StarJeweled Insane Mode
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ElusoryX
Singapore2047 Posts
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leungwk01
United Kingdom1260 Posts
Only spell you really need to use is storm and warp cell. Building tanks + hydras/ghost and storming like crazy usually does the trick. | ||
IamaGrapeMan
Canada165 Posts
i've played it a lot and matched jewels at really fast speed my conclusion is that you gotta be really lucky, or that it's impossible | ||
leungwk01
United Kingdom1260 Posts
On April 06 2011 08:18 IamaGrapeMan wrote: ^ i don't think you've played insane ai and are just bullshitting i've played it a lot and matched jewels at really fast speed my conclusion is that you gotta be really lucky, or that it's impossible Can you elaborate on the bs part? Just kinda curious. Edit: Just tried it again and seems relatively easy if you can match quickly like I said. Not sure what you think is wrong... | ||
Muve
Canada3 Posts
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ElusoryX
Singapore2047 Posts
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Canola
Canada159 Posts
On April 06 2011 07:36 leungwk01 wrote: It's quite simple if you can match quickly at the game because the AI just spam units and doesn't use any spells. Only spell you really need to use is storm and warp cell. Building tanks + hydras/ghost and storming like crazy usually does the trick. Tank hydra did the trick for me against insane AI. Need at least one FOR THE SWARM combo and have to time your tanks so that they stack up and rape face. You saved me a few hours of life with this suggestion, thanks :D | ||
DImported
Australia149 Posts
Also, a bit of luck is involved since you can't always control when you get a big combo. | ||
stevetorious
United States8 Posts
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DImported
Australia149 Posts
On April 06 2011 14:27 stevetorious wrote: Did you two just strictly use tanks/hydra/ghosts without the use of storm? I only used tanks/ghosts/hydras. In the game I won, I had to use storm once because my first few tanks got owned. Use warp cell on the collosi and ultras. | ||
Mintysaurus
Korea (South)16 Posts
I used 1 storm in the beginning-ish for the clump of mutas. | ||
sNatch
United States93 Posts
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zylog
Canada943 Posts
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PtM
89 Posts
Edit: NVM, got it almost immediately after this post. Seemed to be mostly a matter of getting a lucky sequence of combos at the very beginning of the game. I spent all of my early energy on tanks and then once I got up to ~6 of them I massed ghosts/hydras as everyone in the thread recommended. | ||
zylog
Canada943 Posts
After watching the replay, I didn't really advance much until I got about 7 tanks, at which point I moved forward very quickly for the win. | ||
Canola
Canada159 Posts
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ReketSomething
United States6012 Posts
Just make no units except TANKS. Tanks have good range and as long as you are making marines, tanks will stay alive. Warp cell the enemy ultras, collo and storm if they decide to mass small units. As long as you keep your tanks alive it should be an easy win.... no challenge at all ![]() | ||
leungwk01
United Kingdom1260 Posts
Took me less than 3mins to beat him, it would be difficult if the AI casted spells as well then that would really be a challenge. The combination tanks + ghost is also really good when it comes to 2v2 as well. | ||
Kambing
United States1176 Posts
The trick is to build a good tank line initially while the AI impales themselves on your cannons. Once you hit a critical mass of tanks, as long as you're on top of storm and warp cell, it becomes easy. Of course, in practice this just means spamming tanks and casting spells as your front line dictates it. Replay for those that are still working this one out: ![]() | ||
ReketSomething
United States6012 Posts
=/ its all about mass tanks! | ||
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