[Code S] RO16 Group C 2012 GSL Season 5 - Page 31
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corpsepose
1678 Posts
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Tsubbi
Germany7967 Posts
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BoxingKangaroo
Japan955 Posts
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andaylin
United States10830 Posts
On November 14 2012 19:17 sharkie wrote: You can see Bogus' experience in laddering. He must have encountered 10 pools plenty of times theres plenty of 10 pool and speedling timing attacks going on ladder right now. Everyone think's they're Life, and I just kill free lings all the time and lol at them. | ||
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Destructicon
4713 Posts
On November 14 2012 19:17 Destructicon wrote: 2:00 Sniper goes for a 10 with extractor trick. Bogus goes 14 CC but at his ramp, completes the wall with a Rax. Adds another rax shortly there after. 4:00 Sniper attacks Bogus's wall Bogus gets lucky with SCV's building, doesn't lose a single SCVs and holds the wall. Sniper adds his nat hatch. 6:00 Bogus lands his CC at the nat. Does small skirmishes across the map with marines, gets several lings and 1 overlord. Bogus gets his 2x gas, adds a factory, starts stim. Sniper starts ling speed. | ||
Happygreek
United States220 Posts
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Pwnzer
United States617 Posts
On November 14 2012 19:18 BoxingKangaroo wrote: This seems so safe. Why don't Terrans go high ground CC first all the time? Greed and hubris! | ||
Azera
3800 Posts
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andaylin
United States10830 Posts
Why don't Zergs go high ground hatch first?!?!? | ||
GolemMadness
Canada11044 Posts
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GTR
51329 Posts
(everyone hated goodfriend though) | ||
HaXXspetten
Sweden15718 Posts
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Fionn
United States23455 Posts
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Plexa
Aotearoa39261 Posts
On November 14 2012 19:20 GTR wrote: he's talking about casy (everyone hated goodfriend though) That was such a sick game =] | ||
BoxingKangaroo
Japan955 Posts
On November 14 2012 19:20 andaylin wrote: Why don't Zergs go high ground hatch first?!?!? Apples and Oranges. Hatches can't fly. | ||
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Fionn
United States23455 Posts
Fuck you, Tastosis. Perfectman was awesome. | ||
FlyingTurtle
United States248 Posts
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vthree
Hong Kong8039 Posts
The difference between pro gamers is so small that you are looking for any advantage. You also see players not scouting, not building enough bunkers, cannons, spines. Zerg not having any army, etc. Yes, technically, you can play so that no early all-ins can kill you. But those corner cutting adds up. If you opponent IS cutting those corners, you just get outmacro. | ||
Pwnzer
United States617 Posts
On November 14 2012 19:20 andaylin wrote: Why don't Zergs go high ground hatch first?!?!? Next patch - Hatches can uproot. | ||
gTank
Austria2542 Posts
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