On December 29 2013 10:51 ChosenBrad1322 wrote:
A possible way around this maybe... let people choose whatever race they want each game / map? Most high level teams possess the ability to play multiple races. Or, simply have an extensive veto system.
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On December 29 2013 10:46 Phanekim wrote:
Its probalby impossible to balance a competition for 2s. certain matchups will always be imbalanced on certain maps. The way around it is through vetoes.
The real problem is that the organizers had not real rationale for their maps choosing. And their map consults of the top players were inevitably going to be biased. What incentive do they have to truly have a balanced tournament?
The most egregious thing is that lets say the maps are a little bit off, the entertainment value of these games will be horrendously low. Games on graystone ravine would be a little bit more enjoyable, but having maps like reclamation will be horrifically boring and strategically simplistic. The top teams have fine tuned their builds/strats towards this, and hence will favor those maps. The organizers fail to see this or understand this.
For example, I don't do this because its unfair to the competitors. But lets take ZT vs ZP on reclamation. Any top level pro will tell you exactly how this matchup is gonna turn out.
On December 28 2013 17:12 ChosenBrad1322 wrote:
They have already shown that they are willing to adjust the map pool no? Is it final? Changes could still easily be made to make it more balanced.
On December 28 2013 16:48 Phanekim wrote:
twilight fortress...scorched haven...reclamation....geosync quarry.....wow......
the new 2v2 ladder map is cool as well as the use rmap but you kept maps from wol and some of the imbalanced rushy maps from hots ladder.
so you put those maps on, then you are going to have 2v2 novices say that 2v2 is just rushing or timing pushes. Its like the organizers never even played remotely even plat level 2v2.
then some idiot is going to say how i haven't suggested. The thread has already made proper suggestions. Reclamation is a horrid map for balance. scorched haven and twilight fortress are from wol beta....
twilight fortress...scorched haven...reclamation....geosync quarry.....wow......
the new 2v2 ladder map is cool as well as the use rmap but you kept maps from wol and some of the imbalanced rushy maps from hots ladder.
so you put those maps on, then you are going to have 2v2 novices say that 2v2 is just rushing or timing pushes. Its like the organizers never even played remotely even plat level 2v2.
then some idiot is going to say how i haven't suggested. The thread has already made proper suggestions. Reclamation is a horrid map for balance. scorched haven and twilight fortress are from wol beta....
They have already shown that they are willing to adjust the map pool no? Is it final? Changes could still easily be made to make it more balanced.
Its probalby impossible to balance a competition for 2s. certain matchups will always be imbalanced on certain maps. The way around it is through vetoes.
The real problem is that the organizers had not real rationale for their maps choosing. And their map consults of the top players were inevitably going to be biased. What incentive do they have to truly have a balanced tournament?
The most egregious thing is that lets say the maps are a little bit off, the entertainment value of these games will be horrendously low. Games on graystone ravine would be a little bit more enjoyable, but having maps like reclamation will be horrifically boring and strategically simplistic. The top teams have fine tuned their builds/strats towards this, and hence will favor those maps. The organizers fail to see this or understand this.
For example, I don't do this because its unfair to the competitors. But lets take ZT vs ZP on reclamation. Any top level pro will tell you exactly how this matchup is gonna turn out.
A possible way around this maybe... let people choose whatever race they want each game / map? Most high level teams possess the ability to play multiple races. Or, simply have an extensive veto system.
There is Veto, 2 maps for each team.