|
On April 07 2019 07:57 Boggyb wrote: I just had a terrible thought. WCS Winter and the lack of depth to the NA scene means that Scarlett has a HUGE advantage when it comes to qualifying for the next WCS Global Finals.
Karmic compensation for always doing well in tournaments with no WCS points like WESG and IEM PyeongChang.
|
Northern Ireland25930 Posts
Did Neeb have to move out like that?
Ouch.
|
This game is why when Zerg players act like there is some major trade off between making army units and workers, I scoff. Scarlett invested so many resources to kill Neeb's 3rd but then immediately jumped up to 70 workers (she was even with him for awhile) and suffered no lag to her macro.
|
On April 07 2019 08:06 Wombat_NI wrote: Did Neeb have to move out like that?
Ouch. He kind of had to do something
|
On April 07 2019 07:52 ZigguratOfUr wrote:Show nested quote +On April 07 2019 07:50 stilt wrote: Well, placing the hatch so close was probably a bad idea, I mean, he immediatly scouts it, the hatch was at 20%... He was gonna scout no natural and know that the hatch was somewhere anyhow, and if you place it too far your spines take forever before they actually do anything.
Oh, I thought it was the first probe scout who saw it, in that case you're right sry.
|
Northern Ireland25930 Posts
On April 07 2019 08:07 SetGuitarsToKill wrote:Show nested quote +On April 07 2019 08:06 Wombat_NI wrote: Did Neeb have to move out like that?
Ouch. He kind of had to do something Headbutt his keyboard?
Tbh Neeb’s pretty good, also his Phoenixes were all over Scarlett’s bases so he had plenty of information to trigger his next move.
In games where the 3rd is cancelled and you’re disrupted from your ideal gameplay I’ve seen more comebacks from Protoss just holding on for dear life at the third and hoping the Zerg overextends than doing a timing attack that doesn’t actually hit a real solid timing.
|
On April 07 2019 08:07 Boggyb wrote: This game is why when Zerg players act like there is some major trade off between making army units and workers, I scoff. Scarlett invested so many resources to kill Neeb's 3rd but then immediately jumped up to 70 workers (she was even with him for awhile) and suffered no lag to her macro.
That is some terrible analysis if i've ever seen some
|
Northern Ireland25930 Posts
On April 07 2019 08:07 Boggyb wrote: This game is why when Zerg players act like there is some major trade off between making army units and workers, I scoff. Scarlett invested so many resources to kill Neeb's 3rd but then immediately jumped up to 70 workers (she was even with him for awhile) and suffered no lag to her macro. She already made the trade-off, to do just that and then drone hardcore in the period Neeb can’t push out aggressively himself.
It’s a delicate balance, especially if you have to react defensively, rather than be the aggressor.
Hence why a player who gets the balance right can just crush a Protoss timing attack and make it look like the player had zero chance whatsoever to win, or get it wrong and make Zerg look as weak as my gameplay.
|
Are the adepts blowing up?
|
Absolutely brutal build counter
|
On April 07 2019 08:27 Boggyb wrote: Are the adepts blowing up?
Purifier skin does that.
|
Ouch, what's Scarlett's chance of winning?
|
On April 07 2019 08:27 Boggyb wrote: Are the adepts blowing up?
It's a Purifier skin.
|
Has nate really never seen glaive adept pressure before?
|
Supply. Look at it. Scarlett dead.
|
On April 07 2019 08:28 Anc13nt wrote: Ouch, what's Scarlett's chance of winning?
0%
|
|
|
|
|
This is so awkward, i love it
|
well another trophy Scarlett cant hoist
|
|
|
|
|
|