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[OSL] Placement Matches WCS Korea Season 2 2013 - Page 18

Forum Index > StarCraft 2 Tournaments
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Olli
Profile Blog Joined February 2012
Austria24422 Posts
August 06 2013 10:43 GMT
#341
On August 06 2013 19:41 BackSideAttack wrote:
holy shit soulkey plays so smart its like stephano 2.0


Derailing thread capability: 8/10
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
m0ck
Profile Blog Joined November 2010
4194 Posts
August 06 2013 10:43 GMT
#342
Build 10 turrets before heading out = win
Waise
Profile Joined June 2013
3165 Posts
August 06 2013 10:43 GMT
#343
On August 06 2013 19:42 Waxangel wrote:
dunno why he didn't immediately start making a barracks to float around and win the game with ?!

i wonder if he thought soulkey didn't have enough minerals to spam hatcheries... dangerous assumption to make though. nerves i guess
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
August 06 2013 10:43 GMT
#344
On August 06 2013 19:42 PerSe wrote:
going roaches against mech, bad doom drop, late mutas given hell bat drops - oooooh SK living dangerously

Roaches vs mech is pretty standard
PerSe
Profile Joined June 2013
United Kingdom550 Posts
August 06 2013 10:43 GMT
#345
SK muta bling please...
BackSideAttack
Profile Joined December 2010
1103 Posts
August 06 2013 10:43 GMT
#346
On August 06 2013 19:42 Waxangel wrote:
dunno why he didn't immediately start making a barracks to float around and win the game with ?!


Barracks move too slow, Soulkey could just keep taking ninja expos and eventually wittle Suno down.
Vertitto
Profile Joined January 2012
Poland750 Posts
August 06 2013 10:44 GMT
#347
On August 06 2013 19:43 m0ck wrote:
Build 10 turrets before heading out = win

and add few mines for better taste ; )
FISH MAKE BLUB BLUB
Waise
Profile Joined June 2013
3165 Posts
Last Edited: 2013-09-09 18:49:40
August 06 2013 10:45 GMT
#348
­
WigglingSquid
Profile Joined August 2011
5194 Posts
August 06 2013 10:45 GMT
#349
On August 06 2013 19:43 DarkLordOlli wrote:
Show nested quote +
On August 06 2013 19:41 BackSideAttack wrote:
holy shit soulkey plays so smart its like stephano 2.0


Derailing thread capability: 8/10

I'd go for a 7. Stephano is just not as hot, retirement and all.
MasterOfPuppets
Profile Blog Joined March 2011
Romania6942 Posts
August 06 2013 10:45 GMT
#350
On August 06 2013 19:43 BackSideAttack wrote:
Show nested quote +
On August 06 2013 19:42 Waxangel wrote:
dunno why he didn't immediately start making a barracks to float around and win the game with ?!


Barracks move too slow, Soulkey could just keep taking ninja expos and eventually wittle Suno down.


Yeah, and I'm sure abandoning a building depot while pushing out with your army is a much better decision when you're trying to hunt down a bunch of Zerg stuff all over the map and all your opponent has to do is kill the depot...
"my shaft scares me too" - strenx 2014
Waxangel
Profile Blog Joined September 2002
United States33704 Posts
August 06 2013 10:45 GMT
#351
On August 06 2013 19:43 BackSideAttack wrote:
Show nested quote +
On August 06 2013 19:42 Waxangel wrote:
dunno why he didn't immediately start making a barracks to float around and win the game with ?!


Barracks move too slow, Soulkey could just keep taking ninja expos and eventually wittle Suno down.


I dunno, it at least gives him an outside chance rather than ensuring death due to muta map control
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
Vertitto
Profile Joined January 2012
Poland750 Posts
August 06 2013 10:46 GMT
#352
On August 06 2013 19:45 Waise wrote:
Show nested quote +
On August 06 2013 19:44 Vertitto wrote:
On August 06 2013 19:43 m0ck wrote:
Build 10 turrets before heading out = win

and add few mines for better taste ; )

he didn't have supply to build units

he could get few before/while moving out. Moving for a kill with mech u need take a base trade into consideration.
FISH MAKE BLUB BLUB
Lorch
Profile Joined June 2011
Germany3711 Posts
August 06 2013 10:47 GMT
#353
On August 06 2013 19:45 Waxangel wrote:
Show nested quote +
On August 06 2013 19:43 BackSideAttack wrote:
On August 06 2013 19:42 Waxangel wrote:
dunno why he didn't immediately start making a barracks to float around and win the game with ?!


Barracks move too slow, Soulkey could just keep taking ninja expos and eventually wittle Suno down.


I dunno, it at least gives him an outside chance rather than ensuring death due to muta map control


I'm fairly sure he was dead when Kim Min Chul (for the love of god I keep forgetting his ID) killed all of his CC and had that gaggle of muta + drones + enough overlords to not be supply blocked and lots of money.
Rhaegal
Profile Blog Joined July 2013
United States678 Posts
August 06 2013 10:47 GMT
#354
So many muta tech switches in the past 24 hours!
http://www.twitch.tv/agonysc
herMan
Profile Joined November 2010
Japan2057 Posts
August 06 2013 10:48 GMT
#355
Artosis on the ball with his bad jokes.
FeyFey
Profile Joined September 2010
Germany10114 Posts
August 06 2013 10:48 GMT
#356
On August 06 2013 19:41 Chr15t wrote:
Terrans mech pushing with 2 thors continue to make me sad , and mad out of my mind >.< U HAD THIS GAME SUPERNOVA


you are aware that the Zerg needs to split the Mutas to engage the Thors (+2 ones atleast), which allows you to pick up the Thors with Medivacs who are faster then Mutas and drop the Thors again which fires almost immediately afterwards and can be picked up again. That way you can give off 3 shots before the Mutas even reaches you and if you use 2 medivacs for 2 seperate thors with +2, the Zerg has to concentrate on his micro permanently just like you and loses 3 Mutas minimum per 2 medivac without even damaging the Thors.

So moving out with 2 Thors is fine if you have Medivacs as well, but not using this combination is bad.
Waxangel
Profile Blog Joined September 2002
United States33704 Posts
August 06 2013 10:49 GMT
#357
awesome this build has a bio version
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
NovemberstOrm
Profile Blog Joined September 2011
Canada16217 Posts
August 06 2013 10:50 GMT
#358
This build of Supernova reminds me of when Squirtle had like 5 different openers that all looked the same but had different outcomes
Moderatorlickypiddy
Fusilero
Profile Blog Joined July 2011
United Kingdom50293 Posts
August 06 2013 10:50 GMT
#359
On August 06 2013 19:50 NovemberstOrm wrote:
This build of Supernova reminds me of when Squirtle had like 5 different openers that all looked the same but had different outcomes

That outcome normally being colossi push.
Glorious SEA doto
BackSideAttack
Profile Joined December 2010
1103 Posts
August 06 2013 10:52 GMT
#360
soulkey's reaction time is crazy fast
Prev 1 16 17 18 19 20 46 Next All
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