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[D] Single player challenge missions - Page 4

Forum Index > StarCraft 2 HotS
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Karliath
Profile Blog Joined April 2010
United States2214 Posts
July 31 2010 20:11 GMT
#61
On August 01 2010 04:57 Sfydjklm wrote:
Show nested quote +
On August 01 2010 04:32 ReiKo wrote:
I'm really having a trouble with Macro Terran Challenge mission. I always lack 2 Ghosts for gold. Any tips?

Thanks.

watch a morrow replay where he fast expands and copy the build.
Once you take ur expo its pretty much an auto win.



sorry, where can I find this?
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
July 31 2010 20:20 GMT
#62
Got gold on all 9. They were surprisingly easy. The one that was hardest was Psionic Assault (took me 3 tries). All you have to do there is make sure that whenever you can use Sentries to kill stuff behind Forcefields, do it. This will save a lot of Psi Storms for later use on ranged units.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
ReiKo
Profile Blog Joined September 2007
Croatia1023 Posts
July 31 2010 20:43 GMT
#63
On August 01 2010 05:10 michaelthe wrote:
Show nested quote +
On August 01 2010 04:32 ReiKo wrote:
I'm really having a trouble with Macro Terran Challenge mission. I always lack 2 Ghosts for gold. Any tips?

Thanks.


Ya- see the BO I posted above- the basics are a FE using the first orbital spell as a supply drop- gets your FE out real quick.

As for Psionic Assault- The key to getting gold is not over using storm. use ZERO storm on ling rushes, just forcefield wall. For rines and ranged used a FF to funnel troops so 1 storm will take them to 5 life. Manage storms = easy win.


Umm I can't find your BO.
michaelthe
Profile Joined February 2010
United States359 Posts
July 31 2010 21:13 GMT
#64
On August 01 2010 05:43 ReiKo wrote:
Show nested quote +
On August 01 2010 05:10 michaelthe wrote:
On August 01 2010 04:32 ReiKo wrote:
I'm really having a trouble with Macro Terran Challenge mission. I always lack 2 Ghosts for gold. Any tips?

Thanks.


Ya- see the BO I posted above- the basics are a FE using the first orbital spell as a supply drop- gets your FE out real quick.

As for Psionic Assault- The key to getting gold is not over using storm. use ZERO storm on ling rushes, just forcefield wall. For rines and ranged used a FF to funnel troops so 1 storm will take them to 5 life. Manage storms = easy win.


Umm I can't find your BO.



Its pretty Easy, start with a depot then rax. Upgrade to orbital. Get another depot early for the first rush of 6 lings. Repair the wall until the first rine is out. Supply drop with your first 50 energy and get a second CC in your base. Only after that is started should you get gas and start your macro. When the CC was done I used 2 rax at the choke to make a partial wall- 1 with reactor 1 with tech lab. I macrod up easily with 1 rax pumping Ghosts, 1 reactored rax pumping rines, 1 reg rax pumping rines and 2 fac pumping tanks. Just dump the units on top of the cliff and you dont even have to do anything to defend. Key is just the first 2 minutes and getting the CC fast. Got gold on the first try with ease and time to spare.
Sfydjklm
Profile Blog Joined April 2005
United States9218 Posts
July 31 2010 21:33 GMT
#65
On August 01 2010 05:11 Karliath wrote:
Show nested quote +
On August 01 2010 04:57 Sfydjklm wrote:
On August 01 2010 04:32 ReiKo wrote:
I'm really having a trouble with Macro Terran Challenge mission. I always lack 2 Ghosts for gold. Any tips?

Thanks.

watch a morrow replay where he fast expands and copy the build.
Once you take ur expo its pretty much an auto win.



sorry, where can I find this?

idk thats why i mentioned morrow hes the most likely candidate to FE
I did something like 9 rax 10 supply 10 orbital 3 marines to defend against 1st two pushes, supplied when appropriate, and CCed when i had 400 minerals(i threw up both gas before CC but it might be more effective to 1 gas or even 0 gas- but i dont play terran, and my way worked too with 4:53 to spare).
twitter.com/therealdhalism | "Trying out Z = lots of losses vs inferior players until you figure out how to do it well (if it even works)."- Liquid'Tyler
Pufftrees
Profile Joined March 2009
2449 Posts
July 31 2010 21:39 GMT
#66
Psionic Assault was probably the hardest of the 9 golds to get. It's pretty easy though if you follow a few simple rules.

1. Save often after pro waves.
2. Use Halucinations to tank for you always.
3. Hotkey 2 HT and use their energy first, make them archon when they are out and hotkey 2 new HT.
4. Save energy to feedback 1 shot the 2 banshees.
5. Storm and gaurdian shield big marine/reaper waves.
Chance favors the prepared mind.
StarStruck
Profile Blog Joined April 2010
25339 Posts
July 31 2010 21:42 GMT
#67
The challenges are actually all very, very easy to get gold on. :/

The only one that gave me trouble was the sentries and templar micro war battle to get what was it, 225 kills? Yeah. Using your energy wisely is a bitch.
dolpiff
Profile Joined June 2010
France300 Posts
July 31 2010 22:05 GMT
#68
i did it evenforgetting to feedback ghosts so it isnt all that hard .. when a sentry has cast sumth put it in the back again and use the ones in front to cast next time

also save before hydra waves & reload if u lose any sentry
EiNiS
Profile Joined April 2010
Sweden72 Posts
Last Edited: 2010-07-31 22:12:28
July 31 2010 22:11 GMT
#69
i had really luck with the psonic thing, i forgot the hotkey for feedback and the banshees killed all of my sentries but i managed to do it by morphing all my templars to archon, not recommeded

Edit: the challenges was a lot easier then i expected
Sfydjklm
Profile Blog Joined April 2005
United States9218 Posts
July 31 2010 23:57 GMT
#70
On August 01 2010 06:39 Pufftrees wrote:
Psionic Assault was probably the hardest of the 9 golds to get. It's pretty easy though if you follow a few simple rules.

1. Save often after pro waves.
2. Use Halucinations to tank for you always.
3. Hotkey 2 HT and use their energy first, make them archon when they are out and hotkey 2 new HT.
4. Save energy to feedback 1 shot the 2 banshees.
5. Storm and gaurdian shield big marine/reaper waves.

see, nr2 tells me u didnt FF at the bottom of the ramp. Cause if you did you would have very few encounters that you have to actually tank, most opponents wont have vision of your sentries if u ff bottom.
twitter.com/therealdhalism | "Trying out Z = lots of losses vs inferior players until you figure out how to do it well (if it even works)."- Liquid'Tyler
Seth_
Profile Blog Joined July 2010
Belgium184 Posts
August 01 2010 00:25 GMT
#71
I'm really having a trouble with Macro Terran Challenge mission. I always lack 2 Ghosts for gold. Any tips?

I went for a 2 rax (+fact) build: one with tech lab and one that gets a reactor after i've taken my natural. I take my natural at about the second or third wave of units.

The tech lab rax pretty much builds ghosts continuously. Get a second factory and third baracks later when needed. (might be able to get only 1 factory if you start it early enough) Pay attention to how many ghost/tank you still need and prioritize (in case you're lacking in min/gas)

I finished at 4:46 I think and I'm a horrible macroer.
sikyon
Profile Joined June 2010
Canada1045 Posts
August 01 2010 02:15 GMT
#72
For the terran macro one I did a 10 depot, 12 rax and 14 command. Make the choke at the neck of your natural.

SincerelySaint
Profile Blog Joined May 2010
United States88 Posts
August 01 2010 02:17 GMT
#73
Terran macro finish for gold Close one huh.
+ Show Spoiler +
[image loading]
Who crapped in the bunker...
susySquark
Profile Blog Joined May 2010
United States1692 Posts
August 01 2010 03:31 GMT
#74
Just golded all of the challenges. good times! now enjoying my spectre portrait.
Doc Daneeka
Profile Joined March 2010
United States577 Posts
Last Edited: 2010-08-01 03:52:01
August 01 2010 03:47 GMT
#75
for psionic assault i had to try a lot but i eventually figured out i could mitigate all damage from a lot of the waves with 2 forcefields at the bottom of the ramp, then storm them once and finish them off with the sentries - if the forcefields are in the right place you have high ground advantage. just don't A move the templar in with the sentries cos they'll come down the ramp and get shot at.

the zergling only waves just need a single storm and the sentries will finish them off before they do any hull damage.

i forcefield the choke on the bottom right flank instead of the ramp in the case of the zealot/sentry wave. took me 2 storms too but it was worth it cos the zealots will rape you if they make it up the ramp. actually now that i think about it the ramp might work too, but it's still probably safer to get them earlier.

banshees with feedback, easiest wave in the whole challenge.

for the reaper/ghost wave i backed up a bit from the ledge, planted a storm where they were headed and used a guardian shield. feedbacked the ghosts. that one was a little awkward. you might wanna use a couple hallucinations cos it's hectic.

had the hardest time with the viking/bio ball wave. eventually i used a couple hallucinated archons to bait the vikings, used guardian shield, attacked with storm and sentries, then stormed the hell out of the bio ball.

after that i just spammed storm cos i was really close to the 225 kills and i didn't really have to save energy anymore.

oh and the mutalisk one was a huge pain cos my storms weren't even damaging them for some reason. wasted like 4 or 5 storms there.




i actually had a much harder time with 'opening gambit' cos my base management skills suck and i also never play terran in multiplayer so it was even harder. took me like 20-30 tries and watching a friend's replay to get it. those were the two hardest though by far. rest just took some tinkering around.
payed off security
Karliath
Profile Blog Joined April 2010
United States2214 Posts
August 01 2010 05:18 GMT
#76
For anyone who needs help, this guy (no, he's not me) has some awesome videos that are taking me through gold right now.

http://www.youtube.com/user/StarcraftTU
figq
Profile Blog Joined May 2010
12519 Posts
August 01 2010 10:19 GMT
#77
Param/Value/lib_Chal_208FD95A=<c val="ffcc00">SECRET FOUND</c><n/>
This is part of the code for Challenges, so there are secrets hidden to be found. And here is my summary of Psionic Assault: + Show Spoiler +
[image loading]
If you stand next to my head, you can hear the ocean. - Day[9]
ReiKo
Profile Blog Joined September 2007
Croatia1023 Posts
August 01 2010 10:28 GMT
#78
Made it to Solid Gold. Thanks all, btw. I'll just say: Mules are they key.
Kantom
Profile Joined August 2010
United Kingdom27 Posts
Last Edited: 2010-08-01 12:41:32
August 01 2010 12:38 GMT
#79
On July 28 2010 21:50 ryseungoo wrote:
You got 0 units killed in all the other levels? Do tell.
I lost 2 zealots on the marauder/tank section by having phoenixes lift 4 tanks, two immortal hallucinations run in first, then start target firing tanks with actual immortals, while having zealots run in, pick off marauders and run back.
It'll be awesome if someone managed to get 0 units killed total, though I doubt it's possible.


This took far too long but:

[image loading]

Most of them are actually quite easy with basic micro since the AI is really bad. The Marine vs Mutalisks one was easily the hardest but I found it was best to get the Medivacs to tank some damage rather than try to heal.
michaelthe
Profile Joined February 2010
United States359 Posts
August 01 2010 12:55 GMT
#80
On August 01 2010 19:19 figq wrote:
Param/Value/lib_Chal_208FD95A=<c val="ffcc00">SECRET FOUND</c><n/>
This is part of the code for Challenges, so there are secrets hidden to be found. And here is my summary of Psionic Assault: + Show Spoiler +
[image loading]


Wow, very nice! What do your notes mean when you say to exchange HTs?

And I believe its wave 20 that gets you gold.
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