I'm doing something wrong or am I just bad and need to train more?

//tx
"A coward is not someone that runs from a battle knowing he will lose. A coward is someone who challenges a weak knowing he will win."
KoalaZerg
Profile Joined January 2011
14 Posts
April 07 2011 19:46 GMT
#59
Tried the 6 tanks then mass hydra strategy vs the insane, and it worked rather well. Thanks for the advice It seems as though you need to get a tad lucky in the beginning so that you can quickly get 6 tanks, and then just mass hydras. Seemed to snowball from there once I could get the 6 tanks out early.
For Uniden!
Dis(ease)
Profile Joined February 2010
Germany19 Posts
April 07 2011 22:56 GMT
#60
On April 08 2011 04:46 KoalaZerg wrote:
Tried the 6 tanks then mass hydra strategy vs the insane, and it worked rather well. Thanks for the advice It seems as though you need to get a tad lucky in the beginning so that you can quickly get 6 tanks, and then just mass hydras. Seemed to snowball from there once I could get the 6 tanks out early.


This worked for me too, but i needed 50 tries. This is very luck dependent, with the combos and enemy counters (Energy was 8000me/9000AI).
Cofo
Profile Blog Joined June 2010
United States1388 Posts
April 08 2011 01:21 GMT
#61
On April 08 2011 07:56 Dis(ease) wrote:
Show nested quote +
On April 08 2011 04:46 KoalaZerg wrote:
Tried the 6 tanks then mass hydra strategy vs the insane, and it worked rather well. Thanks for the advice It seems as though you need to get a tad lucky in the beginning so that you can quickly get 6 tanks, and then just mass hydras. Seemed to snowball from there once I could get the 6 tanks out early.


This worked for me too, but i needed 50 tries. This is very luck dependent, with the combos and enemy counters (Energy was 8000me/9000AI).


I just finished it (finally!) and I totally agree with this. I would get absolutely crushed 30 times in a row. It wasn't even close. But then I randomly got an awesome run right off the bat and rolled over the computer.
+ Show Spoiler +
Zeon0
Profile Joined September 2010
Austria2995 Posts
April 08 2011 02:10 GMT
#62
i just did it again (no i have a 2/4 record vs insane AI^^): http://666kb.com/i/bsgaukse23xnic5jc.jpg

i did only match gems and spam R for tanks. No spells or other units: http://666kb.com/i/bsgavm3f6bov6szk8.jpg


so, get faster and stomp the AI^^
Hater of MKP since GSL Open Season 2 | Fanboy of: NesTea Stephano IdrA DIMAGA MorroW ret DongRaeGu Snute SaSe Mvp ThorZaIN DeMusliM
leungwk01
Profile Joined September 2010
United Kingdom1260 Posts
Last Edited: 2011-04-08 02:24:46
April 08 2011 02:21 GMT
#63

nvm
FeiLing
Profile Joined March 2011
Germany428 Posts
April 08 2011 08:51 GMT
#64
oO
Yesterday I was stomped about 30 times, today it worked after the 2nd game. Never gonna touch the map ever again now :D

Tip: You really need to quickly put the gems together - that means the next one must have been done before the animation for the first has completed - fully concentrate on this and try to get better. Otherwise the AI will just roflstomp your handful of marines with his 9001 marines. You'll probably win as soon as you get lucky in that process and score a few random "excellent" and "hardcore" etc.

Tanks are the obvious choice, since they outrange canons and of course everything else - when you got 6-8 tanks on the field which killed everything of the initial AI force while being protected by your own canons and the stream of marines they'll start marching and be unstoppable, as long as your marines keep coming (put them gems together!) plus some reinforcements in form of hydras (any unit type actually is fine, but they have good dps, block well enough and demolish air).
eggs
Profile Joined August 2010
1011 Posts
April 08 2011 10:17 GMT
#65
On April 08 2011 11:10 Zeon0 wrote:
i just did it again (no i have a 2/4 record vs insane AI^^): http://666kb.com/i/bsgaukse23xnic5jc.jpg

i did only match gems and spam R for tanks. No spells or other units: http://666kb.com/i/bsgavm3f6bov6szk8.jpg


so, get faster and stomp the AI^^


i didn't have as much luck (highest chain was a 5 compared to your 7) but i managed to do it by massing tanks, then supporting them with hydras to deal with banshees and using lockdown on colossi.
my numbers:
game time: 3:13
gems cleared: 371
longest chain: 5
total energy: 5760
-AI total energy: 7590
units summoned: 34
spells cast: 3
eggs
Profile Joined August 2010
1011 Posts
April 08 2011 10:24 GMT
#66
On April 08 2011 17:51 FeiLing wrote:

Tip: You really need to quickly put the gems together - that means the next one must have been done before the animation for the first has completed - fully concentrate on this and try to get better. Otherwise the AI will just roflstomp your handful of marines with his 9001 marines. You'll probably win as soon as you get lucky in that process and score a few random "excellent" and "hardcore" etc.


this is also very good advice. i like trying to open with with 2 horizontal clears on the bottom rows near the middle. then i just play bottom to top, focusing on horizontal clears. if you can get 900 energy to build 3 tanks, and immediately get some lucky chains to build 3 more tanks, you're in great shape.
Zeon0
Profile Joined September 2010
Austria2995 Posts
April 08 2011 12:03 GMT
#67
its not luck, its skill! :D
Hater of MKP since GSL Open Season 2 | Fanboy of: NesTea Stephano IdrA DIMAGA MorroW ret DongRaeGu Snute SaSe Mvp ThorZaIN DeMusliM
Chocobo
Profile Joined November 2006
United States1108 Posts
April 08 2011 12:08 GMT
#68
After almost 90 attempts I finally got the win against the Insane AI. I saw a link to a youtube video (I think it was another thread here?) that shows you just how to do it. linky

My game played out just like the video... you definitely have to get lucky early, hit a critical mass of tanks, and then hope the jewels don't screw you by falling in a pattern with no matches.

The AI actually doesn't make all that many special units, it's really the huge swarm of marines that is the problem. My biggest mistake for the first 60 tries was assuming that the colossus is the "ultimate anti-light fighter" as its description says. It simply doesn't kill fast enough, plus tank/colo leaves you vulnerable to air.

I had tried mutas but you get too few and they die too fast... hydras work ok and you can probably win with them. But the key for me was switching to ghosts. I think if you could actually click on units and see all of their stats and abilities it would be a lot more obvious as to what to use. Ghosts seem to have significantly more hp than hydras, they do more damage than hydras vs light units, and they spam snipe constantly and I mean constantly. Much like in the real game, hydras aren't worth using.

On April 08 2011 03:37 Tschis wrote:
Aff I tried playing starjeweled today, and I got owned by AI Hard.

I'm not even that bad at Bejeweled, it's just that I don't really know how it works I guess.
My maximum mana is 1k? Always? I think I'm so focused on spending the mana as soon as I can that I sometimes let go of the jewels. I also don't know which units to make, sometimes I just have to waste my mana on Storms to kill the enemy marines, so I don't even have any mana left for summons.


Yeah, it takes a little practice to learn how to spend your energy correctly. Yes your maximum is always 1000. Being good at the puzzle part of the game is much, much more important than being good at the combat part of the game... in fact that's just like real SC2, where getting a strong economy and spending your money is more important than micro.

Just build up a lot of energy and occasionally look for the best way to spend it. Opponent just dumped all his money into several banshees? Psi storm them. Opponent saved up and sent two ultras at you? Switch to air units and kill them for free, or use warpcell to freeze them. Playing 2v2 and your teammate just sent out two ultras? Save up some energy and use healing wave to keep them alive as long as possible.

But mostly important, just kick ass at the puzzle part and get that energy spent, that's 90% of the game. 10% of it is whether you spent your energy wisely or not.
Tahn
Profile Joined April 2011
2 Posts
April 08 2011 12:29 GMT
#69
Indeed, tanks and hydra works pretty well, here is a video to confirm that :

hadeskrieger
Profile Joined April 2011
Germany7 Posts
April 08 2011 13:25 GMT
#70
i have done it with 5-8 tanks and ghosts as support
->

eMbAh
Profile Joined September 2009
Denmark40 Posts
April 08 2011 14:23 GMT
#71
I also did it because i´m pretty stuborn.

First save up energy to get 3 tanks at ones so they don't get ahead of the cannons and get "wasted" then spam R (tank) till you have about 7, then spam S (ghost) and concentrate 100% about matching
Nubbinz
Profile Joined November 2010
United States57 Posts
April 08 2011 15:43 GMT
#72
I just managed this today - Honestly I just got a decent board. My energy was 4800 compared to the insane computers 9800 at the end but I rocked him. I wont lie, it took me like 30-40 tries but when I did it it was easy. You just need the momentum at the start from 3-4 tanks (good early board is a must) and from there just a good constant stream of matches to support tank smashing with marines.

1- Just smash R (for tanks)
2- get a good consistent stream of matches on the board
3- win

My longest streak was only 3. =)

Like everyone else says though I think early tanks are a big backbone to this but I bet you could get by spamming just about anything as long as you keep your matching going and just spam a good ranged unit.
MethodSC
Profile Joined December 2010
United States928 Posts
April 08 2011 15:47 GMT
#73
Mass Mutas is also a very good way to win fast if you can almost keep up with the insane AI. I've already posted this in the other thread but here is a replay of winning in 4 minutes with only mutas.

http://replayfu.com/r/b2vSwc
Geomorph
Profile Joined March 2011
United States12 Posts
Last Edited: 2011-04-08 23:08:40
April 08 2011 22:52 GMT
#74
I just beat it on insane after about 20 or so tries. I did the same strat as the others: Tanks and ghosts. The common denominator I see here among all of us who won, is to get a lucky start. My game and all of the others, we had 3 tanks by the 30 sec mark, and 6 tanks by the 1 min mark. Once you get to that point, just spam ghosts and replace any tanks you lose. I never used a single spell!

/edit: I've uploaded the replay here:
[url blocked]

knock yourself out!
Skyze
Profile Blog Joined November 2008
Canada2324 Posts
April 08 2011 22:57 GMT
#75
Anyone struggling with Hard mode and wondering "how the fuck am I ever gonna beat insane".. well, I can tell you it WILL happen if you keep practicing.

I must of had about 20 tries just to beat it in Medium.. From then on, it took me about 20 tries to beat Hard, another 20 tries to beat Very Hard, then at least 50 times to beat Insane.. but I FINALLY did it!

To be insane, it definitely takes a really lucky starting board, and some good luck in unit positioning/puzzle solving.. But the more you try, the faster you get (near the end I was actually doing half decent) and just keep trying..

So all in all, about 4-5 hours probably til I got it, but its insane how I struggled so bad just to beat Medium, to beating Insane, a task I thought would literally be impossible after seeing how bad I was doing vs medium.
Canada Gaming ~~ The-Feared
Geomorph
Profile Joined March 2011
United States12 Posts
April 08 2011 23:10 GMT
#76
@skyze, yep! Yesterday I was losing to Very Easy! You can pick up mad skillz pretty quick if you just keep practicing.
Xolo
Profile Joined December 2010
Canada107 Posts
April 09 2011 01:14 GMT
#77
I d/c'd literally 1 second after I got the achievements.

Bitter sweet I guess :p
MethodSC
Profile Joined December 2010
United States928 Posts
April 09 2011 01:29 GMT
#78
On April 09 2011 07:52 Geomorph wrote:
I just beat it on insane after about 20 or so tries. I did the same strat as the others: Tanks and ghosts. The common denominator I see here among all of us who won, is to get a lucky start. My game and all of the others, we had 3 tanks by the 30 sec mark, and 6 tanks by the 1 min mark. Once you get to that point, just spam ghosts and replace any tanks you lose. I never used a single spell!

/edit: I've uploaded the replay here:
[url blocked]

knock yourself out!



Dunno... If you're fast enough you could pretty much mass ANY unit and beat it.
marine63
Profile Joined July 2010
43 Posts
April 09 2011 01:43 GMT
#79
Massed Tanks and use warp cell to stop collys before critical mass of tanks and stormed a few times when they made roaches before i had enough tanks
keep trying to play it. imo its 90 percent luck.
Terran: NA Masters
Mortal
Profile Blog Joined November 2010
2943 Posts
April 09 2011 03:07 GMT
#80
any technique for getting faster @ matching or just practice til you're blue in the face? I'm total dogshit @ these types of games so this one might take me a while : ()
The universe created an audience for itself.
MethodSC
Profile Joined December 2010
United States928 Posts
April 09 2011 03:20 GMT
#81
A few quick tips for increasing gem clearing speed:
1) After matching a set, immediately look for another pair on the other side of the board unless you had already set up another set on that side beforehand
2) If you can't find a set within 3 seconds of looking, reset the board
3) Look for sets near the bottom of the board first, and only look for sets at the top of the board if you are desperate
4) Pick which units you will use before the game starts, and stick to that strategy unless it is failing horribly. Thinking too much about which units you're going to make during the game will slow you down greatly in gem clearing, and then you will lose even worse because of energy.
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
April 09 2011 07:27 GMT
#82
5) If you lose, don't get discouraged. Unless you're really good at bejeweled you're not going to win until you get lucky. Mass games until you get that sweet one where you just roll over your opponent.
I'll always be your shadow and veil your eyes from states of ain soph aur.
BasilPesto
Profile Blog Joined October 2010
Australia624 Posts
April 09 2011 07:36 GMT
#83
Ah, the sweet smell of victory!

+ Show Spoiler +
[image loading]


Yep, I can confirm the success of massing tanks, then massing hydras. Took me around 20 to 30 attempts. And yeah, you need to be in the zone, and getting constant matches. For a lot of my attempts, I'd start off well, getting that critical mass of tanks, but because of some stagnant periods without matches, the insane AI will begin to overwhelm you.
"I before E...*sunglasses*... except after C." - Jim Carrey
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
April 09 2011 07:53 GMT
#84
Did this yesterday, really easy if you know what to do.
Basically, just hold down the "R" button, for non-stop tanks, and keep matching gems.
If he gets too much air, your marines should probably be able to handle it, if not, get a few hydras.
Freeze all colossi and ultras.
????
Profit

I had 30% less energy than the Insane AI, and he kept pushing me. Then, after I got like 5 tanks, I just roflstomped him, because tanks are OP like fuck in this game...
-.-
soverRR
Profile Joined May 2010
Sweden348 Posts
Last Edited: 2011-04-09 10:31:32
April 09 2011 10:29 GMT
#85
Another great way of learning how to match gems quicker is to not move your screen. Stay at the bottom, don't even have the main battle in sight, just match gems and mass mutas by pressing E whenever you hit 800+ energy.

You'll become a better player much faster if you master one aspect of the game (matching) before the other (picking the right unit, casting spells, timing reinforcements), rather than trying to learn both of them at the same time.

(Also, needless to say you don't take winning or loosing into consideration with this tactic, although I've noticed that you win quite often since you get a lot more energy than you're used to.)
HALLUcareface
Profile Joined April 2010
Denmark12 Posts
April 09 2011 21:26 GMT
#86
Can someone please post a video on youtube with a simple method?
http://www.worldcubeassociation.org/results/p.php?i=2010MEHR01
Mataza
Profile Blog Joined August 2010
Germany5364 Posts
Last Edited: 2011-04-10 00:19:13
April 09 2011 23:02 GMT
#87
I can confirm, this is pretty luck based.
The units the ai spawns are purely random, so having the right unit beforehand is pretty impossible. Just pick a unit thats good against marines, because you will encounter hordes of that.
(Tanks & Mutas counter Marines in Starjeweled. Don´t know about anything else.)

My best go(my performance) I went nearly toe to toe with the ai, only falling a few hundred energy shorter.
My winning go though was atrocious.
4400 against about 9k energy
+ Show Spoiler +
[image loading]


Still won because
a. the ai didn´t build any air units(1 muta all in all)
b. the ai didn´t build any tanks of his own.
c. I got lucky by getting pushed back to my towers(so the towers tanked until I hit critical mass tanks.

I basically just build 10 tanks at start and then only used energy to storm air, heal or freeze dangerous units, at least I planned to do that.

Just play and get lucky somehow, also spells can save your ass more than an 11th unit



[€]This just in: As for technique I usually prefer going top to bottom. That way you usually get the matches you looked out for, so you don´t ruin your matches above your current gem-match, which throws me off a lot. In the end you still match at the bottom so you can still get the lucky combos. At least that´s the way i think about it.[/€]
If nobody hates you, you´re doing something wrong. However someone hating you doesn´t make you right
xHassassin
Profile Joined November 2010
United States270 Posts
April 10 2011 05:20 GMT
#88
I got extremely lucky.

2 minute win.



Did as you guys said, just held down R. Basically had like a 14 combo or something, was ridiculous. Got like 10 tanks out before the marines even started fighting.

[image loading]
Cow
Profile Joined May 2010
Canada1104 Posts
April 10 2011 07:46 GMT
#89
After many many tries, and discovering the entertainment that Bejeweled/Starjeweled can provide, I have finally beaten the Insane AI using the methods mentioned here. Thanks for the advice guys :D
(The Mass Tank + Hydra/Ghost one)
I held down r and focused on my matching...built up tanks while the first line of cannons got taken out, and went from there. In the one I won, the AI and I traded cannon lines, then they pushed me to my second line, where I managed to mass up tanks + hydras/ghosts. The push from there won, now I can be finally done with this LOL!
R.I.P. Nujabes ♫
MangoTango
Profile Blog Joined June 2010
United States3670 Posts
April 10 2011 08:44 GMT
#90
Man, either you guys are awesome at this or I'm awful. I just can't beat Insane D:
"One fish, two fish, red fish, BLUE TANK!" - Artosis
Elanshin
Profile Joined June 2010
Australia216 Posts
April 10 2011 09:03 GMT
#91
Ok firstly from what ive gathered, you need to be decent at matching jewels, you can fall about 1-2k behind (after the initial 2k of points) and be fine however any more and the computer will start a comeback even against tank hydra. Position your screen to be slightly past your first set of cannons and then start matching asap. your goal is to let their first unit get into cannon range and then fire up 3x tanks and start spamming hydras.

NOTE: TANKS MUST NEVER BE IN THE FRONT LINE

There are a few units to note, If the ai opens double collosus, you can start your tanks a bit earlier as long as they wont go past your cannons. If they double collossus later make sure you warp cell them. They will destroy hydras and without hydras your tanks become bare and you will be pushed back. Storm is a nifty idea if they use 3x tank and you dont have an overwhelming force.

At the end of the day, if you match fast enough you should have the cost efficient units.
Malhavoc
Profile Joined October 2010
Italy308 Posts
Last Edited: 2011-04-10 12:10:11
April 10 2011 12:07 GMT
#92
Took me a good amount of tries, but I managed too. And without any uber-combo (the max was 4). You just need to keep a constant flow of matches.. if you can't find any in seconds, just reset (I reseted once when I won against insane). Particularly at the beginning, you really need to get some surge of energy to arrange a good initial force.

The tactic, as suggested here, was mass tanks, with just enough hydras to take care of flying units. Go to at least 6-7 tanks before getting hydra. If they get air too soon, you just leave and retry. I suggest a Tank-Hydra ration around 3:1. As for spells, just use the freezing one on any colossus, and on ultras only if they are about to reach your units.

I suggest against using storms (lost every time I used them): they cost too much, and even if they make you win the current skirmish, you easily get low on units for later and get overrun.
Pjj
Profile Joined October 2010
Netherlands37 Posts
April 10 2011 15:37 GMT
#93
mass tanks + hydra's got insane achievement 2nd time trying
WellDuh
Profile Joined August 2010
34 Posts
April 10 2011 16:08 GMT
#94
This is bullshit. Absolute total fucking bullshit. Played like 50 games. Tried spamming all kinds of units. Tried with all kinds of combos. Tried countering every unit the AI sends. Failed all the time. Even when I was hard countering him like fuck. This brainless piece of shit that Blizzard call "AI" played whole game long roaches vs my mutas and still won. WTF?!?! I understand that someone at Blizzard is too friggin clueless about creating an AI that can actually PLAY THE MOTHAFUCKING GAME, but still, I'm done wasting my time on this piece of broken shit. You have to be unbelievably lucky to win, and that by my book is NOT an achievement but a total waste of time.
Sanguinarius
Profile Joined January 2010
United States3427 Posts
April 10 2011 16:32 GMT
#95
So frustrating, I will get 6-8 tank and then just a massive dry spell and the comp pushes back, its so frustrating.

Pretty much what I feel is that i just need to get a lucky string after the first 3 tanks to get to 6 tanks and some hydras. Its just all luck.
Your strength is just an accident arising from the weakness of others -Heart of Darkness
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
April 10 2011 22:06 GMT
#96
On April 11 2011 01:32 Sanguinarius wrote:
So frustrating, I will get 6-8 tank and then just a massive dry spell and the comp pushes back, its so frustrating.

Pretty much what I feel is that i just need to get a lucky string after the first 3 tanks to get to 6 tanks and some hydras. Its just all luck.


The Z key is your friend. If you can't find a match don't be scared to reset the board.
I'll always be your shadow and veil your eyes from states of ain soph aur.
Omnipresent
Profile Blog Joined December 2010
United States871 Posts
April 10 2011 23:26 GMT
#97
On April 11 2011 01:08 WellDuh wrote:
This is bullshit. Absolute total fucking bullshit. Played like 50 games. Tried spamming all kinds of units. Tried with all kinds of combos. Tried countering every unit the AI sends. Failed all the time. Even when I was hard countering him like fuck. This brainless piece of shit that Blizzard call "AI" played whole game long roaches vs my mutas and still won. WTF?!?! I understand that someone at Blizzard is too friggin clueless about creating an AI that can actually PLAY THE MOTHAFUCKING GAME, but still, I'm done wasting my time on this piece of broken shit. You have to be unbelievably lucky to win, and that by my book is NOT an achievement but a total waste of time.


Just imagine if it was smart, in addition to being fast. It sounds like your complaint is that the computer is too good. If you can't beat it based on skill alone, it must be broken...

I'm absolutely terrible at Starjeweled. I've played it with random people, and I'm usually the lowest scoring player out of the 4 (sometimes by a large margin). In most attempts, my score was much less than half the AI's score. Hell, I struggled with the medium AI (without this tank strategy). Beating the insane AI is doable even for me. There is an element of luck in this game no matter whether you're playing against the AI or a real person. My largest combo in my winning game was 4. There isn't all that much luck involved.


The people here are right. You need a really good starting board and 6-8 tanks very quickly. Even in games where I reached that number (and timed it well with my cannons), I sometimes found myself losing to a group of really fast banshees or mutas. On at least one occasion, I pushed the AI all the way back to it's cannons and then hit a dry spell for a good 30 seconds (using several boards). If you're struggling with this achievement, don't get discouraged.

As a side note, I had much better luck with ghosts than hydras. The AI sends out so many bio units. It's nice to have the ghosts take them out quickly so your marines don't die. Your marines can then help with any incoming air. In other words, ghosts help you keep your units up so you have a larger buffer and more anti-air overall.
dopesauce
Profile Blog Joined October 2010
52 Posts
April 10 2011 23:38 GMT
#98
Key to this really is your initial three tanks and being able to pump out three more ON TOP OF keeping a decent stream of marines. What seems to be the downfall of many people is either being extremely slow or trying to break 4 or more combos.

I read it a couple of posts back but breaking three at at time feels better than breaking four and allows you to break more combos of three. I found that when I just kept doing that I was able to keep a constant stream of units going to support my tanks. Once you're at 6 tanks and theres a constant stream you pump out hydras to support. If you get any huge combos you spam more tanks.

I saw in the youtube video that the person used the stasis to keep the colossus from doing too much damage to the hydra. In my win I didn't even need to do that and just pumped out as many tanks and hydras as possible.

It really is in the initial start up. If they push your cannons you're most likely dead if you cant hold and push back with your 6 tanks. I would almost just leave at this point. If you feel you're not getting a good head start I would also leave.

Again once you get your 6+ tanks out you need to really invest in hydra to cover them and dps the marines out. If any point you start to lose rhythm you've most likely lost the game. I've been trying this since the achievements came out and failing quite a bit.

Just keep at it, take a break and get in the zone and you'll do fine.

TL;DR; - Establish rhythm, 3 siege out then getting the next 3 out ASAP. Make sure your initial siege line is still alive by breaking as many 3 blocks to keep your marine count up. Then spam hydras. In between you should get some decent combos to do both siege and hydras.

GL
Sanguinarius
Profile Joined January 2010
United States3427 Posts
April 11 2011 03:34 GMT
#99
Ok, well finally on attempt #65 I did it.

Honestly, its a complete crap shoot. A few lucky things need to happen to you.

1. You need to get 900 energy when their marines are first getting into range of your cannons - let the cannons take when you are building up tanks.
2. You need some lucky strings to get your tank count up to 7-8 before the cannons die.
3. You need to hope they dont break the cannons too soon with tanks - sometimes they make 3 tanks - leave those games.
4. You need to hope they dont get mutas/banchees before you have some AA to defend against them.
5. You need to keep spamming matches and units to tank for your tanks.
6. You need to hope that they dont send an ultra while your tanks are attacking their cannons. There are about 15 secs there where your tanks are attacking the cannons. They continue to attack until the tank or their target dies.... they dont retarget - lost a few games on the last cannon line like this.
7. You need to be lucky with the board.

Honestly, this achievement is all luck. I lost some games 4k/6k, and nearly won some games 5k/9k. I finally won with a 6k/10k

Its luck - Took me a total of 65 games.

Good riddance to this achievement.
Your strength is just an accident arising from the weakness of others -Heart of Darkness
genopath
Profile Joined December 2008
80 Posts
April 11 2011 05:00 GMT
#100
Here are some tips as I'm planning to make a video tuto out of it. The key to beat this map on insane is to mass tanks with some ghost/hydra for support and luck. As soon as you get 900 mins get 3 tanks and make sure most of the stuff is hitting the cannons. Keep massing tanks until you get like 6 or 7 then start making ghosts and hydras. Keep finding easy moves at all times as marines help a little with the air units. Also it helps a lot if you pause the game at start and on difficult moments. Find at least 4 moves.

This won't work on every case but it wins like 5/6 on very hard and 1/10 in insane for me.
hassook
Profile Joined November 2010
United Arab Emirates16 Posts
Last Edited: 2011-04-11 05:20:34
April 11 2011 05:19 GMT
#101
Ok Strategy confirmed, iam pretty above average player in bejeweled however, when i played insane i lost with 11000 to 12000, i just spammed spells and units and i didnt know that a strategy for wining is required.

so after reading this thread i played again, energy at 900, 3 tanks, 900 another 3 tanks and then 2 more tanks and spamming ghosts. this strategy gave me the win very easily with 3k and the AI is 5k.

the only achievement i am missing now is the 6 streak (heart of the swarm) or what ever..i dont know if this is an achievable achievement lol

good luck everyone.
Fighter
Profile Joined August 2010
Korea (South)1531 Posts
Last Edited: 2011-04-11 05:28:17
April 11 2011 05:24 GMT
#102
There's not much more strategy left to add to this topic, so I'll just share my story as maybe encouragement.

Until this mod, I had NEVER even played a bejeweled type game. And honestly, I was only playing this for kicks and to farm a few more achievements. I started out getting my ass handed to me by the medium comp. Then after a ton of trys I finally managed to beat it, as well as the hard comp, but then the very hard AI just demolished me.

Today, on a whim, after having not even played the game, let alone SC2, in a few days, I decided to try my hand against the very hard AI again. After several close losses I managed to get the win. Then I thought, hell, lets see how tough this insane AI really is.

I beat it on my first try.

Not only that, but I managed to get the "world of orecraft" acheivement as well. Like everyone else says, establish a tank line and then spam ghosts (or hydras I hear work well too). That's literally all I did.

One little piece of advice I could give, is that to help you with the actual "bejeweled" part, try to alternate between sides of the screen. What I mean is, move a jewel on the left, and then while all those blocks are falling move a jewel on the right side. Then while those are falling and combo'ing etc. hit up the left side again. If you get too caught up in watching the jewels fall or trying to set up something WITH the falling jewels, you'll just get slowed down.

Edit: I probably did get pretty lucky on this run, I mean hell, I got a "for the swarm" combo. But really, just establish a rhythm between getting jewels and use the strat everyone keeps posting. The AI had something like 12k energy to my 8k at the end and I still won, so you definitely don't need to be all that great at Bejeweled to get this. Just decent and maybe a bit lucky
For Aiur???
WellDuh
Profile Joined August 2010
34 Posts
April 11 2011 08:02 GMT
#103
On April 11 2011 08:26 Omnipresent wrote:
Show nested quote +
On April 11 2011 01:08 WellDuh wrote:
This is bullshit. Absolute total fucking bullshit. Played like 50 games. Tried spamming all kinds of units. Tried with all kinds of combos. Tried countering every unit the AI sends. Failed all the time. Even when I was hard countering him like fuck. This brainless piece of shit that Blizzard call "AI" played whole game long roaches vs my mutas and still won. WTF?!?! I understand that someone at Blizzard is too friggin clueless about creating an AI that can actually PLAY THE MOTHAFUCKING GAME, but still, I'm done wasting my time on this piece of broken shit. You have to be unbelievably lucky to win, and that by my book is NOT an achievement but a total waste of time.


Just imagine if it was smart, in addition to being fast. It sounds like your complaint is that the computer is too good. If you can't beat it based on skill alone, it must be broken...

I'm absolutely terrible at Starjeweled. I've played it with random people, and I'm usually the lowest scoring player out of the 4 (sometimes by a large margin). In most attempts, my score was much less than half the AI's score. Hell, I struggled with the medium AI (without this tank strategy). Beating the insane AI is doable even for me. There is an element of luck in this game no matter whether you're playing against the AI or a real person. My largest combo in my winning game was 4. There isn't all that much luck involved.


The people here are right. You need a really good starting board and 6-8 tanks very quickly. Even in games where I reached that number (and timed it well with my cannons), I sometimes found myself losing to a group of really fast banshees or mutas. On at least one occasion, I pushed the AI all the way back to it's cannons and then hit a dry spell for a good 30 seconds (using several boards). If you're struggling with this achievement, don't get discouraged.

As a side note, I had much better luck with ghosts than hydras. The AI sends out so many bio units. It's nice to have the ghosts take them out quickly so your marines don't die. Your marines can then help with any incoming air. In other words, ghosts help you keep your units up so you have a larger buffer and more anti-air overall.

The computer is not fast, nor its "too good". Its CHEATING. If it was about skill, I would have beaten it long time ago. SC2 AIs are plain dumb, period.
SixtusTheFifth
Profile Blog Joined September 2010
New Zealand170 Posts
Last Edited: 2011-06-28 02:17:29
April 11 2011 08:15 GMT
#104
(Deleted Post)
Koshi
Profile Blog Joined August 2010
Belgium38797 Posts
Last Edited: 2011-04-11 10:18:35
April 11 2011 09:55 GMT
#105
I did this after trying a lot but now I can win 1 out of 3 games and the other 2 are pretty long games where I can destroy at least the front 2 towers.

A guideline:
1) Wait till the first energy dump from the AI, if they send mass units kill these with a psi storm(b), also use psi storm against immortals and siege tanks.
2) When you have 900 energy make 3 tanks (r) but make sure that they stay well behind your 2 towers, don't use that energy when the enemy troops are in the middle.
3) Start using warp cell (x) on every ultra/collosus. Sometimes you have to use it twice on a collosus.
4) Make sure you can use a psi storm on enemy tanks/and immortals. Do your damage smart, remember that 1 psi can destroy tanks and deplete an immortal his shields. Make sure your tanks won’t push after you did these storms.
5) When you hit 900 again make another 2 tanks (r). Keep the 300 for an emergency psi/ or 2 times warp cell.

Now the vital part of your game starts, if you concentrate you can push the entire line. If you are unlucky you will only push the first 2 cannons. And you need to start at point (1) again. Do not overcommit with sending units in a failed push, it is better to use 2 psi storms and start over than to send 500 useless units.

6) When your tanks start pushing make sure you get a couple ghosts (s) out against air. First they will be stuck behind your tanks so it will be ideal to kill the incoming banshees/mutas.
7)You need at least 3 ghost and a maximum of 6 ghost but you also need to have at least 200 energy at the bank at all times. If you are unlucky with your gems you need to make a smart choice.
8) Use warp cell (x) against EVERY ultra and colossus. Both will ruin your day if they can do damage.
9) Use psi storm (b) against every other big energy dump by the computer that isn’t air. Don’t let tanks do damage, don’t let immortals tank damage. Psi storm is good against immortals because they remove the units around them and together your tanks can 1 shot them.

If you hit a Masterful or a For The Swarm you can simple psy storm/warp cell your way to victory. 6 ghost + 6 tanks push very fast and you win in less than 2 minutes. If you really have an excess of energy (+800) make a couple roaches. But it is better to just keep psi storming everything that they spawn.


It is easy when you follow these guidelines. You need to be on 75% of the AI in the start, 60% when you start pushing.
If you are bit experienced with Bejeweled then that is an easy to reach benchmark.

Have Fun.
I had a good night of sleep.
StreetHeat
Profile Blog Joined May 2010
United States225 Posts
April 11 2011 11:37 GMT
#106
Finally finished after many hours of attempts. Now I see the shapes when I close my eyes and they wont go away So glad to be done with it though I had a TON of unlucky draws. Tank into ghost strat works great
“If you want to learn to swim jump into the water. On dry land no frame of mind is ever going to help you” -Bruce Lee
Southpaw3353
Profile Joined September 2010
Canada28 Posts
April 11 2011 14:19 GMT
#107
Finished it after ~30 games. Got very lucky and got for the swarm thing at the start. Popped out 4 tanks about 5 ghosts (because if i just send tanks they seem to get picked off so i added fodder infront) a couple more tanks and then spammed ghosts.

I had 9000 energy and the AI had about 12000 , so it looks like you just need a very strong push and make sure your tanks dont get picked off.
Chocobo
Profile Joined November 2006
United States1108 Posts
April 11 2011 15:02 GMT
#108
On April 11 2011 14:19 hassook wrote:
the only achievement i am missing now is the 6 streak (heart of the swarm) or what ever..i dont know if this is an achievable achievement lol

good luck everyone.

It's very easy, just join games and mindlessly make matches until you get lucky. Eventually the game will be nice to you and let you get lucky.
twincannon
Profile Joined December 2008
United States31 Posts
April 12 2011 01:47 GMT
#109
Haha, how dumb. I was literally struggling to beat the computer on regular old Hard (tried a couple times and lost) and then I read the "just hold R" strategy in this thread. Figured screw it and gave Insane a go holding down R.

http://i.imgur.com/X4rLy.jpg

Look at the longest chain lol
Archerofaiur
Profile Joined August 2008
United States4101 Posts
Last Edited: 2011-04-12 03:00:26
April 12 2011 02:59 GMT
#110
I practiced this for two days (about 10-20 games) and got it. Been said before but three biggest things are

1) Save for tanks and burst at 900/when they get to cannons (and hydras later)
2) Do a match on the left side, then (while waiting for left animation to finish) do a match on the right side
3) Practice (you get better fast)
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
Mortal
Profile Blog Joined November 2010
2943 Posts
April 12 2011 03:09 GMT
#111
i just got this, and yes, it is 99% luck. i was pushed back to my last 2 cannons and just happen to get 2 for the swarms in a row, got up a dick ton of tanks, and just went hydra/tank from there. if you're fast, obviously it will make this easier.

the game concluded w/ me @ half the score of the computer, it was just the well timed rally that did it. the luck aspect will no doubt frustrate some of the less-practiced players; just keep at it. i got irritated myself so it took me a couple days, but once you get that money combo, you'll laugh about how simple it was.
The universe created an audience for itself.
RahTL
Profile Joined April 2010
United States3 Posts
Last Edited: 2011-04-12 22:34:42
April 12 2011 22:27 GMT
#112
44 Attempts and I finally got it... very much based on luck hah
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
April 13 2011 07:37 GMT
#113
On April 13 2011 07:27 RahTL wrote:
44 Attempts and I finally got it... very much based on luck hah


...or just make tanks...

Wonder if that'll work for too long though. It's quite clear that they are REALLY overpowered here...
Koshi
Profile Blog Joined August 2010
Belgium38797 Posts
April 13 2011 10:19 GMT
#114
On April 13 2011 16:37 HaXXspetten wrote:
Show nested quote +
On April 13 2011 07:27 RahTL wrote:
44 Attempts and I finally got it... very much based on luck hah


...or just make tanks...

Wonder if that'll work for too long though. It's quite clear that they are REALLY overpowered here...

Abusable against AI maybe. Doesn't work at all against human players.
I had a good night of sleep.
ReketSomething
Profile Blog Joined November 2008
United States6012 Posts
April 13 2011 10:51 GMT
#115
On April 13 2011 19:19 Koshi wrote:
Show nested quote +
On April 13 2011 16:37 HaXXspetten wrote:
On April 13 2011 07:27 RahTL wrote:
44 Attempts and I finally got it... very much based on luck hah


...or just make tanks...

Wonder if that'll work for too long though. It's quite clear that they are REALLY overpowered here...

Abusable against AI maybe. Doesn't work at all against human players.


One storm wrecks all the tanks =/ You just look at the enemy spawn and when they start making units you storm tanks and they dont have enough to heal. Tanks are still legit though
Jaedong :3
BronzeKnee
Profile Joined March 2011
United States5214 Posts
Last Edited: 2011-04-13 15:21:10
April 13 2011 15:18 GMT
#116
I actually quite easily beat it with an Ultra + Heal Push.

Just save 1000 energy, get two ultras and then whenever you get 250 energy, heal em. I nearly beat the game 3 times like this.

Then I built 3 tanks, then did the push and won. Ultras can tank huge damage from marines (marines hardly hurt them), and do massive AOE damage. The three early tanks help clean up the towers.

But the key is the 250 energy heal spell. It works wonders on on the Ultras, giving them a massive boost in life, so you spend 250 energy to save 1000 energy worth of units. It is very cost effective.

Good luck guys.
xaeiu
Profile Blog Joined September 2010
432 Posts
April 13 2011 19:34 GMT
#117
i just watched my friend beating the insane ai with the tank/ghost combo...
he did it in like 20min and i think 5 or 6 tries. i can't really tell what was different in the last game and the others before, i guess it's really just a matter of luck sometimes to hit a lucky timing
ubreakubuy
Profile Joined January 2010
United States100 Posts
April 14 2011 01:20 GMT
#118
Been trying this all day and still failing. Anyone who has completed this want to help me? My id is wrath.204.
Ò_ó
MagicianYang
Profile Joined July 2010
10 Posts
April 14 2011 01:28 GMT
#119
Can someone watch my replay and tell me where I'm going wrong? Obviously, I could clear faster, but I'm trying to mass tanks, but they just get destroyed eventually...

http://dl.dropbox.com/u/25002275/StarJeweled - Insane.SC2Replay
Mortal
Profile Blog Joined November 2010
2943 Posts
April 14 2011 04:09 GMT
#120
To the last 2 posters, simply put, you have to be quick, and it is literally luck based. If you're unrelentingly proficient @ matching you take a lot of the randomness out of it, but you basically have to count on the fact that you'll get a good roll from bottom to top. It took me personally two FTS's in a row of straight tanks and adding hydras quickly thereafter to finally get this one done. Don't ask people to do it for you when you just have to be patient.
The universe created an audience for itself.
Cofo
Profile Blog Joined June 2010
United States1388 Posts
April 14 2011 04:18 GMT
#121
Yeah, it is almost completely luck based. Even if you're getting absolutely destroyed, you're not necessarily doing anything wrong. Just keep trying and eventually you'll start with some big streaks and win easily. If you're not about to win by 5:00, you're probably not going to.
+ Show Spoiler +
Firkraag8
Profile Joined August 2010
Sweden1006 Posts
April 15 2011 18:14 GMT
#122
I've done like 50 starjeweled vs insane now back to back with the 8 tanks then ghosts strategy but i lose every damn time, and it's starting to piss me off. Am I just unlucky, or too old and slow for these kinda games? :/
Too weird to live, too rare to die.
Skyze
Profile Blog Joined November 2008
Canada2324 Posts
April 15 2011 20:19 GMT
#123
On April 16 2011 03:14 Firkraag8 wrote:
I've done like 50 starjeweled vs insane now back to back with the 8 tanks then ghosts strategy but i lose every damn time, and it's starting to piss me off. Am I just unlucky, or too old and slow for these kinda games? :/


keep going. It took me about 50 games, but the one I won was just lucky combos. Eventually you'll get it.

and before my ~100 games of starjeweled (about 20 for each difficulty before insane), I couldnt even beat Medium. so it just takes time, each one you play you get faster, and then in Insane you just need luck ontop of that.
Canada Gaming ~~ The-Feared
annul
Profile Blog Joined June 2010
United States2841 Posts
April 16 2011 05:47 GMT
#124
On April 07 2011 09:28 random user wrote:
I did pure tanks with storm and maybe a warp cell.

I'm not that good but I found the variance quite high. I would often get demolished within a couple minutes, but the time I beat it I crushed.

So I guess I'm saying is sometimes it's better to be lucky than good, and sometimes the board just loves you.



i detect a poker player!
Ryukku
Profile Joined November 2010
Singapore545 Posts
April 16 2011 06:17 GMT
#125
i just did it on my first try. its pretty easy. i did the tanks + ghost unit combination. it was over in like 3 mins? i guess being a bejeweled fan helps cause i was keeping up with the amount of energy the insane AI was producing so i just steam rolled him.
lifecanwait
Profile Joined May 2010
96 Posts
Last Edited: 2011-04-16 10:57:15
April 16 2011 10:43 GMT
#126
I got the achievement and to do so think of the following:

1. Always try to assemble three jewels AT THE BOTTOM of the screen, because as a consequence the proximity that three other ones will simultanously come together by chance at the top will slightly increase as well.
In contast: Assume that you match three jewels at the top row only. Then probably not much will change, i.e. only at the top row there will be any change at all, and three same coloured, falling jewels next to each other are very rare.
2. Mass tanks + 2 ghosts per 5 tanks. Use the unit-disable ability to stop any colossus/ultra the ai throws at you. Imho you don't have to use any storm (expensive), instead I prefer to mass more units to achieve more firepower.

Once you are fast enough to get out 6 tanks very quickly, you are good enough for insane ai. However, you should never stop jeweling to get some reinforcements. If the ai goes banshees, 2-3 hydras are not wrong either. Good luck :-)
dream as if you'll live forever, live as if you'll die today
leungwk01
Profile Joined September 2010
United Kingdom1260 Posts
April 16 2011 14:28 GMT
#127
I know there isn't an achievement for this but has anyone tried to defeat an Insane+very hard AI together? or even insane + insane?
Vi)Chris
Profile Joined January 2003
United States700 Posts
April 16 2011 18:36 GMT
#128
Is anyone having a problem where they can't change the AI difficulty from medium? I can't remove them from the game either. I can add AI to the game but one on each team is always stuck their and on medium...
Beware of he who would deny you access to information, for in his heart he dreams himself your master.
lifecanwait
Profile Joined May 2010
96 Posts
Last Edited: 2011-04-16 22:50:40
April 16 2011 22:48 GMT
#129
On April 17 2011 03:36 Vi)Chris wrote:
Is anyone having a problem where they can't change the AI difficulty from medium? I can't remove them from the game either. I can add AI to the game but one on each team is always stuck their and on medium...


That's probably because the computer is playing one team (warping in units) and to make the map work, there has to be at least one enemy.This is just common sense though..
dream as if you'll live forever, live as if you'll die today
Bobo_XIII
Profile Blog Joined October 2003
United States429 Posts
April 16 2011 22:58 GMT
#130
On April 16 2011 19:43 lifecanwait wrote:
1. Always try to assemble three jewels AT THE BOTTOM of the screen, because as a consequence the proximity that three other ones will simultanously come together by chance at the top will slightly increase as well.
In contast: Assume that you match three jewels at the top row only. Then probably not much will change, i.e. only at the top row there will be any change at all, and three same coloured, falling jewels next to each other are very rare.


Going to have to disagree with you on that. You rely too much on random chance when you can train yourself in just a few games to string together combos and minimize delay in between matches.

The best approach is to work from the top down, because if you do it from the bottom up and don't end up with a random string of combos, you have an entire new section of the board that you have to rescan.

Alternately, if you work from top to bottom, you can match three together and immediately scan for another. You eventually get good enough after enough games (and it takes a lot to beat insane) to where you match one and immediately can match another in a split second.

Attaining that certain level of speed is a quicker way than to rely on chance to get you this achievement
There's a hole in the world like a great black pit, and the vermin of the world inhabit it... and its morals aren't worth what a pig could spit, and it goes by the name of Reddit.
lifecanwait
Profile Joined May 2010
96 Posts
Last Edited: 2011-04-17 10:08:58
April 17 2011 10:04 GMT
#131
On April 17 2011 07:58 Bobo_XIII wrote:
Going to have to disagree with you on that. You rely too much on random chance when you can train yourself in just a few games to string together combos and minimize delay in between matches.

The best approach is to work from the top down, because if you do it from the bottom up and don't end up with a random string of combos, you have an entire new section of the board that you have to rescan.

Alternately, if you work from top to bottom, you can match three together and immediately scan for another. You eventually get good enough after enough games (and it takes a lot to beat insane) to where you match one and immediately can match another in a split second.

Attaining that certain level of speed is a quicker way than to rely on chance to get you this achievement


I think using my approach makes more sense, because you have to be very fast for insane anyway. If you search at the bottom or at the top, it really doesn't matter - you have to be fast and to make combos all the time anway, but if you search only at the bottom you get that "advantage by chance" as well and your overall performance will certainly increase.
Another point is that you should try not to reset too often (it takes too much time to reset and often you're just frustrated but there are still many combos around). Actually I've hardly ever reset the jewels in any games I took. If you want to get really good you must train your eyes for all colour arrangements and never stop making combos at any point (focusing on the map isn't even important if you get enough points to mass an army). Sometimes I even got like 2000 points in less than 10 seconds This was very lucky, but working from the top you'd eliminate the chance from the beginning.
To summarize: You need to be fast anyway, but why should you abstain from better chances?
dream as if you'll live forever, live as if you'll die today
Yoinhell
Profile Joined November 2010
Canada49 Posts
April 17 2011 10:37 GMT
#132
After 116 efforts, I have finally joined the club. Have to say that AI is such a jerk.
ONEAscension
Profile Joined January 2011
36 Posts
April 17 2011 11:24 GMT
#133
Got it after two tries, just mass tanks until 6, make hydras or warp cell/psi storm any air unit from there on. Also work from top to bottom. I regularly get 500-700k on bejewel blitz and it's impossible to work bottom to top since you would have to wait for animations to finish. I would say I'm pretty fast but AI still maintains a constant 1k above me and without hitting a critical mass while they hit your towers, I'm not sure if I could've done it.
Rayven
Profile Joined October 2010
United Kingdom81 Posts
April 17 2011 14:38 GMT
#134
For some reason the achievement just won't unlock for me. In the lobby there are 2 AI's for some reason that I can't remove, so I just add another AI and put it on insane anyway. I've beat it about 10 times now and it just won't give me the achievement. Anyone know what's wrong?
On December 01 2010 03:16 FenneK wrote: Well...NaDa won Dreamhack, FoxeR won the GSL 2, Jinro won MLG Dallas, and my personal favourites otherwise are DeMusliM (for his great style of play) and qxc (for his brilliant constant harass).
Malhavoc
Profile Joined October 2010
Italy308 Posts
April 17 2011 15:15 GMT
#135
Actually, you don't need to wait for the animation to end before swapping other pieces, provided those pieces aren't being moved by your last combination. Just move pieces on right, then on left, then or righ, and so on.

Going from bottom to top is more convenient cause you should do many more combo matches this way.
eVul
Profile Joined September 2010
Sweden52 Posts
April 17 2011 16:53 GMT
#136
There we go : ) my 10th game in total playing Starjeweled, tried it the first time today
Took a while for me to understand how the tanks/ghost with psi och warp prisons worked.

Got the first towers and some in the end, I let him push me back to my towers while holding his army count down with psi storms. I then did another push and took him out.

A little more than 8 minutes in in-game time (I think it was) with 12240 vs 20700 energy produced in the end.

Thanks for all the advices!
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
April 17 2011 18:39 GMT
#137
My success story: took the advice given here. I scrolled to the very bottom so the battle wouldn't distract me, and made 3 tanks at a time twice, stormed a pack of zlots once, stormed a clump of tanks once, made a few more tanks and spammed ghosts, and then made some mutas too later (it's the roach/zlot that'll give you trouble), and I froze colos. I healed my tanks once, and when I got to their base (all their cannons dead) put a slowing spell on their spawn.

You really need to focus on the bejewled part. Try not to get distracted from it. I focused on top or mid, alternating left/right.
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
ozdy
Profile Joined April 2011
17 Posts
April 17 2011 18:47 GMT
#138
Yep, Tanks are imba!
It's not important to be good, it's important to be a maniac.
Sanguinarius
Profile Joined January 2010
United States3427 Posts
April 17 2011 23:55 GMT
#139
On April 16 2011 03:14 Firkraag8 wrote:
I've done like 50 starjeweled vs insane now back to back with the 8 tanks then ghosts strategy but i lose every damn time, and it's starting to piss me off. Am I just unlucky, or too old and slow for these kinda games? :/


Its really random. You get crushed alot, but one of the times it will just all work out.

Just gotta keep trying.
Your strength is just an accident arising from the weakness of others -Heart of Darkness
ThorIsHere
Profile Joined April 2011
2 Posts
April 18 2011 00:02 GMT
#140
I registered an account here just to let you guys know how I beat this, because I too found it incredibly frustrating losing 25 games in a row and could only ever get 50% of the Insane AI's energy.

1) Turn off your sound! This was night and day to me. Hearing all the combos and the sound of the battle raises my blood pressure and causes me to lose focus on matching. So just turn it off, it's not necessary.
2) Start by saving up nearly 1000 energy, wait for the AI to get fairly close to your front cannons or start attacking them, then create 3 tanks.
3) Concentrate on matching. Never look away. Never look at the battle. Hit R every once in awhile to maybe create a tank, whether you have the energy saved up or not, because glancing at your actual energy level is not worth the distraction from matching.
4) Jump back and forth between the left side of the jewel grid and the right side to find matches faster.
5) Always prefer to make horizontal matches, they have much better chances of making combos.
6) Prefer matches near the bottom of the grid, but don't be afraid to glance at the top of the grid.
7) If you don't find any matches in 3 seconds, press Z (reset the board), it's not the end of the world and new boards often have big combos lined up.
8) Occasionally (very rarely) look at your tank line. If you see 8, time to switch to ghosts (S key). Just hit the S key instead of R from now on.
9) If you ever see that one of your tanks has died, quit and start a new game. Momentum is not in your favor, there is no point trying to recover. Since this is based so much on luck, it's faster and better for your mental health to just accept the loss, quit, and start fresh.
10) I repeat, DO NOT WATCH THE BATTLE, and do not cast spells, it is just not worth the distraction from matching! Each marine you pump out from a match is more important than any tactical choice you might make or spell you might cast when looking at the battle.

That's it. I won decisively in 3:13 after getting utterly steamrolled 25 times. It's really just a matter of matching quickly and getting lucky enough with enemy unit compositions and positions to not lose your tanks. You do NOT need to use ANY spells, I certainly did not and I steamrolled the AI on my 2nd try with the sound off. Like I said, I would always get 50% energy of what the AI got, but in the game I won, I had 5460 energy to the AI's 7380, which was a very good ratio for me, and turning off the sound really helped boost my matching productivity.

I won without any high combo, I just had a steady stream of matches, so don't feel like you HAVE to get "for the swarm" to win (though it certainly won't hurt).
Brotatolol
Profile Blog Joined November 2010
United States1742 Posts
Last Edited: 2011-04-18 00:25:03
April 18 2011 00:24 GMT
#141
Just read the guys post above me, after 3 tries listening to his instructions i got it easily.
I had 7170 energy and ai had 10620, which was a huge improvement in my ratio previously.
GL all, and much thanks to ThorIsHere

Edit: Won in 4:20 (lol )
max.711
Profile Joined September 2010
103 Posts
April 18 2011 01:27 GMT
#142
Hey guys i know this is the single player section, but I have created a starjeweled tournament

To register: go to www.z33k.com/z/StarJ and click Sign My Team Up (you will be prompted to create a team, so create one and invite your teammates, and then join again once they have their info filled in)

I've organized a starjeweled tournament for next friday (fun fun fun) at 7pm PST (checkin starts at 6:30) , if we get over 8 teams checked in then I will start it, otherwise I'm not gonna bother

If reception is strong I will create another one for next friday.

If anyone wants to cast this or help admin it / run it, post here and I'll link their stream on the event page.

Likewise, I will be personally adding a $5 prize to the winners!
Gorvin
Profile Joined April 2011
United States22 Posts
April 18 2011 04:15 GMT
#143
If you're fast enough at matching gems, this achievement is not luck dependent at all. It took me something like 20 tries before I got this achievement, but since then I've gotten a lot better and I can now beat the Insane AI consistently (as in, I won 14 games in a row just now using the Tank + Ghost/Hydra strat). I think I end up with around 80% of the AI's energy score on average, although I've actually beaten the AI's score twice with really lucky combos.
iPBioOrMech
Profile Joined May 2010
Turkey297 Posts
April 18 2011 07:32 GMT
#144
Make 8 fast tanks and it works alot with luck after u have 8 tanks and hes still at ur 2 cannons start pumping gohsts nonstop to deal with mutas/marines They have snipe as well that works so well
i created scan BM, MvP created mule drop.
ChaseR
Profile Blog Joined July 2009
Norway1004 Posts
Last Edited: 2011-04-18 07:56:14
April 18 2011 07:48 GMT
#145
After 15 tries, I beat the Insane AI in 3 minutes flat

I watched a youtube video with this supposedly tanks + ghosts strategy, I still think you simply have to be lucky not only in matching but also in timing + what units AI spawns, often the AI will just spawn a huge counter army and kill yours outright. One game, I had mad streaks and kept up with the AI in energy, killed his cannons and even pushed him all the way to his base only to fall behind and die by a ridiculous 3 colossus spawn.

The early timing when to spawn tanks and ghosts is important, you want the enemy units to be attacking your 2 front cannons before sending the first wave of tanks or ghosts if he spawns air. If you spawn to much to soon, the enemy units will kill your tanks instead of attacking the cannons. If you don't spawn enough tanks fast enough, you'll get overwhelmed. Also if the AI spawns only anti-ground units, a pack of mutas can be very effective, even further when healed.

[image loading]
Life is not Fucking Fair and Society is not Fucking Logical - "Frankly, my dear, I don't give a damn"
Kelberot
Profile Joined July 2010
Brazil364 Posts
April 18 2011 11:30 GMT
#146
just mass tanks and use hydras as AA

trust me it works wonders, I'm terrible at this game and this worked perfectly. The tanks have massive range and are relatively slow, so they stack up pretty fast, and then it's GG, the computer doesnt know how to react
Defilie
Profile Joined September 2010
Russian Federation28 Posts
April 18 2011 17:37 GMT
#147
Gee, i can't get it... i'm dying with like 3600 comparing to ai's 7100. Am i that bad or what? Cause i did like 10 tries and it is all the same.

Already not looking at the fight and concentrating hardly but still there are holes in my performance where I look at the board for like 5 seconds and not finding anything.
Sanguinarius
Profile Joined January 2010
United States3427 Posts
April 18 2011 17:50 GMT
#148
On April 19 2011 02:37 Defilie wrote:
Gee, i can't get it... i'm dying with like 3600 comparing to ai's 7100. Am i that bad or what? Cause i did like 10 tries and it is all the same.

Already not looking at the fight and concentrating hardly but still there are holes in my performance where I look at the board for like 5 seconds and not finding anything.


Thats exactly what I was getting. Just keep trying - its all luck.

It took me 65 tries.

Dont be afraid to reset your board if you cant get anything.
Your strength is just an accident arising from the weakness of others -Heart of Darkness
ThorIsHere
Profile Joined April 2011
2 Posts
April 18 2011 17:53 GMT
#149
still there are holes in my performance where I look at the board for like 5 seconds


If you're looking for 5 seconds, you're looking too long. Just reset the board if you don't find any matches in 3 seconds (press Z). Sometimes there's very few matches left, and in those cases, it's hard to keep momentum going. Usually new boards have a lot more obvious matches right away.

Am i that bad or what?


A lot of how quickly you can match also depends on the luck of the board layout, so I doubt you are terrible at the game, although keeping at the practice will speed up your matching a bit, you just need to keep trying until you get some friendly boards.

For people without uber leet bejeweled skillz, understand there's a lot of luck involved, so just keep grinding away and try not to feel like you suck.
Defilie
Profile Joined September 2010
Russian Federation28 Posts
April 18 2011 17:58 GMT
#150
try not to feel like you suck.

Thanks, that really puts the weight off.

Cause i mean the game is made for people who play sc2 and since i do play, i should be fine)
Lobo2me
Profile Joined May 2010
Norway1213 Posts
Last Edited: 2011-04-18 20:52:25
April 18 2011 20:51 GMT
#151
I beat it by just spamming roach hydra, and locking down ultras and colossi, took 3½ minute game time.
Bad manners are better than no manners at all.
Defilie
Profile Joined September 2010
Russian Federation28 Posts
April 18 2011 22:02 GMT
#152
Guys, write down your scores, cause i'm like 3000 to 5000 ai's.
lifecanwait
Profile Joined May 2010
96 Posts
April 18 2011 22:08 GMT
#153
On April 18 2011 09:02 ThorIsHere wrote:
I registered an account here just to let you guys know how I beat this, because I too found it incredibly frustrating losing 25 games in a row and could only ever get 50% of the Insane AI's energy.

1) Turn off your sound! This was night and day to me. Hearing all the combos and the sound of the battle raises my blood pressure and causes me to lose focus on matching. So just turn it off, it's not necessary.
2) Start by saving up nearly 1000 energy, wait for the AI to get fairly close to your front cannons or start attacking them, then create 3 tanks.
3) Concentrate on matching. Never look away. Never look at the battle. Hit R every once in awhile to maybe create a tank, whether you have the energy saved up or not, because glancing at your actual energy level is not worth the distraction from matching.
4) Jump back and forth between the left side of the jewel grid and the right side to find matches faster.
5) Always prefer to make horizontal matches, they have much better chances of making combos.
6) Prefer matches near the bottom of the grid, but don't be afraid to glance at the top of the grid.
7) If you don't find any matches in 3 seconds, press Z (reset the board), it's not the end of the world and new boards often have big combos lined up.
8) Occasionally (very rarely) look at your tank line. If you see 8, time to switch to ghosts (S key). Just hit the S key instead of R from now on.
9) If you ever see that one of your tanks has died, quit and start a new game. Momentum is not in your favor, there is no point trying to recover. Since this is based so much on luck, it's faster and better for your mental health to just accept the loss, quit, and start fresh.
10) I repeat, DO NOT WATCH THE BATTLE, and do not cast spells, it is just not worth the distraction from matching! Each marine you pump out from a match is more important than any tactical choice you might make or spell you might cast when looking at the battle.

That's it. I won decisively in 3:13 after getting utterly steamrolled 25 times. It's really just a matter of matching quickly and getting lucky enough with enemy unit compositions and positions to not lose your tanks. You do NOT need to use ANY spells, I certainly did not and I steamrolled the AI on my 2nd try with the sound off. Like I said, I would always get 50% energy of what the AI got, but in the game I won, I had 5460 energy to the AI's 7380, which was a very good ratio for me, and turning off the sound really helped boost my matching productivity.

I won without any high combo, I just had a steady stream of matches, so don't feel like you HAVE to get "for the swarm" to win (though it certainly won't hurt).


This may work for you, but you are not a proper "jeweler"!! ;D

One advice from me: SOUND TO THE MAX for MAXIMUM fun! And ofc keep track of the battle, you wanna see how the AI gets pwned don't you? This way you can also train your multitasking abilities.
dream as if you'll live forever, live as if you'll die today
forgotten0ne
Profile Blog Joined March 2009
United States951 Posts
Last Edited: 2011-04-21 06:01:18
April 21 2011 05:44 GMT
#154
Banshees.

That is all.

No seriously. It took me forever to figure it out, but it's so easy. The only counter he has is mutas/hydras/ghosts (storm and they're gone). Once you have 10+ banshees, spam muta, and chain heal. I had less than half the points of the computer, and only 2 Masterfuls (no hardcore).


Step 1: Save to 1000 energy.
Step 2: Spam 5 banshees.
Step 3: Keep spamming banshees.
Step 4: When he RANDOMLY (yes, it's random) sends mutas/hydras/ghosts, storm.
Step 5: Heal when needed.
Step 6: At 10+ banshees, spam muta.
Step 7: gg

I have now won 9 insane ai games in a row with this strat, and 2 of my friends that suck at bejeweled got the achievement with it.
"Well it’s obvious that these Terran gamers are just extremely gifted when it comes to RTS games" -Ret, in regards to the first months of SC2
Moniker
Profile Joined December 2010
Canada4 Posts
April 21 2011 09:50 GMT
#155
I just did 9 tanks then pure ghosts worked well
Piou
Profile Joined August 2010
Belgium415 Posts
April 21 2011 18:46 GMT
#156
can't spawn more than 2 tanks at the time (max 3...) with my 1000 energy and by the time i get some more my first one got raped...

i tried the banshe, same thing happened... i love jeweld kind of game, i'm not bad at it but idk why, it seems like i can barely beat it on normal difficulty :s
http://www.youtube.com/PiouStarcraft - http://www.facebook.com/pioustarcraft
Shado.
Profile Joined February 2008
United States187 Posts
April 22 2011 22:44 GMT
#157
I think they just updated this game and it feels like it's super easy on insane now?
Vei
Profile Joined March 2010
United States2845 Posts
Last Edited: 2011-04-22 23:52:54
April 22 2011 23:32 GMT
#158
god this shit is so fucking hard
ultras spawn and my tanks focus marines

this achievement is stupid it reminds me of fucking WoW, spamming all your time just hoping RNG favors you
fuck

yeah i prob rage less at ladder than this, peacing out this custom game lol -_-
www.justin.tv/veisc2 ~ 720p + commentary
Gorvin
Profile Joined April 2011
United States22 Posts
April 23 2011 00:13 GMT
#159
On April 23 2011 08:32 Vei wrote:
god this shit is so fucking hard
ultras spawn and my tanks focus marines


Cast a Warp Cell (the stun spell) on the Ultralisks just before they get within melee range and they will get focused down without doing any damage to you.
Vei
Profile Joined March 2010
United States2845 Posts
April 23 2011 00:30 GMT
#160
On April 23 2011 09:13 Gorvin wrote:
Show nested quote +
On April 23 2011 08:32 Vei wrote:
god this shit is so fucking hard
ultras spawn and my tanks focus marines


Cast a Warp Cell (the stun spell) on the Ultralisks just before they get within melee range and they will get focused down without doing any damage to you.

yeah i got that, my main problem is just sucking at making rows and whatnot.
www.justin.tv/veisc2 ~ 720p + commentary
ReketSomething
Profile Blog Joined November 2008
United States6012 Posts
April 23 2011 02:52 GMT
#161
People need to stop this is based on luck. This is similar to poker as when people are bad, they can still win with luck but if you are good, then you can win easily (unless you are super unlucky) I can win against the AI almost 100% of the time (and by almost 100 I mean im currently 4/4)
Jaedong :3
leungwk01
Profile Joined September 2010
United Kingdom1260 Posts
April 23 2011 04:21 GMT
#162
On April 23 2011 07:44 Shado. wrote:
I think they just updated this game and it feels like it's super easy on insane now?

Yes, seems like the Insane is now very hard or hard.

Played couple of games and the AI is averaging 2k points per minute. Whereas from several pre-update replays the AI were around 2.5k per minute.
Zzoram
Profile Joined February 2008
Canada7115 Posts
April 23 2011 04:30 GMT
#163
I'm terrible at bejeweled so I just can't get energy fast enough to keep up with the AI
forgotten0ne
Profile Blog Joined March 2009
United States951 Posts
Last Edited: 2011-04-24 01:57:54
April 24 2011 01:53 GMT
#164
Since there's no better thread to post this, I guess I'll post it here.

[image loading]


18 combo :DDD
"Well it’s obvious that these Terran gamers are just extremely gifted when it comes to RTS games" -Ret, in regards to the first months of SC2
Sanguinarius
Profile Joined January 2010
United States3427 Posts
April 24 2011 02:39 GMT
#165
On April 24 2011 10:53 forgotten0ne wrote:
Since there's no better thread to post this, I guess I'll post it here.

[image loading]


18 combo :DDD


Dude, thats awesome! Can you upload that replay? I would love to see it in action.
Your strength is just an accident arising from the weakness of others -Heart of Darkness
kazalfarah
Profile Joined March 2011
United States3 Posts
April 24 2011 04:32 GMT
#166


8 minute game of me vs insane, using mostly mutas
Rayven
Profile Joined October 2010
United Kingdom81 Posts
April 24 2011 12:34 GMT
#167
So um, I've done this about 10 times now and I still don't have the achievement.
On December 01 2010 03:16 FenneK wrote: Well...NaDa won Dreamhack, FoxeR won the GSL 2, Jinro won MLG Dallas, and my personal favourites otherwise are DeMusliM (for his great style of play) and qxc (for his brilliant constant harass).
leungwk01
Profile Joined September 2010
United Kingdom1260 Posts
April 24 2011 13:34 GMT
#168
18 combos..... Since I've started playing SJ, I've only ever had 'for the swarm' about 3 times.

Just beat 1v2 insane + medium AI ^^ took around 13mins, averaging 2.4k per min. (max combo 5)

Going to see if there's other good combinations as all the good players now just mass ghost + tanks and mutas when they get pushed back. And countering involves matching quicker..
Swampsteel
Profile Joined April 2011
United States94 Posts
April 24 2011 14:50 GMT
#169
Rayven, make sure you're creating a game in multiplayer and then adding AI

10 tries to beat insane, last try new strategy

i made one ultra and a bunch of hydras at 1000 energy. Then I healed the ultra all the way to the end.

It works!!!
Oh my glob!
Bunnypanda
Profile Joined April 2011
United States103 Posts
April 24 2011 19:35 GMT
#170
Finally beat insane! Took roughly 40 tries, and i only beat it the one game i strayed from my tank/ghost/hydra strat, i beat it in 3 minutes with... roaches and hydras.
tYsZ
Profile Joined October 2010
Hungary7 Posts
April 24 2011 21:16 GMT
#171
finally beat too

150 tries with tank/hydra and no succes

and today beat with mass banshee then muta + storm if hydra/ghost/muta tactic

about 10 tries and avarage play
etouQ
Bunnypanda
Profile Joined April 2011
United States103 Posts
April 24 2011 21:39 GMT
#172
Oh and also, the most important thing i changed in my game play, i did horizontal first and only vertical once they were gone (unless it was super obvious or 4+). Before i used to do whatever came up first, but after i started to really hunt out horizontals my combos improved so much, the ease of thinking a few steps ahead became more natural etc. Best advice i took from this, Thanks Thor!
brystmar
Profile Joined November 2010
United States26 Posts
April 24 2011 23:29 GMT
#173
I've tried all of the strats posted on this page today and still get completely stomped by Hard every single time. Guess I'm just destined to suck @ Bejeweled :/
forgotten0ne
Profile Blog Joined March 2009
United States951 Posts
April 25 2011 16:49 GMT
#174
On April 25 2011 06:39 Bunnypanda wrote:
Oh and also, the most important thing i changed in my game play, i did horizontal first and only vertical once they were gone (unless it was super obvious or 4+). Before i used to do whatever came up first, but after i started to really hunt out horizontals my combos improved so much, the ease of thinking a few steps ahead became more natural etc. Best advice i took from this, Thanks Thor!


Not only this, but start from the bottom.

If you guys want to become bejeweled experts by default, and develop a really unique "pattern recognition" skill, find a book that prepares you for a Mechanical Aptitutde Test. There's a section on hidden shapes in a "picture" that's just a clusterfuck of lines. These are used to test military navigators and such, but with some practice on these, Bejeweled becomes CAKE.
"Well it’s obvious that these Terran gamers are just extremely gifted when it comes to RTS games" -Ret, in regards to the first months of SC2
Bunnypanda
Profile Joined April 2011
United States103 Posts
Last Edited: 2011-04-25 18:18:47
April 25 2011 18:11 GMT
#175
On April 26 2011 01:49 forgotten0ne wrote:
Show nested quote +
On April 25 2011 06:39 Bunnypanda wrote:
Oh and also, the most important thing i changed in my game play, i did horizontal first and only vertical once they were gone (unless it was super obvious or 4+). Before i used to do whatever came up first, but after i started to really hunt out horizontals my combos improved so much, the ease of thinking a few steps ahead became more natural etc. Best advice i took from this, Thanks Thor!


Not only this, but start from the bottom.

If you guys want to become bejeweled experts by default, and develop a really unique "pattern recognition" skill, find a book that prepares you for a Mechanical Aptitutde Test. There's a section on hidden shapes in a "picture" that's just a clusterfuck of lines. These are used to test military navigators and such, but with some practice on these, Bejeweled becomes CAKE.


Oh yeah i forgot to mention that, i did start looking much more towards the bottom, but that came very naturally by just doing horizontals too i found.

Interesting about the Mechanical Aptitude test, I will definitely look into that thanks!
Danger_Duck
Profile Blog Joined March 2008
Burkina Faso571 Posts
April 25 2011 23:33 GMT
#176
Can barely ever beat very hard...you guys are insane
TBA
isospeedrix
Profile Joined November 2010
United States215 Posts
April 26 2011 01:01 GMT
#177
Ya please post the replay of the 18 combo!
http://www.youtube.com/isospeedrix
jeebuzzx
Profile Joined January 2010
Canada365 Posts
April 26 2011 03:06 GMT
#178
just won an insane match in 6:53 using the formula of storm/6 tanks and ghosts push 12570 energy vs ai 14070 energy
azn_dude1
Profile Joined October 2010
162 Posts
April 26 2011 03:20 GMT
#179
Basically, you're going to lose the first marine battle since you can't keep up. That's fine. When he reaches your cannons, start pumping out tanks until you have a row of them (about 8). That way your cannons will take the damage and your tanks will shell it out. Once that's done, start spamming ghosts. Storm, heal, and warp cell when needed, but I did it with only one storm. Warp cell the colossi and ultras.

I'm also pretty good at Bejeweled so it only took me on try with this strategy so it might take lesser players more time. For those complaining about luck, the longer the game goes, the less luck plays a role. However, the ai isn't always consistent with what units it sends so you might have to wait until it tries something dumb.
smocca
Profile Joined May 2010
United States83 Posts
April 26 2011 06:50 GMT
#180
On April 24 2011 13:32 kazalfarah wrote:
http://www.youtube.com/watch?v=CqPDfUw4U60

8 minute game of me vs insane, using mostly mutas


Thanks for this. Soooooo easy compared to the other strats because I could just focus on the board almost exclusively.

I think my final energy score was like 15k to the computers 17.5k. I made nothing but mutas and cast maybe 4 storms.
Rayven
Profile Joined October 2010
United Kingdom81 Posts
April 26 2011 21:15 GMT
#181
On April 24 2011 23:50 Swampsteel wrote:
Rayven, make sure you're creating a game in multiplayer and then adding AI

10 tries to beat insane, last try new strategy

i made one ultra and a bunch of hydras at 1000 energy. Then I healed the ultra all the way to the end.

It works!!!


Thank you sir! No one said this earlier on, thanks =]

I got it after like 3 tries doing the siege tank/mass ghosts strat. Oh, and the warp cell thing is an amazing spell.
On December 01 2010 03:16 FenneK wrote: Well...NaDa won Dreamhack, FoxeR won the GSL 2, Jinro won MLG Dallas, and my personal favourites otherwise are DeMusliM (for his great style of play) and qxc (for his brilliant constant harass).
magusmind
Profile Blog Joined May 2008
50 Posts
April 27 2011 07:08 GMT
#182
I tried ultra/hydra pushing... didn't work.
Then read this thread, and tried mass tanks. Couldn't do it.

Then saw kazalfarah's video, tried mass mutas, and got it on my first try.
It's as smocca said, you just focus completely on the board. I ended at 24k vs 26k energy.

With the other methods, I'm usually behind by 6k+ when I lose.
maraxus
Profile Joined April 2011
Peru15 Posts
Last Edited: 2011-04-28 16:57:00
April 28 2011 16:42 GMT
#183
What I found out and that people in the thread have already mentioned:

Keeping matching is very important.
Combos really help.
Paying attention to battle micro messes with matching.

So based on that I needed a strat that let me focus on the board and let the micro handle itself. I modified the roach/hydra spam strat from this thread to automatically deal with crowd control. I found that marines would always overwhelm me and storming would totally break my concentration from the board. So I added collos at the beginning and so far it has worked twice once for me and once for my friend, in about 5 tries.

So in essence:

-While focusing 100% on matching.
-Save 1000, build two collos(hotkey: T).
-Immediately and alternately(press A, W, A, W, A, W, etc, etc) spam roach/hydra.

Never look at the battle or get distracted with the micro of the battle, do not even scroll up, focus 100% on the board, the roaches are acting as meatshields, the collos are dealing with crowd control and hydras are dealing with air, you have to keep reinforcing the front lines to protect your collos. If you wanna see if you are making progress watch the AI's base health bar, if it is not reducing after a while your collos might be dead, you might wanna try making a few more/try again/try another strat.

GL

And here are 2 replays:


http://dl.dropbox.com/u/27591480/sc2/StarJeweled Insane colo hydra roach.rar
mikkelinen
Profile Joined May 2010
Sweden61 Posts
April 28 2011 19:32 GMT
#184
On April 29 2011 01:42 maraxus wrote:
What I found out and that people in the thread have already mentioned:

Keeping matching is very important.
Combos really help.
Paying attention to battle micro messes with matching.

So based on that I needed a strat that let me focus on the board and let the micro handle itself. I modified the roach/hydra spam strat from this thread to automatically deal with crowd control. I found that marines would always overwhelm me and storming would totally break my concentration from the board. So I added collos at the beginning and so far it has worked twice once for me and once for my friend, in about 5 tries.

So in essence:

-While focusing 100% on matching.
-Save 1000, build two collos(hotkey: T).
-Immediately and alternately(press A, W, A, W, A, W, etc, etc) spam roach/hydra.

Never look at the battle or get distracted with the micro of the battle, do not even scroll up, focus 100% on the board, the roaches are acting as meatshields, the collos are dealing with crowd control and hydras are dealing with air, you have to keep reinforcing the front lines to protect your collos. If you wanna see if you are making progress watch the AI's base health bar, if it is not reducing after a while your collos might be dead, you might wanna try making a few more/try again/try another strat.

GL

And here are 2 replays:


http://dl.dropbox.com/u/27591480/sc2/StarJeweled Insane colo hydra roach.rar


Got it on second try with this, thanks bro!

eXain
Profile Joined April 2011
Sweden6 Posts
April 28 2011 19:47 GMT
#185
On April 29 2011 01:42 maraxus wrote:
What I found out and that people in the thread have already mentioned:

Keeping matching is very important.
Combos really help.
Paying attention to battle micro messes with matching.

So based on that I needed a strat that let me focus on the board and let the micro handle itself. I modified the roach/hydra spam strat from this thread to automatically deal with crowd control. I found that marines would always overwhelm me and storming would totally break my concentration from the board. So I added collos at the beginning and so far it has worked twice once for me and once for my friend, in about 5 tries.

So in essence:

-While focusing 100% on matching.
-Save 1000, build two collos(hotkey: T).
-Immediately and alternately(press A, W, A, W, A, W, etc, etc) spam roach/hydra.

Never look at the battle or get distracted with the micro of the battle, do not even scroll up, focus 100% on the board, the roaches are acting as meatshields, the collos are dealing with crowd control and hydras are dealing with air, you have to keep reinforcing the front lines to protect your collos. If you wanna see if you are making progress watch the AI's base health bar, if it is not reducing after a while your collos might be dead, you might wanna try making a few more/try again/try another strat.

GL

And here are 2 replays:


http://dl.dropbox.com/u/27591480/sc2/StarJeweled Insane colo hydra roach.rar


Yeah, nice strategy! I got it on like the 5th try. What I did wrong the 4 first was I tried to look 'how it went' and lost focus off the board, thus losing the game.

Won at 6120 Energy, while Insane had exactly 6120 energy too Quite a fast win!

Thanks for the tip
CellTech
Profile Joined June 2010
Canada396 Posts
April 29 2011 04:28 GMT
#186
Thanks, 2 colo + hydra roach spam worked amazingly ~3rd or 4th try i got it
^ Probably a Troll Post
Viper610
Profile Joined April 2011
1 Post
April 29 2011 05:59 GMT
#187
Thank you maraxus. I was ready to throw things with the siege tank strat. Yours worked first try.
Vigeous
Profile Joined July 2010
United States16 Posts
May 01 2011 13:09 GMT
#188
On April 29 2011 01:42 maraxus wrote:
What I found out and that people in the thread have already mentioned:

Keeping matching is very important.
Combos really help.
Paying attention to battle micro messes with matching.

So based on that I needed a strat that let me focus on the board and let the micro handle itself. I modified the roach/hydra spam strat from this thread to automatically deal with crowd control. I found that marines would always overwhelm me and storming would totally break my concentration from the board. So I added collos at the beginning and so far it has worked twice once for me and once for my friend, in about 5 tries.

So in essence:

-While focusing 100% on matching.
-Save 1000, build two collos(hotkey: T).
-Immediately and alternately(press A, W, A, W, A, W, etc, etc) spam roach/hydra.

Never look at the battle or get distracted with the micro of the battle, do not even scroll up, focus 100% on the board, the roaches are acting as meatshields, the collos are dealing with crowd control and hydras are dealing with air, you have to keep reinforcing the front lines to protect your collos. If you wanna see if you are making progress watch the AI's base health bar, if it is not reducing after a while your collos might be dead, you might wanna try making a few more/try again/try another strat.

GL

And here are 2 replays:


http://dl.dropbox.com/u/27591480/sc2/StarJeweled Insane colo hydra roach.rar


Thanks a ton. I probably tried tanks over 100 times. I was starting to get really bummed. 8-10 tries with the collosus x 2 + roach/hydra got me there. I had an insane run of combos too. I wound up right with the computer on energy, but I think it would have worked with less.
If you say there is no way, then you have no will.
teekesselchen
Profile Blog Joined April 2010
Germany886 Posts
May 02 2011 21:21 GMT
#189
I'm really bad at bejeweled and it took me a while, but I worked my path up the food chain and ultimately defeated insane with a bit of luck on my bejeweled board..

Tactic as usual: Getting out 3-4 Tanks when AI is just about reaching your towers, slowly continue to scale up tanks, build any other units to soak up damage (especially hydra/ghost against air). I did use the banish/stun kinda thingy on colossi/utralisks and perhaps one or two of those time bubbles when he really massed up a lot, but no other spells.

From there it's only dependend on skills in bejeweled and a little luck on having a good run and a good board.
When they were introduced, he made a witticism, hoping to be liked. She laughed extremely hard, hoping to be liked. Then each drove home alone, staring straight ahead, with the very same twist to their faces.
MadCobra
Profile Joined May 2010
Germany12 Posts
May 03 2011 17:12 GMT
#190
i did it with Colo/Colo + Roach/hydra

didnt work with sound off,
i turned it on then and it actually helped me to stay in rythm...
woot woot
zozkA
Profile Joined October 2010
Denmark33 Posts
Last Edited: 2011-05-04 10:55:24
May 04 2011 10:50 GMT
#191
FINALLY I beat it!

The "save up max energy for tanks" sort of worked for me, but what really made me improve (won after 3 trys after i figured it out) was saving up max energy and massing hydras untill i had a deathball -> into tanks -> into replenishing hydras.

Hope this helps someone

Edit: I of course still had to use the lockdown on colos, they're brutal!
Novalisk
Profile Blog Joined February 2011
Israel1818 Posts
May 04 2011 11:50 GMT
#192
I think it's important to spike your energy usage when the enemy is nearing your cannons, to maximize the momentum shift.
/commercial
BearDK
Profile Joined March 2011
Denmark101 Posts
May 04 2011 15:56 GMT
#193
did it on the first try with the 2colossus/roach-hydra spam
st4nta
Profile Joined April 2011
United States215 Posts
May 06 2011 21:25 GMT
#194
Just beat it two separate times on very hard and insane AI. At 900 energy get 3 Immortals, and then mix with roach and ghosts and add more immortal if needed. Found it way easier than tank or colossus.
"OBAMA PROTOSS" "HuK is my warp prism" -MC
yummi
Profile Joined August 2010
Poland48 Posts
May 07 2011 09:53 GMT
#195
Muta / psionic storm. Someone earlier post here youtube video with that strat. I tried this and beat insane AI on my first attempt. It could take a while ~20 min but it's the easiest way.

My tip is: Don't waste all you energy, store it and wait. See what AI is making if it's not ghost/hydra then make mutas with all the energy. Then try to keep enough energy for 1 storm. If AI keeps making immortals/ultras etc. spam mutas. When he make ghost/hydra just wait and storm it once. AI don't make them too often.
shoJu
Profile Joined April 2010
Sweden30 Posts
May 07 2011 11:22 GMT
#196
Whew, just beat it in 4mins of ingame time using two tips from this thread:

1. Trying to primarily match gems at the lower portion of the board (you get alot more combos this way).
2. Banshee spam

I had something like 14 banshees and 16 ghosts (for the pew pew sound of their guns and their AA), never used a single spell afaik.

Here is the replay: [image loading]
Perfection is hard to improve
Rakanishu
Profile Joined April 2011
Sweden7 Posts
May 07 2011 18:29 GMT
#197
For some reason mass tanks wouldn't work at all for me (didn't try too much though) I found using ultras and healing wave them to be pretty easy though, with a few ghosts between healing waves. Just in case anyone else isn't doing well with tanks or tanks+ghosts.
So close Mario!
Bunnypanda
Profile Joined April 2011
United States103 Posts
May 08 2011 00:50 GMT
#198
Well, i just tried a few of the strats here, my own pure roach/hydra was how i first beat it, in under 4 min. Next i did Tank/Ghost it worked fine, bit longer game tho. Mass muta, oh my god, easy mode.

Hold and press E, and hang on to your knickers. So easy. Sure, you might have to get a bit of a lucky board, but i can't imagine a person will have to spend more than 20 games to get this done. My best time with just holding E, is 4.30 so far.
sCnDiamond
Profile Joined January 2011
Germany340 Posts
May 09 2011 12:18 GMT
#199
Just beat it using tanks + ghosts. First delays a bit unitl i spawned 3 tanks (they should be behind your first cannon line), lucky break giving enough energy for two more, then i started spamming just ghosts. Worked for me!
formerly spinnaker.
Galaxy77
Profile Blog Joined August 2010
Hong Kong256 Posts
May 10 2011 08:26 GMT
#200
I finally did this after 2 days of practicing, i suck at bejeweled btw. I combined the advice of all the players, I started with 2 colossus and roach spam, when that finally failed, i saved up 1000 energy, and as they started to die to the cannons, i started muta spam. That was it. Just spammed muta for 2 minutes solid and i won.

On a side note, i reset the board FOUR times, and i still beat the computer (and i suck vs insane) biggest combo was only 4.

gl hf guys ^^ Hope my advice helps some of you
Tomasdk
Profile Joined June 2010
Slovakia10 Posts
May 10 2011 22:54 GMT
#201
Thanks a lot for all the advice guys, finally did it with the colossus and roach/hydra spam.
kaztah
Profile Joined September 2010
Norway1221 Posts
May 10 2011 23:47 GMT
#202
It's actually very easy to do it with 2x Ultralisks and just spamming healing wave to heal them when it's needed. Stasis the enemy ultras and you're basicly set.
It's better keeping the ones that are hitting the enemy in meele alive over spawning new ones, since they get hit a lot on the way to the army.

This works wonder vs any AI and was pretty easy versus random players in the teamgames too.
I speak fluent sarcasm.
aseq
Profile Joined January 2003
Netherlands3972 Posts
May 11 2011 00:55 GMT
#203
This was frustrating to me, as I thought I was decent at Bejeweled but couldn't get this. Turns out a lot of it is 'luck'. Your cannons buffering is huge, but so are his random spawns. The first time, and probably easiest time, I beat this was with muta only. Tank/hydra was the second.

Muta are only countered by 2 AI spawns: hydra and ghost. As long as you manage to storm both of those consistently, your mutas should be able to take out the rest. So save 250 energy for those waves. Enemy muta only come in small numbers.Took a while, at the end I had 36k and he had 40k but at least the build was not so random as with the others. GL!
Pwere
Profile Joined April 2010
Canada1556 Posts
May 11 2011 01:09 GMT
#204
It turns out that zealots are really annoying and powerful in teamgames.
And getting a 9-chain in the first 30 seconds of a game is hilarious.

And apparently getting between very hard and insane level of energy is sustainable.
Rehehelly
Profile Joined July 2010
United Kingdom18 Posts
May 11 2011 23:40 GMT
#205
God damn, I can beat very hard.. just not insane. I GET SO CLOSE. I get to 1 cannon left with the muta method and then a ball of ghosts comes out and then collosus and I can't replenish fast enough and get steam rolled.

So frustrating..
Meborg
Profile Blog Joined November 2010
Netherlands50 Posts
May 12 2011 09:50 GMT
#206
Just practice starjeweled, getting good combo's is important, so you'll have to get better at recognizing them VERY fast. The computer just gets money every few seconds, and the cmoputer always spends his money as soon as he has 1000. What he spawns can be unlucky for you yes, since if the computer gets like 3 immortals followed by 6 tanks, banshees, and a lot of small tanking units, you'll be hard pressed to kill his stuff.

However, I found out that after some practice, I am able to get the same amount of income as an insane CPU. And now it's super easy to defeat the AI, you just roll him over with any composition that makes a little bit of sense. The most dangerous thing is when you have an army killing the computer, and your army gets broken when you nearly defeated the CPU. When this happens, the CPU will generally have a critical mass that will keep growing all the way towards your base. it'll get progressively harder to kill the army, and once it reaches your base it'll be so strong that your base gets leveled within seconds.

This applies the other way around too though, when the computer is killing your cannons, you can get a bit army without losing any units (since his units are killing your base). Once you clean up the units killing your base, your army will probably be pretty big depending on your income. A big army kills more stuff while losing less stuff, and if you have a steady stream of reinforcements, the computer cant do anything anymore.

the easiest way to win is to get a lot of units while the cpu is killing your first 2 cannons (A big clump of siege tanks with some AA works very well). Once you have about 8-10 siege tanks, spawn a good bunch of ghosts (as ghosts do a lot of damage against air and weak units), and get some zealots to soak up the damage. Also do not be afraid to storm if your opponent has a clump of weak units or siege tanks himself. 1 storm can kill siegetanks. Another thing, be very careful to scout the computer for what units he is making. If he's getting banshees, you IMMEDIATELY want to save up for a storm or make a bunch of ghosts. Once banshees reach your siege tanks, your army can get decimated within seconds. As siege tanks are expensive, you do not want this to happen

So basically, just practice, if you think you're good at the game and cant beat insane AI, you're not good enough at the game, and especially NOT FAST ENOUGH. Do not learn yourself to think about the moves, learn yourself to recognize patterns unconsciously. So just click a lot, and notice what patterns earn you most in the least time.

Another eye opener for me was when I stopped waiting for combo's to finish before making my next move. Right now, while I'm making a move, I'm already thinking about where the next move is going to be. This made me like 50% quicker. And 50% quicker means 50% more income in general :D
Regretful
Profile Joined March 2011
Sweden91 Posts
Last Edited: 2011-05-13 17:11:32
May 13 2011 17:09 GMT
#207
I will tell those of you trying to do this in "versus ai" mode to avoid bnet lag that it will not work

Have to play on battlenet which makes the combos go slower.

Edit: (Tried and tested myself)
I already tried that. "When you got blueflame helions in your mineral line you better drink your own piss because you're in trouble" - Moletrap "What the fu-fenixes!" - Day[9]
EtohEtoh
Profile Joined May 2011
Canada669 Posts
May 13 2011 22:22 GMT
#208
spam roach/hydra, thats how i beat it after a few tries, i didnt even get lucky, just take advantage of the fact that the comp doesnt use spells
Nakama
Profile Joined May 2010
Germany584 Posts
Last Edited: 2011-05-14 01:00:15
May 14 2011 00:59 GMT
#209
i die to insane in 1 min no matter what i try he has 3000 points and i have 1000 i think im just way too bad at this game
ReiKo
Profile Blog Joined September 2007
Croatia1023 Posts
May 14 2011 01:05 GMT
#210
After like 210 games vs Insane I'm starting to lose hope...
ReiKo
Profile Blog Joined September 2007
Croatia1023 Posts
May 14 2011 03:37 GMT
#211
Can someone please tell me what happened here? Just pure luck on Insane AI side? I'm trying to be fast as I can, and I think im not so slow, I had really good combo and speed and I did follow "tank into ghost" strategy but he still ate me... [image loading]
SeerSarah
Profile Joined May 2011
1 Post
May 14 2011 07:00 GMT
#212
After beating the Insane AI on my fourth try (Screenshot), I'd have to say the two most important things are the following:

1. Do not stop matching jewels. If you are waiting for a stack to fall down, look elsewhere on your screen to keep matching while they fall. Falling takes a lot of your precious time. By being very speedy with the matches you will hopefully keep your energy count comparable to the AI's.

2. Learn the hotkeys. My first couple tries I was using the mouse to click on the units and spells, and it just takes away from time you could spend making more matches and getting more energy.

I think my unit composition was tanks and some ghosts and some hydras, and maybe banshees. I was just spamming all the hotkeys and not watching the battle for most of the time, but I did use storm when I saw the AI had lots and lots of marines/other stuff.

Good luck!
ReiKo
Profile Blog Joined September 2007
Croatia1023 Posts
May 14 2011 07:13 GMT
#213
Sadly I know all of that and I stilll lose. But three times I was at his door but he won in the end...
leungwk01
Profile Joined September 2010
United Kingdom1260 Posts
May 14 2011 12:54 GMT
#214
You massed tanks without AA support and banshees rip through tanks.

With how you're playing you could easily mass 4 tanks and the rest ghost. Also having that many tanks (10 or w.e) you make your marines dance around at the back..
IamaGrapeMan
Profile Blog Joined November 2010
Canada165 Posts
Last Edited: 2011-05-16 00:13:19
May 16 2011 00:12 GMT
#215
On May 11 2011 09:55 aseq wrote:
This was frustrating to me, as I thought I was decent at Bejeweled but couldn't get this. Turns out a lot of it is 'luck'. Your cannons buffering is huge, but so are his random spawns. The first time, and probably easiest time, I beat this was with muta only. Tank/hydra was the second.

Muta are only countered by 2 AI spawns: hydra and ghost. As long as you manage to storm both of those consistently, your mutas should be able to take out the rest. So save 250 energy for those waves. Enemy muta only come in small numbers.Took a while, at the end I had 36k and he had 40k but at least the build was not so random as with the others. GL!


they aren't random spawns, they are produced to some degree according to what best counters what units your producing. and the luck involved in starjeweled isn't significant here, as i know someone who can beat insane ai 9/10 times and i can beat it 50% of the time; and i'm just now on a streak of beating it 4 out of 5 times.
IamaGrapeMan
Profile Blog Joined November 2010
Canada165 Posts
Last Edited: 2011-05-16 00:13:05
May 16 2011 00:12 GMT
#216

edit
TDC
Profile Joined May 2010
United States197 Posts
May 16 2011 16:42 GMT
#217
hm I always thought insane starjeweled was impossible. I should give it a try with tank, storm, warp cell. thanks for the advices!
Top 25 master league Toss http://www.sc2ranks.com/us/1253149/TDC
jdseemoreglass
Profile Blog Joined July 2010
United States3773 Posts
May 16 2011 18:11 GMT
#218
On May 16 2011 09:12 IamaGrapeMan wrote:
Show nested quote +
On May 11 2011 09:55 aseq wrote:
This was frustrating to me, as I thought I was decent at Bejeweled but couldn't get this. Turns out a lot of it is 'luck'. Your cannons buffering is huge, but so are his random spawns. The first time, and probably easiest time, I beat this was with muta only. Tank/hydra was the second.

Muta are only countered by 2 AI spawns: hydra and ghost. As long as you manage to storm both of those consistently, your mutas should be able to take out the rest. So save 250 energy for those waves. Enemy muta only come in small numbers.Took a while, at the end I had 36k and he had 40k but at least the build was not so random as with the others. GL!


they aren't random spawns, they are produced to some degree according to what best counters what units your producing. and the luck involved in starjeweled isn't significant here, as i know someone who can beat insane ai 9/10 times and i can beat it 50% of the time; and i'm just now on a streak of beating it 4 out of 5 times.


I'm calling BS on this post lol... 90% and 50%? No way, this is so hugely dependent on luck it's not even funny. I don't care how good you are at this game, if you don't score some lucky combos or if the computer doesn't spam the right composition, you are done.

It's funny you are saying it's so easy since your first post in the thread was this:


On April 06 2011 08:18 IamaGrapeMan wrote:
^ i don't think you've played insane ai and are just bullshitting

i've played it a lot and matched jewels at really fast speed
my conclusion is that you gotta be really lucky, or that it's impossible



Anyways, I finally beat insane today using tank/ghost after about 10 tries lol... I got lucky with a "for the swarm" and a few other combos. You gotta focus on the bottom for matching, and switch from left to right so you don't have to wait for blocks to drop. Others have said this as well.

[image loading]
"If you want this forum to be full of half-baked philosophy discussions between pompous faggots like yourself forever, stay the course captain vanilla" - FakeSteve[TPR], 2006
TDC
Profile Joined May 2010
United States197 Posts
May 16 2011 18:35 GMT
#219
On May 17 2011 03:11 jdseemoreglass wrote:
Show nested quote +
On May 16 2011 09:12 IamaGrapeMan wrote:
On May 11 2011 09:55 aseq wrote:
This was frustrating to me, as I thought I was decent at Bejeweled but couldn't get this. Turns out a lot of it is 'luck'. Your cannons buffering is huge, but so are his random spawns. The first time, and probably easiest time, I beat this was with muta only. Tank/hydra was the second.

Muta are only countered by 2 AI spawns: hydra and ghost. As long as you manage to storm both of those consistently, your mutas should be able to take out the rest. So save 250 energy for those waves. Enemy muta only come in small numbers.Took a while, at the end I had 36k and he had 40k but at least the build was not so random as with the others. GL!


they aren't random spawns, they are produced to some degree according to what best counters what units your producing. and the luck involved in starjeweled isn't significant here, as i know someone who can beat insane ai 9/10 times and i can beat it 50% of the time; and i'm just now on a streak of beating it 4 out of 5 times.


I'm calling BS on this post lol... 90% and 50%? No way, this is so hugely dependent on luck it's not even funny. I don't care how good you are at this game, if you don't score some lucky combos or if the computer doesn't spam the right composition, you are done.

It's funny you are saying it's so easy since your first post in the thread was this:


Show nested quote +
On April 06 2011 08:18 IamaGrapeMan wrote:
^ i don't think you've played insane ai and are just bullshitting

i've played it a lot and matched jewels at really fast speed
my conclusion is that you gotta be really lucky, or that it's impossible



Anyways, I finally beat insane today using tank/ghost after about 10 tries lol... I got lucky with a "for the swarm" and a few other combos. You gotta focus on the bottom for matching, and switch from left to right so you don't have to wait for blocks to drop. Others have said this as well.

[image loading]


I agree. I played about 15 games after reading through the thread, and still haven't gotten the achievement yet
Top 25 master league Toss http://www.sc2ranks.com/us/1253149/TDC
leungwk01
Profile Joined September 2010
United Kingdom1260 Posts
May 16 2011 19:16 GMT
#220
On May 17 2011 03:11 jdseemoreglass wrote:
I'm calling BS on this post lol... 90% and 50%? No way, this is so hugely dependent on luck it's not even funny. I don't care how good you are at this game, if you don't score some lucky combos or if the computer doesn't spam the right composition, you are done.


You can definitely beat the AI 100% of the time. It's even easier now than before, you can see the huge nerf in the insane AI
Good players will average 2k per minute every game and will beat the AI without a problem and they don't need to rely on 'for the swarm'.
Basically
match faster = higher chance of getting combo = not really luck
or
match slow = less chance of getting combo = need to rely on luck
Khenra
Profile Blog Joined January 2009
Netherlands885 Posts
May 16 2011 21:49 GMT
#221
One little tip for those who haven't yet managed to get this achievement (myself included): if for a moment you don't see any moves, you can pause the game and study the board. Might help out a bit in crisis situations!

Currently, I can't even beat the Very Hard AI. I just play a few games every day, hoping to improve my skill in Bejeweled and maybe get lucky.
This signature is ruining eSports.
jdseemoreglass
Profile Blog Joined July 2010
United States3773 Posts
May 16 2011 23:25 GMT
#222
On May 17 2011 06:49 Khenra wrote:
One little tip for those who haven't yet managed to get this achievement (myself included): if for a moment you don't see any moves, you can pause the game and study the board. Might help out a bit in crisis situations!

Currently, I can't even beat the Very Hard AI. I just play a few games every day, hoping to improve my skill in Bejeweled and maybe get lucky.


Hmmm I never thought of that...

I considered putting my graphics on extreme to lag my comp up and give me more time to read the board lol...
"If you want this forum to be full of half-baked philosophy discussions between pompous faggots like yourself forever, stay the course captain vanilla" - FakeSteve[TPR], 2006
IamaGrapeMan
Profile Blog Joined November 2010
Canada165 Posts
Last Edited: 2011-05-16 23:36:25
May 16 2011 23:35 GMT
#223
On May 17 2011 03:11 jdseemoreglass wrote:
Show nested quote +
On May 16 2011 09:12 IamaGrapeMan wrote:
On May 11 2011 09:55 aseq wrote:
This was frustrating to me, as I thought I was decent at Bejeweled but couldn't get this. Turns out a lot of it is 'luck'. Your cannons buffering is huge, but so are his random spawns. The first time, and probably easiest time, I beat this was with muta only. Tank/hydra was the second.

Muta are only countered by 2 AI spawns: hydra and ghost. As long as you manage to storm both of those consistently, your mutas should be able to take out the rest. So save 250 energy for those waves. Enemy muta only come in small numbers.Took a while, at the end I had 36k and he had 40k but at least the build was not so random as with the others. GL!


they aren't random spawns, they are produced to some degree according to what best counters what units your producing. and the luck involved in starjeweled isn't significant here, as i know someone who can beat insane ai 9/10 times and i can beat it 50% of the time; and i'm just now on a streak of beating it 4 out of 5 times.


I'm calling BS on this post lol... 90% and 50%? No way, this is so hugely dependent on luck it's not even funny. I don't care how good you are at this game, if you don't score some lucky combos or if the computer doesn't spam the right composition, you are done.

It's funny you are saying it's so easy since your first post in the thread was this:


Show nested quote +
On April 06 2011 08:18 IamaGrapeMan wrote:
^ i don't think you've played insane ai and are just bullshitting

i've played it a lot and matched jewels at really fast speed
my conclusion is that you gotta be really lucky, or that it's impossible



Anyways, I finally beat insane today using tank/ghost after about 10 tries lol... I got lucky with a "for the swarm" and a few other combos. You gotta focus on the bottom for matching, and switch from left to right so you don't have to wait for blocks to drop. Others have said this as well.

[image loading]


i made a post after that one that explains the difference


okay wow didn't notice they released a new version of it yesterday
the beta version's insane comp was impossible to beat
just played the new version's insane and i agree with u; it's really easy.


and yes, 50% and more than 50% is quite possible.
don't discredit another person's skill and call it "luck" just because you aren't good enough
i'll be happy to demonstrate to you if you want
just pm your game name and code
DerZerfetzer
Profile Joined December 2010
Germany43 Posts
May 17 2011 15:29 GMT
#224
http://mitglied.multimania.de/zerfetzerfanclub/Insane Starjeweled Sieg.SC2Replay i played 444 games (so says the autoreplay function) till i did it. i tried tanks shit but always lost them to hydras,zealots,coloss or ultralisks, so i found i need a different strategy.

My Strategy was:
1 Tank (300 energy)
3 Ultralisks (1500 energy)
4 Hydralisks (400 energy)
Only Healing Wave on only ultralisks!
simple no idea why i build 1 tank at the beginning, i thought i'd play mass tanks and then i was like nah lets play mass ultralisks. I was actually amazed that i had 3 ultralisks instead of 2 when i pressed it it was in a combo!
reapsen
Profile Blog Joined May 2010
Germany559 Posts
May 17 2011 15:45 GMT
#225
after some dozen games and watching replays and "tutorial" vids on youtube, it appears to me that it all comes down to your bejeweled skill.

I think there are a alot of viable unit compositions, like tank/ghost, mass muta, colossus+mass roach/hydra etc. etc. But the real kicker are the marines, and you only get enough marines if you are fast enough in bejewled.
DerZerfetzer
Profile Joined December 2010
Germany43 Posts
May 17 2011 15:48 GMT
#226
ya i actually bought bejeweled 2 and practiced a bit there too^^ but really i could not win with mutas or any tank strategy, but with ultralisks+heal its a different story^^ they just have so much hp and do so much dmg
Hypoxia
Profile Joined May 2011
United States31 Posts
May 17 2011 16:35 GMT
#227
It took me about ten tries, but all I did was quick simple pairing (no attempts to do combos etc.) and got mutalisks constantly. I was pressing the mutalisk hotkey nonstop and never checked the actual battle.

Before you ever clear a set of three, make sure you are eyeing another one.
Gorvin
Profile Joined April 2011
United States22 Posts
May 17 2011 19:48 GMT
#228
On May 18 2011 00:29 DerZerfetzer wrote:
I was actually amazed that i had 3 ultralisks instead of 2 when i pressed it it was in a combo!


Yeah, there is a bug where a unit will sometimes spawn for no energy cost if it's summoned at the moment you get a gem combo. I posted about the bug on Blizzard's forum (http://us.battle.net/sc2/en/forum/topic/2489079168) and someone else did before me in the beta feedback thread, but it's been ignored so far.

I'm not sure how exact the timing needs to be or if it's something that you can feasibly force to happen (I've never tried), but I've been triggering the bug pretty frequently without even trying. Like once every 2-3 games I'll end up getting a free unit or two (I check the scores at the end of the game and the numbers don't add up). It's usually only on a cheap unit that I've been spamming that game though.


Also, the people saying that the insane AI is impossible to beat without luck need to get a grip. If you're fast enough at matching gems that you can consistently keep up with the AI's energy, it's like playing against any other opponent that is matching your energy output, except that the opponent is of limited intelligence when it comes to the units it spawns and is unable to cast spells (which, by the way, is a huge disadvantage. A good player will drop storms if you're massing lots of cheap units, lock down your colossi/ultras, keep their own colossi/ultras alive with heals, etc. Certain unit compositions become much more cost effective and harder to counter when your opponent cannot do these things). Having good luck just makes it easier.
kittensrcute
Profile Joined August 2010
United States617 Posts
May 17 2011 19:57 GMT
#229
It's not too hard of an achieve. I was able to keep up with the AI's energy level pretty easily. I did a tank/hydra push while storming the AI's units most of the time. The other time I tried it, my energy was pretty awful (I may have been a little not sober), but I nearly did it with an Ultra/spam heal strategy (which is usually what I do in 2v2s).
Necosarius
Profile Blog Joined September 2009
Sweden4042 Posts
May 17 2011 20:14 GMT
#230
I've been playing for 3 days and can't beat the insane AI -.- Massmuta is what works best right now. Been trying to "techswitch" but no luck so far >_>
reapsen
Profile Blog Joined May 2010
Germany559 Posts
Last Edited: 2011-05-18 01:58:55
May 18 2011 01:55 GMT
#231
Okay, today i was super motivated to beat the AI on Insane. But as it seems, i can't do it. It seems totally unbeatable for me.

I play about 100 games today and tried everything.
- Mass Tanks
- 8 Tanks, then Mass Ghost
- 1 Colossus, then Mass Hydra
- Muta Only

It seems the AI always brings out the perfect counter units immediately. I watched some Videos on Youtube, and most of those guys did it with mass tanks. But whenever i built tanks the AI brings out 2 or 3 immortals or banshees and my tanks go bye bye.

And if you think its because i suck at bejeweled.. for the most of the time thats true. Usually i can keep up until around 2000 score then i fall behind. But i even had lucky boards where i was ahead in Points until around 6000, i still couldn't do it.

The main problem is, i can't figure out how to bring a bunch of tanks behind the marines. Somehow my tanks always drive right into the front line, where they are instantly taken out.

Man this is soooo frustratring. Even more then Lost Viking on Gold.
LordK
Profile Joined March 2011
Greece2 Posts
Last Edited: 2011-05-18 10:04:16
May 18 2011 10:00 GMT
#232
I have played over 300 games of starjeweled and have only lost about 6-8 games usually because of bad ally.I beat many games where I was left alone with 2 opponents.
A few tips from my experience:

-Prefer hydras to ghosts since they die at less numbers from a storm.

-Try to keep no more than 2 tanks on the front and save energy to pump more if they get fried with psistorms.A good storm can kill 100% a stationed tank.(never storm a moving tank)

-Always keep the screen on your opponents line of production to counter it.If your opponent breaks the middle line and heads for your cannons try to :
1)eliminate with storms only his tanks (because of their range)
2)get mutas out enough for his colossi or ultras and save the rest of your energy.When your cannons sweep the rest then spam your plan of attack with good intervals so as not to be stormed.

-Use roaches as meat shields they are the best cost effective solution and they dont die easily to mass units or storms.

-Always take care of anti-air units as ghosts and hydras with storms before getting out your air units.The computer AI will guide the anti-air units to switch target and pick your air units so be very careful.

-If you know you will lose a battle then dont take it and save energy for a counter attack once you clear him near your base.

-The key to push a tank attack is to constantly make combinations that will pump out marines to meat shield your tank.

-Neutralize immediately colossus or ultras exactly before they touch your army.

-Get ready to heal your tanks before the psi storm that hits them is over because they die 100%.

-Never mass one unit...mass tanks die to mutas and storms...mass roach die to colossi and ultras...mass air dies to hydras/ghosts...ultras and colossi get neutralized at 150 energy and die so you spent 500 and your opponent 150...

-1 ultra can kill many colossi.1 colossus can kill many roach-hydra-marine-ghost.

-Cannons and hydras/ghosts rip air units...I use air units when the battle is from my nexus to the middle line and when my opponent has no cannons.

-Immortals and ghosts suck.Use tanks-hydras instead.

-Prefer mutas to banshees and try to pump 2-3 or more at once.Solo mutas get easily picked.

-Pump anti air units occasionaly even if your opponent has no air units out.

-zealots evaporate to almost anything...better use roaches.

-Always check your opponent way of playing.If he uses storm too much then spam good intervals saving energy.He will not keep up and even if he does there will only be marines out.If he doesnt use storm then spam all energy on mass roach/hydras/tanks.Watch accordingly for his use of mass units (ultras/colossi) and neutralize accordingly or get more ultras of your own out.

I hope I have helped enough.

P.S. Play bejeweled....



reapsen
Profile Blog Joined May 2010
Germany559 Posts
May 18 2011 10:38 GMT
#233
Thanks for the nice hints LordK, but you can't compare playing humans with playing the insane AI. Because the AI never uses any spells at all. So you don't need to worry about getting your colossus/ultra neutralized and non of your tanks will get stormed.

So what would you do against AI that uses no spells?
LordK
Profile Joined March 2011
Greece2 Posts
May 18 2011 11:59 GMT
#234
On May 18 2011 19:38 reapsen wrote:
Thanks for the nice hints LordK, but you can't compare playing humans with playing the insane AI. Because the AI never uses any spells at all. So you don't need to worry about getting your colossus/ultra neutralized and non of your tanks will get stormed.

So what would you do against AI that uses no spells?


I played insane once for the achievement and i think I went mass roach 3-4 hydras and 2 tanks.Storm whenever the cpu masses bio, dont forget to neutralize colossus and ultras and gg.
Always start with roach as soon as you reach 75 to gain the first advantage and start gathering marine mass before the cpu does or else you go straight to cannon line.

Khenra
Profile Blog Joined January 2009
Netherlands885 Posts
May 19 2011 17:32 GMT
#235
I finally managed to beat the Insane AI using mass mutalisks. I was nowhere near matching his energy income. Picture:

[image loading]

I had 13k energy versus his 21k, and still managed to beat the computer. I started out by filling up my energy bar, spawned two roaches, and then five mutalisks when my energy bar refilled. I kept adding mutalisks whenever I had 200 energy, until my push died at the computers cannons.

Then I started saving up energy again until I was full. Then I spawned five mutalisks again (while the computer was destroying my cannons), and kept adding mutalisks every 200 energy until my push died.

Repeat above step. In the end I managed to get five mutalisks and a bunch of marines at the core of his base, with only 5% hp left on my own base.

I realise I got lucky, but this is just to encourage people with sub-par Bejeweled skill like me that the achievement is possible for you, too!
This signature is ruining eSports.
Nightinyou
Profile Joined May 2011
United States59 Posts
Last Edited: 2011-05-19 23:23:18
May 19 2011 23:01 GMT
#236
Did it with mass mutas as well. After multiple attempts doing the mass tank strat w/ ghosts, 2 ultra heal, 1 ultra+5 hydras & heal... I got it the 2nd try doing mass Muta. Like the above said, just wait for max energy and pump out 5 mutas at once, then stream a few more. If they all die, cluster energy and pump out 5 more. I got really lucky though, AI mostly only made Ground units, only a couple rounds of ghosts.

[image loading]
DarkCount
Profile Joined December 2010
17 Posts
May 20 2011 14:58 GMT
#237
how does u guys have such a fast matching ? to me it takes some time to fiind who with who match in what mode. i want only the achivement.
Tweleve
Profile Joined March 2011
United States644 Posts
May 20 2011 16:09 GMT
#238
On May 20 2011 23:58 DarkCount wrote:
how does u guys have such a fast matching ? to me it takes some time to fiind who with who match in what mode. i want only the achivement.


theres really no explanation other than scanning the board really fast. but i guess another tip is to see if after you match up and the columns fall, will there be another match set up from that.
(╯°□°)╯︵ ┻━┻
reapsen
Profile Blog Joined May 2010
Germany559 Posts
May 20 2011 17:34 GMT
#239
Hey,

you guys that did it with mass muta, could you be so kind and upload the replay. I just tried it like 10 times and it works slightly better for me than mass tanks, but i still cant do it altough i score pretty close to Nightinyou.

Also i don't understand how you can get "lucky" in regards of the units that the AI is building. For it seems for every unit i make it produces the perfect counter unit immediately. So he always has a lot of ghosts or hydras, and the only way i can deal with them is to storm them. However i see on your screenshots that you just almost no spells at all.

So replays would be awesome.
bOOgyWC
Profile Joined February 2010
Germany153 Posts
May 20 2011 18:03 GMT
#240
well, took me a few tries, and i tried some different tactics.....in the end it was just a lucky streak to get 6-8 Tanks, und mass ghosts and occasionally resupply a tank with big streaks.

Muta only got me to 10% of his base once, but i got insane streaks there, and just a few ghosts destroyed my push.

I would recommend just the 8 tanks rest ghosts tactic. First push has to work, or at least it CAN work in the first push ...always luck involved, so its nice to just restart if 1st push didnt work.

GL
Nightinyou
Profile Joined May 2011
United States59 Posts
Last Edited: 2011-05-20 22:27:25
May 20 2011 22:26 GMT
#241
http://screplays.com/system/files/replays/20603/[scr20603](T)AMoustache_vs_(T)Player_4.SC2Replay

Should be the replay. The link works for me but If it doesn't work let me know and perhaps suggest a better site.

You'll have to physically copy+paste the entire link, that's a direct download.
wxwx
Profile Joined May 2010
527 Posts
May 20 2011 22:58 GMT
#242
Does anyone feel like the game got slowed down? I used to be so good at starjeweled but then now when I load it up, I get beaten even by Very Hard AI.

Before, I could start the next move while the tiles were still in motion. Now, I have to wait until the tiles register until I can start my next move. So it is very frustrating because I am forced to play slower than can.

I'm sad if this change is intended... because matching tiles at lightning speed was my strength. I do not put much thought at unit choice/spells.
Elasticity
Profile Blog Joined June 2010
3420 Posts
May 21 2011 16:44 GMT
#243
I got 8k5 vs 9k3 AI at the end and I lost horribly. Did the mass tank and hydras mix didnt work for me.

sinani206
Profile Blog Joined November 2010
United States1959 Posts
May 21 2011 17:22 GMT
#244
I can't even win on medium.
literally everything is wifom just shut the fuck up
dtn8
Profile Joined January 2011
Canada1 Post
May 21 2011 22:40 GMT
#245
The truth is, there's no ideal strategy. As long as you're good at BeJeweled, you'll win with anything.
Though, I gotta say, the easiest wins, I got, were by using 2 ultras + heal. If AI goes heavy air, just make some hydras or storm and let marines kill it. Pretty simple stuff.
ChoiBoi
Profile Joined January 2011
United States130 Posts
May 22 2011 00:38 GMT
#246
Here's the strategy I did, and everything else also didn't work well for me at ALL:

At the start, save energy til 1000 then make 4 banshees, if you know combos are going to hit you higher, start making them banshees at around 950-970. After that, start spamming banshees. There are a couple of problems with a straight-up banshee strategy, however. If the AI starts making mutas, you're screwed, if your banshees are sniping units (they overkill) in front of the AI's cannons, you're also screwed. This is solved by this:

Four banshees at start (1000)
Keep on making banshees until you see a single mutalisk, OR if your banshees are already in front of the cannons. Once you hit either one of these, start making mutalisks until the problem is solved (E.g. The banshees are targeting the cannons, or if the enemy mutas are killed).
Keep spamming them banshees, but make one muta every 3-4 banshees
Storm any massive blob of anti-air units (6+ hydras, 8+ ghosts, 14+ marines)

This works, but be warned, you have to at LEAST keep 60% of the AI's energy for this to follow through
Tweleve
Profile Joined March 2011
United States644 Posts
Last Edited: 2011-05-22 01:28:31
May 22 2011 01:23 GMT
#247
I finally did it today, here was my strat:

Save first 1000 for mass roaches (nothing but roaches)

Keep an eye on the field to warp cell ultralisks or colossi, proceed to make about 4-6 banshees

Pump out a few ghosts to kill mutalisks, because they're the only real threat vs your banshees

Rest of energy for storm / heal / backup roaches, just do not let the cpu get a big army at this point and make sure you stop their ultra's and colossi


To be honest most of this game comes down to skill, but there is a bit of luck involved in terms of getting big combos. Something I've been doing is avoiding a particular color for a very long time until I see multiple chunks of them on the board to quickly clear them and hope that the huge incoming drop of gems automatically break each other, easy way to get For The Swarm
(╯°□°)╯︵ ┻━┻
Xanatoss
Profile Joined May 2010
Germany539 Posts
Last Edited: 2011-05-22 22:14:45
May 22 2011 22:11 GMT
#248
Got it last Week.
Tried the praised SiegeTank/Ghost Combination for about 100 times without Success, then I decided that public advice is often times bad and its Time to use my own Brain :>

Siege Tanks are fragile, they deal low Damage (unless you have 8-10 of them... but almost any Unitgroup worth 2xxx Points deals alot of Damage) and their Range Bonus is irrelevant as soon as you get sufficient numbers because Marines and Ghosts clump up behind them.

Nevertheless SiegeTanks are excellent and necessary for destroying cannons. Therefore I was searching for a Unit to substitute the Ability to destroy cannons but offering more benefits at the same time. The Solution for me was the Immortal. Its damn sturdy, it hits much harder against non-cannons than Tanks and equal as hard against cannons. In addition it deals excellent with Tanks Arch Enemy: Ultralisk.

I tried some Runs with Immortal only and nearly did it 2 times. Major Problem I had: As soon as I got a gap in the board enemy marines overwhelmed my Immortals. So I incorperated Colossus at the beginning and reinforced with Immortals from there on.
Had a good opening to get even 3 Colossus as enemy reached my cannons, got lucky that his first wave consisted of pure zealots (altough everything except 2 Ultras would have died anyways at that point) and rolled forward from there on with 3 Colossus and ~ 6 Immortals at each point to win @ 3:20 with 5600 (me) : 6400 (enemy).

As mentioned before:

- you need a solid start (~1000 Points at least as enemy reaches your cannons)
- avoid using abilities -> spam units
- focus on your board, ignore the battlefield (dont even scroll up), think about your composition before the game and stick to it until you won or lost
The chair slowly turns around. You see his face, but it can't be. He's not supposed to be here. Not him. Not a Protoss. Not THAT Protoss. MC says, "Hi Greg, long time no see." You back slowly out of the booth. But you can't. It's already forcefielded.
HuMLe_
Profile Joined April 2011
Denmark6 Posts
May 23 2011 00:55 GMT
#249
I've read through quite a bit of these posts, and what I've concluded so far is that all of those builds which in theory should hold, don't basically hold, unless your lucky with your streaks since AI will counter immediately, but here's the thing, besides good micro for points all you need is to counter what ever the computer is putting in play, what i tend to do is put out points for a couple of hundred zealots, then see what he builds or or another way is just to wait to see what he uses his points on and build the counter. Along side with keeping an eye on his production, score up points. It really is that "easy"
When in doubt, ask McGyver!
Novalisk
Profile Blog Joined February 2011
Israel1818 Posts
May 23 2011 14:03 GMT
#250
Immortals+Mutalisks is by far my favorite single player combo and got me the insane achievement. Good balance of anti-structure, tank, anti-air and aoe damage. Since the AI doesn't storm it's damn good. Might be a good idea to throw a colossus in there though.
/commercial
Cephiro
Profile Joined May 2011
Finland1934 Posts
Last Edited: 2011-05-23 20:20:27
May 23 2011 14:43 GMT
#251
On April 29 2011 01:42 maraxus wrote:
What I found out and that people in the thread have already mentioned:

Keeping matching is very important.
Combos really help.
Paying attention to battle micro messes with matching.

So based on that I needed a strat that let me focus on the board and let the micro handle itself. I modified the roach/hydra spam strat from this thread to automatically deal with crowd control. I found that marines would always overwhelm me and storming would totally break my concentration from the board. So I added collos at the beginning and so far it has worked twice once for me and once for my friend, in about 5 tries.

So in essence:

-While focusing 100% on matching.
-Save 1000, build two collos(hotkey: T).
-Immediately and alternately(press A, W, A, W, A, W, etc, etc) spam roach/hydra.

Never look at the battle or get distracted with the micro of the battle, do not even scroll up, focus 100% on the board, the roaches are acting as meatshields, the collos are dealing with crowd control and hydras are dealing with air, you have to keep reinforcing the front lines to protect your collos. If you wanna see if you are making progress watch the AI's base health bar, if it is not reducing after a while your collos might be dead, you might wanna try making a few more/try again/try another strat.

GL

And here are 2 replays:


http://dl.dropbox.com/u/27591480/sc2/StarJeweled Insane colo hydra roach.rar


I have to suggest this strat for anyone whom still has had problems with this achievement. I saved up 1k energy for 2x colossus, and then alternately spammed roach/hydra whenever i got enough energy for either. Hotkey usage is required, and do focus on the board constantly. As long as you can stay close to the AIs energy, this shouldn't be too hard. (I managed to get it on my first try, having something like 400 energy less than insane AI, unfortunately I do not have the replay anymore.)

E: Also, i did not have to replenish the colossus at any point. Nor did I use any spells, the bioball consisting from hydra+roach at the end was simply so huge the colossus weren't taking any damage.
reapsen
Profile Blog Joined May 2010
Germany559 Posts
May 23 2011 19:56 GMT
#252
Yesssssss i just did it.. FINALLY!! After around 200 tries.

The "save-up-to-1000, spam mutas until they are dead, save-up-to-1000 again"-Strategy did the job for me.
Jenia6109
Profile Blog Joined December 2008
Russian Federation1611 Posts
Last Edited: 2011-05-23 21:07:30
May 23 2011 21:00 GMT
#253
On May 23 2011 23:43 Cephiro wrote:
Show nested quote +
On April 29 2011 01:42 maraxus wrote:
What I found out and that people in the thread have already mentioned:

Keeping matching is very important.
Combos really help.
Paying attention to battle micro messes with matching.

So based on that I needed a strat that let me focus on the board and let the micro handle itself. I modified the roach/hydra spam strat from this thread to automatically deal with crowd control. I found that marines would always overwhelm me and storming would totally break my concentration from the board. So I added collos at the beginning and so far it has worked twice once for me and once for my friend, in about 5 tries.

So in essence:

-While focusing 100% on matching.
-Save 1000, build two collos(hotkey: T).
-Immediately and alternately(press A, W, A, W, A, W, etc, etc) spam roach/hydra.

Never look at the battle or get distracted with the micro of the battle, do not even scroll up, focus 100% on the board, the roaches are acting as meatshields, the collos are dealing with crowd control and hydras are dealing with air, you have to keep reinforcing the front lines to protect your collos. If you wanna see if you are making progress watch the AI's base health bar, if it is not reducing after a while your collos might be dead, you might wanna try making a few more/try again/try another strat.

GL

And here are 2 replays:


http://dl.dropbox.com/u/27591480/sc2/StarJeweled Insane colo hydra roach.rar


I have to suggest this strat for anyone whom still has had problems with this achievement. I saved up 1k energy for 2x colossus, and then alternately spammed roach/hydra whenever i got enough energy for either. Hotkey usage is required, and do focus on the board constantly. As long as you can stay close to the AIs energy, this shouldn't be too hard. (I managed to get it on my first try, having something like 400 energy less than insane AI, unfortunately I do not have the replay anymore.)

E: Also, i did not have to replenish the colossus at any point. Nor did I use any spells, the bioball consisting from hydra+roach at the end was simply so huge the colossus weren't taking any damage.

This.

I tried:
- mass tanks and ghosts
- 3 colo into immortals and ghosts
- 1000 into muta
about 30 times and lost

But with this strategy i won with FIRST(!) try! So, for me its the best strategy.
Again:
- 1000 into 2 colo
- then spam A/W (roach/hydra)

I won with 7000 points against 8000. Strangely enough that those 2 colo were alive to the end. Imba strat versus INSANE.
INnoVation TY Maru | Classic Stats Dear sOs Zest herO | Rogue Dark soO
ReiKo
Profile Blog Joined September 2007
Croatia1023 Posts
May 24 2011 11:35 GMT
#254
Exactly that. I done it on my second try now. Thanks.
reapsen
Profile Blog Joined May 2010
Germany559 Posts
Last Edited: 2011-05-24 15:00:08
May 24 2011 14:59 GMT
#255
After i did it yesterday with Mass Muta, i was curious and tried the Strat by Jenia just now and i won on the first time, with 7500 to 9000 points. It was a lot easier than mass Muta, but i think both strats are viable.
Pwere
Profile Joined April 2010
Canada1556 Posts
May 24 2011 15:28 GMT
#256
On May 21 2011 07:58 wxwx wrote:
Does anyone feel like the game got slowed down? I used to be so good at starjeweled but then now when I load it up, I get beaten even by Very Hard AI.

Before, I could start the next move while the tiles were still in motion. Now, I have to wait until the tiles register until I can start my next move. So it is very frustrating because I am forced to play slower than can.

I'm sad if this change is intended... because matching tiles at lightning speed was my strength. I do not put much thought at unit choice/spells.
I think this happens when it lags. Usually, you can't move gems around the ones that are currently falling, but you can play the rest of the board. But when it lags, you can't play anywhere until all the combos have ended, which takes a lot of skill out of the game.

But sometimes, you'll get a good lagfree game, and you'll still be able to rack up those FOR THE SWARM!! a few times per game.

Try lowering your graphic settings if this happens vs AI, or pray that you/battle.net stops lagging so much.
TzTz
Profile Blog Joined April 2010
Germany511 Posts
Last Edited: 2011-05-24 18:55:27
May 24 2011 18:41 GMT
#257
Well i tried 2 colossus into roach hydra but ultralisks always killed my collossi... problem was that i couldn't use hotkeys to spawn units for whatever reason... I had 4000 vs 5000 energy when my colossi died.

Well after some more failed tries where I even had more energy than the insane CPU I finally did it with this strategy. Ultralisks killed my initial colossi quickliy, but luckily no colossi appeared afterwards so my roach/hydra was able to advance quickly. I used some timebombs for tha last 2 cannons, because you can cover 1 cannon and the spawn point with it.
Elasticity
Profile Blog Joined June 2010
3420 Posts
May 24 2011 20:13 GMT
#258
anyone got saves or replays?
reapsen
Profile Blog Joined May 2010
Germany559 Posts
May 24 2011 20:54 GMT
#259
Win 1 using Mass Muta
[image loading]


Win 2 using 2colossus, roach hydra spam
[image loading]
{ToT}Strafe
Profile Blog Joined October 2004
Thailand7026 Posts
May 25 2011 10:09 GMT
#260
I almost beat insane+hard. I already beat insane+medium.

The trick is to be really fast and to make 1 ultralisk, keep it alive with heal at all times, disable other ultra lisks when they come and get as many hydra as possible, but don't spam too many, because you need energy to cast heal on your ultralisk. The ultra may never fall. Then this way you keep your hydra alive until you reach a critical mass where it just stomps everything.
leungwk01
Profile Joined September 2010
United Kingdom1260 Posts
Last Edited: 2011-05-25 14:24:06
May 25 2011 12:16 GMT
#261
On May 25 2011 19:09 {ToT}Strafe wrote:
I almost beat insane+hard. I already beat insane+medium.

The trick is to be really fast and to make 1 ultralisk, keep it alive with heal at all times, disable other ultra lisks when they come and get as many hydra as possible, but don't spam too many, because you need energy to cast heal on your ultralisk. The ultra may never fall. Then this way you keep your hydra alive until you reach a critical mass where it just stomps everything.


Beaten against insane+v.hard and could probably beat insane + insane. For me its not really doable playing online, there's far too much delay between matches compared to offline.
I didn't really use much of a strategy, just played according to what the AI built.

One thing to note is that whenever the AI pushes back just spam mutas and storm AA units. heal massive units etc.
Massing colossus at the start when they're near your cannons is pretty good, stick a tank or two at the back to deal damage to the cannons. And throw some AA in there (I didn't do this.. Probably because I've played a lot of multiplayer and people just rather storm twice then mass AA, not to measure they die in one storm anyway)

Edit: Failed badly after 5min game, they spam all units. t
TallMax
Profile Joined September 2009
United States131 Posts
May 26 2011 21:20 GMT
#262
Oh man, thank you for posting the Colossus/Hydra/Zerg...tried forever with the other strat. It took me about 7 tries, but I finally got it. Whatever you do, don't let up. Comp had a frickin sliver with 2 of my colosus and a small army attacking the main building, came back and beat me. And now, the souls of the tribe are at peace.
Movie Fan
NewbieOne
Profile Blog Joined December 2010
Poland560 Posts
Last Edited: 2011-05-27 15:10:40
May 27 2011 15:10 GMT
#263
Two things you need to win:

- good eye and fast fingers to keep the dough coming
- a mix of practice and luck to send a wave of units at the right time and keep pushing.

Basically, you can probably damage one or two cannons to half HP if you deliver a mighty push in the beginning. But then you're likely to get blasted by the AI's counter-offensive. What you want is tanks and tanks hitting stuff from a safe distance. About 5 to 8 tanks are great, then you keep adding enough spacing to prevent the tanks from ever being tackled in melee. Good stuff for this includes ghosts and hydras because you need AA or else banshees or mutas will quickly dispose of the tanks. In fact, a number of times you will lose because you won't be able to save the tanks from air. Apart from the usual stuff, which is tanks getting too much exposure from riding out too much.

Another way is ultras with healing but this is hard to pull off because of the ultras' choice of targets and random (or not so random, as it turns out with some observation) events influencing the outcome of what goes on at or between the enemy cannons. Also, it may be hard or distressing, trying to get some 300 jewels and heal, another 300 jewels and heal and so on. I think tanks are easier.

I don't remember how I did medium and hard but I did very hard with ultras (I think) and insane with tanks.

BTW, not to brag but I can almost keep up with insane AI in terms of energy production now. Wasn't so in the beginning, when keeping up with medium was hard. Practice helps.
Maskedsatyr
Profile Joined September 2010
Singapore1245 Posts
May 27 2011 21:08 GMT
#264
Sigh I suck at this game lol
"Don't believe in you who believes in me, don't believe in me who believes in you, believe in you...who believes in yourself!"
Generalul
Profile Joined March 2011
Romania114 Posts
May 29 2011 13:43 GMT
#265
A big thanks for the guy who suggested the 2 coloss then roach/hydra push. I tried the tank/ghost/hydra for like 40 times and only once i came close to beating it. I'm not saying is not a viable strat also, but when i tried the coloss build, i nearly made it the first time and then succeded in game 6 or 7. Is definetly a shortcut for the achievement! And btw i used warp cell twice on ultras.
www.comanda-caricaturi.ro
Maskedsatyr
Profile Joined September 2010
Singapore1245 Posts
May 30 2011 13:46 GMT
#266
On May 28 2011 06:08 Maskedsatyr wrote:
Sigh I suck at this game lol

Yay Finally did it. Won using a modified colo/roach/hydra strat. I realised my matching was not good enough to beat the insane com, their ultras would just own my colo before i could get a decent amount of tanking units so I used to warp cell on every ultra i could see.

Won with 8.7k vs 12k of the com.
"Don't believe in you who believes in me, don't believe in me who believes in you, believe in you...who believes in yourself!"
Piou
Profile Joined August 2010
Belgium415 Posts
Last Edited: 2011-06-02 18:22:38
June 02 2011 13:45 GMT
#267
I just got it at the first try using 1 colo + mass roach/ idra. I thought for a moment that i was playing against a easy computer ^^

So gather energy to get 1000 and spend it on 1 colo + spam A and W.

Then continue making lines and just spam A+W in fact...

i ended up with my 1st colo still alive and loads of idra/roach

did beat it in 3 minutes ==> [url blocked]

http://www.youtube.com/PiouStarcraft - http://www.facebook.com/pioustarcraft
Goldie
Profile Joined April 2011
Germany35 Posts
June 04 2011 01:05 GMT
#268
Hey guys, great strat with the 2 colo + zerg push!
Beat insane at the first try when it seemed unbeatable for me before O_o
Leeto
Profile Joined August 2007
United States1320 Posts
June 04 2011 06:44 GMT
#269
I finally got it after over 100 tries. I'm so bad at bejeweled. I got the 2 colossi then spammed hydra roach. You gotta keep matching. Eventually you get lucky, and get a nice combo. As long as you can keep one colossus alive, you'll eventually win. If the colossus died, I would just restart as I don't stand a chance against the insane comp. He had 5k more energy than me by the end.
Flight
Profile Joined August 2010
Brazil163 Posts
June 04 2011 14:39 GMT
#270
I once had trouble beating Medium. Just got against Insane today, saving 1000 for 2 Colossi, then spamming hidra/roach.

I got lucky right after the Colossi poped, getting some big combos, then I reached the critical mass and just had to keep it up.

Had to reset the board once. Also paused twice to help on some hard matches. I didn't watch the battle at all.

At the end my total energy was 4600, against his 6400. Game last 3:16 (blizzard time).
BlueOrange
Profile Blog Joined May 2011
Finland34 Posts
June 06 2011 13:09 GMT
#271
I tried this soo many times with and without help. I always got totally obliterated, most of the time I didn't even land a single hit on the enemy cannons.
Then I saw this post
On June 02 2011 22:45 Piou wrote:
I just got it at the first try using 1 colo + mass roach/ idra. I thought for a moment that i was playing against a easy computer ^^

So gather energy to get 1000 and spend it on 1 colo + spam A and W.

Then continue making lines and just spam A+W in fact...

i ended up with my 1st colo still alive and loads of idra/roach

did beat it in 3 minutes ==> [url blocked]

http://www.youtube.com/watch?v=zPX0PT9vJ5o


Now I got it on the first try with that. I just got full 1000 energy, one colossus and then spammed A and W. Easymode. I pushed to the very end, destroyed all cannons and my push got repelled and everything died. Then I just started again, 1 colossus and A+W spam. Then after a few moments I won it. THANK YOU Piou, thank you so very very much!
I'm about to drop the hammer, and dispense some indiscriminate justice!
oZe
Profile Joined January 2011
Sweden492 Posts
June 07 2011 23:14 GMT
#272
I gotta say most strats given here are completely worthless. Tried a million times and I can almost match insane in energy. Then I tried the collosus, roach & hydra mix 2 times.

Halfway into the game(~3 minutes) my collosus is dead AI has THREE collosus I don't know this and am happily matching and spamming AW not even trying to get one of each. Then boom I win.
So if you have trouble with this achieve just spam AW and match as fast as you can. My longest chain was 3 and I have failed getting for the swarm with the other strats....

The worst kinds of organized crime are religion & government.
Piou
Profile Joined August 2010
Belgium415 Posts
June 08 2011 06:32 GMT
#273
On June 06 2011 22:09 BlueOrange wrote:
I tried this soo many times with and without help. I always got totally obliterated, most of the time I didn't even land a single hit on the enemy cannons.
Then I saw this post
Show nested quote +
On June 02 2011 22:45 Piou wrote:
I just got it at the first try using 1 colo + mass roach/ idra. I thought for a moment that i was playing against a easy computer ^^

So gather energy to get 1000 and spend it on 1 colo + spam A and W.

Then continue making lines and just spam A+W in fact...

i ended up with my 1st colo still alive and loads of idra/roach

did beat it in 3 minutes ==> [url blocked]

http://www.youtube.com/watch?v=zPX0PT9vJ5o


Now I got it on the first try with that. I just got full 1000 energy, one colossus and then spammed A and W. Easymode. I pushed to the very end, destroyed all cannons and my push got repelled and everything died. Then I just started again, 1 colossus and A+W spam. Then after a few moments I won it. THANK YOU Piou, thank you so very very much!



Well, to thank me, you can subscribe to my youtube channel, that would help me :D
http://www.youtube.com/PiouStarcraft - http://www.facebook.com/pioustarcraft
Captain Mayhem
Profile Blog Joined August 2009
Sweden774 Posts
June 08 2011 09:05 GMT
#274
Shit... Me and my friend can't even beat a medium+easy
Gravity is just a theory anyway.
iNCuBuS_
Profile Blog Joined August 2004
United States905 Posts
June 08 2011 16:19 GMT
#275
Im having a lot of trouble beating Insane AI even using all of the strategies posted here.
I came close using the one colossus hydra/roach build, but then they pushed me back and I couldnt recover.
Zaganna
Profile Joined May 2011
Italy17 Posts
June 08 2011 16:40 GMT
#276
I used the 1colossu/roah/hydra build and it worked at the 4th time.

However, i had to put 3 tanks in the build after the push back for destroy the enemy cannons. 3 tanks blow them up for good.
da_head
Profile Blog Joined November 2008
Canada3350 Posts
June 08 2011 19:26 GMT
#277
On June 09 2011 01:19 iNCuBuS_ wrote:
Im having a lot of trouble beating Insane AI even using all of the strategies posted here.
I came close using the one colossus hydra/roach build, but then they pushed me back and I couldnt recover.

that's because people fail to realize that its not about winning with strategy, but just about being fucking good at bejeweled. once your fast enough, you can make a whole bunch of shit and just win.
When they see MC Probe, all the ladies disrobe.
Piou
Profile Joined August 2010
Belgium415 Posts
June 08 2011 19:36 GMT
#278
On June 09 2011 01:19 iNCuBuS_ wrote:
Im having a lot of trouble beating Insane AI even using all of the strategies posted here.
I came close using the one colossus hydra/roach build, but then they pushed me back and I couldnt recover.


you've got to work on your speed, try against easy AI and just go as fast as possible, you shouldn't really look at the left side of the screen, just focus on your combos. On my video posted earlier, i don't even go at full speed, if you can at leaste match that, then you'll be fine.

don't use storms, they are way to expensive and don't deal enough damage and basicly, if the enemies are in a huge group at your canon, you're already f***** so start again.

wait till the first ennemy marines arrive to your 1st canon to release the colossus. The marines will focus the canon and the colossus will clean them easily, by the time they are cleaned, you should have enough roach/hydras tu creat a wall of protection for your colossus.
The colossus will shoot at a distance and will deal spash damage will the wall protects it from air and land attacks.

you don't really need more than 1 colossus tbh, if your wall if big enough, it will stop everything and a second colossus will be useless.

"maybe", if you see 1 or 2 ultras attacking the wall, you can use the blocking spell but the ultra should die quite quickly without it anyway
http://www.youtube.com/PiouStarcraft - http://www.facebook.com/pioustarcraft
iNCuBuS_
Profile Blog Joined August 2004
United States905 Posts
June 09 2011 02:06 GMT
#279
On June 09 2011 04:36 Piou wrote:
Show nested quote +
On June 09 2011 01:19 iNCuBuS_ wrote:
Im having a lot of trouble beating Insane AI even using all of the strategies posted here.
I came close using the one colossus hydra/roach build, but then they pushed me back and I couldnt recover.


you've got to work on your speed, try against easy AI and just go as fast as possible, you shouldn't really look at the left side of the screen, just focus on your combos. On my video posted earlier, i don't even go at full speed, if you can at leaste match that, then you'll be fine.

don't use storms, they are way to expensive and don't deal enough damage and basicly, if the enemies are in a huge group at your canon, you're already f***** so start again.

wait till the first ennemy marines arrive to your 1st canon to release the colossus. The marines will focus the canon and the colossus will clean them easily, by the time they are cleaned, you should have enough roach/hydras tu creat a wall of protection for your colossus.
The colossus will shoot at a distance and will deal spash damage will the wall protects it from air and land attacks.

you don't really need more than 1 colossus tbh, if your wall if big enough, it will stop everything and a second colossus will be useless.

"maybe", if you see 1 or 2 ultras attacking the wall, you can use the blocking spell but the ultra should die quite quickly without it anyway

Alright, Ill keep plugging away at it. I feel like part of it is luck - I love bejeweled and do go fast, its just sometimes I dont get a lot of moves, but eventually Ill get it.
Thanks for the further tips
maraxus
Profile Joined April 2011
Peru15 Posts
June 09 2011 22:17 GMT
#280
It might help to understand why this works... The reason why collosus/roach/hydra works is because of the way your brain works. Lemme explain.... in a normal starjeweled match you are doing many things at once, you are trying to match gems, scrolling the screen up and down to watch the battle, seeing which units the opponent is making, seing which units you are going to make, deciding wether to use units or spells, and if you haven't played long enough, you also have to learn your hotkeys.... and well the brain is just not good at multitasking... of course this is the way the game was designed and if you play long enough and you enjoy the challenge you will get faster and faster until you become skilled enough to beat it normally... so this strat is sort of a shortcut because it more or less automates everything except matching jewels, which "frees" your brain to focus on only that course, removing the multitasking component of the game almost completely.

First it automates crowd control with the two collosus at the beginning, then it automates the decision making of what to produce or which spells to cast by already knowing the right combination of units to spawn and of course it removes hotkey memorization.. (just 2, roaches are the meatshield that protect collosus and hydras the anti air).

If you want to get the achievement quickly and easily use this strat but if you actually want to learn how to play the game and a challenge I don't recommend it.

paece
Spacely
Profile Joined March 2011
United States108 Posts
June 22 2011 20:31 GMT
#281
Nice I can beat Very Hard pretty easily but still haven't tried against Insane AI yet, I will have to try this when I get back to my other computer.
Syrupjuice
Profile Blog Joined November 2010
United States173 Posts
June 22 2011 21:32 GMT
#282
Beating insane really only requires you to match a lot of jewels and spending your points them on units (I would suggest the last 4 units of the bottom row). You actually DO NOT need spells to beat Insane AI. I would suggest just training yourself to see patterns in the jewels, and to get good at spotting 4's and 5's. I would also suggest creating an order that you sweep the board in. For example, I start at the top left hand corner, and work my way in a zigzag down the board. Then, when I reach the bottom of the board, I go back up to the top, which has now been refreshed with new jewels. This will enable you to look for different matches even if there is a cascade going on. I would never look at the actual battles if you are going up against an AI.

It does take quite a bit of speed to pull it off, but it is a very good exercise for mouse accuracy and keeping your eyes moving.
Nevex
Profile Joined April 2011
Germany25 Posts
June 22 2011 22:02 GMT
#283
On June 04 2011 23:39 Flight wrote:
I once had trouble beating Medium. Just got against Insane today, saving 1000 for 2 Colossi, then spamming hidra/roach.

I got lucky right after the Colossi poped, getting some big combos, then I reached the critical mass and just had to keep it up.

Had to reset the board once. Also paused twice to help on some hard matches. I didn't watch the battle at all.

At the end my total energy was 4600, against his 6400. Game last 3:16 (blizzard time).


this is actually pretty good - i made thie achievement in the 3rd or 4th try with this

just get 1000 - look for the next jewels , then spawn 2 colossi

after the 2 colossi came out just SPAM A + W ( Like this : awawawawawawawawawawawaw )

then you dont need to focuse what your units are doing since roaches and hydras get spawned 50:50 so u got a good mix ( probably u will get more roaches cuz they need less minerals but even better - they tank the damage )

then u just need to focuse on the jewels - if it doesn't work - try again , you might get better stones

i actually never looked at the battle screen til the end *lol*
crarm
Profile Joined June 2011
England1 Post
Last Edited: 2011-06-23 01:31:42
June 23 2011 01:25 GMT
#284
have to agree , only found this forum today and already i was doing the roach, hydra and collosus combo. dont take ya eyes of the board and dont be affrayed to reset the board just keep the jewels matching , the roaches are like little tanks thay are armoured and ranged and just munch on every thing Num Num Num , good luck all
iNCuBuS_
Profile Blog Joined August 2004
United States905 Posts
June 23 2011 20:21 GMT
#285
I finally got this just now.
I went with the 2 colossus into spamming roach/hydra approach.
I started off with 1000 energy and waited until the enemy got close to my cannons and sent the colossi, then started spamming roach hydra. I definitely ended up with many, many more roaches because they use the energy before it gets up to enough for a hydra while just spamming wawawawaw over and over again.
They started to slow my push down, so I just saved up to 1000 again and when they got near my cannons again, I sent two more colossi and spammed roach/hydra again.
It was a long attempt (7-8 minutes probably), but I got it. I had 11880 energy and the computer got 13740.
Draycott
Profile Joined June 2011
Belgium4 Posts
June 25 2011 03:01 GMT
#286
Have this achievement for a long while now already but seriously this took me like 75+ Tries Atleast, I was getting so mad in the end unblievable 8D. But with a little luck and focus I was able to manage it.
Tried out diffrent of the strategies which were suggested on this topic, started off trying the tanks one but it always failed for me and so did the rest.

Also in the beginning i wasn't clicking fast enough atleast not for the insane mode and the problem was if you start off at a good tempo after various game(s) youre reaction (atleast for me) was starting to slow down and I started to get troubles with finding pairs.



How it worked for me:

Now how I started off with this was like alot suggested; Try to get as much pairs and as fast as possible constantly and reach 1000 energy.

I then spawned 2 Ultralisks, they pretty much cleaned everything but from here on it gets a little tricky if the insane AI starts getting alot of units it might become more difficult,
You need to be able to get enough energy all the time to keep healing them when there starting to get like under 65-70%.
Eventually I almost breached trough his defences when he suddenly starts pushing again, my ultras near dying but then I got a big combo filled my energy back up to 1000 able to heal them + spawned an extra Ultralist (So 3 in total now) And that was a life savior, with the 3rd one backing up I was able to beat it.

This try i was hitting up pairs like a maniac constantly.
kyanPH
Profile Joined May 2011
4 Posts
June 25 2011 14:57 GMT
#287
I was about to give up on this stupid achievement. Mutalisks didn't work for me. Tanks +hydra/ghost ate up almost a 100 losses. Roach Hydra was an even sadder attempt.

Then I read above tip, and got the damn thing in 2 tries! HA! ^^

Almost everything the AI spawned on the ground gets eaten up by the ultras. Easier to manage my money when I only need to heal the ultras every few seconds rather than pumping out units. When I had extra money, I spawned mutas which couldn't be reached except by the cannons, which were being eaten up by the ultras anyway.

Ah... I could almost cry ^^
kyanPH
Profile Joined May 2011
4 Posts
June 25 2011 15:02 GMT
#288
BTW, thanks for the tip Draycott! Although, now that I think about it, I think I read about this tip in a different forum... But beating that insane AI just fuzzed up my memory ^^
iNCuBuS_
Profile Blog Joined August 2004
United States905 Posts
June 25 2011 15:28 GMT
#289
Like Draycott mentioned, you might start having trouble in the middle of a game finding sequences. In those situations, someone else mentioned you can pause to look at your next moves without needing to worry about speed.
I havent tried this, but I dont see why it wouldnt work if you need the extra little help
Tweleve
Profile Joined March 2011
United States644 Posts
June 25 2011 20:29 GMT
#290
One of the biggest problems is that regardless of what composition you go for, you need to have marines constantly backing your units up. That's why it's more important to focus on completing sets as fast as you can. Also if you're playing fast enough, a complete energy dump into roaches or banshees is really good to gain momentum.
(╯°□°)╯︵ ┻━┻
kyanPH
Profile Joined May 2011
4 Posts
June 26 2011 01:22 GMT
#291
When you use Ultralisks, your marines actually survive all the way to the end of the base coz the Ultras are tanking. But then again, you need to save 250 constantly for the heal ability. Finished it in less than 4mins. It's like an all in actually, coz if you fail, the most that would be left on the opponent's side would be a single cannon. Apparently, you can't damage their main base until you finish up all the cannons first. But even if you do fail the first run and the enemy starts pushing back, just rinse and repeat since there's only one measly cannon left to worry about anyway.

Nevertheless, to each his own.

* Just finished again! 3mins flat this time ^^ yeah!
PhantomR32
Profile Joined July 2010
Netherlands17 Posts
June 26 2011 01:57 GMT
#292
*yawn*
4am but I finally got the very hard Starjeweled achievement. Not even going to bother with insane seeing as how much effort this took (probably >5 hours today, tried all the approaches: mass tank, mass banshee, ultra with healing, 2 collos followed by awawawaw, but in the end it was 1 collo + zerg what finally allowed me to push to the end)
destroyed the tower with the 3rd or 4th push, had to keep matching to build up to 1000 every time.
Pretty tired now! But thanks for the tips, whoever it was
Piou
Profile Joined August 2010
Belgium415 Posts
June 26 2011 21:28 GMT
#293
On June 26 2011 10:57 PhantomR32 wrote:
*yawn*
4am but I finally got the very hard Starjeweled achievement. Not even going to bother with insane seeing as how much effort this took (probably >5 hours today, tried all the approaches: mass tank, mass banshee, ultra with healing, 2 collos followed by awawawaw, but in the end it was 1 collo + zerg what finally allowed me to push to the end)
destroyed the tower with the 3rd or 4th push, had to keep matching to build up to 1000 every time.
Pretty tired now! But thanks for the tips, whoever it was


got it the first time i tried (against Insane) using the colossus + roach/hydra strategies. Couldn't get it with the tank.

Really, just watch this video and copy the strategy, it's easier

http://www.youtube.com/watch?v=zPX0PT9vJ5o
http://www.youtube.com/PiouStarcraft - http://www.facebook.com/pioustarcraft
Bladelore
Profile Joined June 2011
9 Posts
June 27 2011 01:25 GMT
#294
Finally beat it. Tried tanks but never even got to their first cannons. The AI matches too fast and the tanks waste shots on marines.

So I tried for some splash damage. Colossus worked pretty well but i still couldn't finish it cuz the AI would just crap out 2 utras and a colossus so fast.

Eventually finished it with ultras. Just keep 200 energy so you can make a quick match and heal your ultra and prison their ultras when you can. Put out more ultras when you have 700~ energy. It was incredibly easy. The only way this ever fails is when the ultras chase the little line of marines and ignore the cannons; then they get shot up by 4 cannons and die. If your ultras hit the cannons, it's win.
Cyber_Cheese
Profile Blog Joined July 2010
Australia3615 Posts
June 27 2011 03:53 GMT
#295
After so many tries of 1-2collussi +roach/hydra, (this seems to require staying even in score with comp), i switched to ultras, heal them and if you get over 700 energy get another ultra
The moment you lose confidence in yourself, is the moment the world loses it's confidence in you.
SugarBear
Profile Blog Joined June 2010
United States842 Posts
July 01 2011 03:34 GMT
#296
Hey I just lost this game like 80 times then a friend mentioned all you have to do is spam zealots. Well I kept hitting A instead of the zealot key but it worked anyway. I was just making way too many roaches for him to deal with and ended up pushing all the way across the map unimpeded.

I tried a bunch of other strats including ultralisk heal and 2 colossi and it would all just fail. Mass t1 is the way to go right now for sure.
Staff vVv Gaming | "So what did you do today?" "Oh not much, mined some minerals, harvested some gas, spawned some zergs, the usual"
Chylouk
Profile Joined March 2011
United Kingdom30 Posts
July 02 2011 08:36 GMT
#297
I did it a few weeks ago. All i used was stored up to 1000 then got 4 tanks, carry on making tanks until you have 8/9 and then just spam ghosts if you lose a tank just replace it and its done without any problem. It took me 4 attempts for this to work
zeizei
Profile Joined March 2011
Finland36 Posts
July 04 2011 14:28 GMT
#298
well u can make that tankbuild, but i can beat it with others tactics too like roach hydra etc. but with tank build u should be able to do it anyways
DruidzHistory
Profile Joined October 2010
Sweden231 Posts
July 04 2011 18:06 GMT
#299
I made it by massing ultra and then use spells such as storm, the lockdown and heal. I think im pretty good at finding the sequences also so that might have contributed.
saris84
Profile Joined July 2011
Sweden48 Posts
July 05 2011 01:07 GMT
#300
On June 27 2011 06:28 Piou wrote:
Show nested quote +
On June 26 2011 10:57 PhantomR32 wrote:
*yawn*
4am but I finally got the very hard Starjeweled achievement. Not even going to bother with insane seeing as how much effort this took (probably >5 hours today, tried all the approaches: mass tank, mass banshee, ultra with healing, 2 collos followed by awawawaw, but in the end it was 1 collo + zerg what finally allowed me to push to the end)
destroyed the tower with the 3rd or 4th push, had to keep matching to build up to 1000 every time.
Pretty tired now! But thanks for the tips, whoever it was


got it the first time i tried (against Insane) using the colossus + roach/hydra strategies. Couldn't get it with the tank.

Really, just watch this video and copy the strategy, it's easier

http://www.youtube.com/watch?v=zPX0PT9vJ5o



Thanks, I watched your video and BAM! I owned :D
Piou
Profile Joined August 2010
Belgium415 Posts
Last Edited: 2011-07-05 13:49:50
July 05 2011 13:48 GMT
#301
i also did a "For the Swarm video"



No "special tactics" used here, just go as fast as possible to trigger a reaction.

I played against a "very easy" AI to focus on the board and not the units

As a reminder, here how to beat the insane AI 1on1

http://www.youtube.com/watch?v=zPX0PT9vJ5o
http://www.youtube.com/PiouStarcraft - http://www.facebook.com/pioustarcraft
Tweleve
Profile Joined March 2011
United States644 Posts
July 06 2011 01:43 GMT
#302
I get "For The Swarm" pretty easily when I focus on not breaking a certain color for a long time so a big chunk of the board clears up at the same time and the huge following drops have a chance of doing multiple breaks in a row
(╯°□°)╯︵ ┻━┻
DrSeRRoD
Profile Joined October 2010
United States490 Posts
Last Edited: 2011-07-11 13:43:11
July 11 2011 12:33 GMT
#303
Is it really mostly luck or skill? Can people consistently beat Insane or do they only record and post the one good match of the many it took to get it done?
LioRawr
Profile Joined May 2011
56 Posts
July 11 2011 13:57 GMT
#304
On July 11 2011 21:33 DrSeRRoD wrote:
Is it really mostly luck or skill? Can people consistently beat Insane or do they only record and post the one good match of the many it took to get it done?


I have beaten the Insane A.I. several times by now, yet it took me a long time to get there and not every attempt now is successful. I'd say that it's a mix from the right tactics & being able to use the gem board in the right way + being lucky enough not to have a too bad board with bad gem combinations. When the AI beats me now, it's mostly a matter of the board, for example when I have to reset it several times.
TwoToedSloth
Profile Joined July 2011
United States1 Post
July 12 2011 05:21 GMT
#305
Ok this is impossible. I can't even beat the medium AI. It doesn't make ANY sense. When I look at the post game data the numbers do not ad up. I have more energy than the AI AND my unit made to units lost is positive. WTF? Does the AI get some phantom units or something?

Also...I don't understand how the AI exceeds cap limits. For instance; I'll be pushing with an ultralisk, colo, and some ghosts and all of a sudden the AI will summon zealots, 2 ultras, and a colo. How are they able to stock pile that much energy?

I've tried some of the strats on here and can't seem to make any headway. I have no idea why not. Maybe my timing is off...
Cyber_Cheese
Profile Blog Joined July 2010
Australia3615 Posts
Last Edited: 2011-07-12 20:44:16
July 12 2011 20:38 GMT
#306
On July 05 2011 22:48 Piou wrote:
i also did a "For the Swarm video"

No "special tactics" used here, just go as fast as possible to trigger a reaction.

I played against a "very easy" AI to focus on the board and not the units


I actually found it easier to focus with ai that was around a decent level, while being able to easily be defeated by me should it push too far /medium
2v2 setting worked better too, my strength/weakness was less effective allowed for more leeway
let every chain finish before starting a new one
The moment you lose confidence in yourself, is the moment the world loses it's confidence in you.
Cyber_Cheese
Profile Blog Joined July 2010
Australia3615 Posts
July 12 2011 20:45 GMT
#307
On July 12 2011 14:21 TwoToedSloth wrote:
Ok this is impossible. I can't even beat the medium AI. It doesn't make ANY sense. When I look at the post game data the numbers do not ad up. I have more energy than the AI AND my unit made to units lost is positive. WTF? Does the AI get some phantom units or something?

Also...I don't understand how the AI exceeds cap limits. For instance; I'll be pushing with an ultralisk, colo, and some ghosts and all of a sudden the AI will summon zealots, 2 ultras, and a colo. How are they able to stock pile that much energy?

I've tried some of the strats on here and can't seem to make any headway. I have no idea why not. Maybe my timing is off...


so your losing less units but they were more expensive
show us the replay of the ai spawning that much stuff instantly
The moment you lose confidence in yourself, is the moment the world loses it's confidence in you.
ugem
Profile Joined April 2011
Denmark14 Posts
July 13 2011 08:49 GMT
#308
I am giving u a wery good edvise, just go with the flow !!
??
TheTurk
Profile Joined January 2011
United States732 Posts
July 14 2011 11:19 GMT
#309
TanksTanksTanks....
Starcraft is a lifestyle.
Fus
Profile Joined August 2010
Sweden1112 Posts
July 14 2011 14:31 GMT
#310
This is how i did it, i think this is a very good tactic if you are not that fast on laying bricks...

Save alot of points, untill the enemy is at your cannons, then build alot of tanks. The towers and tanks should hold the enemy for a while. Keep massing upp tanks while the enemy is in range of your cannons, and you will eventually start to break through.

This is where you would prefer some luck, when you feel that the enemy is about to get pushed back, stop producing tanks and start massing hydras. Your tanks and hydras should roll over the insane ai.
NaNiwa | Innovation | Flash | DeMuslim ¯\_(ツ)_/¯
IamaGrapeMan
Profile Blog Joined November 2010
Canada165 Posts
July 15 2011 02:59 GMT
#311
you can get it so that your standard energy rate is 1k every 30 seconds

so by 5 minutes you should have 10k energy
10 minutes 20 k energy etc.
i consider anything over that over quota
Jmmxp
Profile Joined July 2011
Canada1 Post
July 21 2011 00:47 GMT
#312
Finally got the achievement! The other tactics didn't work for me but Roach + Hydra got me the achievement =D
kiwi27
Profile Joined July 2011
1 Post
July 21 2011 16:22 GMT
#313
I was searching for some more video's on beating insane AI, when I found this:

HekFaith
Profile Joined February 2011
Slovenia9 Posts
July 21 2011 19:55 GMT
#314
its wery easy to complete this ... just like a video few posts up

start with collo and then spamm 6 8 roaches and then 5 6 hydras after that just spawn roach hydra roach hydra u should have your first collo till end... i win 6 of 8 with that setup... easily

but at the end its wery based on luck on start for the placements of crystals of what so ever u call them...

dont watch the fight at all... u just leave camera on your base
...
Seviro
Profile Joined June 2011
Canada98 Posts
July 21 2011 22:37 GMT
#315
On July 22 2011 04:55 HekFaith wrote:
its wery easy to complete this ... just like a video few posts up

start with collo and then spamm 6 8 roaches and then 5 6 hydras after that just spawn roach hydra roach hydra u should have your first collo till end... i win 6 of 8 with that setup... easily

but at the end its wery based on luck on start for the placements of crystals of what so ever u call them...

dont watch the fight at all... u just leave camera on your base


Thanks, worked for me, I tried many time to go roach/hydra right after the collo but the best is to get some roach and then start the hydra prod
ZaeZSC
Profile Joined July 2011
Canada15 Posts
July 22 2011 00:12 GMT
#316
after reading this thread I managed to beat very hard first try with the tank/ghost/hydra mix. Got very lucky at the start and put out 10 tanks very quickly. (I failed the first 15 or so times I tried it in the past)

After that I did the insane AI after about 6 or 7 tries. The first 5 tries I tried the tank/ghost and it sucked to be honest. The insane AI seems to always open with immortals or tanks, which quickly kills off the tank opening unless you get very lucky combos. After 1 failed atempt with the muta only strat, I managed to pull it off the second time. It isn't a huge momentum stomp over the AI like the tank push it, it is very back and forth and a longer game, but it was easier and more effective IMO
iMech
Profile Joined July 2011
United States28 Posts
July 24 2011 08:06 GMT
#317
Has anyone else had luck with the mutalisks as in the 1v2 insane video above?
Ultrasonicc
Profile Joined March 2011
41 Posts
Last Edited: 2011-07-26 13:56:34
July 26 2011 12:46 GMT
#318
My god...
I'm after like 50++ tries and nothing.
I'm starting with 2 colo and then tank/hydra/roach and in ~2mins enemy base is on half of health and then every single time computer got huge wave coming i simply can't hold and losing instantly.
I managed few times to hold few moments but didn't even get back to his cannons.
Almost every time i got much more kills and obviously less points...

lols at last i got it!
Eloquious
Profile Joined December 2010
18 Posts
July 28 2011 19:53 GMT
#319
Yes, it is possible to consistently beat the insane AI.

What you want to do is lose the initial battle, use your cannons to tank. Mass roach and when you start pushing back, mass tank. The only thing mass roach loses to is a high colo count (which is impossible) or a high banshee count (which is also impossible).
cypho
Profile Joined December 2009
United States13 Posts
July 28 2011 23:57 GMT
#320
I actually had a lot of trouble with mass tank strategies or pure roach/hydra strategies.

Eventually I melded the two - wait until the enemy hits your cannons and build 3 tanks with the 1k energy you should have built up. Afterwards, build roach/hydra.

The problem I had with pure tank was that if you hit a dry spell then the meatshield for your tanks evaporate and they die extremely quickly. The problem I had with mass roach/hydra was that Collosi and cannons could shred your hydra DPS. Combining the two worked well - I didn't need to use any spells... and with ~1.9k energy per minute, Insane AI didn't stand a chance.
Pelirrojo
Profile Joined April 2010
United States98 Posts
July 29 2011 05:02 GMT
#321
On July 29 2011 08:57 cypho wrote:
and with ~1.9k energy per minute, Insane AI didn't stand a chance.


That's the kicker... There's just no substitute for being really good at bejeweled. Doesn't matter what unit composition you use if you can only do 1k energy per minute.
cypho
Profile Joined December 2009
United States13 Posts
July 29 2011 15:59 GMT
#322
On July 29 2011 14:02 Pelirrojo wrote:
That's the kicker... There's just no substitute for being really good at bejeweled. Doesn't matter what unit composition you use if you can only do 1k energy per minute.


Yes, I'll agree with that. Took me a couple of days practicing bejeweled to be able to get that fast - before then I barely beat medium.

The point was that I felt as though 3 tank into roach/hydra is a lot more effective than either tank/ghost or roach/hydra. If anyone feels as though they are close to beating Insane AI with one of those, this might push them into a win.

Speaking of energy per minute, some tips:
1) Don't look at the battlefield (other than to check when the enemy hits your cannons). It breaks your concentration and sometimes makes you panic.
2) Spells were very distracting for me. Not casting spells allowed me to build more roaches (useful against everything but ultras, really) and keep my focus in order to get more gems. (I'm not sure if this is worth it)
3) Do not look at moving gems. There are two parts to this that I am aware of:
a) Switch the side you look at whenever you make a combination
b) Do the top first if possible. When you get 'stuck' at the top, all of the combinations you have previously noticed at the bottom will not have moved and will allow you to keep your momentum.
SwordfishConspiracy
Profile Joined December 2010
United States146 Posts
July 30 2011 06:15 GMT
#323
I was having a lot of trouble with it but some of the advice in here I ended up totally OWNING the computer.

I saved up my energy at the beginning of the game and built 2 colossus as soon as I hit 1k. Then I spammed roach/hydra (awawawawawaawawawawawawawawaw) while watching their spawning point. If I saw an ultra or a colossus coming I stopped spamming and saved up energy to warp cell when they got to my army. Worked like a charm. He didn't even touch my cannons.
SwordfishConspiracy
Pelirrojo
Profile Joined April 2010
United States98 Posts
August 01 2011 05:50 GMT
#324
Yahooooooooooooooo! Did it finally. Been working at this for at least a week...

Some things I learned that helped me, someone who had never played bejeweled before and who is apparently terrible at it:

Unit composition: I found that by far the most successful method for me was the ultra+heals method mentioned earlier in the thread: Get up to 1k energy, spawn 2 ultras and then just heal them. If you max out energy again build another ultra. (in my attempt I never got close to maxing out a 2nd time so it's definitely not necessary).

I think this is really quite easily the best method and I'm surprised to see so many people advocating tanks, roach hydra, etc. The reason ultra+heals is so strong is that it keeps your marines alive - the ultras stay in front and soak up all the damage. With other methods I found that my meat shield units always died if I hit a dry spell, and then my dps would follow suit. With this method your ultras still die if you hit a dry spell when you need a heal, but it feels a lot less fragile than other builds. I was consistently doing much better with this method than any other method. If you lose an ultra it's gg, but the times you don't lose an ultra early on you will have a very good shot of taking the AI down. It only took me like 15 tries after I started with this method.


Also...USE WARP CELL ON ENEMY ULTRAS (x is the hotkey). Ultras just do sooo much damage, they will tear your marines/hydras/roaches/whatever to shreds. They even kill other ultras in just a couple hits so it's really well worth the energy to take them out. Using this on enemy ultras makes a ridiculously big difference and I bet the people who say to not use spells are just relying on getting lucky and having the AI not use ultras. Use this spell when they're in range of your army but before they attack it.

Corollary to above - keep your view a little bit in front of your units so you can see if enemy has ultras coming, so you can save energy for warp cell on them.


Bejeweled tip: somebody said this just above but I want to reiterate how important it is: start at the top and work down. If you do a move at the top, moves below it will still be available. If you start off with a move at the bottom, it may ruin a move that was possible at the top.

There's really no substitute for just being good at bejeweled. I would recommend a couple things to practice: First of all, never reset the board unless there are no moves remaining. Unless you're a bejeweled god, you just aren't going to beat insane without getting a lucky board. In the long run it will help you get better at spotting the combos if you take the time to find that last one on a crappy board.

Also I would recommend playing against an easy AI and not spawning units - just practice matching the jewels up as quickly as possible. This is a good way to get the for the horde achievement and also improve and get ready to try to take on the insane AI.

Pretty sure this is the toughest achievement in the game, at least for those of us who suck at bejeweled :p Hope this helps somebody! Use ultras!!
mostevil
Profile Joined February 2011
United Kingdom611 Posts
August 01 2011 11:27 GMT
#325
I too suck at mobile phone games. However the two collosus roach hydra worked for me, after a couple of brutal failures it just crushed, so lucks still a factor I guess.

As you get nearer the enemy base reinforcement time gets long, any pause can kill you so I switched to spells. Don't overlook Healing, it bounces between all your roach hydra and patches them all up. Let ultras get close before you freeze them, they'll go down faster.

If you get a big chain throwing a late ultra of your own can make it very one sided.
You still need some luck or the time spent stood at bus stops on a smart phone that allows you to match little squares up really fast
我的媽和她的瘋狂的外甥都
Freezard
Profile Blog Joined April 2007
Sweden1010 Posts
August 01 2011 13:07 GMT
#326
One ultralisk + hydra/roach worked for me, healing the ultra when almost dead... but yea it wasn't until I got my first FOR THE SWARM that I made it. So unless you're really good you need some luck.
Piou
Profile Joined August 2010
Belgium415 Posts
August 03 2011 18:00 GMT
#327
http://www.youtube.com/watch?v=zPX0PT9vJ5o
http://www.youtube.com/PiouStarcraft - http://www.facebook.com/pioustarcraft
Choco2689
Profile Joined April 2011
United States32 Posts
August 04 2011 00:19 GMT
#328
I just beat this on insane. I tried all the methods listed in this thread. the thing that waorked best for me, was 1k energy, T, followed by non stop aw aw aw. It took me about 2 hours of practicing. to beat this you just need to practice + get lucky. Also the time that I beat it, I didn't have to use any spells at all.
sangoire
ugem
Profile Joined April 2011
Denmark14 Posts
August 04 2011 18:59 GMT
#329
know hotkeys and r...e the thıng out of the bottens and ull do fıne xDDD
??
itzjohnny
Profile Joined September 2010
62 Posts
August 05 2011 02:34 GMT
#330
Decided to give this one another try after reading upon the more recent comments for advice. After 100+ brutal games total aiming for this achievement, I finally got it with colossus + roach + hydra. Took me 4 tries after reading and following these tips from previous posters:

1. Never look at the battle. The second I check the battle, I lose my train of thought and lose any combinations that are on the board.
2. Never start matching tiles from the bottom. Always start from the top. I used to start from the bottom because I thought it allows for more combinations up at the top. This is only true if you clear the top first. Also, matching the bottom pieces will only shake your concentration as the tiles drop down, mixing the possibilities yet again.
3. Spells are not needed. They only add to the distraction because you have to divide your attention and concentration in more than one place.

Obviously, what worked for me won't work for everyone. Naturally, I suck at these types of games. I am pretty slow at mixing and matching, which is why I followed what I did and devoted 100% of my attention and concentration on the tileset.

Now I just need to find 3 buddies to give me an autowin for a 2v2 for the final achievement for this game.
TehForce
Profile Joined July 2010
1072 Posts
August 05 2011 23:09 GMT
#331
i dont understand why so many people recommend working from the top to the bottom, because when you solve gems at the bottom you have a much higher chance to get a combination going.

what i do is working from the bottom to the top, always looking at the rows which are unaffected by the current combination.

doing this has another advantage, if you are good you can be sure to not miss a move. so if you are sure there is no move possible in the last 5-6 rows you can concentrate on the top and see if you get the bottom going again by concentrating on the current solved combination. If not the game will reset itself because no more move was possible.

With this method i had nearly the same energy to use as the AI on insane because i never got stuck. Then mass tanks + ghost and some storms and its pretty easy.
NesTea <3
Kagan
Profile Joined August 2011
Belgium6 Posts
Last Edited: 2011-08-08 12:43:23
August 08 2011 12:37 GMT
#332
This mod is really easy when you've got the good strategy (I won 3 times in a row and i'm quite low)

Here's what you have to do :

- Get your energy between 900 and 1000 asap (dont spend anything)
- When you ve your energy ready, DON'T DO ANYTHING untill the pc's troops are in range of your first two canons
- When in range, you launch a SINGLE colossus + only roash / hydra (i generaly spam the two binds)
- AND DON'T DO ANYTHING ELSE, only spam roash hydra

- Your troops + canons will be enough to destroy the pc's troops and when yours begin to move you've a nice little bioball to protect your colossus.


If the colossus dies, you can create a new game coz its dead.

I swear it's quite simple, all you need is a good first timing and a little bit of luck :p


(sorry for my english)

no need to cast, no need tanks, a single colossus is enough ... NERF PROTOSS ! :p

(If you've still issues to clean this, pm me and i'll post a video with 3 victory in a row)


Oh yeah, I'm quite low so I always have less energy than the AI ... (sometimes up to -20%) but it is not a problem coz my colossus is imba and roch hydra are cheap !
Kagan
Profile Joined August 2011
Belgium6 Posts
Last Edited: 2011-08-08 12:45:14
August 08 2011 12:44 GMT
#333
BuGGeaD
Profile Joined January 2011
Canada19 Posts
August 08 2011 16:23 GMT
#334
ill try it
War is a series of catastrophes that results in a victory.
Cuh
Profile Blog Joined September 2010
United States403 Posts
August 08 2011 19:21 GMT
#335
wow awesome thanks gonna try the collosi roach build, the beggining of this thread says mass tanks. but after a bunch of tries that doesnt work well
MarineKing | Nestea | MC
Smajdalf21
Profile Joined August 2011
Czech Republic26 Posts
August 09 2011 08:09 GMT
#336
I have finally beaten it, after reading this thread and getting some valuable points from here. Some more tips for the others going for it:

1) It was already said, you gotta be at least decent at Bejeweled. Try to practice, measure your EPM, 1500 should be enough, the more, the better though. Ways to get better: play standard Bejeweled or some Facebook clone of it. I spent two days at Bejeweled Blitz on FB, although it works a bit different (only 1 min of matching, special gems spawn on better matches,...) it can give you the skill needed. Or train at Starjeweled itself, set AI on Very Easy and try to beat it with marines only (I havent, not sure if its possible, but you can keep it going for very long.

2) It could be a bit challenging to watch everything thats going on on the screen. Full focus on matching games, energy bar and battle progress was a bit too much for me. Solved it easily in the end, grabbbed a friend. I was full time on matching gems with my mouse, he used keyboard for spawning crap, upon prod I was clicking our ultras with a heal. This can improve your matching quite decently, and it reminds you all the 15 years old arcades you played 2 men on single computer as well.

3) Ultras. After several tries with strategies described above - tanks + hydras/ghosts, 1-2 collossi + roach + hydra, mutas and so on, we finally succeeded with ultras. Just save 1000 points, let them come to your cannons. When your cannons start shooting or a second before, spawn two ultras and pray. You should be able to make a ball of three ultras before you start pushing, we were lucky enough, so fourth one was coming short behind them. Then just keep matching and heal them. Overall, we used just 4 ultras + 6 heals, won in slightly over 2 mins.

4) You can beat almost everything with this strategy - collossi do nothing, immortals + tanks are a bit worse, but still healable and die quite quickly, ghosts with snipe wont kill your ultras either. If enemy uses an ultra too, you can Warp Cell it, but 4 vs 1 isnt a fair fight anyway, so you can just pop a heal as well. The only counter are flyers. Marines tend to be dumb and shoot whatever they want instead of what they should, so you gotta solve it with your abilities. Storm isnt very helpful, if theres a small number of them, try to Warp Cell and let your marines do the job, if there are more, the best way is to start over. Takes several attempts, but sooner or later, he will forget to spawn them. Nothings perfect.

5) When you have enough energy and about the four ultras, use your abilities instead of spawning more units. It takes ages till they get there and they tend to die even with the ultra meatshields. Abilities can solve a problem immediately, luckily the AI doesnt use them. Just be careful about the slowing AoE, after reading how good it is to use it onto enemy base during the final push, we tried it and almost lost the push, as the ultras were slowed as well. This works for ranged strategies only, learned the hard way.

6) A contribution to matchmaking discussion - I definitely prefered to start from the bottom. The lower your match is, the more tiles move on the board, therefore the bigger chance of making a longer streak allowing you to keep up with the AI. When you save the 1000 initial points and you wait for them to reach your cannons, analyze your board and when the bottom lines are empty, reset it. At the key time, after spawning your first wave, you will have a fresh screen with quite a nice opportuninty to do a streak and spawn quickly more units.
-BW-Map_God
Profile Joined May 2009
United States28 Posts
August 09 2011 19:20 GMT
#337
Ok, so I hadn't tried this in months and months but I came back to it yesterday since I still needed to get 6 in a row and beat the Insane AI. I read the thread and tried all the strats and finally after 27 tries the strat that won it for me was a collosus plus tons of hydras and then a lot of roaches and then a mix. It is critical to save 180 energy for that X hotkey freeze thing to kill ultras otherwise they will wipe your collosus ball's meat shield. Also the insane ai makes a ton of units when your about to kill them. I had another game I almost won but lost after taking out all the computer cannons. Anyways mine was really bac kand forth and went about 7 minutes with me only getting 9k points (yea, I am slow at bejeweled matching) so there is hope for those of you just around 1k. I just played games non-stop on it last night and then a few this morning and finally got it. Occasionally I switched down to vs very hard to gain confidence and focus more on match making. Anyway good luck guys. 2 Ultras works well but I didn't get enough energy to keep them healed forever, one game I got 3 ultras but again they died in cannon range as my energy rate wasn't fast enough.
http://z14.invisionfree.com/Civ_World_League/
Ingwaz
Profile Joined June 2011
Sweden70 Posts
August 10 2011 12:48 GMT
#338
Thanks Kagan for the build, finally got the insane achievement, and in less than 3 minutes!
Omnibus locis fit caedes
fezvez
Profile Blog Joined January 2011
France3021 Posts
Last Edited: 2011-08-12 12:50:14
August 12 2011 12:45 GMT
#339
Well, I solved it using this technique :

Unit composition: I found that by far the most successful method for me was the ultra+heals method mentioned earlier in the thread


The idea was :
- Get 1000 energy
- Spam 2 ultra
- Get 300 asap and spawn an immortal for the cannons
- Spam heal on the ultras. Their health should drop quickly, so you'll spend all your energy saving them, but the point is that your immortal destroys the cannons during this time
- Hope to get lucky, because if the AI spawns banshees, you're dead. (They do insane damage, but you can't use them yourself as the AI has much higher marine production)

I know, it sounds a bit random to hope for no banshees, but I've tried colossi, tanks/ghosts, tanks/hydras, etc... and failed pityfully.

One big problem with massing ultras (3+) is that they focus units, instead of cannons. So they run in the spot where they're focused fired by all four cannons. You'd think that the marines can take down the cannons in the meantime, but in fact no, they do ridiculously small damage. That's why I build a single immortal, because this one tears down the cannon quite fast on its own.
kineticSYN
Profile Joined May 2011
United States909 Posts
September 11 2011 17:20 GMT
#340
jesus christ, trying to get the achievement and only getting frustrated

trying that tank/hydra/ghost shit, but the AI will send the most retarded units

fast ultra
fuckton of roaches
banshees
more tanks than i have
mutas

i keep getting floored, no matter how lucky i am @ the opening

quickly becoming my most hated custom map/game on the planet
IMMvp #1 :)
Cephiro
Profile Joined May 2011
Finland1934 Posts
September 11 2011 20:24 GMT
#341
On September 12 2011 02:20 kineticSYN wrote:
jesus christ, trying to get the achievement and only getting frustrated

trying that tank/hydra/ghost shit, but the AI will send the most retarded units

fast ultra
fuckton of roaches
banshees
more tanks than i have
mutas

i keep getting floored, no matter how lucky i am @ the opening

quickly becoming my most hated custom map/game on the planet


Did you try different combinations such as the ultra+heal or 2colo+hydraroach?
Incandenza
Profile Joined August 2011
United States56 Posts
September 12 2011 16:31 GMT
#342
Just finished this with the advice from a previous video: got to 900 energy and spawned one colossus and hydra roach. For some reason, the game just clicked too. I hit my first For the Swarm achievement, and at the end I actually had more energy than my insane ai opponent accumulated. Normally I'm at about 1.3k/minute, but I won this in 3ish minutes with 5.7k.

I would say it was an overwhelming victory, and that you wouldn't have to hit the energy/minute that I did to win. The game before I was much lower and still managed to take down his outer two cannons before hitting a slump on my board.
sc2observer.net
Frozenmax
Profile Joined April 2006
Netherlands23 Posts
September 13 2011 23:00 GMT
#343
I managed to lose a 8 minute 2.2k energy/minute game going 1 colossus backed by hydra/roach all the time... sigh. Was so happy I was destroying the board and it still didn't work out. Before that had about 10-15 games of 1.6-2k epm and lost them all.
I finally won one..... 3 minutes total 4k energy. Got the first 2k or so in the first minute I guess, 3 ultra 2 immortal, reinforce with one more ultra and the rest of my little energy on heal. Felt stupid afterwards, I just had luck that the AI didn't build banshees or whatever.
Thug[ro]
Profile Joined October 2005
Romania340 Posts
September 14 2011 09:30 GMT
#344
On September 13 2011 01:31 Incandenza wrote:
Just finished this with the advice from a previous video: got to 900 energy and spawned one colossus and hydra roach. For some reason, the game just clicked too. I hit my first For the Swarm achievement, and at the end I actually had more energy than my insane ai opponent accumulated. Normally I'm at about 1.3k/minute, but I won this in 3ish minutes with 5.7k.

I would say it was an overwhelming victory, and that you wouldn't have to hit the energy/minute that I did to win. The game before I was much lower and still managed to take down his outer two cannons before hitting a slump on my board.


true
just save energy for 1 colossus then just spam hydra roach, you should defeat the AI around 6k points
Wrath586EU
Profile Joined September 2011
Denmark27 Posts
Last Edited: 2011-09-14 23:59:10
September 14 2011 23:58 GMT
#345
I found ultra + immortal to be the answer, the ultras walk past the cannons so i keep it alive with healing wave while the immortal + marines takes out the cannons.

I got pwned by air a few times - but its really fun watching the ultras chew through the whole map. Here is the strategy:

@1000 2 ultras
1 immortal
save up for healing wave
if 1 ultra drops, then forget the other and save up for 2 more instead.
Rince and repeat.....
edit: when you have extra minerals and ultras on the map then get some immortals.
should enemy get air then storm.

one note: whatever strat you end up using just keep matching crystals, nothing is more important than that.

And yes i got lucky and ended up having 3 ultras and 2 immortals thanks to some combos and completely smashed the insane AI after nearly 100 tries of this strat and another 40 tries of different strats

Team IM has no equal
Perseverance
Profile Joined February 2010
Japan2800 Posts
September 16 2011 11:02 GMT
#346
On April 06 2011 12:34 ElusoryX wrote:
hmm alright, will try storm...


storm/hydra/tank worked for me. You sort of have to get lucky on your jewels too though so just keep at it.
<3 Moonbattles
ATCSurvivor
Profile Joined April 2011
France33 Posts
September 16 2011 11:23 GMT
#347
1 colossu hydra roach work for me after 113 try <<
mcmartini
Profile Blog Joined December 2010
Australia1972 Posts
September 17 2011 04:32 GMT
#348
This annoys me as I beat the insane ai when I was playing in single player custom but didn't get the achievement cause wasn't in multiplayer custom (didn't realise at the time ) and now due to lag when playing in multi can't get it again, frustrating!!!
I just want to say I have 370 APM - Liquid'Tyler SotG 14-12-2011 "I mean it's too bad you can't be paid to be, you know, a chicken shit fucking whiny bitch on the internet or we would have lots of rich community members" Nick "Tasteless" Plott
sharktopus.
Profile Joined April 2011
United States456 Posts
Last Edited: 2011-09-17 22:23:17
September 17 2011 21:58 GMT
#349
I can't even beat a hard computer It took me like 20 tries to beat medium. I think I'm just going to have to accept the fact that I suck at StarJeweled T_T

Every unit combination I try gets crushed. If I do the tank/ghost combo, the AI just sends immortals and the tanks get wiped out.
{ToT}Strafe
Profile Blog Joined October 2004
Thailand7026 Posts
September 18 2011 01:00 GMT
#350
I just beat 2 insane computers at bejeweled, by making only hydra/ultra. Basically you disable every ultra that comes up(cuz it rapes your ultra) and you need to gain a critical swell of hydras(when they cover the entire width of the map). The way to reach that mass is to keep your ultra alive by spamming heal on it. After you get the critical hydra mass you can add another ultra and use the time cell, to slow incoming dmg 50%. Easy game brah!. Always leave enough energy for a heal and disable when you are adding on hydras. Gl
ChoboCop
Profile Joined July 2004
United States954 Posts
September 18 2011 06:15 GMT
#351
Since BW phenom Strafe is sitting here saying
Easy game brah!

I'd just like to say for most of you out there... No, it's not easy.
Strafe got lucky just as anyone else who has achieved this has gotten...
It may have been marginally easier for him because he has good multitask or more importantly because he is a secret bejeweled fan.
You cannot win unless:
A) You're already above average at starjeweled.
B) You have to get a lucky tileset.

So basically as someone who has also gotten this challenge I will say don't go into it blindly thinking: "Oh, I just do xyz then I win this challenge"... it's more like "I need a really good tileset to go apeshit with and steamroll the computer."

I think the method strafe recommends will be hard to execute for people who are less than ~high diamond generally because it requires too much multitask...

My recommendation is to mass out some games where you let your eyes 'defocus' and you try to let your mind start playing subconsciously if that makes sense to some of you and force yourself to move at 2x the speed... the first couple games you'll fuck up maybe but this forced uncomfort will become comfort and you'll have the speed you need to complete the challenge.

After your speed is good, then it's hitting the correct random arrangement that goes absolutely bonkers... FOR THE SWARM. When you get that good 'board' you need to have the speed to execute it and the ideas of how you can make it happen. This thread has multiple good 'plans' but I see very little in 'conditioning to make it happen when you get the right board'.

So in summary, the plans in this thread work, but you must be lucky in the board you're given and you must have enough bejeweled speed to CRANK THEM TILES.

TL:DR Luck + Speed >>> Strategy; for this game.
Critical thinking is the intellectually disciplined process of actively and skillfully conceptualizing, applying, analyzing, synthesizing, and/or evaluating information gathered.
zlgrube
Profile Joined April 2011
United States19 Posts
September 18 2011 15:53 GMT
#352
Starjewld is such an awesome custom, but i think Blizzard should not offer achivements for these games, it just seems strange that you get the same number of point for playing a ripoff of bejewled and for winning 1k 1v1 with each race.
Nyan Nyan Nyan Nyan Nyan. XKCD!!!!!!
Calt
Profile Joined September 2011
Finland1140 Posts
September 19 2011 18:35 GMT
#353
On August 04 2011 03:00 Piou wrote:
http://www.youtube.com/watch?v=zPX0PT9vJ5o


This worked for me on the first try; Wait till 1000 and go double colossi and then spam Roach & Hydra. I was kinda surprised how it went that easily since Ive tried loads of other tactics with no luck.. I encourage anyone having trouble trying this one.
Maru | MMA | Ryung | MKP | NaDa | BoxeR | FOREVER SLAYERS
sharktopus.
Profile Joined April 2011
United States456 Posts
September 20 2011 18:51 GMT
#354
^ I'm going to have to try that. That video gives me hope, because he seems to be about as fast at matching sets as I am, so it proves that I can still do it. I noticed he only has one Colossus, and you said to go double. Did you try it both ways and find success with two?
sharktopus.
Profile Joined April 2011
United States456 Posts
September 20 2011 22:09 GMT
#355
So I got on, and 2nd try I beat the hard AI with 2 colossi and roach/hydra, and on my first try I beat very hard with the same combo. Prior to that, I've been stuck on hard for days with no results. Going to try Insane now :D
sharktopus.
Profile Joined April 2011
United States456 Posts
September 21 2011 01:05 GMT
#356
Just beat insane :D Took me a lot of tries, but I managed to beat hard, very hard, and insane all today with two colossi, roaches, and hydras. Not to mention a little bit of luck.
zug0
Profile Joined August 2010
Brazil24 Posts
September 21 2011 03:23 GMT
#357
Just to say that I just beat insane using the above video method. 1 colossus and just a bunch of roaches and hydras. It took about 10 tries and ofc some luck. It took 3:05 minutes!
sharktopus.
Profile Joined April 2011
United States456 Posts
September 21 2011 07:10 GMT
#358
On September 21 2011 12:23 zug0 wrote:
Just to say that I just beat insane using the above video method. 1 colossus and just a bunch of roaches and hydras. It took about 10 tries and ofc some luck. It took 3:05 minutes!


I had to use two, I could never get away with using one, but that could just be my ability with this game.
Czarnodziej
Profile Joined January 2011
Poland624 Posts
September 21 2011 10:24 GMT
#359
1 Colossus + hydra/roach spam, just gotta time the colossus properly and it was ez pz with a bit of luck.
Incandenza
Profile Joined August 2011
United States56 Posts
September 21 2011 22:50 GMT
#360
I imagine the one colossus is all you need as it cuts through marines in one shot. Two just delays your bunker of hydra roach, delaying your push, and letting the comp get out some stupid wave of units that will break you at the cannons.
sc2observer.net
zug0
Profile Joined August 2010
Brazil24 Posts
September 22 2011 02:48 GMT
#361
On September 22 2011 07:50 Incandenza wrote:
I imagine the one colossus is all you need as it cuts through marines in one shot. Two just delays your bunker of hydra roach, delaying your push, and letting the comp get out some stupid wave of units that will break you at the cannons.


Exactly, this was happening to me when trying to use 2 colossi. Changed to one and spammed a bunch of roaches and couple hydras, then i just spammed "awawawawaw" whenever I had energy.
UnRivaled.
Profile Joined January 2011
United States18 Posts
September 22 2011 14:03 GMT
#362
This game is just stupid. I got the for the swarm achievement and I still couldn't beat a hard AI. I even killed his first 2 towers, but couldn't finish the job.

I've gone collosus with a wall of roach hydra. I've done tanks with ghosts and hydras. I've done ultras with heals and hydras. I've tried so many different strategies and played this game like 20x or more on hard and I still can't even beat it. I wish blizzard didn't put their stupid mod games in the achievements.
http://us.battle.net/sc2/en/profile/1551366/1/UnRivaled/
RoKetha
Profile Joined July 2010
United States211 Posts
September 22 2011 16:45 GMT
#363
I've only ever had success by just going pure ultra/muta/heal/storm. Mutas beat literally every single unit in the game except for ghosts and hydras but are absolute trash against cannons. Therefore the strategy comes to letting the AI push to your cannons at the start of the game or any time you lose your army, making enough mutas to kill his army, and then getting an ultra out in time to tank cannon damage (tricky). The AI never reacts to your mutas and will continue to randomly produce units that can't hit them, though it will occasionally make groups of anti-air units. However, it will only produce anti-air in mass, which means you can storm all those units when they stop to shoot a marine and either outright kill them or do enough damage so your mutas still beat them.

It's important to note that no strategy will work if you're just not good at the game--you need to be making at least 1 match per second or so and recognizing chains that have formed on the board, and attempting to match any pieces of a currently uncommon color near the bottom of the board as a high priority if such a move is available.
Miscellany
Profile Joined September 2011
Wales125 Posts
September 24 2011 17:19 GMT
#364
Damn you guys are the greatest :D I remember trying to do this around Christmas time and just getting destroyed.

Just beat insane in a 8min game (I had around 15k energy, AI had around 17k) with the 1 collosus > mass hydra/ roach. It axiomatically works pretty well. Some additional comments I have: when engaging cannons, the AI tends to accumulate a large army; you must storm this or you get overwhelmed. If you lose the colossus (I did twice in my run) then don't panic, get 1000 energy, wait until the army reaches your cannons, then colossus > storm> go back to hydra/ roach. The collosus is obviously the key component of this strategy. Roaches soak damage, hydras act as pseudo-marines.

To anyone else struggling; I think the best general tips I can give are;
-always try to get rid of blocks at the bottom (this means you're more likely to get a combo)
-try to get rows of blocks and as in 3 or 4 in a horizontal line, as this generally gets more combos
-dont be afraid to reset the board if you're stuck.
-try to keep the screen so the battle is at the bottom, and the enemies stream of units is at the top. This means you can react more quickly to ultras/ colossi.
-try to be more aware of the grey "jewels". I noticed that players naturally tend to notice brighter colours easier, and so they very often miss a few obvious potential 3's or 4's.
-spells are oftentimes more cost-efficient than units BUT mess up your jewel run. Therefore unless you're very good I would discourage frequent spell use.
-predicting what will happen in battles at a glance also helps as you wont need to spend as much time glancing at the battle.
Zeon0
Profile Joined September 2010
Austria2995 Posts
September 25 2011 18:06 GMT
#365
On September 22 2011 23:03 UnRivaled. wrote:
This game is just stupid. I got the for the swarm achievement and I still couldn't beat a hard AI. I even killed his first 2 towers, but couldn't finish the job.

I've gone collosus with a wall of roach hydra. I've done tanks with ghosts and hydras. I've done ultras with heals and hydras. I've tried so many different strategies and played this game like 20x or more on hard and I still can't even beat it. I wish blizzard didn't put their stupid mod games in the achievements.

lol, just because u are bad at this game, blizzard shouldnt put it in the achievements? get faster and roflstomp it like everyone else. u can try to train your speed with some bejeweled blitz on facebook^^
Hater of MKP since GSL Open Season 2 | Fanboy of: NesTea Stephano IdrA DIMAGA MorroW ret DongRaeGu Snute SaSe Mvp ThorZaIN DeMusliM
Flamingo777
Profile Joined October 2010
United States1190 Posts
September 26 2011 05:37 GMT
#366
In my opinion, luck has quite a large factor in StarJeweled. I just completed it recently, but what I do is save up to 500, produce an ultralisk, save for another ultra, then heal the primary ultralisk, and then the second for as long as you can. If you are to hit a big combo, hit A and W alternately, as I believe someone else suggested, but depending on your combo length, sometimes it is better just to save up to produce two more ultralisks and start over. Starjeweled is like a see-saw game, like Nexus wars I guess haha, it's all about making a bigger ball every time you crush the opponent's approaching force. Very seldom, I think could someone beat the Insane AI with moderate StarJeweled matching skill in just one push. Tank pushes would probably be the best at a one-push win, because they require massive amounts of tanks, albeit tank pushes are also sort of "all-in" due to their costing a ton of money, and require a lot of luck that the opponent does not make mutas or banshees. I haven't had any prolonged success with the tank push, I mean it works really well for a while, but eventually the AI sends something that stops it everytimg i've tried it.
nahk4r
Profile Joined August 2010
United States47 Posts
Last Edited: 2011-09-27 05:51:42
September 26 2011 13:47 GMT
#367
if you can get around 3-4 million points in Bejeweled 2, or 500,000ish every week in facebook bejeweled blitz gaime, insane AI should be pretty easy too

Edit:
I guess I did it like this:

couple colossi in the beginning: then cheap units while stunning their expensive units.
Deso
Profile Joined November 2010
Austria88 Posts
September 27 2011 15:36 GMT
#368
I finally did it! Took me a few days though. I started with 2 colossi when the AI engaged my cannons, and then just spammed roaches and hydras. I found spells quite useless, it's better to have more units in front of your colossi to tank damage and attack on their own. Thanks for the tips everybody!
Omican
Profile Joined April 2011
Netherlands32 Posts
September 30 2011 20:06 GMT
#369
Hey everyone,

I just finished this in 3:10 on insane with the Colossus + Roach/Hydra.
You pretty much have to get lucky at the start that the jewels line up. I found it easiest to go to 1000, make a colossus and then spam a > w > a > w. etc for the rest of the game. Only thing you have to watch out for is the Ultralisk, but you can just disable them.

Good luck!
Harasslehoff
Profile Joined June 2011
Germany9 Posts
Last Edited: 2011-09-30 21:44:54
September 30 2011 21:35 GMT
#370
To add my two cents after completing insane mode: Add three tanks to your Colossus Roach Hydra Mix!

If you spawn the tanks first while allowing the computer to get to your cannons, you actually are able to have some dps backup already on the field but not yet attacking or (and this is essencial) being in the line of fire. If you then proceed to go Colossus with Roach/Hydra backup, the tanks will boost your dps in dealing with those cannons making it easier to quickly push through.

Replay http://ul.to/3fbxpbov

In the replay, I had to push my gem matching only after spawning the tanks so that I got the colossus and roach/hydra comp out in time to save the first cannons. The abilities I used in the replay can be ignored because they weren't executed properly. But you can easily get away with all this if you stick to that strategy
Action is the real measure of intelligence.
tharx
Profile Joined April 2011
United States4 Posts
October 01 2011 01:00 GMT
#371
Ignore first paragraph if you don't want to read the intro:
I have been trying to get this achievement for a long time on and off. I finally found a strategy that worked very well for me. Many of you have probably (maybe? no?) tried the double/triple ultralisk heal combo and have seen it either work really well or get torn to shreds by the quadcannons. The ultralisks stumble past the cannons and just take a ton of damage. I have tried this so called "strategy" for over 40minutes (In just one game, which is really rare for starjeweled) vs a computer and have faced almost every unit mass that the computer can throw at me and I believe this works well.

What it is
Pure Ultralisk immortal.
Based off of the ultralisk healing strat. Ultralisks are the main tanks, the immortals do the damage. I believe some other people have suggested this combination before but have not explained exactly what to do. I have also used almost every spell available depending on the situation.

Obviously you need to be quick and be able to match jewels, start from the bottom for the highest chance of getting a combo.
It is completely up to you whether you build one or two ultralisks but at the start i recommend 2 at the same time when the enemy approaches your cannons.

Execution:
This is where the variance occurs. You have to be able to judge what to do in certain situations. build an immortal if you can afford one, heal ultralisks if needed otherwise. IMPORTANT: If there are enemy flyers that your cannons cannot deal with you have to spend a storm on them.

If the enemy has ultralisks you have to warp cell them, either immediately if you are in the AI base, or until they are in range of your cannons when you are on the defense.

If they send up zealot spam with roach spam at the same time you have to storm them at the best opportune moment, even if the storm also hits your ultralisks.

If the enemy spams colossi, you are set, one offensive ultralisk can potentially take down 3 clumped colossi without heals (but heal if you really think you have to its not worth the risk if the ultralisk is almost indefinitely dead).

When your attack squad of ultras and immortals die off do not waste too much energy trying to save them. Save up energy for another wave.

When on the defensive you might have to storm, especially if they are spamming air/roach/zealot/ with a lot of marines with them. This is very important if you are under pressure while you remake your army

The last two cannons are the hardest to break. But if you are persistent eventually you will have a few ultras spawn camping the enemy while the immortals break down those last two towers.Obviously save up energy for spells that work instantly instead of the slow crawling reinforcements. Use time bomb at the AI spawn if necessary (it helped me quite a lot) to prevent the enemy reinforcements from defending, which is always frustrating.

Why it works:
The main problem with pure ultralisk, as mentioned in the intro is solved with immortals. However, the ultralisks are still valuable. They serve as really good tanks and on the offensive stagger into the AI spawn point and tanks all the damage. Heal these where appropriate during that time.

The immortals, after that have almost NO RESISTANCE and can take down the cannons with ease with the marines ( they are not helpful at all right?).

Eventually, you will wear down the AI ( if that's at all possible ) and get to a point where you just roll over them.

Best of luck!
The very existence of flame-throwers proves that some time, somewhere, someone said to themselves, You know, I want to set those people over there on fire, but I'm just not close enough to get the job done
Terkill
Profile Joined March 2011
Denmark38 Posts
October 02 2011 07:25 GMT
#372
Save up a lot of energy - Spam tanks whenever the AI reaches your towers, so that they can tank for your tanks. Then the tanks just steamroll forward taking down the towers and units in no time.

Don't use storm, as it costs too much energy, but do use warp cell on ultras/colossus'
You're pro or you're noob. That's life
tylermakesmusic
Profile Joined April 2011
United States122 Posts
October 02 2011 08:29 GMT
#373
I did it with pure roach/hydra and a few storms. Only took me about 3 tries.The key is just being fast. Unit comp didn't seem like it mattered as much as pure speed.
omnia vincit amor: et nos cedamus amori.
worksucks
Profile Joined November 2010
United States5 Posts
October 03 2011 02:36 GMT
#374
On October 01 2011 06:35 Harasslehoff wrote:
To add my two cents after completing insane mode: Add three tanks to your Colossus Roach Hydra Mix!

If you spawn the tanks first while allowing the computer to get to your cannons, you actually are able to have some dps backup already on the field but not yet attacking or (and this is essencial) being in the line of fire. If you then proceed to go Colossus with Roach/Hydra backup, the tanks will boost your dps in dealing with those cannons making it easier to quickly push through.

Replay http://ul.to/3fbxpbov

In the replay, I had to push my gem matching only after spawning the tanks so that I got the colossus and roach/hydra comp out in time to save the first cannons. The abilities I used in the replay can be ignored because they weren't executed properly. But you can easily get away with all this if you stick to that strategy


I finally got this achievement after trying hard for this achievement for the last month after taking a break from it. I've tried all the strats from 6-7 tanks with roach/hydraks/ghost.. 2 ultralist/heal, 2 colossus roach/hydra, 1 colossus with roach/hydra.. mixed in some storms or warp cells and tried without any spells.. I couldn't get it going .. until I tried this strat.

after working with this strat, i found i got the further with this one but couldn't get it done when because i always ran into some bad boards late. ...

so i modified this strat bit but the change was to let my early marines do some work.. because i always found that my early tanks were too far up with the front canons so i dind't want to waste those marines. so when the game starts, i took about 5-7 secs to look at the board and plan some combos. then i jam.... i get out 3 tanks with some early combos then a colossus. stormed a nice mass and then worked in a bunch of roaches/hydras. i think i had a nice grouping of roaches/hydras (around 8/5) when i got to the ai's first set of canons... missed in some zealots and continued to a/w/a/w.. when i took out their first set of canons, i thought I had an impress army so instead of waiting for reinforcements I decided to storm the rest of the way with no new units. once my tanks were right behind my colossus, i knew anything they got out would get destroyed... thanks for the strat..

here are my numbers
mine: 6780
ai: 8100
time 4:49

gl to everyone..
DARKHYDRA
Profile Joined September 2006
United States303 Posts
October 04 2011 00:24 GMT
#375
Just wanted to say I finally got this done. I used the one colossus + spam A W. It took a few tries and its largely luck based but even before when I got lucky cascades I couldn't close it out until I tried this. So thanks to whoever came up with that
Piou
Profile Joined August 2010
Belgium415 Posts
October 06 2011 15:39 GMT
#376
just did an updated version of my video. Patch 1.4.1 this time :



just uploaded it so it might take a few minutes to be have the 1080p
http://www.youtube.com/PiouStarcraft - http://www.facebook.com/pioustarcraft
TTpower11
Profile Joined June 2011
Guam6 Posts
October 09 2011 15:36 GMT
#377
On October 04 2011 09:24 DARKHYDRA wrote:
Just wanted to say I finally got this done. I used the one colossus + spam A W. It took a few tries and its largely luck based but even before when I got lucky cascades I couldn't close it out until I tried this. So thanks to whoever came up with that



I've been been giving it a couple tries a day for a week or so now with the tank strategy and it never worked. Tried this strategy and it worked on the 2nd try, so thanks indeed to whoever suggested it.
Rizzlla
Profile Joined October 2011
United Kingdom4 Posts
October 17 2011 11:35 GMT
#378
On October 10 2011 00:36 TTpower11 wrote:
I've been been giving it a couple tries a day for a week or so now with the tank strategy and it never worked. Tried this strategy and it worked on the 2nd try, so thanks indeed to whoever suggested it.


I also struggled with tank/hydra method. I'd often get 8+ tanks and a good number of hydras to find the AI counter me with Collo/ mass zealots or air. I found that I was always decent matching the lines (especially with practice) but my matching slowed considerably when i had to build in spells and watching the battles.

Eventually after 25+ games of failing I tried mass mutas and it genuinely worked first try, no other units and no spells and I had no combos of over 4 (though my matching was quite good 10.5k to AI 12.5k). I used them in dumps, i.e. get to 950 and dump out 5 in 1 go and while this group stay alive add another as soon as you get 200 energy. If the group die build up energy again and repeat. Like the real game, once you get a decent mass of around 10 and constantly add to them its tough to bring them down, though the main reason it worked so well is that the AI won't send many muta-countering units very often.

The tank method seems to be most people's preferred way, but if you're like me and your multi-tasking is slowing try mutas instead
IamOBESE
Profile Blog Joined April 2010
United States134 Posts
October 17 2011 18:38 GMT
#379
I was able to win using the 1 colossi + hydra roach method even though I'm not awesome at bejeweled. Final energy score was 8k to 13 or 14k. Lost my colossi once, let the computer mass up to kill my cannons, then stormed once, made a new colossi, and started hydra roach again. Worked really well. got it 2nd try
darkyaourt
Profile Joined April 2011
France28 Posts
October 18 2011 07:39 GMT
#380
Did it after 5-6 tries using the colossus, roach and hydra strategy. I added a second colossus after the 20 or so roaches hydras though.
larzurus
Profile Joined June 2011
23 Posts
October 21 2011 02:39 GMT
#381
Got down to just a sliver of health doing 1 colossus + roach/hydra. Pretty pissed because as i'm about to kill it he just sent out a wave of 10+ zealots followed immediately by a wave of 10 roaches. Then that just crushed everything I had all the way back to my base and won. Frustrating.
Starcraft2Radio
Profile Joined May 2011
United States132 Posts
Last Edited: 2011-10-22 08:11:26
October 22 2011 08:11 GMT
#382
Man, I'm impressed. I can't even beat a Very Hard AI in this game.

Guess I just suck at bejeweled, and subsequently managing all the crap on the left side of the screen at the same time... >,>
http://www.starcraft2radio.com - Every Monday, Wednesday and Friday!
CalmB4theStorm
Profile Joined September 2011
62 Posts
October 24 2011 07:04 GMT
#383
Wow, I finally managed it. I tried all the strats in here, and none worked for me. Then I opened Starjeweled in the Map editor and actually looked at the damage/health/range of each unit and ROFLstomped with my chosen unit comp and a little luck.

Here is the key: Immortal/Ghost. Focus on the Immortals, you need maybe 4 ghosts.

Build up to 1k, and once they reach your cannons, build a couple immortals, and your 4 ghosts, then spam immortals. Don't look at the battlefield, just keep your eyes on the jewels. I absolutely crushed in less than 2 minutes, with a lucky For The Swarm halfway through.

Why it works: Immortals one shot marines, tear through the cannons, and take ZERO damage from marines (that is not an exaggeration). Ghosts have one more range than immortals, and stay safe in the back.
tabbott26
Profile Joined May 2011
United Kingdom379 Posts
October 25 2011 02:11 GMT
#384
Sorry for asking this guys, but do you get the achievement in the vs. AI section of the single player?? Because it says that achievements are disabled for that...
EGHuK - EGIdra - EGDeMuslim - MVPGenius - Liquid'Sheth - ROOTKiwikaki
CalmB4theStorm
Profile Joined September 2011
62 Posts
October 25 2011 22:20 GMT
#385
On October 25 2011 11:11 tabbott26 wrote:
Sorry for asking this guys, but do you get the achievement in the vs. AI section of the single player?? Because it says that achievements are disabled for that...

No, the custom game achievements vs AI are from custom games created under the multiplayer tab.
Eatme
Profile Blog Joined June 2003
Switzerland3919 Posts
October 26 2011 01:01 GMT
#386
I cant even beat the AI on hard. What on earth am I doing wrong?
I have the best fucking lawyers in the country including the man they call the Malmis.
schaf
Profile Joined August 2010
Germany1326 Posts
October 26 2011 13:18 GMT
#387
On October 24 2011 16:04 CalmB4theStorm wrote:
Wow, I finally managed it. I tried all the strats in here, and none worked for me. Then I opened Starjeweled in the Map editor and actually looked at the damage/health/range of each unit and ROFLstomped with my chosen unit comp and a little luck.

Here is the key: Immortal/Ghost. Focus on the Immortals, you need maybe 4 ghosts.

Build up to 1k, and once they reach your cannons, build a couple immortals, and your 4 ghosts, then spam immortals. Don't look at the battlefield, just keep your eyes on the jewels. I absolutely crushed in less than 2 minutes, with a lucky For The Swarm halfway through.

Why it works: Immortals one shot marines, tear through the cannons, and take ZERO damage from marines (that is not an exaggeration). Ghosts have one more range than immortals, and stay safe in the back.


i tried it against insane, but i lost against 20 roaches, 2 collossi und 3 immortals (lol)

its amazing how hard this game is against computers
Axiom wins more than it loses. Most viewers don't. - <3 TB
petrie911
Profile Joined October 2011
21 Posts
October 26 2011 18:13 GMT
#388
My strategy that eventually beat Insane AI was pure Hydralisk. Start off by saving energy, then make a burst of 10 Hydras and keep making them. The main things you need to watch out for are Ultras and Colossi, which need to be warp celled before they can attack your Hydras, and Ghosts, which should be Stormed. Marine/Hydra cleans up everything else.

Also, some general advice. The marines you get from a clear are really important. Combos are nice, but it's far more important to be constantly clearing jewels to get more marines. This is why the AI is so hard at insane levels. It gets a constant stream of marines that is very hard to keep up with.
xre
Profile Joined March 2011
France9 Posts
November 20 2011 14:46 GMT
#389
On October 24 2011 16:04 CalmB4theStorm wrote:
Wow, I finally managed it. I tried all the strats in here, and none worked for me. Then I opened Starjeweled in the Map editor and actually looked at the damage/health/range of each unit and ROFLstomped with my chosen unit comp and a little luck.

Here is the key: Immortal/Ghost. Focus on the Immortals, you need maybe 4 ghosts.

Build up to 1k, and once they reach your cannons, build a couple immortals, and your 4 ghosts, then spam immortals. Don't look at the battlefield, just keep your eyes on the jewels. I absolutely crushed in less than 2 minutes, with a lucky For The Swarm halfway through.

Why it works: Immortals one shot marines, tear through the cannons, and take ZERO damage from marines (that is not an exaggeration). Ghosts have one more range than immortals, and stay safe in the back.


This !

Although I think I got lucky board too.. But oh-well

Thanks a lot mate !
Twelve12
Profile Joined November 2010
Australia268 Posts
November 21 2011 11:29 GMT
#390
i got it by saving to 1000, then 2 ultras, then 1 immortal asap. All your energy should then be dedicated to healing the ultras and making more immortals. I got it after getting a bit lucky with my board combos, i just kept trying until i got a good run. The idea is to not lose the ultras and keep healing them and then use extra energy on extra immortals. if you get lucky you can finish the game with your first big push
Glacierz
Profile Blog Joined May 2010
United States1244 Posts
November 21 2011 15:12 GMT
#391
This is really easy if you have 2 people: one controls keyboard and send units and the other just plays regular bejeweled. It took me 2 tries to beat after getting a friend to send those units (1 Col + roach hydra).
ProfileR
Profile Joined April 2011
Sweden11 Posts
November 21 2011 15:26 GMT
#392
I just found the thread, and I know that OP most likely has his answer already (lol) but to anyone else:

The way I did this was by getting out two ultralisk as soon as the game began (there's usually easy ways to get fast points when the game begins) and then just heal them and storm the opponent units, kept it up until my Ultralisk swept everything. I did this on my first try.
eyeofh0rus_en
Profile Joined November 2011
England2 Posts
November 22 2011 10:48 GMT
#393
I used 'Lolcat!'s strategy and after trying various other strategies for a long while I managed to beat Insane AI with this strat on my 3rd go with relative ease. What you want to do is save up 1K energy at the very beginning, then wait until the marines hit your first line of cannons. When they do, get two collosus out together. Keep pairing up the jewels and spam the roach button whenever you hit 100 energy. Between your front line and their front line you need 1 decent run of jewel pairing to get out a quick succession of roach with a max of 5 hydra mixed in. The coll's do the damage whilst the roaches act as meat shields and the hydra take down any air threat. It's very simple with this method and imo a lot more reliable than some of the other starts I've tried. EZPZ
th3ll
Profile Joined December 2011
Germany1 Post
December 14 2011 14:55 GMT
#394
On October 24 2011 16:04 CalmB4theStorm wrote:
Wow, I finally managed it. I tried all the strats in here, and none worked for me. Then I opened Starjeweled in the Map editor and actually looked at the damage/health/range of each unit and ROFLstomped with my chosen unit comp and a little luck.

Here is the key: Immortal/Ghost. Focus on the Immortals, you need maybe 4 ghosts.

Build up to 1k, and once they reach your cannons, build a couple immortals, and your 4 ghosts, then spam immortals. Don't look at the battlefield, just keep your eyes on the jewels. I absolutely crushed in less than 2 minutes, with a lucky For The Swarm halfway through.

Why it works: Immortals one shot marines, tear through the cannons, and take ZERO damage from marines (that is not an exaggeration). Ghosts have one more range than immortals, and stay safe in the back.


Thanks a lot! This was the most useful post of all. Its very very simple and not really dependant on luck. Almost got it first try despite i had to clean two times in one minute. Beat it with my third attempt, after 3 minutes and with ~3000 (me) to ~3500 (enemy).

Its just important to pile 1k and then you might even reset the board if you dont like what you see before going all-in as soon as they reach the towers
_KiM_
Profile Blog Joined May 2010
Canada498 Posts
December 14 2011 19:35 GMT
#395
On December 14 2011 23:55 th3ll wrote:
Show nested quote +
On October 24 2011 16:04 CalmB4theStorm wrote:
Wow, I finally managed it. I tried all the strats in here, and none worked for me. Then I opened Starjeweled in the Map editor and actually looked at the damage/health/range of each unit and ROFLstomped with my chosen unit comp and a little luck.

Here is the key: Immortal/Ghost. Focus on the Immortals, you need maybe 4 ghosts.

Build up to 1k, and once they reach your cannons, build a couple immortals, and your 4 ghosts, then spam immortals. Don't look at the battlefield, just keep your eyes on the jewels. I absolutely crushed in less than 2 minutes, with a lucky For The Swarm halfway through.

Why it works: Immortals one shot marines, tear through the cannons, and take ZERO damage from marines (that is not an exaggeration). Ghosts have one more range than immortals, and stay safe in the back.


Thanks a lot! This was the most useful post of all. Its very very simple and not really dependant on luck. Almost got it first try despite i had to clean two times in one minute. Beat it with my third attempt, after 3 minutes and with ~3000 (me) to ~3500 (enemy).

Its just important to pile 1k and then you might even reset the board if you dont like what you see before going all-in as soon as they reach the towers



used this exact build,

u need to have a lucky run of jewels to win. but it works like a charm, just keeps spamming immortals and hope u get mad combos
KalWarkov
Profile Blog Joined December 2011
Germany4126 Posts
December 15 2011 01:54 GMT
#396
needed 2 games to beat it.

you always are lower on mins, but you can easily abuse his sendings.

Since he doesnt use skills, Ultralisks are strong. Groups of Hydras are strong. Send mutas everything he has no antiair. Its rly not that hard. just be decently fast and smart
DiaBoLuS ** Sc2 - Protoss: 16x GM | Dota2 - Offlane Immortal | Wc3 - Undead decent level | Diablo nerd | Chess / Magnus fanboy | BVB | Agnostic***
Jailbreaker
Profile Joined October 2010
United States62 Posts
December 19 2011 20:25 GMT
#397
I needed 5 games to beat it. I played on a friend account with cold hands. (My hands aren't as fast because they're stiff)

I didn't relay on combos, I depended on counters. The computer counters what you build in 20 seconds. after you build your units, you need to build the counter to what they're going to counter your first units with.
Note that I had to warp cell the Ultras and Coloussus. It got very frustrating when I would warp cell a marine and not the Ultra >.<

What worked well for me was: roach, hydra, and tank with one Ultra. The roaches and hydras are my dps units, the tanks are used to destroy the cannons, and the Ultra is used to tank the damage. Its kinda micro intensive with the mass heals, but it works. You need to warp cell the units as soon as you see Ultras or Coloussus. My late game units were banshees with tanks/hydras. I time bombed the spawn point, which makes the units go slower and then psi stormed as much as i could.

Counters are: mass zlots beat one ultra. Roaches beat zlots. Hydras beat roaches. Banshees beat immortals, tanks, ultras, and colossus. Mutas are worthless in this game, don't get them. Banshees are key, but when there is a flock of hydras and/or mass marines, you need two (one for marines) psi storms to kill them before you can unleash your fleet of banshees. Warp cell ultras when they are close, same with colossus.

Here is my replay http://drop.sc/76338
BlazeTSR
Profile Joined November 2011
United States218 Posts
December 21 2011 19:49 GMT
#398
Nice post Jailbreaker. I'm going to give your strategy a go later today.
Fan of ........... Protoss: Hero, iNcontroL, Nony Zerg: CatZ and Sheth Terran: Demuslim
opisska
Profile Blog Joined February 2011
Poland8852 Posts
Last Edited: 2011-12-21 23:20:53
December 21 2011 23:16 GMT
#399
I just watched my wife beating insane AI with her normal strategy: hydra+ultra.

She is making just one ultra and healing the crap out of it, while immobilizing the enemy ultras. The key observation is that the the AI does not use the Warp Cell, so ultras ale infinitely more powerfull than vs. human players. The main point of this is that healing the ultra is much bettre than making another one, because you use the energy instantly. Hydras are so powerfull when nothing attacks them!

With only 16000 to over 20000 energy, she won comfortably with this strategy.

edit: there is not much point in using warp cell on Colossus, as long as you have the ultra - they waste their AOE single-shooting at the ultra. Healing should always take priority, unless there is a bunch of mutas and you have no hydras. Then give up and regroup at your canons.
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
Jared00Ye
Profile Joined April 2010
United States39 Posts
December 22 2011 06:26 GMT
#400
In my experience just get above 1700 energy per minute and you can basically do random shit and still beat the insane computer.
goodistar
Profile Joined May 2011
France51 Posts
Last Edited: 2011-12-23 20:14:16
December 23 2011 15:23 GMT
#401
YATAAAA !

Finally managed to win vs insane AI after 2 days of intensive training.
I'm very slow so i though i would never been able to do it. If you're in the same case i'll tell here how i manage to win.
My score : 14 610 Computer score : 18 660 Without any "For the swarm" combo.
Replay link : http://sc2rep.com/replays/(T)goodistar_vs_(T)Player 4/16846

I tried a lot of strats, and i don't like ones which requires too much micro as ultralisks + heal, or the ones which invlove only ground attack units (obviously very weak if ennemy goes air).

So i picked the hydra/roach mix !
The only thing you need to micro with this composition is the warp cell on Colossus/Ultralisks

Obviously, you need a good start and reach 1000 quickly. If you feel like it ain't a good start, try again.
So LUCK is very important, in the game i won i reached 1000 pts in 10 seconds LOL but you don't need to get as much lucky. You really need to reach 1000 and send a wave of roaches/hydras when ennemy arrives by your first two cannons.

Then focus on gems and send non stop reinforcement of roaches/hydra, you can try some immortals when you reach opposant cannons to make extra damages.
If you're lucky you'll destroy the first 2 cannons with your first big push. Then usually you get crushed on the last 2 cannons.
When you feel like you're gonna be repel, stop reinforcements, save your points to reach 1000 and start another big push with a new wave of units. This is very important to not spend your points when your ennemy is ahead in units number. Just wait and spend it when he gets by your cannons.

My second wave of units managed to kill the 2 last cannons. Then i was repeled again; saved money and won with the third push ! 9 minutes.

So glad i did it, i wish good luck to anyone struggling with this mod.
ლ(╹◡╹ლ)
Tushig
Profile Joined January 2012
Mongolia4 Posts
January 09 2012 05:15 GMT
#402
@ goodistar thank you it worked for me perfectly
Justice Be Done
Scubatron
Profile Joined January 2012
United States1 Post
January 09 2012 13:25 GMT
#403
I just beat it going mass Banshee and Muta with a few storms to take out their tanks! I kept trying to use the mass tank method but got rolled over by the ground force so i took to the air. I cashed in my energy right when they got to my canon line then that way you can build up your banshee force and push to the tower. I lost my army at their base then built up my energy and repeated step one. GL.
farside604
Profile Blog Joined January 2012
Canada127 Posts
January 10 2012 02:11 GMT
#404
I spent about 3 hours this weekend trying to use tanks and just storming to eventually take out the insane comp. I realised how quickly you are able to make comboes makes a huge difference.
mikegovikes
Profile Joined April 2011
2 Posts
January 10 2012 08:31 GMT
#405
since what the computer spawns is random, my method is partly luck. I went ultra with heal only. beat it quite easy losing in energy 15k to 9.5 k. if you can get up to 3 ultras with heals, nothing on the ground can stop you. if they spawn several banshees or mutas, i let my ultras die and bank my resources until my cannons killed their air. then repeat until you are lucky enough for them not to spawn air and eventually win. keeping the heals going is important! gl
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
January 12 2012 23:09 GMT
#406
this is shit simple if you use the previously posted 1 colossus then spam roach/hydra strategy, did it on the first try
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
MChrome
Profile Joined May 2011
Netherlands201 Posts
January 13 2012 14:59 GMT
#407
This game is based on luck most of all... Clearing gems at all requires a bit of luck, let alone combos. Kind of annoying you have to keep restarting the game and hoping for some luck at the start.
If you do things right, people won't be sure you've done anything at all.
Sumahi
Profile Blog Joined January 2012
Guam5609 Posts
January 14 2012 14:26 GMT
#408
I used to get nightmares trying to beat Starjeweled on Insane. After checking out this thread, I'm gonna test out some of these strategies and see if any work. Thanks for all the ideas!
Startale <3, ST_July <3, HongUn <3, Savior <3, Gretorp <3, Nada <3, Rainbow <3, Ret <3, Squirtle <3, Bomber <3
itsbiju
Profile Joined January 2012
United States1 Post
Last Edited: 2012-01-15 05:23:49
January 15 2012 04:56 GMT
#409
I am by no means any good at bejeweled so I have been working on Starjeweled for weeks. I FINALLY got the Jewel Rock Star (TOO ME, it is the hardest achievement in the game) though. I really believe it was more luck than anything else because I got a good board full of combos for a "Hardcore" and a single "For the Swarm." Initially, I started with an Ultralisk and then Colossus but the comp would counter with roaches, banshees, mutas, and Zealots. I used a combination of the Hydralisks, Ghosts, and Roaches - I really spammed the Hydralisks as many people have said here. I did NOT use any tanks, colosi, or ultralisks to move forward. The comp would just send out counters to the big units too much. I used Warp Cell to stop the comp's Colossus and Ultralisk. I threw in a Psionic Storm when I reached the comp's tower (3 Hydralisks would have been smarter). For the amount of time I have played Starjeweled, I didn't want to take a chance of anything funny at the end. It took out 2 of the 4 of my cannons. Total Energy of mine was 7020, comp's energy was 8070. Total time: 4:13.

I must have watched my win 40 times so far and I do think I will stop watching it for days to come....

Now, how do I post this on Youtube?
broodsome
Profile Joined January 2012
Singapore4 Posts
January 30 2012 16:16 GMT
#410
i vouch for the 1 colossus + roach/hydra spam strategy. it worked for me too, after countless times trying other strategies. it's also the simplest in a sense that you don't have to look at the map and cast spells, just concentrate on matching the jewels.
imPermanenCe
Profile Joined July 2011
Netherlands595 Posts
January 30 2012 17:15 GMT
#411
Do you get the achievement if you win vs the AI with an ally? O_o
Micro at its best is like an elegant dance between two people trying to achieve a similar end.
Hollow
Profile Blog Joined July 2005
Canada2180 Posts
January 31 2012 19:16 GMT
#412
Alright, I just got it! For those of you who feel like they have tried everything (as I did, playing it all night) including the supposedly successful 1 colossus + hydra/roach spam, I will tell you what worked for me. I tried the colossus build a dozen times and I was about to try it again hoping for better luck, but I made a mistake. Instead of waiting for my 1000 to build a colo and hydra/roaches, I built two colossus. My tiles weren't very good initially so the computer was attacking my last two cannons when I spawned them, and I started spamming roaches immediately to protect my two colo and then a few hydras to deal with the two banshees. I kept pumping 75% roach 25% hydra for the remainder of the game, until I reached the last building, where I saved for a storm instead (killed lots of hydras and spawning units). It would've been very close without the storm. Overall this one was very easy and everything else was very difficult for me, so I suggest trying it out if you're in the same boat.
Skywalker2019
Profile Joined February 2012
1 Post
February 01 2012 17:38 GMT
#413
On October 24 2011 16:04 CalmB4theStorm wrote:
Wow, I finally managed it. I tried all the strats in here, and none worked for me. Then I opened Starjeweled in the Map editor and actually looked at the damage/health/range of each unit and ROFLstomped with my chosen unit comp and a little luck.

Here is the key: Immortal/Ghost. Focus on the Immortals, you need maybe 4 ghosts.

Build up to 1k, and once they reach your cannons, build a couple immortals, and your 4 ghosts, then spam immortals. Don't look at the battlefield, just keep your eyes on the jewels. I absolutely crushed in less than 2 minutes, with a lucky For The Swarm halfway through.

Why it works: Immortals one shot marines, tear through the cannons, and take ZERO damage from marines (that is not an exaggeration). Ghosts have one more range than immortals, and stay safe in the back.



Thank man! I tried so many different tactics, but with yours i won after 2 tries!
Thanks!!!!!!
Flood1993
Profile Joined September 2011
Spain61 Posts
Last Edited: 2012-02-02 12:13:48
February 02 2012 11:58 GMT
#414
On February 02 2012 02:38 Skywalker2019 wrote:
Show nested quote +
On October 24 2011 16:04 CalmB4theStorm wrote:
Wow, I finally managed it. I tried all the strats in here, and none worked for me. Then I opened Starjeweled in the Map editor and actually looked at the damage/health/range of each unit and ROFLstomped with my chosen unit comp and a little luck.

Here is the key: Immortal/Ghost. Focus on the Immortals, you need maybe 4 ghosts.

Build up to 1k, and once they reach your cannons, build a couple immortals, and your 4 ghosts, then spam immortals. Don't look at the battlefield, just keep your eyes on the jewels. I absolutely crushed in less than 2 minutes, with a lucky For The Swarm halfway through.

Why it works: Immortals one shot marines, tear through the cannons, and take ZERO damage from marines (that is not an exaggeration). Ghosts have one more range than immortals, and stay safe in the back.



Thank man! I tried so many different tactics, but with yours i won after 2 tries!
Thanks!!!!!!


T_T I'm getting roflstomped by the AI. How do you make it so that ghosts just doesn't go to the front and die? Cause when my first 2 immortals die then they stay at the front and the newer immortals at their back T_T

Impossible for me to win

EDIT: Nevermind, just got it done with the roach/hidra mix. Pretty easy, just need to place the camera at their base to watch out for any colossus/ultra to know when to save up 150 energy for the warp cell.
JackZitze
Profile Joined December 2011
Germany7 Posts
February 15 2012 00:00 GMT
#415
Yeeeey,

Just did it!

"StarJeweled (63)" - it was about time :->

Got it with the hydra roach combination.

I am so bad at this game - lolz. won with 4800 to 6360.
But i kept up with the AI till ~3000 (by luck). I think that won me the game.

Mass tanks didn't work for me (even with luck).

Have a nice day!
dwrmaievy
Profile Joined January 2012
Russian Federation13 Posts
February 16 2012 08:23 GMT
#416
I won with roach/hydra mix. But you need to remax mana fast - it depends on luck.
More zerg more bbq (c) WhiteRa
reincremate
Profile Blog Joined May 2009
China2213 Posts
February 17 2012 06:42 GMT
#417
Wow I didn't realize you could beat Insane AI with such a low number of points relative to the AI. I barely beat Very Hard with equal/more points because my strategic knowledge sucks apparently. This thread has been helpful
GPCyanide
Profile Joined December 2011
Germany32 Posts
February 17 2012 08:18 GMT
#418
Hydra Roach worked for me, 5th try: 9750 (me) to 13350 (AI)
yevoc
Profile Joined September 2010
United States93 Posts
February 17 2012 20:01 GMT
#419
DO NOT MASS TANKS. HYDRA/ROACH HAS A MUCH BETTER CHANCE TO WIN!

I tried Mass Tank 70 times. Twice I got 2 "for the swarm"s very close together and finally massed tanks. I even got 9 tanks at once very quickly and it still went nowhere fast. (I massed ghosts afterward) This strat is simply too sensitive to the AI's unit composition and requires way too many points in a very short span of time.

In comparison, I tried Hydra/Roach about 13 times and finally got it. I almost got it on the first try with 1 collosus and then hydra/roach, but it seems like pure hydra/roach is better energy allocation once the AI's marines are thinned.
"If they have some strange build going on, just go %$#ing kill them" - Day9
StaY.qL
Profile Joined August 2011
Germany34 Posts
February 27 2012 08:25 GMT
#420
omfg nice thread... tried it two times.. and just beat the insane AI... so lucky thanks for the strat!
KalWarkov
Profile Blog Joined December 2011
Germany4126 Posts
February 27 2012 13:57 GMT
#421
just send counter units, whenever he has no antiair and pushes, send mutas.
if u wanna know a good "allround" unit-combo, just do:
ultra / hydra
colossus / hydra
and use the heal spell occasionally on ultras/colossus.
always storm heavy ghost and zealot sends, or even masshydra/air, although they wont die

or just be fast enough and send anything Oo its rly not that hard, i dont think i can ever lose to the insane ai :/

tanks are bad, they are only good to make sure towers die once u have a push going - their dps on all units is insanely low.
DiaBoLuS ** Sc2 - Protoss: 16x GM | Dota2 - Offlane Immortal | Wc3 - Undead decent level | Diablo nerd | Chess / Magnus fanboy | BVB | Agnostic***
Pusekatten
Profile Joined March 2011
Norway234 Posts
Last Edited: 2012-02-29 16:40:47
February 29 2012 16:36 GMT
#422
On June 25 2011 12:01 Draycott wrote:
Have this achievement for a long while now already but seriously this took me like 75+ Tries Atleast, I was getting so mad in the end unblievable 8D. But with a little luck and focus I was able to manage it.
Tried out diffrent of the strategies which were suggested on this topic, started off trying the tanks one but it always failed for me and so did the rest.

Also in the beginning i wasn't clicking fast enough atleast not for the insane mode and the problem was if you start off at a good tempo after various game(s) youre reaction (atleast for me) was starting to slow down and I started to get troubles with finding pairs.



How it worked for me:

Now how I started off with this was like alot suggested; Try to get as much pairs and as fast as possible constantly and reach 1000 energy.

I then spawned 2 Ultralisks, they pretty much cleaned everything but from here on it gets a little tricky if the insane AI starts getting alot of units it might become more difficult,
You need to be able to get enough energy all the time to keep healing them when there starting to get like under 65-70%.
Eventually I almost breached trough his defences when he suddenly starts pushing again, my ultras near dying but then I got a big combo filled my energy back up to 1000 able to heal them + spawned an extra Ultralist (So 3 in total now) And that was a life savior, with the 3rd one backing up I was able to beat it.

This try i was hitting up pairs like a maniac constantly.

Is it normal for the Ultas to just walk past the first 2 cannons, to eat marines?
My 2 ultras just walked past the cannons into the 2 other cannons, so now it was 4 cannons shooting at them. It was only space for 1 marine between the ultras and the enemy base before they died.
I did this tack, and many other on normal. but still have not been able to kill the AI once, I feel like its imposible to even beat it as Hard +++
Destructicon
Profile Blog Joined September 2011
4713 Posts
Last Edited: 2012-02-29 17:11:00
February 29 2012 17:10 GMT
#423
I kind of did the same thing Draycott did.
I wanted to get the 3k healing achievement, so I logically deduced I could do it with 2x Ultra on Hard.
Afterwards I bashed my head against the Insane AI for 30 straight minutes using ghost tank. I abandoned that comp in the end, because its too delicate, just like mech terran, if you lose all your tanks its over, and it is incredibly dependent on timings and combos in a very short time span.

I had a hunch and started using double ultra + heal. First I pool energy too 1k as fast as possible. When I am close to 1k, I spawn an ultra, and immediately after another, to not waste energy. Afterwards whenever one of the ultra's gets into orange HP, I healed it back up.

One small downside is, the ultralisk sometimes chase units beyond the cannons instead of destroying them, the strategy can be very back and forth, but at least you can recover if you get another 1k energy fast enough.

Now the real trick is, if you get a big chain combo of over 500 points, and your ultra's aren't in immediate danger of dying, you spawn another ultra and then continue to heal the others. With a third ultra up, and if you can constantly heal, they will destroy cannons fast, and any units, once you get down to one last cannon it should be game over from there.

I managed to win using this technique in about 1 hour of tries.

Good luck and have fun to everyone else struggling, hope you hit upon a winning combo.
WriterNever give up, never surrender! https://www.youtube.com/user/DestructiconSC
Pusekatten
Profile Joined March 2011
Norway234 Posts
February 29 2012 18:30 GMT
#424
I got a question, I have tried to do it on normal, but fail alot. will it be any difference if I do it like: Normal - Hard - Very Hard - Insane vs only doing it on Insane?
BlazeTSR
Profile Joined November 2011
United States218 Posts
March 01 2012 05:08 GMT
#425
On March 01 2012 03:30 Pusekatten wrote:
I got a question, I have tried to do it on normal, but fail alot. will it be any difference if I do it like: Normal - Hard - Very Hard - Insane vs only doing it on Insane?


I think your question is you want to know if it will be better for you to improve and fail less if you try beating all the modes one after an other or just skip to insane and play that? I did it by going Normal, Hard, Very Hard, and Insane. Also playing normal bejeweled on facebook can help get you in the combo mood. The trick is watching what unit composition the computer is making and play towards it.
Fan of ........... Protoss: Hero, iNcontroL, Nony Zerg: CatZ and Sheth Terran: Demuslim
Stickelator
Profile Joined January 2012
United States10 Posts
March 01 2012 16:50 GMT
#426
Played 20+ games and lost them all miserably yesterday. Played it again today and beat it 3rd try by a land slide. Massed up to full energy spawned 10 or so roaches then just spammed hydra and focused on making matches. I even missed a few warp prisons on the ultras / colo but with they push they were dps'd down before they could do any damage. End energy was 7k-10k gl and don't punch your computer. It's very much luck based.
The only thing you need to know is that you can shoot a man in the head from a half mile away. -Sgt. Caballero
reincremate
Profile Blog Joined May 2009
China2213 Posts
March 03 2012 02:20 GMT
#427
Yup, roach/hydra is definitely the easiest way to do it.
Taiko88
Profile Joined February 2012
Canada14 Posts
Last Edited: 2012-03-04 23:59:42
March 04 2012 08:59 GMT
#428
Read all 22 pages, and every strategy here is useless honestly.

I still haven't done it, and I honestly think this is impossible. The only way to win this is by pure luck. If you don't get the mana you need to summon the units you lose. Any strategy here will work as long as your mana income is coming at a steady pace, but if your board is crap you will lose.

So for anyone here look for help, nothing will help you except getting a lucky board and doing one of these strategies as they all work.

Good luck, because I gave up, it's impossible. (By impossible, I mean it in the loosest sense.)

EDIT: I DID IT! FINALLY! Roach/Hydra combo + stunning Collosus/Ultras. Like I said you need to be super lucky, I move a couple around and I was getting constant source of income, and my first big push won it for me.

Just to reiterate, get lucky with the board, spam roach/hydra (more roaches than hydras) and win.
reincremate
Profile Blog Joined May 2009
China2213 Posts
March 05 2012 16:55 GMT
#429
You don't really need luck if you're good.
BronzeKnee
Profile Joined March 2011
United States5214 Posts
Last Edited: 2012-04-07 14:20:58
March 06 2012 16:12 GMT
#430
On March 04 2012 17:59 Taiko88 wrote:


I still haven't done it, and I honestly think this is impossible....


I won this quite easily. It isn't impossible and you don't need to get lucky.

First, you need to be decent at matching gems. You can't be really slow with your gem matching, you'll need to be able to achieve a bit more than one half of the energy the Insane AI gets. Obviously a "good board" helps, but it isn't necessary, because this strategy doesn't revolve around trying to overwhelm the AI with units. It relies on good timing and using what the AI can't (spells).

Second you need to use my strategy:

1st: Save up your points until you can afford 3 Tanks and have them spawn as soon the AI force is reaching your front towers. You want to spawn them while the AI is far forward and assaulting your front towers so they don't push forward and get in front of your towers before you can spawn your Ultralisks.

2nd: Save up your points and spawn two Ultralisks. You may need to use spells (the storm one or the single unit stun against an Ultralisk) to slow your opponent's push, you don't want your Tanks to take damage or die (which generally means not letting your towers fall) prior to your Ultralisks spawning.

3rd: Use all remaining points on the heal spell. Heal the Ultralisk with lower health, and it will then bounce to the other Ultralisk healing both. Healing your Ultralisks is far cheaper than buying new ones (thus you are able to be extremely cost effective vs the AI even if you don't come close to matching the AI's energy), and with the three Tanks in the back to kill towers, the Ultralisks will roll anything the Insane AI throws at you. The Insane AI gets a lot of free Marines, and Marines basically do no damage vs Ultralisks, and Immortals and Zealots aren't that great either, as you'll learn. Thus you've countered the advantages the Insane AI gets.

If you are really good at matching gems, you can do this strategy without the Tanks, since you can heal at a faster rate, the Tanks just give a lot of extra firepower vs towers. It is really the twin Ultralisks + Heal that makes this works. You'll note that I am not that good at matching gems in the replay.

Here is my replay showing exactly what to do: http://www.sc2replayed.com/replay-videos/18270
BlacKcuD
Profile Joined October 2010
Germany107 Posts
Last Edited: 2012-03-07 03:55:13
March 06 2012 23:32 GMT
#431


I won this quite easily. It isn't impossible and you don't need to get lucky.

First, you need to be decent at matching gems. You can't be really slow with your gem matching, you'll need to be able to achieve a bit more than one half of the energy the Insane AI gets. Obviously a "good board" helps, but it isn't necessary, because this strategy doesn't revolve around trying to overwhelm the AI with units. It relies on good timing and using that the AI can't (spells).

Second you need to use my strategy:

1st: Save up your points until you can afford 3 Tanks and have them spawn as soon the AI force is reaching your front towers. You want to spawn them while the AI is far forward and assaulting your front towers so they don't push forward and get in front of your towers before you can spawn your Ultralisks.

2nd: Save up your points and spawn two Ultralisks. You may need to use spells (the storm one or the single unit stun against an Ultralisk) to slow your opponent's push, you don't want your Tanks to take damage or die (which generally means not letting your towers fall) prior to your Ultralisks spawning.

3rd: Use all remaining points on the heal spell. Heal the Ultralisk with lower health, and it will then bounce to the other Ultralisk healing both. Healing your Ultralisks is far cheaper than buying new ones (thus you are able to be extremely cost effective vs the AI even if you don't come close to matching the AI's energy), and with the three Tanks in the back to kill towers, the Ultralisks will roll anything the Insane AI throws at you. The Insane AI gets a lot of free Marines, and Marines basically do no damage vs Ultralisks, and Immortals and Zealots aren't that great either, as you'll learn. Thus you've countered the advantages the Insane AI gets.

If you are really good at matching gems, you can do this strategy without the Tanks, since you can heal at a faster rate, the Tanks just give a lot of extra firepower vs towers. It is really the twin Ultralisks + Heal that makes this works. You'll note that I am not that good at matching gems in the replay.

Here is my replay showing exactly what to do: http://www.sc2replayed.com/replay-videos/18270


In your replay you get somewhat lucky and you are fairly good at matching. However, after multiple hours of trying various strategies, this one seems one of the most promising ones. I almost killed two cannons with it, but then my ultralisks went in too far on their own. Also I cannot match jewels fast enough to heal the Ultralisks (most of the time they die while I am 10-50 energy short).

To explain: What everybody else sees as "lucky" (what you dont see) is, the amount of starting energy you need for a strat to get rolling. If you want to spawn 3 tanks before your actual ultra+heal combo thing you need to do a lot of comobs quite fast. If you are not that good at bejweled you need some luck to have greater combos or find them faster.

The only other strategy which brought me similarily close to achieving victory was roach+hydra spam (aprox 3:2 ratio).

I worked with 1 tank and then 2ultra+heal tactics. This brought me relatively far as well (killed 1,9 cannons which classifies as my 3rd best attempt within months!).


I've done so many achievments for this game already (over 4k points), but none felt as frustrating and as impossible as this one and I am not the kind of guy that gets frustrated easily.

*edit* Finally got it. Used Your strat, but with only 2 tanks. Tip: If you don't get your starting tanks within ~30 seconds, restart.
Avid map maker and e-sport enthusiast.
BronzeKnee
Profile Joined March 2011
United States5214 Posts
Last Edited: 2012-03-07 06:29:47
March 07 2012 06:09 GMT
#432
Happy to have helped man. Heals cost ~250 if I remember correctly (I haven't played StarJeweled in literally months, but I remember this thread a long time and people where suggesting mass Tank pushes, that didn't work for me then), which is pretty cheap (Ultra's cost 500 each), but if you aren't able to match enough gems for a heal before an Ultralisk dies, then this strategy won't work. When I first started using it, I noted that I got more anxious after spawning the Ultra's since you are then a timer and then my gem matching went to crap. Once I relaxed and just focused on matching, it was a lot easier, and I beat it. I beat it again later, more convincingly than the replay I showed, but I posted up that replay because I felt like I didn't get that lucky with my gem matching, there are periods in that game where I make no matches for several seconds.

That is a pretty good point regarding the tanks early. If you don't get them quickly enough then the AI will crash through your front two towers and kill them, and then you just need to restart as you said, there is no coming back. Interesting that you were able to do it with two tanks, I never tried anything less than three, but I can see how that would work, maybe it is even more effective since you can get the Ultras up faster.
Scorah
Profile Blog Joined December 2011
United States45 Posts
March 07 2012 11:41 GMT
#433
Sometimes the build units are correct ( I did tanks with ghosts combined with spamming skills when they make high level units), but the computer just doesn't want to die. You won't get it on your first try, but if you can stack 4-6 tanks all at once when they start attacking your first row of cannons, it can get better or worse from there.

Insane Comp has ruined it for me 4 times, by throwing immortals out the wazoo, before my tanks were any effect at all.
I had a computer with no cannons, come back and win on me

It's a good challenge, keep working with it and you can make it happen!
Intelligence without ambition is a bird without wings. ~Salvador Dali _ _ _ \/-\/ _ _ _ Concentration is my motto - first honesty, then industry, then concentration. ~Andrew Carnegie
Denzil
Profile Joined August 2010
United Kingdom4193 Posts
March 07 2012 21:07 GMT
#434
this thing is fucking ridiculous I was so fucking close I must of had 40 marines + 2 ultras spawn camping him then he spawns 2 banshees and rapes every marine.
Anna: So Sen how will you prepare for your revenge v MC? Sen: With a smile.
BlacKcuD
Profile Joined October 2010
Germany107 Posts
March 08 2012 13:49 GMT
#435
On March 08 2012 06:07 Denzil wrote:
this thing is fucking ridiculous I was so fucking close I must of had 40 marines + 2 ultras spawn camping him then he spawns 2 banshees and rapes every marine.


If you are in this situation spawn a couple of Zealots or 1-2 Tanks WHILE constantly healing your ultras. If you ultras die in this situation your effort has been for naught.

I cannot confirm this (but it sounds legit), but I heard that adding in Mutalisks is an option in such cases.
Avid map maker and e-sport enthusiast.
GreatFluke
Profile Blog Joined June 2011
Canada40 Posts
March 11 2012 00:45 GMT
#436
Can words express what it feels like to beat the insane starjeweled ai? No. So I won't try.
Air Attack 2... Anyone?
Indolent
Profile Joined January 2012
Poland137 Posts
March 11 2012 02:34 GMT
#437
It feels like promotion to higher league:D

I read almost entire thread (sigh, this game is so hard) and here are some of my thoughts after beating this crazy game.

I've waited for 1k energy and after that made 1 Colossus and 2 Banshees. 1colo or 2colo openings just didn't work for me. After that I just made the usual - Roach + Hydra. I think Banshees are quite good - because what computer can do about them? Any ground anti-air units will be killed by Colo and any air units will be slaughtered by Marines and Hydras. The thing is you have to be quite fast to replenish your lost energy after spending initial 1k.

I agree with many of you - watching jewels is the most important thing here, but I don't think you should avoid looking at battle. If you are outmatched it's better to save up energy for some power units than sending 1 unit at the time into big pile of Marines (you don't have much chance at this point, but hey - miracles happen). After I took down first two cannons I started using Time Bomb. It's great spell to keep your advantage - and it's important because once you start to attack AI's base it goes into SSJ2 mode and spam units like crazy. Time Bomb near the exit deals with it nicely.

Anyway, good luck my fellow achievement hunters!
Feb
Profile Joined December 2010
98 Posts
Last Edited: 2012-03-14 05:39:19
March 12 2012 08:00 GMT
#438
woohoo! finally beat this. i admittedly got crazy lucky with both my board and what the computer sent at me. basically i built 4 ultras (was only planning to build 3 as in my experience anything less than that wanders past the first line of cannons, but i got a hardcore and a for the swarm and figured i could afford a 4th ultra) then i spammed heal on the ultras whenever one hit orange. i beat it in under 2 minutes with 3950 energy to the computer's 3700. the computer only managed to get 3 waves off at me which were 2 colossi, 7 hydras and 1 muta, and 4 tanks with a roach. all of which kind of suck against ultras. had it sent anything else it probably wins. but it didn't so hooray.
MikeT
Profile Joined April 2010
Canada35 Posts
March 12 2012 18:16 GMT
#439
If you get lucky, you can roll the Insane AI in about 3 minutes. The time I got the achievement, I got a bunch of lucky combos (like really lucky, seemed every other match gave a 3-4 combo). I did 2 ultras + hydra support + heal. My biggest downfall many times was paying too close attention to the health of my ultras and not matching gems, only to find I didn't have enough energy for heals. The advantage of the hydras is that once the ultras go past the first pair of cannons to eat marines, the hydras do half decent damage to the first two cannons. I honestly could never get tanks to work for me; from Medium through Insane I only ever won using Ultra / Hydra.

I realize my experience was pretty similar to Feb's. However, just straight ultras lose health too fast to keep up if the AI builds banshees or mutas, which is why hydras are helpful.
[N3O]r3d33m3r
Profile Blog Joined July 2010
Germany673 Posts
March 20 2012 01:56 GMT
#440
a few weeks ago i finally did it. the replay is one of the craziest you'll ever see of Star Jeweled.
Take a look. EPIC Comeback

http://drop.sc/129298
MaV_gGSC
Profile Blog Joined November 2010
Canada1345 Posts
March 20 2012 16:51 GMT
#441
Off topic-ish but does anyone remember that 1 million dollar competition on facebook in bejeweled? It was something along the lines of breaking the highest score and win 1 million legit dollars. Did anyone actually win that?
Life's good :D
WarRack
Profile Joined July 2010
Canada10 Posts
Last Edited: 2012-03-20 20:11:33
March 20 2012 20:11 GMT
#442
It took me a LONG time, but I was finally able to get this achievement.

For what it's worth, it was BronzeKnee's strategy above which finally allowed me to beat it. In essense:
1. Get 3 tanks, spawned all at once, just when the enemy gets within range of your cannons.
2. Save up to 1k energy, freezing any ultras which come by while you're doing that
3. Spawn 2 ultras together
4. Spend the rest on healing (do not spend any more on freezing or storm)

It will still probably take a few tries. The biggest key is that you have to hope that the AI doesn't make any colossus until your ultras are out. Even if you freeze the colossus, it will survive the freezing without taking any damage because it's attacking from so far back...

Keep trying and you'll get it eventually!
petzergling
Profile Blog Joined August 2008
538 Posts
March 26 2012 20:59 GMT
#443
the ultra+tank strat worked for me

to maybe explain it better

its like 100% rng, u just have to hope u get a good set of blocks

u want to save up 900 and get ur first 3 tanks right when they are coming to ur cannons, the goal is to have the tanks arrive with a bunch of marines right as they start targetting cannons so you can keep your tanks alive while u get 2 ultras out

the first important part is right here, u need to get 2 ultras out ASAP. if u dont get good combos here and get 2 ultras out in front of ur 2 tanks fast u may as well just restart, cus u need ur tanks alive the entire time

next important part is after ur ultras get out, u need to solve fast and constantly use heal. ur ultras need to stay alive the entire time all the way to the end, so if u lose one before u have all of their shit down they are gonna spawn a bunch of immortals or something and rape ur tanks

try to keep an eye out during ur push, if they buiild a big grp of units u can get a good storm off and its usually more efficient then a heal

try not to pay too much attention to ur shit, u just need to solve mega fast so u can keep throwing heals out.
Mod Edit: Don't bold your entire post
WildBob
Profile Joined May 2003
United States6 Posts
March 27 2012 18:12 GMT
#444
Ultra/Tank worked for me on the first try. I even messed up and had one of my ultras die when I was only halfway across the map.
BronzeKnee
Profile Joined March 2011
United States5214 Posts
April 07 2012 14:18 GMT
#445
I'm happy my strategy is working out for people!
Christian Calven
Profile Joined May 2011
Sweden5 Posts
April 16 2012 10:30 GMT
#446
Just get enough energy and you can win with any unit That's what i do =)
Tachion
Profile Blog Joined May 2010
Canada8573 Posts
May 02 2012 00:47 GMT
#447
The tank/ultra strat was a bit of a pain in the butt for me two times one of my ultras would go chasing down reinforcing marines and get separated, and other times it was just hard to get the right timing down for when to spawn them.

The one colossus + reinforcing roach/hydra worked really well for me. I had an 8 min game vs the insane AI where I made and remade the composition 3 times before I won cause there were dry spots in my jewels. That just goes to show how powerful it is though, and it doesn't require any micro/timings or looking at the units.
i was driving down the road this november eve and spotted a hitchhiker walking down the street. i pulled over and saw that it was only a tree. i uprooted it and put it in my trunk. do trees like marshmallow peeps? cause that's all i have and will have.
EnderTX
Profile Joined May 2011
Israel23 Posts
May 02 2012 13:04 GMT
#448
@petzergling

the ultra tank was awesom. ty.
BronzeKnee
Profile Joined March 2011
United States5214 Posts
May 02 2012 14:28 GMT
#449
On May 02 2012 22:04 EnderTX wrote:
@petzergling

the ultra tank was awesom. ty.


You're welcome =)
dacimvrl
Profile Joined December 2011
Vatican City State582 Posts
May 03 2012 22:02 GMT
#450
it's truly insane, I can't even get past very hard ai....
TheFlock
Profile Joined September 2011
United States389 Posts
May 04 2012 17:07 GMT
#451
On May 02 2012 09:47 Tachion wrote:
The tank/ultra strat was a bit of a pain in the butt for me two times one of my ultras would go chasing down reinforcing marines and get separated, and other times it was just hard to get the right timing down for when to spawn them.

The one colossus + reinforcing roach/hydra worked really well for me. I had an 8 min game vs the insane AI where I made and remade the composition 3 times before I won cause there were dry spots in my jewels. That just goes to show how powerful it is though, and it doesn't require any micro/timings or looking at the units.



When I beat it I used this strategy too. Save 1000 energy, press colossus, and then just spam roach hydra for the rest of the game, solely concentrating on your jewels. You should be matching up enough jewels to keep that one colossus alive until the end.

Not the coolest strat, but very effective. GL
Maru | DeMusliM | TLO
Goldfish
Profile Blog Joined August 2010
2230 Posts
May 13 2012 03:39 GMT
#452
Found this on youtube:

https://connect.microsoft.com/WindowsServerFeedback/feedback/details/741495/biggest-explorer-annoyance-automatic-sorting-windows-7-server-2008-r2-and-vista#details Allow Disable Auto Arrange in Windows 7+
Seros Kal
Profile Joined August 2011
9 Posts
September 27 2012 20:19 GMT
#453
To win against an insane ai opponent, you should try not being terribad. It's not hard. At all.


Even if you're fucking slow like me (~2.5k epm).

User was warned for this post
10function
Profile Joined December 2012
France3 Posts
December 05 2012 16:18 GMT
#454
--- Nuked ---
10function
Profile Joined December 2012
France3 Posts
December 06 2012 00:03 GMT
#455
--- Nuked ---
sninja
Profile Joined July 2011
Poland207 Posts
December 06 2012 01:15 GMT
#456
tanks all the way!
phaelo
Profile Joined May 2010
United States29 Posts
Last Edited: 2013-02-20 20:19:45
February 20 2013 20:09 GMT
#457
new trick: hit f10 to pause the game after you make a move, look for a new move, repeat. win
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