2. Under Media, select the option 'Open Network Stream' (in the VLC player):
3. Under the Network tab, paste the url link into the field and hit Play:
4. Encountering Errors If you encounter an error (such as the one below) first make sure your link is correct. Once you have checked this, keep tying to initialize the stream. It may take a few tries depending on when you try to connect. Also note that it is best to try to connect a few minutes before the broadcast begins to get a working and/or smooth stream.
On August 06 2013 16:01 FeyFey wrote: aww I would have chuckled if they would have made this a we don't care bo1 group. Hope First makes it through to get some vengeance in the.
Bo3 Round Robin group with Bo3 Round Robin tiebreakers.
On August 06 2013 17:05 gingerfluffmuff wrote: The 2nd match is going to be awesome. I hope SK wins, cause we need him to lose to Inno in the finals again :D
On August 06 2013 17:05 gingerfluffmuff wrote: The 2nd match is going to be awesome. I hope SK wins, cause we need him to lose to Inno in the finals again :D
On August 06 2013 17:05 gingerfluffmuff wrote: The 2nd match is going to be awesome. I hope SK wins, cause we need him to lose to Inno in the finals again :D
so many memories of savior having a line of orange clouds leading from his base all the way across to his opponents while the casters yell PLAGUUUUU 20 times.
On August 06 2013 18:05 Incognoto wrote: I really need to know who the woman commentator in the background of the Gom stream is. She looks so nice and she's a commentator?
On August 06 2013 18:04 NarutO wrote: Rain taking out Bomber was a suprise? To whom lol
Me tbh. Rain didn't look as hot against Supernova and Bomber was on a roll advancing over Flash and Bogus with 3-0 followup against First. I thought he'd make it this time.
On August 06 2013 18:05 Incognoto wrote: I really need to know who the woman commentator in the background of the Gom stream is. She looks so nice and she's a commentator?
On August 06 2013 18:27 DarkLordOlli wrote: Symbol didn't really do much of anything there, he played along passively until he died :/
He was locked down into submission by first.
Yes but he really didn't try anything to break out. First played a solid game, Symbol looked really uninspired. No runbys, no crazy tactics to try and swing the game back in his favor. Just straight up macroing along from behind, hoping to win in straight up fights he was never going to win
Tastosis is on point today, fantastic casting, incredible humor and the first game was a blast. To be honest not sure what more Symbol could have done, he didn't overdrone but First applied just enough pressure to keep Symbol from droning up too fast, and then he hit a brilliant pre-viper timing.
On August 06 2013 18:48 DarkLordOlli wrote: The flying free unit spawner has arrived! If Symbol gets the spellcasting free unit spawner too then First is in trouble
On August 06 2013 18:51 below66 wrote: why do protoss never get an obs to abuse the tempest range, never have i ever seen their range utilized fully
Overseers and spore walls make that kind of impossible. An oracle for revelation would be better, but they're more or less suicide bombers against all the AA.
On August 06 2013 18:45 Pandemona wrote: Nice First, got Symbol to move whole army away from Swarm Host and BOOM pushes into them and gets them moved. WP
Longer that expected but he did always have an advantage for me
Nooooooooooooooooooo woke up half an hour to late, missed pretty much the entire series T.T I guess I'll have to watch gom for vods, sucks that ogn kr has no vods.
Watched this game with a friend of mine (avid FPS player). He doesn't understand why I'm saying SC2 needs so much micro when you can get tons of free units and anti-micro abilities (his words, not mine). Hoping for some games now to convince him this slugfest wasn't representative
On August 06 2013 18:58 DragoonTT wrote: Watched this game with a friend of mine (avid FPS player). He doesn't understand why I'm saying SC2 needs so much micro when you can get tons of free units and anti-micro abilities. Hoping for some games now to convince him this slugfest wasn't representative
You still need a ton of micro vs a protoss air comp of that size, those free units don't stop that
On August 06 2013 18:58 Sokrates wrote: Bad play by symbol.There was NO REASON not to have hydra/roach tech available to him. He could have won this game easily.
First didnt impress me at all though... He got lucky, wasted like 3k minerals into zealots that were fighting against broodlings.
He also killed the greater spire twice with zealots
On August 06 2013 18:58 DragoonTT wrote: Watched this game with a friend of mine (avid FPS player). He doesn't understand why I'm saying SC2 needs so much micro when you can get tons of free units and anti-micro abilities. Hoping for some games now to convince him this slugfest wasn't representative
You still need a ton of micro vs a protoss air comp of that size, those free units don't stop that
Tell him even with a roccat launcher you have to aim
On August 06 2013 18:58 Sokrates wrote: Bad play by symbol.There was NO REASON not to have hydra/roach tech available to him. He could have won this game easily.
First didnt impress me at all though... He got lucky, wasted like 3k minerals into zealots that were fighting against broodlings.
He also killed the greater spire twice with zealots
That doesnt mean that he did well with them. That was fucking retarded by symbol. But he wasted like 20 zealots that did NOTHING but fight against broodlords. Sry but i d expect more of a play at this level than wasting zealots into broodlords.
On August 06 2013 18:58 DragoonTT wrote: Watched this game with a friend of mine (avid FPS player). He doesn't understand why I'm saying SC2 needs so much micro when you can get tons of free units and anti-micro abilities. Hoping for some games now to convince him this slugfest wasn't representative
You still need a ton of micro vs a protoss air comp of that size, those free units don't stop that
Tell him even with a roccat launcher you have to aim
Then tell him to play ut so you can shoot three roccats at once
On August 06 2013 18:58 Sokrates wrote: Bad play by symbol.There was NO REASON not to have hydra/roach tech available to him. He could have won this game easily.
First didnt impress me at all though... He got lucky, wasted like 3k minerals into zealots that were fighting against broodlings.
Roach, hydra is horrible late game, First's warp in of reinforcement archons and stalkers coupled with the colossus and voids he still had left over would have absolutely obliterated any roach hydra reinforcement.
You give very little credit to First, he played it out very well, and very patient, read the situation, did harass where he could, got the appropriate tech and units, microed well and minimized the losses he would get form the wave of free units, and then he struck perfectly, broke Symbol's defense and plowed trough the SH.
On August 06 2013 18:58 DragoonTT wrote: Watched this game with a friend of mine (avid FPS player). He doesn't understand why I'm saying SC2 needs so much micro when you can get tons of free units and anti-micro abilities (his words, not mine). Hoping for some games now to convince him this slugfest wasn't representative
On August 06 2013 18:51 graNite wrote: the viper feels not zergy to me at all. and it doesnt make any sense.
How so? It's incredibly similar to the defiler, the only real difference being the tongue instead of playguu.
i guess the abduct has as much sense as hellbats being bio (only for balance purposes)
I imagine it being something like a frog's tongue, but with a hard bone tip that spears things.
yea but abduting huge things like tempests, carriers, collosi, battlecruisers is comical to say at least
Well I always assume that one supply in Sc2 represents roughly a 1000 units except for the big units.
army of abducting vipers seem to be even more hilarious I just imagine them standing in line with a supervisor screaming "1...2....3.. and POOL... 1....2....3... AND POOL" and a battlecruiser moves slowly meter after meter ; D
On August 06 2013 18:51 graNite wrote: the viper feels not zergy to me at all. and it doesnt make any sense.
How so? It's incredibly similar to the defiler, the only real difference being the tongue instead of playguu.
i guess the abduct has as much sense as hellbats being bio (only for balance purposes)
I imagine it being something like a frog's tongue, but with a hard bone tip that spears things.
yea but abduting huge things like tempests, carriers, collosi, battlecruisers is comical to say at least
Well I always assume that one supply in Sc2 represents roughly a 1000 units except for the big units.
army of abducting vipers seem to be even more hilarious I just imagine them standing in line with a supervisor screaming "1...2....3.. and POOL... 1....2....3... AND POOL" and a battlecruiser moves slowly meter after meter ; D
On August 06 2013 18:58 Sokrates wrote: Bad play by symbol.There was NO REASON not to have hydra/roach tech available to him. He could have won this game easily.
First didnt impress me at all though... He got lucky, wasted like 3k minerals into zealots that were fighting against broodlings.
Roach, hydra is horrible late game, First's warp in of reinforcement archons and stalkers coupled with the colossus and voids he still had left over would have absolutely obliterated any roach hydra reinforcement.
You give very little credit to First, he played it out very well, and very patient, read the situation, did harass where he could, got the appropriate tech and units, microed well and minimized the losses he would get form the wave of free units, and then he struck perfectly, broke Symbol's defense and plowed trough the SH.
No, no roach hydra tech was why he lost that game. He had like 12 corrupters left, when nearly all lolossi and voids were gone. The only chance first had was to burst break symbol with a massive warpin.
First didnt play good at all, what was outstanding about this play? Nothing, symbol played much better, getting single voids+ tempest. Using his corrupters well, first did nothing but burst symbol. And he even did that badly. A lot of voids war scattered away from each other so corrupters could pick them up one by one. That is why symbol had 12 corrupters left after the big fight.
If he would have had roach hydra tech available then he could have easily clean up the archon+stalker warpins.
First did nothing well, it was just symbols mistake to lose his greater spire 2x for free, placing it in a very unprotected location.
First even lost 20 zealots for free fighting broodlords.
On August 06 2013 18:51 graNite wrote: the viper feels not zergy to me at all. and it doesnt make any sense.
How so? It's incredibly similar to the defiler, the only real difference being the tongue instead of playguu.
i guess the abduct has as much sense as hellbats being bio (only for balance purposes)
I imagine it being something like a frog's tongue, but with a hard bone tip that spears things.
yea but abduting huge things like tempests, carriers, collosi, battlecruisers is comical to say at least
Well I always assume that one supply in Sc2 represents roughly a 1000 units except for the big units.
army of abducting vipers seem to be even more hilarious I just imagine them standing in line with a supervisor screaming "1...2....3.. and POOL... 1....2....3... AND POOL" and a battlecruiser moves slowly meter after meter ; D
The BCs we can build have a crew of 4,000, so the old Russian man must have a really loud voice. >_>
On August 06 2013 18:58 Sokrates wrote: Bad play by symbol.There was NO REASON not to have hydra/roach tech available to him. He could have won this game easily.
First didnt impress me at all though... He got lucky, wasted like 3k minerals into zealots that were fighting against broodlings.
Roach, hydra is horrible late game, First's warp in of reinforcement archons and stalkers coupled with the colossus and voids he still had left over would have absolutely obliterated any roach hydra reinforcement.
You give very little credit to First, he played it out very well, and very patient, read the situation, did harass where he could, got the appropriate tech and units, microed well and minimized the losses he would get form the wave of free units, and then he struck perfectly, broke Symbol's defense and plowed trough the SH.
No, no roach hydra tech was why he lost that game. He had like 12 corrupters left, when nearly all lolossi and voids were gone. The only chance first had was to burst break symbol with a massive warpin.
First didnt play good at all, what was outstanding about this play? Nothing, symbol played much better, getting single voids+ tempest. Using his corrupters well, first did nothing but burst symbol. And he even did that badly. A lot of voids war scattered away from each other so corrupters could pick them up one by one. That is why symbol had 12 corrupters left after the big fight.
If he would have had roach hydra tech available then he could have easily clean up the archon+stalker warpins.
First did nothing well, it was just symbols mistake to lose his greater spire 2x for free, placing it in a very unprotected location.
First even lost 20 zealots for free fighting broodlords.
Over the past 4 months of release in the GSL/OSL, MLG's, WCS, GSTL and Proleague I've seen countless protosses just lose to that late game zerg composition, either by bleeding out units slowly and surely or by miss microing during the critical attack and getting crushed. What First did was absolutely incredible and its quite a shame you are too zerg biassed to see the beauty behind his subtle actions.
And even if a roach hydra switch would have cleaned up the attack, First's would have reacted appropriately by warping in deffensively and then switching into immortal, archon voids and would have crushed Symbol with the follow up attack, roach, hydra is just trash at that stage of the game if the toss plays it out correctly.
But since I see you are adamant to stick to your flawed point lets agree to disagree.
Now that was really unexpected, and by that I mean Soulkey 6 pooling. And while Soulkey is really, really good it isn't beyond the realm of possibility to have him lose 1 straight up game against SuperNova.
Well thats the reason not to go 6pool, even with the depot not there, and scvs fighting zerglings you don't do enough damage. And the ccfirst into 15rax highground walls off faster then zerglings get to the base
On August 06 2013 19:19 ReMinD_ wrote: WTF, Soulkey giving out a free win. Why would you 6-pool vs. Terran? Does that ever work?
It's taking a risk. He felt the chances were good enough.
I'd call it flipping a coin. This is more than just taking a risk, either your opponent did CC first and you win or he didn't and you lose. There are also some maps where you can defend a 6-pool with CC first on the high ground by re-walling with an E-Bay but that doesn't work on Newkirk. So it's really just flipping a coin
On August 06 2013 18:58 Sokrates wrote: Bad play by symbol.There was NO REASON not to have hydra/roach tech available to him. He could have won this game easily.
First didnt impress me at all though... He got lucky, wasted like 3k minerals into zealots that were fighting against broodlings.
Roach, hydra is horrible late game, First's warp in of reinforcement archons and stalkers coupled with the colossus and voids he still had left over would have absolutely obliterated any roach hydra reinforcement.
You give very little credit to First, he played it out very well, and very patient, read the situation, did harass where he could, got the appropriate tech and units, microed well and minimized the losses he would get form the wave of free units, and then he struck perfectly, broke Symbol's defense and plowed trough the SH.
No, no roach hydra tech was why he lost that game. He had like 12 corrupters left, when nearly all lolossi and voids were gone. The only chance first had was to burst break symbol with a massive warpin.
First didnt play good at all, what was outstanding about this play? Nothing, symbol played much better, getting single voids+ tempest. Using his corrupters well, first did nothing but burst symbol. And he even did that badly. A lot of voids war scattered away from each other so corrupters could pick them up one by one. That is why symbol had 12 corrupters left after the big fight.
If he would have had roach hydra tech available then he could have easily clean up the archon+stalker warpins.
First did nothing well, it was just symbols mistake to lose his greater spire 2x for free, placing it in a very unprotected location.
First even lost 20 zealots for free fighting broodlords.
Over the past 4 months of release in the GSL/OSL, MLG's, WCS, GSTL and Proleague I've seen countless protosses just lose to that late game zerg composition, either by bleeding out units slowly and surely or by miss microing during the critical attack and getting crushed. What First did was absolutely incredible and its quite a shame you are too zerg biassed to see the beauty behind his subtle actions.
And even if a roach hydra switch would have cleaned up the attack, First's would have reacted appropriately by warping in deffensively and then switching into immortal, archon voids and would have crushed Symbol with the follow up attack, roach, hydra is just trash at that stage of the game if the toss plays it out correctly.
But since I see you are adamant to stick to your flawed point lets agree to disagree.
1.Once you get to that point in zvsp as a zerg on this map this composition symbol had is broken. Yet toss is incredibly overpowered against zerg these days. Still i think this composition, once you get to this point, you shouldnt lose as a zerg on this map. A stephano would have never ever lost to this. Not even gowser.
2.Symbol did a couple of mistakes, for example cutting drones too early, not playing more greedy and having not enough static defense. Nothing first did here was good he went for a burst that he got lucky with. And even that was bad play. Voids were spread apart from each other so symbol could pick them off. His zealots warpins were ridicolous. He got the greater spire 2x, that was all symbols fault, not firsts good play. He even lost 15 zealots in between the third and forth base doing nothing but fighting broodlords. Not even getting symbol out of position. Plain bad play by first, symbol just did very stupid mistakes.
3.Both used up all their banks, they had NO minerals and gas left. The problem was that symbol spent all his minerals AND HIS HUGE GAS BANK (he had like 4k gas much more than first)by making mutas. If he could reenforce with roaches, he can clean up this massive warpins with them very mineral and gas efficient. Both had no banks but symbol would have had a huge gas bank, he could make a shitload of infesters. And it takes a long time till first has an army to push again. In this time symbol could set up his defense again.
So all in all, really bad play by first. Symbol just made a lot of mistakes that he never ever should have made. No "subtle" actions of first. Well if you think fighting with zealots against broodlords is subtle...
On August 06 2013 19:19 ReMinD_ wrote: WTF, Soulkey giving out a free win. Why would you 6-pool vs. Terran? Does that ever work?
It's taking a risk. He felt the chances were good enough.
I'd call it flipping a coin. This is more than just taking a risk, either your opponent did CC first and you win or he didn't and you lose. There are also some maps where you can defend a 6-pool with CC first on the high ground by re-walling with an E-Bay but that doesn't work on Newkirk. So it's really just flipping a coin
I would call it poor preparation, okay they mention there haven't been alot ov vZ from Supernova, but Reapers are just so Supernova. And the 6 pool overstayed its welcome anyway, almost no Terran risks anything anymore on the big maps, because it is so common.
On August 06 2013 18:58 Sokrates wrote: Bad play by symbol.There was NO REASON not to have hydra/roach tech available to him. He could have won this game easily.
First didnt impress me at all though... He got lucky, wasted like 3k minerals into zealots that were fighting against broodlings.
Roach, hydra is horrible late game, First's warp in of reinforcement archons and stalkers coupled with the colossus and voids he still had left over would have absolutely obliterated any roach hydra reinforcement.
You give very little credit to First, he played it out very well, and very patient, read the situation, did harass where he could, got the appropriate tech and units, microed well and minimized the losses he would get form the wave of free units, and then he struck perfectly, broke Symbol's defense and plowed trough the SH.
No, no roach hydra tech was why he lost that game. He had like 12 corrupters left, when nearly all lolossi and voids were gone. The only chance first had was to burst break symbol with a massive warpin.
First didnt play good at all, what was outstanding about this play? Nothing, symbol played much better, getting single voids+ tempest. Using his corrupters well, first did nothing but burst symbol. And he even did that badly. A lot of voids war scattered away from each other so corrupters could pick them up one by one. That is why symbol had 12 corrupters left after the big fight.
If he would have had roach hydra tech available then he could have easily clean up the archon+stalker warpins.
First did nothing well, it was just symbols mistake to lose his greater spire 2x for free, placing it in a very unprotected location.
First even lost 20 zealots for free fighting broodlords.
Over the past 4 months of release in the GSL/OSL, MLG's, WCS, GSTL and Proleague I've seen countless protosses just lose to that late game zerg composition, either by bleeding out units slowly and surely or by miss microing during the critical attack and getting crushed. What First did was absolutely incredible and its quite a shame you are too zerg biassed to see the beauty behind his subtle actions.
And even if a roach hydra switch would have cleaned up the attack, First's would have reacted appropriately by warping in deffensively and then switching into immortal, archon voids and would have crushed Symbol with the follow up attack, roach, hydra is just trash at that stage of the game if the toss plays it out correctly.
But since I see you are adamant to stick to your flawed point lets agree to disagree.
1.Once you get to that point in zvsp as a zerg on this map this composition symbol had is broken. Yet toss is incredibly overpowered against zerg these days. Still i think this composition once you get to this point you shouldnt lose as a zerg on this map. A stephano would have never ever lost to this. Not even gowser.
Stephano has the advantage of probably understanding zvp better then anyone
sorry but can someone try to post a really quick explanation of how this format works? the "placement match" thing is confusing me and checking liquipedia didn't clear it up for me... is this a loser's bracket? what does the winner of maru/rain get?
On August 06 2013 19:28 Waise wrote: sorry but can someone try to post a really quick explanation of how this format works? the "placement match" thing is confusing me and checking liquipedia didn't clear it up for me... is this a loser's bracket? what does the winner of maru/rain get?
Top 5 from Korea go through to globals. For that to happen there needs to be a 5th-8th place playoff. Top 4 are already through.
On August 06 2013 19:28 Waise wrote: sorry but can someone try to post a really quick explanation of how this format works? the "placement match" thing is confusing me and checking liquipedia didn't clear it up for me... is this a loser's bracket? what does the winner of maru/rain get?
The winner of maru/rain wins the tournament, this is a single elim tournament for the last person to get into the wcs finals in eu
On August 06 2013 19:28 Waise wrote: sorry but can someone try to post a really quick explanation of how this format works? the "placement match" thing is confusing me and checking liquipedia didn't clear it up for me... is this a loser's bracket? what does the winner of maru/rain get?
this is so that they can decide who placed where in the OSL overall, so they can earn more WCS points that will count toward the season/grand finals.
On August 06 2013 19:28 Waise wrote: sorry but can someone try to post a really quick explanation of how this format works? the "placement match" thing is confusing me and checking liquipedia didn't clear it up for me... is this a loser's bracket? what does the winner of maru/rain get?
this is for 5th place, earning a spot at the Season II Combined Finals in Cologne
On August 06 2013 19:28 Pandemona wrote: Blue Hellbats AWWW YEAH
Waterbats OP, need earthbats and stormbats in LotV.
Ahahah, add all the Elements xD TvT would be pretty hardcore then having to make sure u counter Earth with Fire, water vs fire then Earth vs Water. Oh the headaches xd
On August 06 2013 19:28 Waise wrote: sorry but can someone try to post a really quick explanation of how this format works? the "placement match" thing is confusing me and checking liquipedia didn't clear it up for me... is this a loser's bracket? what does the winner of maru/rain get?
Winner of soulkey vs supernova plays First to determine who goes to the Season finals( and gets fifth place)
gawd ... micro supernova micro ... as if Mutas could hit a Thors as long as you have Speedvacs. Sigh would have been total gg if he did some thorship micro.
Okay soulkey probably did the worst doomdrop I have ever seen.
On August 06 2013 19:30 Waxangel wrote: none of these explainations are good, WCS system is horrible
i think i get it though, thanks all.
so essentially this is the korean championship tournament, these players were eliminated from being the korean champion, but the fifth placer still gets to go to blizzard's global finals?
is there any specific reason for the number 5, or is it just Because Blizzard? did they do it to intentionally force this placement match and create more playoffs for people to watch?
On August 06 2013 19:30 Waxangel wrote: none of these explainations are good, WCS system is horrible
i think i get it though, thanks all.
so essentially this is the korean championship tournament, these players were eliminated from being the korean champion, but the fifth placer still gets to go to blizzard's global finals?
is there any specific reason for the number 5, or is it just Because Blizzard? did they do it to intentionally force this placement match and create more playoffs for people to watch?
host region gets 6 spots, the other 2 get 5 -> 16 that way they can start of with a ro16 instead a ro12.
On August 06 2013 19:42 Waxangel wrote: dunno why he didn't immediately start making a barracks to float around and win the game with ?!
Barracks move too slow, Soulkey could just keep taking ninja expos and eventually wittle Suno down.
Yeah, and I'm sure abandoning a building depot while pushing out with your army is a much better decision when you're trying to hunt down a bunch of Zerg stuff all over the map and all your opponent has to do is kill the depot...
On August 06 2013 19:42 Waxangel wrote: dunno why he didn't immediately start making a barracks to float around and win the game with ?!
Barracks move too slow, Soulkey could just keep taking ninja expos and eventually wittle Suno down.
I dunno, it at least gives him an outside chance rather than ensuring death due to muta map control
I'm fairly sure he was dead when Kim Min Chul (for the love of god I keep forgetting his ID) killed all of his CC and had that gaggle of muta + drones + enough overlords to not be supply blocked and lots of money.
On August 06 2013 19:41 Chr15t wrote: Terrans mech pushing with 2 thors continue to make me sad , and mad out of my mind >.< U HAD THIS GAME SUPERNOVA
you are aware that the Zerg needs to split the Mutas to engage the Thors (+2 ones atleast), which allows you to pick up the Thors with Medivacs who are faster then Mutas and drop the Thors again which fires almost immediately afterwards and can be picked up again. That way you can give off 3 shots before the Mutas even reaches you and if you use 2 medivacs for 2 seperate thors with +2, the Zerg has to concentrate on his micro permanently just like you and loses 3 Mutas minimum per 2 medivac without even damaging the Thors.
So moving out with 2 Thors is fine if you have Medivacs as well, but not using this combination is bad.
On August 06 2013 19:50 NovemberstOrm wrote: This build of Supernova reminds me of when Squirtle had like 5 different openers that all looked the same but had different outcomes
On August 06 2013 19:50 NovemberstOrm wrote: This build of Supernova reminds me of when Squirtle had like 5 different openers that all looked the same but had different outcomes
Goddamn this is such a slugfest, I think soulkey might have lost too many mutas on the counter attack and without the 4th I think supernova has the edge now.
On August 06 2013 20:10 FrostedMiniWheats wrote: If I was a lesser man, I'd be inclined to yell the name of a 3-letter sc2 organization...but I won't :p
On August 06 2013 20:10 FrostedMiniWheats wrote: If I was a lesser man, I'd be inclined to yell the name of a 3-letter sc2 organization...but I won't :p
Supernova so tentative, but it's easy to forget that the players cant see when they're 10-20 supply up. Once T players start building fortress-walls around their expansions, Z will most likely need a buff.
On August 06 2013 20:11 spalding wrote: I think Soulkey could've used his mutas a lot better throughout the game :/. Should've kept harrassing and picking off reinforcements with them
Supernova kept coming in with widow mines, it might have gone bad if supernova caught on and decided to start putting the mines near the line of reinforcements.
On August 06 2013 20:11 Killmouse wrote: i dont get it why sk never build a 5th hatch when the whole rax rallys to the 4th base, he didnt do it vs inno aswell ß.ß
He literally would have died if he spent 300 minerals on a hatch, thats how close it was imo. Unless you mean the first 4th base which died on the left, then yeah he could have maybe gotten a 5th one down Sooner.
Didn't see the end of the game because I had to go afk. Supernova took it? Can't say I'm surprised, if you invest that heavily into Mutalisk your power just dies off once you switch into something else.
(I maintain that mines are too strong.. nonetheless wp Supernova!)
On August 06 2013 20:11 Killmouse wrote: i dont get it why sk never build a 5th hatch when the whole rax rallys to the 4th base, he didnt do it vs inno aswell ß.ß
He literally would have died if he spent 300 minerals on a hatch, thats how close it was imo. Unless you mean the first 4th base which died on the left, then yeah he could have maybe gotten a 5th one down Sooner.
Personally I thought that he should have remade his 4th on the left side instead of the bottom, to create more distance from the production buildings to the Hatchery and to give himself more space for a counter, more rally lines to interfere with.
On August 06 2013 20:13 Decendos wrote: tvz makes me sad
SuperNoVa makes me sad... he's one of those guys who always fails when you're cheering for him, then you give up hope and THEN he starts beating your favorite players and pulling off upsets.
Zerg loses against T with 2-2 vs 1-1 while on 4 bases. It seems to me its like the immortal push in that you need to kill the army before it gets to you're base doorstep.
On August 06 2013 20:14 Vertitto wrote: TvT/PvP/TvP season finals are coming ; (
After zerg dominating everything for so long...it's nice to see some variety. I can't even remember the last time a major finals didn't involve a Zerg. Maybe Mvp vs Squirtle?
On August 06 2013 20:11 Killmouse wrote: i dont get it why sk never build a 5th hatch when the whole rax rallys to the 4th base, he didnt do it vs inno aswell ß.ß
He literally would have died if he spent 300 minerals on a hatch, thats how close it was imo. Unless you mean the first 4th base which died on the left, then yeah he could have maybe gotten a 5th one down Sooner.
Personally I thought that he should have remade his 4th on the left side instead of the bottom, to create more distance from the production buildings to the Hatchery and to give himself more space for a counter, more rally lines to interfere with.
IDK i think the left was actually a little closer to the production, Plus it was closer to supernova's 4th to which he could potentially retreat with his massive turret ring and bunkers
On August 06 2013 20:11 Killmouse wrote: i dont get it why sk never build a 5th hatch when the whole rax rallys to the 4th base, he didnt do it vs inno aswell ß.ß
He literally would have died if he spent 300 minerals on a hatch, thats how close it was imo. Unless you mean the first 4th base which died on the left, then yeah he could have maybe gotten a 5th one down Sooner.
I think Soulkey's biggest fault was getting 22 Mutas and then not using them to cut off reinforcements or to put some pressure back on the Terran. He just let them sit over his own army for the longest time, so they were basically dead supply and resources for a big part of the game. Also he has to stop doing those baneling run-bys into the third. Supernova was perfectly prepared with 2 Bunkers and really on point with pulling his SCVs away in time. Lots of banelings lost there without doing any damage
On August 06 2013 20:13 Decendos wrote: tvz makes me sad
Sadly me too. Can't watch Soulkey's ZvT. He is playing so good, but always loosing.
The only other person I have ever seen parade push that well and keep microing for 20 minutes straight is Innovation, against any other Terran he would have won most likely.
On August 06 2013 20:13 Decendos wrote: tvz makes me sad
SuperNoVa makes me sad... he's one of those guys who always fails when you're cheering for him, then you give up hope and THEN he starts beating your favorite players and pulling off upsets.
hm love Supernovas for his cleverness, but his micro sometimes wants me to pull of an keyboard throw.
On August 06 2013 20:14 Vertitto wrote: TvT/PvP/TvP season finals are coming ; (
Good, more TvP builds to steal, hopefully someone also figures out a versatile build that can be both safe and greedy with the appropriate scouting, tired to always face busts and proxies and wonder if my execution was bad or the build.
Anyway, SuperNova!!! Confirmed for sick nerd baller that deserves some more respect and recognition.
On August 06 2013 20:13 Decendos wrote: tvz makes me sad
Sadly me too. Can't watch Soulkey's ZvT. He is playing so good, but always loosing.
The only other person I have ever seen parade push that well and keep microing for 20 minutes straight is Innovation, against any other Terran he would have won most likely.
Also, while I haven't seen the games I really don't think soulkeys zvt is as good as other zergs. Solar put up more of a fight vs innovation then sk ever has for example
So I just count TvZ in this OSL is 17-5(77.2%) for maps. Do not wanna say balance issue but its just ridiculous compared to PvT or PvZ. And actually if I remember right Soulkey never won against any Terran after the final with Innovation.
Also, while I haven't seen the games I really don't think soulkeys zvt is as good as other zergs. Solar put up more of a fight vs innovation then sk ever has for example
Well... Jaedong is winning this poll, that's for sure.
On August 06 2013 20:13 Decendos wrote: tvz makes me sad
Sadly me too. Can't watch Soulkey's ZvT. He is playing so good, but always loosing.
The only other person I have ever seen parade push that well and keep microing for 20 minutes straight is Innovation, against any other Terran he would have won most likely.
Uhm Flash? and it's not that difficult offcreep.
I don't think flash would have won that game, constantly microing like that is harder than it looks, difficult for the terran as well as the zerg
On August 06 2013 20:21 BabyRomatic wrote: wtf, I dont want to watch zvt anymore
nerf the widow mine!
Yeah lets also nerf MSC and oracle so we can get back to something that is as close to wol as humanly possible. They already fucked pvt by overnerfing hellbats, lets not do the same to tvz.
On August 06 2013 20:12 LittleRedBoy wrote: That was some great widow mine micro by Supernova.
On a side note, to say great widow mine micro is okay, but to say great swarm host micro is not okay. I don't get it.
I think they are both kinda ridiculous statements. Positioning the two units is a measure of skill though, they both still serve a purpose.
Well, it has been proven trough experimentation that you can force a widow mine to not fire or to fire on a specific target, and you can burrow and unburrow them to prevent too many from firing at once if they send it a lot of units. So, objectively speaking I think mines can have more involving micro, to them, not only positioning, as where with SH the only thing you can do is position them, you can't do any fancy micro with the locust or the SH.
On August 06 2013 20:18 Sokrates wrote: I m pretty sure there will be a zerg buff soon. Or a terra/toss nerf .
I hope Blizzard realizes we have Broodwar like balance aka T>Z>P>T . Otherwise we will get one race buffed on a monthly basis and nothing will change on the matchup balance. But luckily we have some only works in this matchup units, that can be adjusted.
On August 06 2013 20:12 LittleRedBoy wrote: That was some great widow mine micro by Supernova.
On a side note, to say great widow mine micro is okay, but to say great swarm host micro is not okay. I don't get it.
I think they are both kinda ridiculous statements. Positioning the two units is a measure of skill though, they both still serve a purpose.
Well, it has been proven trough experimentation that you can force a widow mine to not fire or to fire on a specific target, and you can burrow and unburrow them to prevent too many from firing at once if they send it a lot of units. So, objectively speaking I think mines can have more involving micro, to them, not only positioning, as where with SH the only thing you can do is position them, you can't do any fancy micro with the locust or the SH.
On August 06 2013 20:22 Taro134 wrote: So I just count TvZ in this OSL is 17-5(77.2%) for maps. Do not wanna say balance issue but its just ridiculous compared to PvT or PvZ. And actually if I remember right Soulkey never won against any Terran after the final with Innovation.
He only wont that final with sheer ballsy all-ins and incredible mental fortitude; only the last game did he play a macro game and his win was partly thanks to Innovation giving up 3 full medivacs for free.
I don't want to cry imbalance but I don't think we can really say Zergs are doing well at the moment.
On August 06 2013 20:21 BabyRomatic wrote: wtf, I dont want to watch zvt anymore
nerf the widow mine!
Yeah lets also nerf MSC and oracle so we can get back to something that is as close to wol as humanly possible. They already fucked pvt by overnerfing hellbats, lets not do the same to tvz.
On August 06 2013 20:12 LittleRedBoy wrote: That was some great widow mine micro by Supernova.
On a side note, to say great widow mine micro is okay, but to say great swarm host micro is not okay. I don't get it.
I think they are both kinda ridiculous statements. Positioning the two units is a measure of skill though, they both still serve a purpose.
Well, it has been proven trough experimentation that you can force a widow mine to not fire or to fire on a specific target, and you can burrow and unburrow them to prevent too many from firing at once if they send it a lot of units. So, objectively speaking I think mines can have more involving micro, to them, not only positioning, as where with SH the only thing you can do is position them, you can't do any fancy micro with the locust or the SH.
SICK LOCUST SPLITS VS BANELINGS
I'd like to see a neverending splitting dance against endless waves of locusts.
On August 06 2013 20:12 LittleRedBoy wrote: That was some great widow mine micro by Supernova.
On a side note, to say great widow mine micro is okay, but to say great swarm host micro is not okay. I don't get it.
I think they are both kinda ridiculous statements. Positioning the two units is a measure of skill though, they both still serve a purpose.
Well, it has been proven trough experimentation that you can force a widow mine to not fire or to fire on a specific target, and you can burrow and unburrow them to prevent too many from firing at once if they send it a lot of units. So, objectively speaking I think mines can have more involving micro, to them, not only positioning, as where with SH the only thing you can do is position them, you can't do any fancy micro with the locust or the SH.
Lol wut? So unborrwing/burrowing them to perfectly synch up your waves so you get constant locust rather than waves is no micro? Disabling auto cast when you don't have the upgrade yet for some reason so you can get as much life out of your locust as possible is also no micro? Sending out a wave to poke and then retreat is no micro? Disabling auto cast and having some burrowed at your expos to defend and then casting locust when it gets harrassed is also no micro? Just because everyone sucks with sh atm doesn't mean there is no micro. Besides the fact that just a moving your locust is also kinda bad.
@Vertitto: Nothing just like there is nothing wrong with any of the other units, but people see balance issues where I see a game that is too far away from being figured out to make any balance calls based on statistics.
On August 06 2013 20:18 Sokrates wrote: I m pretty sure there will be a zerg buff soon. Or a terra/toss nerf .
I hope Blizzard realizes we have Broodwar like balance aka T>Z>P>T . Otherwise we will get one race buffed on a monthly basis and nothing will change on the matchup balance. But luckily we have some only works in this matchup units, that can be adjusted.
Korean stats are pretty indicative of p> z and international stats are the same
On August 06 2013 20:12 LittleRedBoy wrote: That was some great widow mine micro by Supernova.
On a side note, to say great widow mine micro is okay, but to say great swarm host micro is not okay. I don't get it.
I think they are both kinda ridiculous statements. Positioning the two units is a measure of skill though, they both still serve a purpose.
Well, it has been proven trough experimentation that you can force a widow mine to not fire or to fire on a specific target, and you can burrow and unburrow them to prevent too many from firing at once if they send it a lot of units. So, objectively speaking I think mines can have more involving micro, to them, not only positioning, as where with SH the only thing you can do is position them, you can't do any fancy micro with the locust or the SH.
Is there any way to tell if it is 'sick widowmine micro' or just 'hey that widowmine owned stuff!' though
On August 06 2013 20:20 Waxangel wrote: I hope for more eye-opening performances from supernova
Yeah I really enjoyed his surgical precision in that game
Come on, nobody got it? I give you people comedy gold and I don't even get a laugh from you.
Disappoint, TL. Disappoint.
That's the hardest thing in the world, sometimes you think you have found an amazing joke but no one likes it. Happens to me quite often. Way too often.
On August 06 2013 20:12 LittleRedBoy wrote: That was some great widow mine micro by Supernova.
On a side note, to say great widow mine micro is okay, but to say great swarm host micro is not okay. I don't get it.
I think they are both kinda ridiculous statements. Positioning the two units is a measure of skill though, they both still serve a purpose.
Well, it has been proven trough experimentation that you can force a widow mine to not fire or to fire on a specific target, and you can burrow and unburrow them to prevent too many from firing at once if they send it a lot of units. So, objectively speaking I think mines can have more involving micro, to them, not only positioning, as where with SH the only thing you can do is position them, you can't do any fancy micro with the locust or the SH.
Is there any way to tell if it is 'sick widowmine micro' or just 'hey that widowmine owned stuff!' though
Assumption that when someone splits marines at the same time as "sick widowmine micro" its unlikely micro actually appeared.
On August 06 2013 20:12 LittleRedBoy wrote: That was some great widow mine micro by Supernova.
On a side note, to say great widow mine micro is okay, but to say great swarm host micro is not okay. I don't get it.
I think they are both kinda ridiculous statements. Positioning the two units is a measure of skill though, they both still serve a purpose.
Well, it has been proven trough experimentation that you can force a widow mine to not fire or to fire on a specific target, and you can burrow and unburrow them to prevent too many from firing at once if they send it a lot of units. So, objectively speaking I think mines can have more involving micro, to them, not only positioning, as where with SH the only thing you can do is position them, you can't do any fancy micro with the locust or the SH.
Is there any way to tell if it is 'sick widowmine micro' or just 'hey that widowmine owned stuff!' though
I've had an epiphany recently that terran games were so entertaining back at the end wol because of them always being the underdogs. Atm, zerg games are similar for me
On August 06 2013 20:38 DarkLordOlli wrote: The scariest thing in this universe of psionic powers, super advanced technology and rapidly evolving monsters is good ol' man with gun
Guns and magic superadvanced technology that heals men with guns, and a drug that makes guns shoot faster.
On August 06 2013 20:38 bo1b wrote: I will be crushingly disappointed if protoss don't get some units that scale with micro in lotv
I really hope that if they do that (and god, I want them to!) so that we can get more engagements like the ones we just had in g3 of Supernova versus Soulkey, they are going to HAVE to remove the colossus because the range breaks the space where the back and forth micro can happen.
On August 06 2013 20:38 bo1b wrote: I will be crushingly disappointed if protoss don't get some units that scale with micro in lotv
"We have decided to remove the high templar and replace him with. A SECOND COLOSSUS"
It's like the biggest reason they can't be buffed without breaking the game.
"We've got this design choice we're protoss will be stupidly far ahead of their opponents until they hit a certain mechanical level, then they won't be able to win ever."
On August 06 2013 20:38 bo1b wrote: I will be crushingly disappointed if protoss don't get some units that scale with micro in lotv
"We have decided to remove the high templar and replace him with. A SECOND COLOSSUS"
It's like the biggest reason they can't be buffed without breaking the game.
"We've got this design choice we're protoss will be stupidly far ahead of their opponents until they hit a certain mechanical level, then they won't be able to win ever."
"Sounds good David!"
Because what lower league players really enjoy is PvP. Don't you see how logical it is?
On August 06 2013 20:38 bo1b wrote: I will be crushingly disappointed if protoss don't get some units that scale with micro in lotv
"We have decided to remove the high templar and replace him with. A SECOND COLOSSUS"
It's like the biggest reason they can't be buffed without breaking the game.
"We've got this design choice we're protoss will be stupidly far ahead of their opponents until they hit a certain mechanical level, then they won't be able to win ever."
"Sounds good David!"
So you would rather have no protosses at all than some making it every now and then? 0o
On August 06 2013 20:38 bo1b wrote: I will be crushingly disappointed if protoss don't get some units that scale with micro in lotv
"We have decided to remove the high templar and replace him with. A SECOND COLOSSUS"
It's like the biggest reason they can't be buffed without breaking the game.
"We've got this design choice we're protoss will be stupidly far ahead of their opponents until they hit a certain mechanical level, then they won't be able to win ever."
"Sounds good David!"
well, we knew about Protoss design flaws for a long time already. But still nobody came up with any way to solve this problem besides a complete revamp
On August 06 2013 20:38 bo1b wrote: I will be crushingly disappointed if protoss don't get some units that scale with micro in lotv
"We have decided to remove the high templar and replace him with. A SECOND COLOSSUS"
It's like the biggest reason they can't be buffed without breaking the game.
"We've got this design choice we're protoss will be stupidly far ahead of their opponents until they hit a certain mechanical level, then they won't be able to win ever."
"Sounds good David!"
So you would rather have no protosses at all than some making it every now and then? 0o
On August 06 2013 20:12 LittleRedBoy wrote: That was some great widow mine micro by Supernova.
On a side note, to say great widow mine micro is okay, but to say great swarm host micro is not okay. I don't get it.
I think they are both kinda ridiculous statements. Positioning the two units is a measure of skill though, they both still serve a purpose.
Well, it has been proven trough experimentation that you can force a widow mine to not fire or to fire on a specific target, and you can burrow and unburrow them to prevent too many from firing at once if they send it a lot of units. So, objectively speaking I think mines can have more involving micro, to them, not only positioning, as where with SH the only thing you can do is position them, you can't do any fancy micro with the locust or the SH.
Lol wut? So unborrwing/burrowing them to perfectly synch up your waves so you get constant locust rather than waves is no micro? Disabling auto cast when you don't have the upgrade yet for some reason so you can get as much life out of your locust as possible is also no micro? Sending out a wave to poke and then retreat is no micro? Disabling auto cast and having some burrowed at your expos to defend and then casting locust when it gets harrassed is also no micro? Just because everyone sucks with sh atm doesn't mean there is no micro. Besides the fact that just a moving your locust is also kinda bad.
@Vertitto: Nothing just like there is nothing wrong with any of the other units, but people see balance issues where I see a game that is too far away from being figured out to make any balance calls based on statistics.
To be honest, half of what you said isn't really relevant. Locust are expendable why in the world would you not let them auto-attack, no one just pokes and retreats with them since any damage they do is free damage, don't pretend like there is micro in that because honestly there isn't. No one does disable auto-cast thing because if you get SH you always get the upgrade anyway, and even if you don't have it the timing window of when you don't have it is so small that it is irrelevant. The syncing up of SH waves is just something you do once or twice until you build up your optimal number.
Back on topic, sweet game from SuperNova, I might take a closer look at that build.
On August 06 2013 20:38 bo1b wrote: I will be crushingly disappointed if protoss don't get some units that scale with micro in lotv
"We have decided to remove the high templar and replace him with. A SECOND COLOSSUS"
It's like the biggest reason they can't be buffed without breaking the game.
"We've got this design choice we're protoss will be stupidly far ahead of their opponents until they hit a certain mechanical level, then they won't be able to win ever."
"Sounds good David!"
So you would rather have no protosses at all than some making it every now and then? 0o
We're did you get that from my post?
If it was changed it would have some pretty obvious chain reactions (Yes, I'm going in that direction with it)
On August 06 2013 20:49 Tobblish wrote: When ahead, Dark Shrine.
When I finally main switch to Protoss, I'm probably gonna just gonna build DTs every game. I must know the shame that all Protoss must feel when they get free wins.
On August 06 2013 20:22 Taro134 wrote: So I just count TvZ in this OSL is 17-5(77.2%) for maps. Do not wanna say balance issue but its just ridiculous compared to PvT or PvZ. And actually if I remember right Soulkey never won against any Terran after the final with Innovation.
He only wont that final with sheer ballsy all-ins and incredible mental fortitude; only the last game did he play a macro game and his win was partly thanks to Innovation giving up 3 full medivacs for free.
I don't want to cry imbalance but I don't think we can really say Zergs are doing well at the moment.
The thing is the ling-bane-muta style never really worked out with the new mmm army. Maybe some day we have a zerg genius figure out a better composition. I still think they need infestors though.
On August 06 2013 20:49 Tobblish wrote: When ahead, Dark Shrine.
When I finally main switch to Protoss, I'm probably gonna just gonna build DTs every game. I must know the shame that all Protoss must feel when they get free wins.
On August 06 2013 20:49 Tobblish wrote: When ahead, Dark Shrine.
When I finally main switch to Protoss, I'm probably gonna just gonna build DTs every game. I must know the shame that all Protoss must feel when they get free wins.
You'll be doing defensive double forge colossus in no time
On August 06 2013 20:49 Tobblish wrote: When ahead, Dark Shrine.
When I finally main switch to Protoss, I'm probably gonna just gonna build DTs every game. I must know the shame that all Protoss must feel when they get free wins.
I got to diamond league, back before masters existed on the back of 2 base dt allins every game. Nothing I have ever done in sc2 was so satisfying
On August 06 2013 20:22 Taro134 wrote: So I just count TvZ in this OSL is 17-5(77.2%) for maps. Do not wanna say balance issue but its just ridiculous compared to PvT or PvZ. And actually if I remember right Soulkey never won against any Terran after the final with Innovation.
He only wont that final with sheer ballsy all-ins and incredible mental fortitude; only the last game did he play a macro game and his win was partly thanks to Innovation giving up 3 full medivacs for free.
I don't want to cry imbalance but I don't think we can really say Zergs are doing well at the moment.
The thing is the ling-bane-muta style never really worked out with the new mmm army. Maybe some day we have a zerg genius figure out a better composition. I still think they need infestors though.
On August 06 2013 20:22 Taro134 wrote: So I just count TvZ in this OSL is 17-5(77.2%) for maps. Do not wanna say balance issue but its just ridiculous compared to PvT or PvZ. And actually if I remember right Soulkey never won against any Terran after the final with Innovation.
He only wont that final with sheer ballsy all-ins and incredible mental fortitude; only the last game did he play a macro game and his win was partly thanks to Innovation giving up 3 full medivacs for free.
I don't want to cry imbalance but I don't think we can really say Zergs are doing well at the moment.
The thing is the ling-bane-muta style never really worked out with the new mmm army. Maybe some day we have a zerg genius figure out a better composition. I still think they need infestors though.
On August 06 2013 20:49 Tobblish wrote: When ahead, Dark Shrine.
When I finally main switch to Protoss, I'm probably gonna just gonna build DTs every game. I must know the shame that all Protoss must feel when they get free wins.
I got to diamond league, back before masters existed on the back of 2 base dt allins every game. Nothing I have ever done in sc2 was so satisfying
That's simultaneously so fucking hideous and ugly of you
On August 06 2013 20:22 Taro134 wrote: So I just count TvZ in this OSL is 17-5(77.2%) for maps. Do not wanna say balance issue but its just ridiculous compared to PvT or PvZ. And actually if I remember right Soulkey never won against any Terran after the final with Innovation.
He only wont that final with sheer ballsy all-ins and incredible mental fortitude; only the last game did he play a macro game and his win was partly thanks to Innovation giving up 3 full medivacs for free.
I don't want to cry imbalance but I don't think we can really say Zergs are doing well at the moment.
The thing is the ling-bane-muta style never really worked out with the new mmm army. Maybe some day we have a zerg genius figure out a better composition. I still think they need infestors though.
On August 06 2013 20:49 Tobblish wrote: When ahead, Dark Shrine.
When I finally main switch to Protoss, I'm probably gonna just gonna build DTs every game. I must know the shame that all Protoss must feel when they get free wins.
I got to diamond league, back before masters existed on the back of 2 base dt allins every game. Nothing I have ever done in sc2 was so satisfying
That's simultaneously so fucking hideous and ugly of you
and so fucking sexy and gratifying.
I WANT TO KNOW HOW THIS FEELS.
I take it that you play terran? If so just proxy two rax reaper every game or something, you'll get far enough to enjoy that same satisfaction.
On August 06 2013 20:49 Tobblish wrote: When ahead, Dark Shrine.
When I finally main switch to Protoss, I'm probably gonna just gonna build DTs every game. I must know the shame that all Protoss must feel when they get free wins.
I got to diamond league, back before masters existed on the back of 2 base dt allins every game. Nothing I have ever done in sc2 was so satisfying
That's simultaneously so fucking hideous and ugly of you
and so fucking sexy and gratifying.
I WANT TO KNOW HOW THIS FEELS.
Probably the same as when you kill everything with a bunch of cloaked Banshees.
On August 06 2013 20:55 Ragnarork wrote: Wait, wait what ? How did Soulkey lost ? Thought it'd be nearly a walkover with SuNo TvZ not that brilliant, but apparently no
On August 06 2013 20:49 Tobblish wrote: When ahead, Dark Shrine.
When I finally main switch to Protoss, I'm probably gonna just gonna build DTs every game. I must know the shame that all Protoss must feel when they get free wins.
I got to diamond league, back before masters existed on the back of 2 base dt allins every game. Nothing I have ever done in sc2 was so satisfying
That's simultaneously so fucking hideous and ugly of you
and so fucking sexy and gratifying.
I WANT TO KNOW HOW THIS FEELS.
Probably the same as when you kill everything with a bunch of cloaked Banshees.
The good thing about protoss cheeses though is opening up sc2gears at the end and comparing eapms. Nothing quite so satisfying as destroying someone that has 170+ with like 50
On August 06 2013 20:49 Tobblish wrote: When ahead, Dark Shrine.
When I finally main switch to Protoss, I'm probably gonna just gonna build DTs every game. I must know the shame that all Protoss must feel when they get free wins.
I got to diamond league, back before masters existed on the back of 2 base dt allins every game. Nothing I have ever done in sc2 was so satisfying
That's simultaneously so fucking hideous and ugly of you
and so fucking sexy and gratifying.
I WANT TO KNOW HOW THIS FEELS.
Probably the same as when you kill everything with a bunch of cloaked Banshees.
Never happened, lol. I was in Bronze trying to get into Silver when I used to "do" that 4 hellion into cloaked banshee build. I'd do alright at harassing, but I didn't actually know that you could use hotkeys to manufacture units without having to look at your base so by the time the zergs would get their Spores up I would be on 1 base, floating 1500 minerals and gas and still only have a single of each production building.
My my, how times have changed. Maybe I'll try this against lower league players in 1v1 Obs now lol.
On August 06 2013 20:49 Tobblish wrote: When ahead, Dark Shrine.
When I finally main switch to Protoss, I'm probably gonna just gonna build DTs every game. I must know the shame that all Protoss must feel when they get free wins.
I got to diamond league, back before masters existed on the back of 2 base dt allins every game. Nothing I have ever done in sc2 was so satisfying
Hellion drops here and 2 port banshee ^^; . But playing Zerg was more fun, especially if you end it with a 25 game winning streak before switching to Protoss at the time when people said Thors kill infinite Mutas, while you don't get there because of Reapers into Marauder. Then I found out Random gives you one win for the race you played and for random, when it comes to achievements and don't forget the instant leave free wins you get as random !
On August 06 2013 20:55 Ragnarork wrote: Wait, wait what ? How did Soulkey lost ? Thought it'd be nearly a walkover with SuNo TvZ not that brilliant, but apparently no
Turns out his TvZ is that brilliant.
Games 2 and 3 were crazy, must-watch.
Oh snap, will do ! Always thought of SuNo as a great PvT player, but not TvZ.
On August 06 2013 20:49 Tobblish wrote: When ahead, Dark Shrine.
When I finally main switch to Protoss, I'm probably gonna just gonna build DTs every game. I must know the shame that all Protoss must feel when they get free wins.
I got to diamond league, back before masters existed on the back of 2 base dt allins every game. Nothing I have ever done in sc2 was so satisfying
That's simultaneously so fucking hideous and ugly of you
and so fucking sexy and gratifying.
I WANT TO KNOW HOW THIS FEELS.
Probably the same as when you kill everything with a bunch of cloaked Banshees.
Never happened, lol. I was in Bronze trying to get into Silver when I used to "do" that 4 hellion into cloaked banshee build. I'd do alright at harassing, but I didn't actually know that you could use hotkeys to manufacture units without having to look at your base so by the time the zergs would get their Spores up I would be on 1 base, floating 1500 minerals and gas and still only have a single of each production building.
My my, how times have changed. Maybe I'll try this against lower league players in 1v1 Obs now lol.
Just open hellion/marine pressure into expand and watch how many games you accidentally win
On August 06 2013 20:49 Tobblish wrote: When ahead, Dark Shrine.
When I finally main switch to Protoss, I'm probably gonna just gonna build DTs every game. I must know the shame that all Protoss must feel when they get free wins.
I got to diamond league, back before masters existed on the back of 2 base dt allins every game. Nothing I have ever done in sc2 was so satisfying
That's simultaneously so fucking hideous and ugly of you
and so fucking sexy and gratifying.
I WANT TO KNOW HOW THIS FEELS.
Probably the same as when you kill everything with a bunch of cloaked Banshees.
Never happened, lol. I was in Bronze trying to get into Silver when I used to "do" that 4 hellion into cloaked banshee build. I'd do alright at harassing, but I didn't actually know that you could use hotkeys to manufacture units without having to look at your base so by the time the zergs would get their Spores up I would be on 1 base, floating 1500 minerals and gas and still only have a single of each production building.
My my, how times have changed. Maybe I'll try this against lower league players in 1v1 Obs now lol.
Just open hellion/marine pressure into expand and watch how many games you accidentally win
On August 06 2013 20:49 Tobblish wrote: When ahead, Dark Shrine.
When I finally main switch to Protoss, I'm probably gonna just gonna build DTs every game. I must know the shame that all Protoss must feel when they get free wins.
I got to diamond league, back before masters existed on the back of 2 base dt allins every game. Nothing I have ever done in sc2 was so satisfying
That's simultaneously so fucking hideous and ugly of you
and so fucking sexy and gratifying.
I WANT TO KNOW HOW THIS FEELS.
Probably the same as when you kill everything with a bunch of cloaked Banshees.
Never happened, lol. I was in Bronze trying to get into Silver when I used to "do" that 4 hellion into cloaked banshee build. I'd do alright at harassing, but I didn't actually know that you could use hotkeys to manufacture units without having to look at your base so by the time the zergs would get their Spores up I would be on 1 base, floating 1500 minerals and gas and still only have a single of each production building.
My my, how times have changed. Maybe I'll try this against lower league players in 1v1 Obs now lol.
Just open hellion/marine pressure into expand and watch how many games you accidentally win
On August 06 2013 20:49 Tobblish wrote: When ahead, Dark Shrine.
When I finally main switch to Protoss, I'm probably gonna just gonna build DTs every game. I must know the shame that all Protoss must feel when they get free wins.
I got to diamond league, back before masters existed on the back of 2 base dt allins every game. Nothing I have ever done in sc2 was so satisfying
That's simultaneously so fucking hideous and ugly of you
and so fucking sexy and gratifying.
I WANT TO KNOW HOW THIS FEELS.
Probably the same as when you kill everything with a bunch of cloaked Banshees.
Never happened, lol. I was in Bronze trying to get into Silver when I used to "do" that 4 hellion into cloaked banshee build. I'd do alright at harassing, but I didn't actually know that you could use hotkeys to manufacture units without having to look at your base so by the time the zergs would get their Spores up I would be on 1 base, floating 1500 minerals and gas and still only have a single of each production building.
My my, how times have changed. Maybe I'll try this against lower league players in 1v1 Obs now lol.
Just open hellion/marine pressure into expand and watch how many games you accidentally win
TvP I mean ofc
Then you hit gold league and protoss players discover how to make collosus, and terrans haven't quite discovered that a starport does more then make battlecruises and medivacs
On August 06 2013 20:49 Tobblish wrote: When ahead, Dark Shrine.
When I finally main switch to Protoss, I'm probably gonna just gonna build DTs every game. I must know the shame that all Protoss must feel when they get free wins.
I got to diamond league, back before masters existed on the back of 2 base dt allins every game. Nothing I have ever done in sc2 was so satisfying
That's simultaneously so fucking hideous and ugly of you
and so fucking sexy and gratifying.
I WANT TO KNOW HOW THIS FEELS.
Probably the same as when you kill everything with a bunch of cloaked Banshees.
Never happened, lol. I was in Bronze trying to get into Silver when I used to "do" that 4 hellion into cloaked banshee build. I'd do alright at harassing, but I didn't actually know that you could use hotkeys to manufacture units without having to look at your base so by the time the zergs would get their Spores up I would be on 1 base, floating 1500 minerals and gas and still only have a single of each production building.
My my, how times have changed. Maybe I'll try this against lower league players in 1v1 Obs now lol.
Just open hellion/marine pressure into expand and watch how many games you accidentally win
TvP I mean ofc
Oh yeah. When I ended up getting into Gold, people just had spores up by the times my banshees would hit since they'd probably seen the build so often at that level. I started losing a lot, so I started doing a 2 rax,1 factory build where I'd hit with about 6 hellions, a bunch of bio and Combat Shields and I would beat zergs ALL the time because I wouldn't allow them to scout the push via the watchtower. You'd be surprised how dependent zergs were on those things lol.
On August 06 2013 20:49 Tobblish wrote: When ahead, Dark Shrine.
When I finally main switch to Protoss, I'm probably gonna just gonna build DTs every game. I must know the shame that all Protoss must feel when they get free wins.
I got to diamond league, back before masters existed on the back of 2 base dt allins every game. Nothing I have ever done in sc2 was so satisfying
That's simultaneously so fucking hideous and ugly of you
and so fucking sexy and gratifying.
I WANT TO KNOW HOW THIS FEELS.
Probably the same as when you kill everything with a bunch of cloaked Banshees.
Never happened, lol. I was in Bronze trying to get into Silver when I used to "do" that 4 hellion into cloaked banshee build. I'd do alright at harassing, but I didn't actually know that you could use hotkeys to manufacture units without having to look at your base so by the time the zergs would get their Spores up I would be on 1 base, floating 1500 minerals and gas and still only have a single of each production building.
My my, how times have changed. Maybe I'll try this against lower league players in 1v1 Obs now lol.
Just open hellion/marine pressure into expand and watch how many games you accidentally win
TvP I mean ofc
Then a Protoss defends it the way he's supposed to defend, you enter painful a 15 minuts death animation and you see the opening is trash.
On August 06 2013 20:49 Tobblish wrote: When ahead, Dark Shrine.
When I finally main switch to Protoss, I'm probably gonna just gonna build DTs every game. I must know the shame that all Protoss must feel when they get free wins.
I got to diamond league, back before masters existed on the back of 2 base dt allins every game. Nothing I have ever done in sc2 was so satisfying
That's simultaneously so fucking hideous and ugly of you
and so fucking sexy and gratifying.
I WANT TO KNOW HOW THIS FEELS.
Probably the same as when you kill everything with a bunch of cloaked Banshees.
Never happened, lol. I was in Bronze trying to get into Silver when I used to "do" that 4 hellion into cloaked banshee build. I'd do alright at harassing, but I didn't actually know that you could use hotkeys to manufacture units without having to look at your base so by the time the zergs would get their Spores up I would be on 1 base, floating 1500 minerals and gas and still only have a single of each production building.
My my, how times have changed. Maybe I'll try this against lower league players in 1v1 Obs now lol.
Just open hellion/marine pressure into expand and watch how many games you accidentally win
TvP I mean ofc
don't get banned, I need you to write things
Hey, all I meant was that protoss are generally horrible at defending that. It doesn't even stop in GM. Only top protoss make it look silly
On August 06 2013 20:49 Tobblish wrote: When ahead, Dark Shrine.
When I finally main switch to Protoss, I'm probably gonna just gonna build DTs every game. I must know the shame that all Protoss must feel when they get free wins.
I got to diamond league, back before masters existed on the back of 2 base dt allins every game. Nothing I have ever done in sc2 was so satisfying
That's simultaneously so fucking hideous and ugly of you
and so fucking sexy and gratifying.
I WANT TO KNOW HOW THIS FEELS.
Probably the same as when you kill everything with a bunch of cloaked Banshees.
Never happened, lol. I was in Bronze trying to get into Silver when I used to "do" that 4 hellion into cloaked banshee build. I'd do alright at harassing, but I didn't actually know that you could use hotkeys to manufacture units without having to look at your base so by the time the zergs would get their Spores up I would be on 1 base, floating 1500 minerals and gas and still only have a single of each production building.
My my, how times have changed. Maybe I'll try this against lower league players in 1v1 Obs now lol.
Just open hellion/marine pressure into expand and watch how many games you accidentally win
TvP I mean ofc
Then a Protoss defends it the way he's supposed to defend, you enter painful a 15 minuts death animation and you see the opening is trash.
I wouldn't say it's trash. It's a good thing to throw in there every now and then like Taeja does for example. Same goes for DT builds though, if terran defends the way they should then you generally lose
On August 06 2013 20:49 Tobblish wrote: When ahead, Dark Shrine.
When I finally main switch to Protoss, I'm probably gonna just gonna build DTs every game. I must know the shame that all Protoss must feel when they get free wins.
I got to diamond league, back before masters existed on the back of 2 base dt allins every game. Nothing I have ever done in sc2 was so satisfying
That's simultaneously so fucking hideous and ugly of you
and so fucking sexy and gratifying.
I WANT TO KNOW HOW THIS FEELS.
Probably the same as when you kill everything with a bunch of cloaked Banshees.
Never happened, lol. I was in Bronze trying to get into Silver when I used to "do" that 4 hellion into cloaked banshee build. I'd do alright at harassing, but I didn't actually know that you could use hotkeys to manufacture units without having to look at your base so by the time the zergs would get their Spores up I would be on 1 base, floating 1500 minerals and gas and still only have a single of each production building.
My my, how times have changed. Maybe I'll try this against lower league players in 1v1 Obs now lol.
Just open hellion/marine pressure into expand and watch how many games you accidentally win
TvP I mean ofc
don't get banned, I need you to write things
Hey, all I meant was that protoss are generally horrible at defending that. It doesn't even stop in GM. Only top protoss make it look silly
Thats because your not playing on the kr server, where gold league there is better then gm euro
I liked using maru's random marine-hellion-dropship bullshit builds exclusively during WoL, I dunno if they were more effective than gasless builds but they were at least a lot more fun :o
the free-wins when correct coinflip were nice too :O
On August 06 2013 21:05 Waxangel wrote: I liked using maru's random marine-hellion-dropship bullshit builds exclusively during WoL, I dunno if they were more effective than gasless builds but they were at least a lot more fun :o
outside of 2 base dt allins, there is nothing more satisfying then random builds getting wins off unprepared opponents
On August 06 2013 20:49 Tobblish wrote: When ahead, Dark Shrine.
When I finally main switch to Protoss, I'm probably gonna just gonna build DTs every game. I must know the shame that all Protoss must feel when they get free wins.
I got to diamond league, back before masters existed on the back of 2 base dt allins every game. Nothing I have ever done in sc2 was so satisfying
That's simultaneously so fucking hideous and ugly of you
and so fucking sexy and gratifying.
I WANT TO KNOW HOW THIS FEELS.
Probably the same as when you kill everything with a bunch of cloaked Banshees.
Never happened, lol. I was in Bronze trying to get into Silver when I used to "do" that 4 hellion into cloaked banshee build. I'd do alright at harassing, but I didn't actually know that you could use hotkeys to manufacture units without having to look at your base so by the time the zergs would get their Spores up I would be on 1 base, floating 1500 minerals and gas and still only have a single of each production building.
My my, how times have changed. Maybe I'll try this against lower league players in 1v1 Obs now lol.
Just open hellion/marine pressure into expand and watch how many games you accidentally win
TvP I mean ofc
don't get banned, I need you to write things
Hey, all I meant was that protoss are generally horrible at defending that. It doesn't even stop in GM. Only top protoss make it look silly
Thats because your not playing on the kr server, where gold league there is better then gm euro
The only reason I'm not playing on KR is because I need to find a barcode that isn't taken yet
When I finally main switch to Protoss, I'm probably gonna just gonna build DTs every game. I must know the shame that all Protoss must feel when they get free wins.
I got to diamond league, back before masters existed on the back of 2 base dt allins every game. Nothing I have ever done in sc2 was so satisfying
That's simultaneously so fucking hideous and ugly of you
and so fucking sexy and gratifying.
I WANT TO KNOW HOW THIS FEELS.
Probably the same as when you kill everything with a bunch of cloaked Banshees.
Never happened, lol. I was in Bronze trying to get into Silver when I used to "do" that 4 hellion into cloaked banshee build. I'd do alright at harassing, but I didn't actually know that you could use hotkeys to manufacture units without having to look at your base so by the time the zergs would get their Spores up I would be on 1 base, floating 1500 minerals and gas and still only have a single of each production building.
My my, how times have changed. Maybe I'll try this against lower league players in 1v1 Obs now lol.
Just open hellion/marine pressure into expand and watch how many games you accidentally win
TvP I mean ofc
don't get banned, I need you to write things
Hey, all I meant was that protoss are generally horrible at defending that. It doesn't even stop in GM. Only top protoss make it look silly
Thats because your not playing on the kr server, where gold league there is better then gm euro
The only reason I'm not playing on KR is because I need to find a barcode that isn't taken yet
On August 06 2013 20:52 bo1b wrote: [quote] I got to diamond league, back before masters existed on the back of 2 base dt allins every game. Nothing I have ever done in sc2 was so satisfying
That's simultaneously so fucking hideous and ugly of you
and so fucking sexy and gratifying.
I WANT TO KNOW HOW THIS FEELS.
Probably the same as when you kill everything with a bunch of cloaked Banshees.
Never happened, lol. I was in Bronze trying to get into Silver when I used to "do" that 4 hellion into cloaked banshee build. I'd do alright at harassing, but I didn't actually know that you could use hotkeys to manufacture units without having to look at your base so by the time the zergs would get their Spores up I would be on 1 base, floating 1500 minerals and gas and still only have a single of each production building.
My my, how times have changed. Maybe I'll try this against lower league players in 1v1 Obs now lol.
Just open hellion/marine pressure into expand and watch how many games you accidentally win
TvP I mean ofc
don't get banned, I need you to write things
Hey, all I meant was that protoss are generally horrible at defending that. It doesn't even stop in GM. Only top protoss make it look silly
Thats because your not playing on the kr server, where gold league there is better then gm euro
The only reason I'm not playing on KR is because I need to find a barcode that isn't taken yet
That's simultaneously so fucking hideous and ugly of you
and so fucking sexy and gratifying.
I WANT TO KNOW HOW THIS FEELS.
Probably the same as when you kill everything with a bunch of cloaked Banshees.
Never happened, lol. I was in Bronze trying to get into Silver when I used to "do" that 4 hellion into cloaked banshee build. I'd do alright at harassing, but I didn't actually know that you could use hotkeys to manufacture units without having to look at your base so by the time the zergs would get their Spores up I would be on 1 base, floating 1500 minerals and gas and still only have a single of each production building.
My my, how times have changed. Maybe I'll try this against lower league players in 1v1 Obs now lol.
Just open hellion/marine pressure into expand and watch how many games you accidentally win
TvP I mean ofc
don't get banned, I need you to write things
Hey, all I meant was that protoss are generally horrible at defending that. It doesn't even stop in GM. Only top protoss make it look silly
Thats because your not playing on the kr server, where gold league there is better then gm euro
The only reason I'm not playing on KR is because I need to find a barcode that isn't taken yet
Probably the same as when you kill everything with a bunch of cloaked Banshees.
Never happened, lol. I was in Bronze trying to get into Silver when I used to "do" that 4 hellion into cloaked banshee build. I'd do alright at harassing, but I didn't actually know that you could use hotkeys to manufacture units without having to look at your base so by the time the zergs would get their Spores up I would be on 1 base, floating 1500 minerals and gas and still only have a single of each production building.
My my, how times have changed. Maybe I'll try this against lower league players in 1v1 Obs now lol.
Just open hellion/marine pressure into expand and watch how many games you accidentally win
TvP I mean ofc
don't get banned, I need you to write things
Hey, all I meant was that protoss are generally horrible at defending that. It doesn't even stop in GM. Only top protoss make it look silly
Thats because your not playing on the kr server, where gold league there is better then gm euro
The only reason I'm not playing on KR is because I need to find a barcode that isn't taken yet
I need to get back to playing colossus styles. I was decent with them in WoL but speedivacs scared me into more templar based styles when HotS first came out, now I've got my autopilot set on single forge templar builds with a warp prism
On August 06 2013 21:11 Lunareste wrote: I just realized that we don't actually have a name for the Terran push where they pull SCVs just before Storm.
It isn't quite BitbyBit because it's a specific timing...
On August 06 2013 21:11 Lunareste wrote: I just realized that we don't actually have a name for the Terran push where they pull SCVs just before Storm.
It isn't quite BitbyBit because it's a specific timing...
Bombing.
Because then it works well with "bombing out" as well.
On August 06 2013 21:12 DarkLordOlli wrote: I need to get back to playing colossus styles. I was decent with them in WoL but speedivacs scared me into more templar based styles when HotS first came out, now I've got my autopilot set on single forge templar builds with a warp prism
I play SG+Colossus. It's pretty nifty. You should do it!
When was the last time we saw a long end-endgame TvP between koreans? All I can think of is Flash vs Parting with that silly BC switch that got destroyed and that was ages ago.
On August 06 2013 21:12 DarkLordOlli wrote: I need to get back to playing colossus styles. I was decent with them in WoL but speedivacs scared me into more templar based styles when HotS first came out, now I've got my autopilot set on single forge templar builds with a warp prism
I play SG+Colossus. It's pretty nifty. You should do it!
On August 06 2013 21:12 DarkLordOlli wrote: I need to get back to playing colossus styles. I was decent with them in WoL but speedivacs scared me into more templar based styles when HotS first came out, now I've got my autopilot set on single forge templar builds with a warp prism
I play SG+Colossus. It's pretty nifty. You should do it!
On August 06 2013 21:12 DarkLordOlli wrote: I need to get back to playing colossus styles. I was decent with them in WoL but speedivacs scared me into more templar based styles when HotS first came out, now I've got my autopilot set on single forge templar builds with a warp prism
I play SG+Colossus. It's pretty nifty. You should do it!
I tried that once but I'm currently avoiding APM heavy styles because my arms start sweating. 39°C man, sc2 becomes tough physical work
It's supposed to be super good though, Jim rode it to #1 Korea GM
On August 06 2013 21:15 Calthrash wrote: When was the last time we saw a long end-endgame TvP between koreans? All I can think of is Flash vs Parting with that silly BC switch that got destroyed and that was ages ago.
Just wait until terrans get that micro up again, and wait until they get the timings of protoss down perfectly, then we should see mkp vs parting type games again
On August 06 2013 21:12 DarkLordOlli wrote: I need to get back to playing colossus styles. I was decent with them in WoL but speedivacs scared me into more templar based styles when HotS first came out, now I've got my autopilot set on single forge templar builds with a warp prism
I play SG+Colossus. It's pretty nifty. You should do it!
I tried that once but I'm currently avoiding APM heavy styles because my arms start sweating. 39°C man, sc2 becomes tough physical work
Voidrays and colossus are apm heavy? That sounds more condescending then it is
On August 06 2013 21:12 DarkLordOlli wrote: I need to get back to playing colossus styles. I was decent with them in WoL but speedivacs scared me into more templar based styles when HotS first came out, now I've got my autopilot set on single forge templar builds with a warp prism
I play SG+Colossus. It's pretty nifty. You should do it!
I tried that once but I'm currently avoiding APM heavy styles because my arms start sweating. 39°C man, sc2 becomes tough physical work
What is SG?
Stargate, duh. It's 7:15am man, you gotta throw me a bone sometimes.
On August 06 2013 21:15 Calthrash wrote: When was the last time we saw a long end-endgame TvP between koreans? All I can think of is Flash vs Parting with that silly BC switch that got destroyed and that was ages ago.
Just wait until terrans get that micro up again, and wait until they get the timings of protoss down perfectly, then we should see mkp vs parting type games again
Let's be honest, SCV trains right before storm are really really good, no reason for them to go away for now.
It was bad for supernova to go so deep into first's nat because he got surrounded and did not have the dps to kill all of the zealots plus he could not kite them.
On August 06 2013 21:12 DarkLordOlli wrote: I need to get back to playing colossus styles. I was decent with them in WoL but speedivacs scared me into more templar based styles when HotS first came out, now I've got my autopilot set on single forge templar builds with a warp prism
I play SG+Colossus. It's pretty nifty. You should do it!
I tried that once but I'm currently avoiding APM heavy styles because my arms start sweating. 39°C man, sc2 becomes tough physical work
Voidrays and colossus are apm heavy? That sounds more condescending then it is
On August 06 2013 21:12 DarkLordOlli wrote: I need to get back to playing colossus styles. I was decent with them in WoL but speedivacs scared me into more templar based styles when HotS first came out, now I've got my autopilot set on single forge templar builds with a warp prism
I play SG+Colossus. It's pretty nifty. You should do it!
I tried that once but I'm currently avoiding APM heavy styles because my arms start sweating. 39°C man, sc2 becomes tough physical work
Voidrays and colossus are apm heavy?
Phoenix/colossus is what you do against terran and that takes a lot of APM since you want to be controlling your phoenixes the entire time without missing a beat. Controlling fights is also more stressful since you have one more spellcaster that's dead supply if you don't use it well
On August 06 2013 21:12 DarkLordOlli wrote: I need to get back to playing colossus styles. I was decent with them in WoL but speedivacs scared me into more templar based styles when HotS first came out, now I've got my autopilot set on single forge templar builds with a warp prism
I play SG+Colossus. It's pretty nifty. You should do it!
I tried that once but I'm currently avoiding APM heavy styles because my arms start sweating. 39°C man, sc2 becomes tough physical work
Voidrays and colossus are apm heavy? That sounds more condescending then it is
SG vs Terran is phenix.
Fair enough, that would be a hell of a lot more apm intensive then vr + tripod
On August 06 2013 21:12 DarkLordOlli wrote: I need to get back to playing colossus styles. I was decent with them in WoL but speedivacs scared me into more templar based styles when HotS first came out, now I've got my autopilot set on single forge templar builds with a warp prism
I play SG+Colossus. It's pretty nifty. You should do it!
I tried that once but I'm currently avoiding APM heavy styles because my arms start sweating. 39°C man, sc2 becomes tough physical work
What is SG?
Stargate, duh. It's 7:15am man, you gotta throw me a bone sometimes.
On August 06 2013 21:12 DarkLordOlli wrote: I need to get back to playing colossus styles. I was decent with them in WoL but speedivacs scared me into more templar based styles when HotS first came out, now I've got my autopilot set on single forge templar builds with a warp prism
I play SG+Colossus. It's pretty nifty. You should do it!
I tried that once but I'm currently avoiding APM heavy styles because my arms start sweating. 39°C man, sc2 becomes tough physical work
Voidrays and colossus are apm heavy? That sounds more condescending then it is
SG vs Terran is phenix.
Fair enough, that would be a hell of a lot more apm intensive then vr + tripod
On August 06 2013 21:12 DarkLordOlli wrote: I need to get back to playing colossus styles. I was decent with them in WoL but speedivacs scared me into more templar based styles when HotS first came out, now I've got my autopilot set on single forge templar builds with a warp prism
I play SG+Colossus. It's pretty nifty. You should do it!
I tried that once but I'm currently avoiding APM heavy styles because my arms start sweating. 39°C man, sc2 becomes tough physical work
Voidrays and colossus are apm heavy?
Phoenix/colossus is what you do against terran and that takes a lot of APM since you want to be controlling your phoenixes the entire time without missing a beat. Controlling fights is also more stressful since you have one more spellcaster that's dead supply if you don't use it well
Coincidentally, this is also a nightmare for Terran to play against if they fall behind. Phoenix shut down drops, you have no medivac healing non-clumped units, and you have to make the hard choice of building Medivacs for army sustain or Vikings to kill Colossus.
On August 06 2013 21:12 DarkLordOlli wrote: I need to get back to playing colossus styles. I was decent with them in WoL but speedivacs scared me into more templar based styles when HotS first came out, now I've got my autopilot set on single forge templar builds with a warp prism
I play SG+Colossus. It's pretty nifty. You should do it!
On August 06 2013 21:12 DarkLordOlli wrote: I need to get back to playing colossus styles. I was decent with them in WoL but speedivacs scared me into more templar based styles when HotS first came out, now I've got my autopilot set on single forge templar builds with a warp prism
I play SG+Colossus. It's pretty nifty. You should do it!
I tried that once but I'm currently avoiding APM heavy styles because my arms start sweating. 39°C man, sc2 becomes tough physical work
What is SG?
Stargate, duh. It's 7:15am man, you gotta throw me a bone sometimes.
On August 06 2013 20:22 Taro134 wrote: So I just count TvZ in this OSL is 17-5(77.2%) for maps. Do not wanna say balance issue but its just ridiculous compared to PvT or PvZ. And actually if I remember right Soulkey never won against any Terran after the final with Innovation.
He only wont that final with sheer ballsy all-ins and incredible mental fortitude; only the last game did he play a macro game and his win was partly thanks to Innovation giving up 3 full medivacs for free.
I don't want to cry imbalance but I don't think we can really say Zergs are doing well at the moment.
The thing is the ling-bane-muta style never really worked out with the new mmm army. Maybe some day we have a zerg genius figure out a better composition. I still think they need infestors though.
Should look at Life or JD for muta-ling comp.
Life tried rushing muta and failed. He is creative indeed maybe he'll tell us tomorrow? I just wanna see if a zerg can take out like Flash or Innovation cause no one did that for months.
On August 06 2013 21:12 DarkLordOlli wrote: I need to get back to playing colossus styles. I was decent with them in WoL but speedivacs scared me into more templar based styles when HotS first came out, now I've got my autopilot set on single forge templar builds with a warp prism
I play SG+Colossus. It's pretty nifty. You should do it!
I tried that once but I'm currently avoiding APM heavy styles because my arms start sweating. 39°C man, sc2 becomes tough physical work
Voidrays and colossus are apm heavy?
Phoenix/colossus is what you do against terran and that takes a lot of APM since you want to be controlling your phoenixes the entire time without missing a beat. Controlling fights is also more stressful since you have one more spellcaster that's dead supply if you don't use it well
Coincidentally, this is also a nightmare for Terran to play against if they fall behind. Phoenix shut down drops, you have no medivac healing non-clumped units, and you have to make the hard choice of building Medivacs for army sustain or Vikings to kill Colossus.
Yeah, it's supposedly really strong if played correctly. I'll try it pretty soon
First really screwed up losing two phoenixes though
On August 06 2013 21:12 DarkLordOlli wrote: I need to get back to playing colossus styles. I was decent with them in WoL but speedivacs scared me into more templar based styles when HotS first came out, now I've got my autopilot set on single forge templar builds with a warp prism
I play SG+Colossus. It's pretty nifty. You should do it!
On August 06 2013 21:12 DarkLordOlli wrote: I need to get back to playing colossus styles. I was decent with them in WoL but speedivacs scared me into more templar based styles when HotS first came out, now I've got my autopilot set on single forge templar builds with a warp prism
I play SG+Colossus. It's pretty nifty. You should do it!
On August 06 2013 21:12 DarkLordOlli wrote: I need to get back to playing colossus styles. I was decent with them in WoL but speedivacs scared me into more templar based styles when HotS first came out, now I've got my autopilot set on single forge templar builds with a warp prism
I play SG+Colossus. It's pretty nifty. You should do it!
On August 06 2013 21:33 DarkLordOlli wrote: Alright, at least he dodged the storms. Really didn't think he needed the SCV pull though
If he lost that army he was going to lose the game potentially, there really wasn't that much lost by pulling the scvs. I know I like to pull my drones if I'm the aggressor in roach v roach wars.
On August 06 2013 21:34 Sent. wrote: I want to see a replay of that recall. It looked like only half of units were teleported.
There were a few units left over, notably a Collosus, Not sure why, I'd always figured killing the MsC should allow the TP to occur for all the units, or none of them.
On August 06 2013 21:34 Sent. wrote: I want to see a replay of that recall. It looked like only half of units were teleported.
There were a few units left over, notably a Collosus, Not sure why, I'd always figured killing the MsC should allow the TP to occur for all the units, or none of them.
It has a radius on it, it has nothing to do with the number of units, just how close they are to the core as it recalls.
On August 06 2013 21:33 DarkLordOlli wrote: Alright, at least he dodged the storms. Really didn't think he needed the SCV pull though
If he lost that army he was going to lose the game potentially, there really wasn't that much lost by pulling the scvs. I know I like to pull my drones if I'm the aggressor in roach v roach wars.
Well, the biggest issue for First was that he wasn't mining for a long time while Supernova was and SN had just cancelled the nexus again. That's when you keep mining to keep increasing the gap but he pulled the SCVs anyway. I mean it worked so can't say he did anything wrong but he also could've omnomnomed those storms and lost the game
Lol, every time Supernova plays he is "playing the games of his life" according to Tasteless. Because it is impossible that he is actually solid and evenly matched against his opponents...
On August 06 2013 21:34 Sent. wrote: I want to see a replay of that recall. It looked like only half of units were teleported.
There were a few units left over, notably a Collosus, Not sure why, I'd always figured killing the MsC should allow the TP to occur for all the units, or none of them.
It has a radius on it, it has nothing to do with the number of units, just how close they are to the core as it recalls.
Will have to rewatch, it all looked within the range, I've seen a few wonky recalls in my time.
On August 06 2013 21:33 DarkLordOlli wrote: Alright, at least he dodged the storms. Really didn't think he needed the SCV pull though
If he lost that army he was going to lose the game potentially, there really wasn't that much lost by pulling the scvs. I know I like to pull my drones if I'm the aggressor in roach v roach wars.
Well, the biggest issue for First was that he wasn't mining for a long time while Supernova was and SN had just cancelled the nexus again. That's when you keep mining to keep increasing the gap but he pulled the SCVs anyway. I mean it worked so can't say he did anything wrong but he also could've omnomnomed those storms and lost the game
He knows he could win the game right there so he went for it. The longer a game goes on the higher a chance for something to happen that could lose him the game so why not finish when you know you have it.
On August 06 2013 21:37 Qwerty85 wrote: Lol, every time Supernova plays he is "playing the games of his life" according to Tasteless. Because it is impossible that he is actually solid and evenly matched against his opponents...
Supernova is probably the most underrated player in the world. Discuss!
On August 06 2013 21:37 Qwerty85 wrote: Lol, every time Supernova plays he is "playing the games of his life" according to Tasteless. Because it is impossible that he is actually solid and evenly matched against his opponents...
Supernova is probably the most underrated player in the world. Discuss!
Nah jaedong is, he's hyped as fuck but no one is expecting him to win this wcs, despite the fact that he will.
On August 06 2013 21:33 DarkLordOlli wrote: Alright, at least he dodged the storms. Really didn't think he needed the SCV pull though
If he lost that army he was going to lose the game potentially, there really wasn't that much lost by pulling the scvs. I know I like to pull my drones if I'm the aggressor in roach v roach wars.
Well, the biggest issue for First was that he wasn't mining for a long time while Supernova was and SN had just cancelled the nexus again. That's when you keep mining to keep increasing the gap but he pulled the SCVs anyway. I mean it worked so can't say he did anything wrong but he also could've omnomnomed those storms and lost the game
He knows he could win the game right there so he went for it. The longer a game goes on the higher a chance for something to happen that could lose him the game so why not finish when you know you have it.
That's not always true though, in this case for example First was long distance mining which means that the longer the game goes on that way, the safer it is for Supernova.
We have been blessed with excellent games today, like yeah of course you get a couple of underwhelming ones every so often, but most of today have been just epic and in many different ways.
On August 06 2013 21:33 DarkLordOlli wrote: Alright, at least he dodged the storms. Really didn't think he needed the SCV pull though
If he lost that army he was going to lose the game potentially, there really wasn't that much lost by pulling the scvs. I know I like to pull my drones if I'm the aggressor in roach v roach wars.
Well, the biggest issue for First was that he wasn't mining for a long time while Supernova was and SN had just cancelled the nexus again. That's when you keep mining to keep increasing the gap but he pulled the SCVs anyway. I mean it worked so can't say he did anything wrong but he also could've omnomnomed those storms and lost the game
He knows he could win the game right there so he went for it. The longer a game goes on the higher a chance for something to happen that could lose him the game so why not finish when you know you have it.
That's not always true though, in this case for example First was long distance mining which means that the longer the game goes on that way, the safer it is for Supernova.
Depends how far out of context you take it, if Supernova waited for an hour before attacking, chances are first might win.
On August 06 2013 21:37 Qwerty85 wrote: Lol, every time Supernova plays he is "playing the games of his life" according to Tasteless. Because it is impossible that he is actually solid and evenly matched against his opponents...
Supernova is probably the most underrated player in the world. Discuss!
Nah jaedong is, he's hyped as fuck but no one is expecting him to win this wcs, despite the fact that he will.
Maru is it for sure. He sweeps Innovation 4-0, beats up Symbol and sOs. and still noone admits he is legit.
On August 06 2013 21:37 Qwerty85 wrote: Lol, every time Supernova plays he is "playing the games of his life" according to Tasteless. Because it is impossible that he is actually solid and evenly matched against his opponents...
Supernova is probably the most underrated player in the world. Discuss!
Nah jaedong is, he's hyped as fuck but no one is expecting him to win this wcs, despite the fact that he will.
Maru is it for sure. He sweeps Innovation 4-0, beats up Symbol and sOs. and still noone admits he is legit.
He's got his fair share of fanboys, Supernova gets very little love
On August 06 2013 21:37 Qwerty85 wrote: Lol, every time Supernova plays he is "playing the games of his life" according to Tasteless. Because it is impossible that he is actually solid and evenly matched against his opponents...
Supernova is probably the most underrated player in the world. Discuss!
Nah jaedong is, he's hyped as fuck but no one is expecting him to win this wcs, despite the fact that he will.
Maru is it for sure. He sweeps Innovation 4-0, beats up Symbol and sOs. and still noone admits he is legit.
That's the downside of being a cheesy Prime terran
On August 06 2013 21:37 Qwerty85 wrote: Lol, every time Supernova plays he is "playing the games of his life" according to Tasteless. Because it is impossible that he is actually solid and evenly matched against his opponents...
Supernova is probably the most underrated player in the world. Discuss!
Nah jaedong is, he's hyped as fuck but no one is expecting him to win this wcs, despite the fact that he will.
Maru is it for sure. He sweeps Innovation 4-0, beats up Symbol and sOs. and still noone admits he is legit.
Well not saying he isn't legit, but he plays against someone with way more practice partners who all have nothing else to prepare for, in a matchup where rain has like a 90% winrate in proleague, while being 16 years old on the final stage of an ongamenet starleague that is broadcasted on tv.
On August 06 2013 21:37 Qwerty85 wrote: Lol, every time Supernova plays he is "playing the games of his life" according to Tasteless. Because it is impossible that he is actually solid and evenly matched against his opponents...
Supernova is probably the most underrated player in the world. Discuss!
Alicia is the most underrated player in the world. Symbol is a close second.
On August 06 2013 21:52 bo1b wrote: Why on earth would you try to play vs a protoss comp like this while being aggressive, you make it soo much harder on yourself
Gotta be honest, first is playing superbly this game.
I'm actually glad that first got through over sk, jaedong needs to have as few zergs as possible in his wcs run to make him out as the greatest player on earth again
On August 06 2013 22:09 EnumaAvalon wrote: How were the games?
Extremely entertaining series overall. Of course there were mistakes, but I think small mistakes from players make for more dramatic back and forth games.
The entire day reminds me of Grubby vs HAsuobs series, + Show Spoiler +
which had a lot of mistakes but were extremely back and forth and exciting.
I'm the only one voting "No" for recommending that game? First played well, yes, but Supernova utterly (unintentionally) threw that game, as there was no sense in staying to attack the third at the cost of his entire army; he didn't even focus down the Nexus to ensure he took that out. Madness.
I believe Soulkey and Symbol will make it out. As good as First is i believe Symbol will have something prepared. My prediction Symbol 2 - 1 and Soullkey 2 - 1 (i have faith Supernova).
On August 06 2013 22:44 PonceDeLEGABE wrote: I believe Soulkey and Symbol will make it out. As good as First is i believe Symbol will have something prepared. My prediction Symbol 2 - 1 and Soullkey 2 - 1 (i have faith Supernova).
On August 06 2013 21:37 Qwerty85 wrote: Lol, every time Supernova plays he is "playing the games of his life" according to Tasteless. Because it is impossible that he is actually solid and evenly matched against his opponents...
Supernova is probably the most underrated player in the world. Discuss!
Nah jaedong is, he's hyped as fuck but no one is expecting him to win this wcs, despite the fact that he will.
Maru is it for sure. He sweeps Innovation 4-0, beats up Symbol and sOs. and still noone admits he is legit.
That's the downside of being a cheesy Prime terran
On August 06 2013 21:37 Qwerty85 wrote: Lol, every time Supernova plays he is "playing the games of his life" according to Tasteless. Because it is impossible that he is actually solid and evenly matched against his opponents...
Supernova is probably the most underrated player in the world. Discuss!
Nah jaedong is, he's hyped as fuck but no one is expecting him to win this wcs, despite the fact that he will.
Maru is it for sure. He sweeps Innovation 4-0, beats up Symbol and sOs. and still noone admits he is legit.
That's the downside of being a cheesy Prime terran
there's a very good chance we may not see any zergs in the season 2 finals.. only 5 left in WCS EU and AM and they aren't exactly the strongest bunch either