Finally managed to win vs insane AI after 2 days of intensive training. I'm very slow so i though i would never been able to do it. If you're in the same case i'll tell here how i manage to win. My score : 14 610 Computer score : 18 660 Without any "For the swarm" combo. Replay link : http://sc2rep.com/replays/(T)goodistar_vs_(T)Player 4/16846
I tried a lot of strats, and i don't like ones which requires too much micro as ultralisks + heal, or the ones which invlove only ground attack units (obviously very weak if ennemy goes air).
So i picked the hydra/roach mix ! The only thing you need to micro with this composition is the warp cell on Colossus/Ultralisks
Obviously, you need a good start and reach 1000 quickly. If you feel like it ain't a good start, try again. So LUCK is very important, in the game i won i reached 1000 pts in 10 seconds LOL but you don't need to get as much lucky. You really need to reach 1000 and send a wave of roaches/hydras when ennemy arrives by your first two cannons.
Then focus on gems and send non stop reinforcement of roaches/hydra, you can try some immortals when you reach opposant cannons to make extra damages. If you're lucky you'll destroy the first 2 cannons with your first big push. Then usually you get crushed on the last 2 cannons. When you feel like you're gonna be repel, stop reinforcements, save your points to reach 1000 and start another big push with a new wave of units. This is very important to not spend your points when your ennemy is ahead in units number. Just wait and spend it when he gets by your cannons.
My second wave of units managed to kill the 2 last cannons. Then i was repeled again; saved money and won with the third push ! 9 minutes.
So glad i did it, i wish good luck to anyone struggling with this mod.
I just beat it going mass Banshee and Muta with a few storms to take out their tanks! I kept trying to use the mass tank method but got rolled over by the ground force so i took to the air. I cashed in my energy right when they got to my canon line then that way you can build up your banshee force and push to the tower. I lost my army at their base then built up my energy and repeated step one. GL.
I spent about 3 hours this weekend trying to use tanks and just storming to eventually take out the insane comp. I realised how quickly you are able to make comboes makes a huge difference.
since what the computer spawns is random, my method is partly luck. I went ultra with heal only. beat it quite easy losing in energy 15k to 9.5 k. if you can get up to 3 ultras with heals, nothing on the ground can stop you. if they spawn several banshees or mutas, i let my ultras die and bank my resources until my cannons killed their air. then repeat until you are lucky enough for them not to spawn air and eventually win. keeping the heals going is important! gl
This game is based on luck most of all... Clearing gems at all requires a bit of luck, let alone combos. Kind of annoying you have to keep restarting the game and hoping for some luck at the start.
I used to get nightmares trying to beat Starjeweled on Insane. After checking out this thread, I'm gonna test out some of these strategies and see if any work. Thanks for all the ideas!
I am by no means any good at bejeweled so I have been working on Starjeweled for weeks. I FINALLY got the Jewel Rock Star (TOO ME, it is the hardest achievement in the game) though. I really believe it was more luck than anything else because I got a good board full of combos for a "Hardcore" and a single "For the Swarm." Initially, I started with an Ultralisk and then Colossus but the comp would counter with roaches, banshees, mutas, and Zealots. I used a combination of the Hydralisks, Ghosts, and Roaches - I really spammed the Hydralisks as many people have said here. I did NOT use any tanks, colosi, or ultralisks to move forward. The comp would just send out counters to the big units too much. I used Warp Cell to stop the comp's Colossus and Ultralisk. I threw in a Psionic Storm when I reached the comp's tower (3 Hydralisks would have been smarter). For the amount of time I have played Starjeweled, I didn't want to take a chance of anything funny at the end. It took out 2 of the 4 of my cannons. Total Energy of mine was 7020, comp's energy was 8070. Total time: 4:13.
I must have watched my win 40 times so far and I do think I will stop watching it for days to come....
i vouch for the 1 colossus + roach/hydra spam strategy. it worked for me too, after countless times trying other strategies. it's also the simplest in a sense that you don't have to look at the map and cast spells, just concentrate on matching the jewels.
Alright, I just got it! For those of you who feel like they have tried everything (as I did, playing it all night) including the supposedly successful 1 colossus + hydra/roach spam, I will tell you what worked for me. I tried the colossus build a dozen times and I was about to try it again hoping for better luck, but I made a mistake. Instead of waiting for my 1000 to build a colo and hydra/roaches, I built two colossus. My tiles weren't very good initially so the computer was attacking my last two cannons when I spawned them, and I started spamming roaches immediately to protect my two colo and then a few hydras to deal with the two banshees. I kept pumping 75% roach 25% hydra for the remainder of the game, until I reached the last building, where I saved for a storm instead (killed lots of hydras and spawning units). It would've been very close without the storm. Overall this one was very easy and everything else was very difficult for me, so I suggest trying it out if you're in the same boat.
On October 24 2011 16:04 CalmB4theStorm wrote: Wow, I finally managed it. I tried all the strats in here, and none worked for me. Then I opened Starjeweled in the Map editor and actually looked at the damage/health/range of each unit and ROFLstomped with my chosen unit comp and a little luck.
Here is the key: Immortal/Ghost. Focus on the Immortals, you need maybe 4 ghosts.
Build up to 1k, and once they reach your cannons, build a couple immortals, and your 4 ghosts, then spam immortals. Don't look at the battlefield, just keep your eyes on the jewels. I absolutely crushed in less than 2 minutes, with a lucky For The Swarm halfway through.
Why it works: Immortals one shot marines, tear through the cannons, and take ZERO damage from marines (that is not an exaggeration). Ghosts have one more range than immortals, and stay safe in the back.
Thank man! I tried so many different tactics, but with yours i won after 2 tries! Thanks!!!!!!
On October 24 2011 16:04 CalmB4theStorm wrote: Wow, I finally managed it. I tried all the strats in here, and none worked for me. Then I opened Starjeweled in the Map editor and actually looked at the damage/health/range of each unit and ROFLstomped with my chosen unit comp and a little luck.
Here is the key: Immortal/Ghost. Focus on the Immortals, you need maybe 4 ghosts.
Build up to 1k, and once they reach your cannons, build a couple immortals, and your 4 ghosts, then spam immortals. Don't look at the battlefield, just keep your eyes on the jewels. I absolutely crushed in less than 2 minutes, with a lucky For The Swarm halfway through.
Why it works: Immortals one shot marines, tear through the cannons, and take ZERO damage from marines (that is not an exaggeration). Ghosts have one more range than immortals, and stay safe in the back.
Thank man! I tried so many different tactics, but with yours i won after 2 tries! Thanks!!!!!!
T_T I'm getting roflstomped by the AI. How do you make it so that ghosts just doesn't go to the front and die? Cause when my first 2 immortals die then they stay at the front and the newer immortals at their back T_T
Impossible for me to win
EDIT: Nevermind, just got it done with the roach/hidra mix. Pretty easy, just need to place the camera at their base to watch out for any colossus/ultra to know when to save up 150 energy for the warp cell.
Wow I didn't realize you could beat Insane AI with such a low number of points relative to the AI. I barely beat Very Hard with equal/more points because my strategic knowledge sucks apparently. This thread has been helpful
DO NOT MASS TANKS. HYDRA/ROACH HAS A MUCH BETTER CHANCE TO WIN!
I tried Mass Tank 70 times. Twice I got 2 "for the swarm"s very close together and finally massed tanks. I even got 9 tanks at once very quickly and it still went nowhere fast. (I massed ghosts afterward) This strat is simply too sensitive to the AI's unit composition and requires way too many points in a very short span of time.
In comparison, I tried Hydra/Roach about 13 times and finally got it. I almost got it on the first try with 1 collosus and then hydra/roach, but it seems like pure hydra/roach is better energy allocation once the AI's marines are thinned.