[Code S] Ro16 Group A Season 3 2014 - Page 33
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Morbidius
Brazil3449 Posts
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robson1
3632 Posts
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Olli
Austria24417 Posts
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LoneYoShi
France1348 Posts
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GoloSC2
710 Posts
On August 27 2014 20:06 meshfusion wrote: is someone really complaining about there's nothing that P can do about doom drops ? (Totally bs anyway) like.. one of the few things if not the only thing that allows T players to win vs P ? lol guys. Anyway zest is pretty ripped. Must work out a lot those protossy muscles there's not nothing P can do, it's just hard. the original comment was on stalkers not being sufficient in defending doom drops anyway. and i think you forgot to mention scv-pulls. | ||
Morbidius
Brazil3449 Posts
On August 27 2014 20:10 robson1 wrote: I hate those widow mine openers. They never really work. I'm far more fond of the marine drop+hellion runby. | ||
BlackCompany
Germany8388 Posts
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WGT-Baal
France3349 Posts
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Shellshock
United States97276 Posts
On August 27 2014 20:08 Shellshock wrote: 1:40 rax first for Cure gateway first for Zest gas for Cure 2:00 gas for Zest cybernetics core for Zest reaper for Cure 3:00 zealot for Zest CC for Cure Nexus for Zest reactor for Cure MSC for Zest 2nd gas for Zest 4:00 factory for Cure stalker for Zest reactored marine production for Cure robo for Zest 5:00 another stalker for Zest Starport for Cure widow mine for Cure reaper scouts the robo and the natural nexus 2nd gas for Cure tech lab for Cure another stalker for Zest 6:00 another gas for Zest observer for Zest medivac for Cure 2 widow mines out for Cure 2 more rax for Cure Robo bay for Zest forge for Zest stim research started for Cure 7:00 ![]() ![]() twilight council for Zest 2 widow mines and 4 marines loaded into the medivac observer scouts the medivac on the way 2nd observer out for Zest widow mine marine drop in the naturla of Zest photon overcharge on the natural nexus widow mine kills a stalker widow mine in the main of zest kills 1 probe 8:00 ![]() ![]() widow mines are killed off +1 armor for Zest +1 attack for Cure 3 probes were killed so far Marauder production started for Cure 9:00 ![]() ![]() 4 observers out for Zest Colossus production started for Zest 4 more gates for Zest cannon in the mineral lines of Zest double drop at the natural of Zest is chased off by stalkers 10:00 ![]() ![]() Extended thermal lance research for Zest blink research for Zest observer killed in the middle of the map observer spotting a double drop near the natural and stalkers zoning it out 2 more rax for Cure combat shields finishes for Cure concussive shells started for Cure +2 armor for Zest another observer killed off | ||
Squat
Sweden7978 Posts
I mean, I don't blame him or anything, it's working so good on him. It just seems odd that such a strong player would take so many risks. Maybe he has some wrist issue or something and doesn't want to go late game. | ||
robson1
3632 Posts
On August 27 2014 20:11 Morbidius wrote: I'm far more fond of the marine drop+hellion runby. me 2. | ||
annedeman
Netherlands350 Posts
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BlackCompany
Germany8388 Posts
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Thrillz
4313 Posts
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Olli
Austria24417 Posts
On August 27 2014 20:12 annedeman wrote: why do you drop a 2 base protoss that builds cannons He needs to keep Zest at home or he's going to die | ||
robson1
3632 Posts
On August 27 2014 20:12 annedeman wrote: why do you drop a 2 base protoss that builds cannons his idea is to trade constantly I think. he also has 0 vikings. so toss needs to be at home or he is in deep shit. | ||
[PkF] Wire
France24192 Posts
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SatedSC2
England3012 Posts
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Vindicare605
United States16055 Posts
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BlackCompany
Germany8388 Posts
this was terribly play | ||
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