StarJeweled Insane Mode - Page 23
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MaV_gGSC
Canada1345 Posts
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WarRack
Canada10 Posts
For what it's worth, it was BronzeKnee's strategy above which finally allowed me to beat it. In essense: 1. Get 3 tanks, spawned all at once, just when the enemy gets within range of your cannons. 2. Save up to 1k energy, freezing any ultras which come by while you're doing that 3. Spawn 2 ultras together 4. Spend the rest on healing (do not spend any more on freezing or storm) It will still probably take a few tries. The biggest key is that you have to hope that the AI doesn't make any colossus until your ultras are out. Even if you freeze the colossus, it will survive the freezing without taking any damage because it's attacking from so far back... Keep trying and you'll get it eventually! | ||
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petzergling
538 Posts
to maybe explain it better its like 100% rng, u just have to hope u get a good set of blocks u want to save up 900 and get ur first 3 tanks right when they are coming to ur cannons, the goal is to have the tanks arrive with a bunch of marines right as they start targetting cannons so you can keep your tanks alive while u get 2 ultras out the first important part is right here, u need to get 2 ultras out ASAP. if u dont get good combos here and get 2 ultras out in front of ur 2 tanks fast u may as well just restart, cus u need ur tanks alive the entire time next important part is after ur ultras get out, u need to solve fast and constantly use heal. ur ultras need to stay alive the entire time all the way to the end, so if u lose one before u have all of their shit down they are gonna spawn a bunch of immortals or something and rape ur tanks try to keep an eye out during ur push, if they buiild a big grp of units u can get a good storm off and its usually more efficient then a heal try not to pay too much attention to ur shit, u just need to solve mega fast so u can keep throwing heals out. | ||
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WildBob
United States6 Posts
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BronzeKnee
United States5218 Posts
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Christian Calven
Sweden5 Posts
That's what i do =) | ||
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Tachion
Canada8573 Posts
two times one of my ultras would go chasing down reinforcing marines and get separated, and other times it was just hard to get the right timing down for when to spawn them.The one colossus + reinforcing roach/hydra worked really well for me. I had an 8 min game vs the insane AI where I made and remade the composition 3 times before I won cause there were dry spots in my jewels. That just goes to show how powerful it is though, and it doesn't require any micro/timings or looking at the units. | ||
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EnderTX
Israel23 Posts
the ultra tank was awesom. ty. | ||
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BronzeKnee
United States5218 Posts
On May 02 2012 22:04 EnderTX wrote: @petzergling the ultra tank was awesom. ty. You're welcome =) | ||
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dacimvrl
Vatican City State582 Posts
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TheFlock
United States389 Posts
On May 02 2012 09:47 Tachion wrote: The tank/ultra strat was a bit of a pain in the butt for me two times one of my ultras would go chasing down reinforcing marines and get separated, and other times it was just hard to get the right timing down for when to spawn them.The one colossus + reinforcing roach/hydra worked really well for me. I had an 8 min game vs the insane AI where I made and remade the composition 3 times before I won cause there were dry spots in my jewels. That just goes to show how powerful it is though, and it doesn't require any micro/timings or looking at the units. When I beat it I used this strategy too. Save 1000 energy, press colossus, and then just spam roach hydra for the rest of the game, solely concentrating on your jewels. You should be matching up enough jewels to keep that one colossus alive until the end. Not the coolest strat, but very effective. GL | ||
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Goldfish
2230 Posts
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Seros Kal
9 Posts
Even if you're fucking slow like me (~2.5k epm). User was warned for this post | ||
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10function
France3 Posts
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10function
France3 Posts
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sninja
Poland207 Posts
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phaelo
United States29 Posts
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That's what i do =)
two times one of my ultras would go chasing down reinforcing marines and get separated, and other times it was just hard to get the right timing down for when to spawn them.