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Forum Index > StarCraft 2 Tournaments
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WombaT
Profile Blog Joined May 2010
Northern Ireland26759 Posts
August 13 2012 11:26 GMT
#741
On August 13 2012 20:23 Kommander wrote:
Show nested quote +
On August 13 2012 20:22 Fusilero wrote:
On August 13 2012 20:19 Wombat_NI wrote:
On August 13 2012 20:18 Porcelina wrote:
On August 13 2012 20:16 Dingobloo wrote:
This set is really thought provoking, they're both playing a different flavor of standard that is really thin and really awesome, they're both taking expansions really quickly but neither is being completely passive, they're both doing things in the middle of the map to help them take additional bases.


Absolutely loving it.

This is why I dislike the 'PvT' boring naysayers. It's currently a far more interesting matchup to watch than PvZ by far, at least when played by players of the highest calibre (namely Koreans)

I despise foreign PvT, both sides terrified to attack the other and just wonder around in their death balls, Korean PvT is awesome since the terrans are always forcing aggression.


To be more specific, I like Parting's PvT. Gateway and Templar focused and minimizing colossus use as much as possible.

Pretty much every Protoss matchup is vastly better to watch if Collosi aren't involved. Wish Blizz would actually take note of this
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
FataLe
Profile Joined November 2010
New Zealand4533 Posts
August 13 2012 11:26 GMT
#742
On August 13 2012 20:26 Fragile51 wrote:
Show nested quote +
On August 13 2012 20:25 tomwizz wrote:
Just noticed gumiho doesn't use towel anymore?

Time to serious business.


I've only seen him play without the towel once before this, and he all killed slayers.

Be afraid.

dat towel
hi. big fan.
Kreb
Profile Joined September 2010
4834 Posts
Last Edited: 2012-08-13 11:33:14
August 13 2012 11:27 GMT
#743
The trend in LR thread to blame every loss for anyone whos been travelling lately on jetlag is getting quite annoying.

- Not everyone has a hard time adjusting to different timezones.
- Jetlagged doesnt automaticly mean tired. Jetlag might cause tiredness at hours you're normally awake becaues your body watch says something different than the clock. But it doesnt mean you're tired 24h per day. You can be as alert as ever even if your body watch isnt in sync with the clock.
- A lot of people here really arent good enough to spot the difference between "normal" level of play for a player and "slightly lower" level of play. And even if you can spot the difference, you cannot under any circumstances know its because of tiredness and not something else.
- Hell, sometimes travelling players even gets non-mistakes called mistakes and blamed on tiredness, even though given the information the actions werent mistakes at all. And opponents playing awesome doesnt get recognized at all.
- Funnily enough, when 10 or 20 people travel to an events in EU/NA just for a weekends and play, their losses almost never gets blamed on jetlag (see Korean losses at DH Summer for example) but when its one big game and not a whole tourny, like in GSL, jetlag is suddenly affecting everyone and is to be blamed for all losses.
- How come almost every Korean seem to be travelling foreign events and doing well there!? WHY NO JETLAG!?

So please, stop blaming everything on jetlag. Even if it actually does play a role (which it does a lot less than people claim), you have no idea it does.
Gladiator6
Profile Joined June 2010
Sweden7024 Posts
August 13 2012 11:27 GMT
#744
On August 13 2012 20:23 Arceus wrote:
just come back from work. how did Polt's series go?


1 Base all-ins from Tails, one that worked(4g) and one that failed(x2 immortal). Missed the other game
Flying, sOs, free, Light, Soulkey & ZerO
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
August 13 2012 11:27 GMT
#745
On August 13 2012 20:26 Wombat_NI wrote:
Show nested quote +
On August 13 2012 20:23 Kommander wrote:
On August 13 2012 20:22 Fusilero wrote:
On August 13 2012 20:19 Wombat_NI wrote:
On August 13 2012 20:18 Porcelina wrote:
On August 13 2012 20:16 Dingobloo wrote:
This set is really thought provoking, they're both playing a different flavor of standard that is really thin and really awesome, they're both taking expansions really quickly but neither is being completely passive, they're both doing things in the middle of the map to help them take additional bases.


Absolutely loving it.

This is why I dislike the 'PvT' boring naysayers. It's currently a far more interesting matchup to watch than PvZ by far, at least when played by players of the highest calibre (namely Koreans)

I despise foreign PvT, both sides terrified to attack the other and just wonder around in their death balls, Korean PvT is awesome since the terrans are always forcing aggression.


To be more specific, I like Parting's PvT. Gateway and Templar focused and minimizing colossus use as much as possible.

Pretty much every Protoss matchup is vastly better to watch if Collosi aren't involved. Wish Blizz would actually take note of this


Hear hear x_x PvP would be so much better without the colossus...
FataLe
Profile Joined November 2010
New Zealand4533 Posts
August 13 2012 11:28 GMT
#746
On August 13 2012 20:26 Wombat_NI wrote:
Show nested quote +
On August 13 2012 20:23 Kommander wrote:
On August 13 2012 20:22 Fusilero wrote:
On August 13 2012 20:19 Wombat_NI wrote:
On August 13 2012 20:18 Porcelina wrote:
On August 13 2012 20:16 Dingobloo wrote:
This set is really thought provoking, they're both playing a different flavor of standard that is really thin and really awesome, they're both taking expansions really quickly but neither is being completely passive, they're both doing things in the middle of the map to help them take additional bases.


Absolutely loving it.

This is why I dislike the 'PvT' boring naysayers. It's currently a far more interesting matchup to watch than PvZ by far, at least when played by players of the highest calibre (namely Koreans)

I despise foreign PvT, both sides terrified to attack the other and just wonder around in their death balls, Korean PvT is awesome since the terrans are always forcing aggression.


To be more specific, I like Parting's PvT. Gateway and Templar focused and minimizing colossus use as much as possible.

Pretty much every Protoss matchup is vastly better to watch if Collosi aren't involved. Wish Blizz would actually take note of this

balance patch call to action: no more pew pew lazors!

Patch 1.6:
Ahh yea so guys the robo only makes obs and immortals oh and paper weights
hi. big fan.
Infernal Knight
Profile Joined July 2012
United States557 Posts
August 13 2012 11:28 GMT
#747
On August 13 2012 20:27 Gladiator333 wrote:
Show nested quote +
On August 13 2012 20:23 Arceus wrote:
just come back from work. how did Polt's series go?


1 Base all-ins from Tails, one that worked(4g) and one that failed(x2 immortal). Missed the other game


The first game Tails tried to play straight up and just got smoked.
"It's like you were running away from bears, except that the bears have the power to make forcefields." - QxC
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
August 13 2012 11:28 GMT
#748
On August 13 2012 20:28 FataLe wrote:
Show nested quote +
On August 13 2012 20:26 Wombat_NI wrote:
On August 13 2012 20:23 Kommander wrote:
On August 13 2012 20:22 Fusilero wrote:
On August 13 2012 20:19 Wombat_NI wrote:
On August 13 2012 20:18 Porcelina wrote:
On August 13 2012 20:16 Dingobloo wrote:
This set is really thought provoking, they're both playing a different flavor of standard that is really thin and really awesome, they're both taking expansions really quickly but neither is being completely passive, they're both doing things in the middle of the map to help them take additional bases.


Absolutely loving it.

This is why I dislike the 'PvT' boring naysayers. It's currently a far more interesting matchup to watch than PvZ by far, at least when played by players of the highest calibre (namely Koreans)

I despise foreign PvT, both sides terrified to attack the other and just wonder around in their death balls, Korean PvT is awesome since the terrans are always forcing aggression.


To be more specific, I like Parting's PvT. Gateway and Templar focused and minimizing colossus use as much as possible.

Pretty much every Protoss matchup is vastly better to watch if Collosi aren't involved. Wish Blizz would actually take note of this

balance patch call to action: no more pew pew lazors!

Patch 1.6:
Ahh yea so guys the robo only makes obs and immortals oh and paper weights


Colossus now headbutt air units for 300 aoe damage.
Porcelina
Profile Blog Joined May 2011
United Kingdom3249 Posts
August 13 2012 11:28 GMT
#749
Heard 'Tychus can smoke' as 'Tigers can smoke'. Was about to google where the hell that reference came from...
tns
Profile Joined June 2011
1054 Posts
August 13 2012 11:29 GMT
#750
Hair!!
firebathero miss u♥! http://youtu.be/AXkoG9GnpcM - 1998/11/30 to 2001/05/18 BW stabilized! - WoL v.alpha HotS v.beta LotD v.gamma... summer 2017 SC3 (sc1remastered)
TheDwf
Profile Joined November 2011
France19747 Posts
August 13 2012 11:29 GMT
#751
On August 13 2012 20:27 Kreb wrote:
The trend in LR thread to blame every loss for anyone whos been travelling lately on jetlag is getting quite annoying.

- Not everyone has a hard time adjusting to different timezones.
- Jetlagged doesnt automaticly mean tired. Jetlag might cause tiredness becaues your body watch says something different than the clock. But it doesnt mean you're tired 24h per day. You can be as alert as ever even if your body watch isnt in sync with the clock.
- A lot of people here really arent good enough to spot the difference between "normal" level of play for a player and "slightly lower" level of play. And even if you can spot the difference, you cannot under any circumstances know its because of tiredness and not something else.
- Hell, sometimes travelling players even gets non-mistakes called mistakes and blamed on tiredness, even though given the information the actions werent mistakes at all. And opponents playing awesome doesnt get recognized at all.
- Funnily enough, when 10 or 20 people travel to an events in EU/NA just for a weekends and play, their losses almost never gets blamed on jetlag (see Korean losses at DH Summer for example) but when its one big game and not a whole tourny, like in GSL, jetlag is suddenly affecting everyone and is to be blamed for all losses.
- How come almost every Korean seem to be travelling foreign events and doing well there!? WHY NO JETLAG!?

So please, stop blaming everything on jetlag.

This post does look jetlagged.

+ Show Spoiler +
Kidding, good points.
FataLe
Profile Joined November 2010
New Zealand4533 Posts
August 13 2012 11:29 GMT
#752
On August 13 2012 20:28 Fragile51 wrote:
Show nested quote +
On August 13 2012 20:28 FataLe wrote:
On August 13 2012 20:26 Wombat_NI wrote:
On August 13 2012 20:23 Kommander wrote:
On August 13 2012 20:22 Fusilero wrote:
On August 13 2012 20:19 Wombat_NI wrote:
On August 13 2012 20:18 Porcelina wrote:
On August 13 2012 20:16 Dingobloo wrote:
This set is really thought provoking, they're both playing a different flavor of standard that is really thin and really awesome, they're both taking expansions really quickly but neither is being completely passive, they're both doing things in the middle of the map to help them take additional bases.


Absolutely loving it.

This is why I dislike the 'PvT' boring naysayers. It's currently a far more interesting matchup to watch than PvZ by far, at least when played by players of the highest calibre (namely Koreans)

I despise foreign PvT, both sides terrified to attack the other and just wonder around in their death balls, Korean PvT is awesome since the terrans are always forcing aggression.


To be more specific, I like Parting's PvT. Gateway and Templar focused and minimizing colossus use as much as possible.

Pretty much every Protoss matchup is vastly better to watch if Collosi aren't involved. Wish Blizz would actually take note of this

balance patch call to action: no more pew pew lazors!

Patch 1.6:
Ahh yea so guys the robo only makes obs and immortals oh and paper weights


Colossus now headbutt air units for 300 aoe damage.

finally something to combat muta!
hi. big fan.
Infernal Knight
Profile Joined July 2012
United States557 Posts
August 13 2012 11:29 GMT
#753
Quick, everyone bombard Wolf's Twitter with goofy hair questions.

"If I get glue stuck in my hair, what's the optimal method of removal?"
"It's like you were running away from bears, except that the bears have the power to make forcefields." - QxC
Thobrik
Profile Joined February 2011
Sweden1120 Posts
August 13 2012 11:30 GMT
#754
This build by gumi is soooooooo fine tuned it's crazy
"Philosophy is questions that may never be answered, Religion is answers that may never be questioned."
Yello
Profile Blog Joined July 2010
Germany7411 Posts
August 13 2012 11:30 GMT
#755
On August 13 2012 20:26 Yello wrote:
Game 3: Cloud Kingdom
Seed spawns as the red Protoss in the top right position.
Gumiho spawns as the blue Terran in the bottom left position.

2:00min
Gumiho goes for Barracks on the low-ground on 12 supply.
Seed goes for a fast scout again and sees everything in the main which means he basically sees nothing.

4:00min
Gumiho goes for an Expansion CC at his natural now while Seed went for the normal Gate-Gas-Core, skipping on the Zealot this time though and directly building his Stalker


6:00min
Gumiho adds 2 Rax and 2 Gas and skipping the Bunker as he sees that Seed didn't build a Zealot.
Seed goes for his expansion too, following it up with a Robotics Facility

Gumiho adds 2 Tech Labs to his Barracks and now finally builds a Bunker at his natural.
Seed adds 2 Gateways.

8:00min
Gumiho researches Concussive Shell and builds a Factory but delays Stim and Combat Shields for a short time.
Seed adds 2 Forges and start building Immortals.

10:00min
Gumiho is actively scouting for proxy pylons with his units, adding Medivacs to his composition.
Seed adds his Twilight Council and is far ahead on the upgrades with 1-1 half finished while Gumiho just started his +1 attack.
Just ahead of time, know your addiction's not a crime. It's just a smaller part of who you want to become in the end.
WombaT
Profile Blog Joined May 2010
Northern Ireland26759 Posts
August 13 2012 11:30 GMT
#756
On August 13 2012 20:28 FataLe wrote:
Show nested quote +
On August 13 2012 20:26 Wombat_NI wrote:
On August 13 2012 20:23 Kommander wrote:
On August 13 2012 20:22 Fusilero wrote:
On August 13 2012 20:19 Wombat_NI wrote:
On August 13 2012 20:18 Porcelina wrote:
On August 13 2012 20:16 Dingobloo wrote:
This set is really thought provoking, they're both playing a different flavor of standard that is really thin and really awesome, they're both taking expansions really quickly but neither is being completely passive, they're both doing things in the middle of the map to help them take additional bases.


Absolutely loving it.

This is why I dislike the 'PvT' boring naysayers. It's currently a far more interesting matchup to watch than PvZ by far, at least when played by players of the highest calibre (namely Koreans)

I despise foreign PvT, both sides terrified to attack the other and just wonder around in their death balls, Korean PvT is awesome since the terrans are always forcing aggression.


To be more specific, I like Parting's PvT. Gateway and Templar focused and minimizing colossus use as much as possible.

Pretty much every Protoss matchup is vastly better to watch if Collosi aren't involved. Wish Blizz would actually take note of this

balance patch call to action: no more pew pew lazors!

Patch 1.6:
Ahh yea so guys the robo only makes obs and immortals oh and paper weights

REAVERRRRR
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Shock710
Profile Blog Joined December 2009
Australia6097 Posts
August 13 2012 11:30 GMT
#757
On August 13 2012 20:28 Fragile51 wrote:
Show nested quote +
On August 13 2012 20:28 FataLe wrote:
On August 13 2012 20:26 Wombat_NI wrote:
On August 13 2012 20:23 Kommander wrote:
On August 13 2012 20:22 Fusilero wrote:
On August 13 2012 20:19 Wombat_NI wrote:
On August 13 2012 20:18 Porcelina wrote:
On August 13 2012 20:16 Dingobloo wrote:
This set is really thought provoking, they're both playing a different flavor of standard that is really thin and really awesome, they're both taking expansions really quickly but neither is being completely passive, they're both doing things in the middle of the map to help them take additional bases.


Absolutely loving it.

This is why I dislike the 'PvT' boring naysayers. It's currently a far more interesting matchup to watch than PvZ by far, at least when played by players of the highest calibre (namely Koreans)

I despise foreign PvT, both sides terrified to attack the other and just wonder around in their death balls, Korean PvT is awesome since the terrans are always forcing aggression.


To be more specific, I like Parting's PvT. Gateway and Templar focused and minimizing colossus use as much as possible.

Pretty much every Protoss matchup is vastly better to watch if Collosi aren't involved. Wish Blizz would actually take note of this

balance patch call to action: no more pew pew lazors!

Patch 1.6:
Ahh yea so guys the robo only makes obs and immortals oh and paper weights


Colossus now headbutt air units for 300 aoe damage.

i reckon when they die/explode (remember the old death animation? it was like a blue nuke hit its head) they should crush the other units around it
dAPhREAk gives Shock a * | [23:55] <Shock710> that was out of context -_- [16:26] <@motbob> Good question, Shock!
IshinShishi
Profile Joined April 2012
Japan6156 Posts
August 13 2012 11:30 GMT
#758
I've never seen gumiho's build, it's so weird yet the 2 medivac timing is still the same.
So... what that make you? Good? You're not good. You just know how to hide, how to lie
TheDwf
Profile Joined November 2011
France19747 Posts
Last Edited: 2012-08-13 11:31:38
August 13 2012 11:30 GMT
#759
On August 13 2012 20:29 FataLe wrote:
Show nested quote +
On August 13 2012 20:28 Fragile51 wrote:
On August 13 2012 20:28 FataLe wrote:
On August 13 2012 20:26 Wombat_NI wrote:
On August 13 2012 20:23 Kommander wrote:
On August 13 2012 20:22 Fusilero wrote:
On August 13 2012 20:19 Wombat_NI wrote:
On August 13 2012 20:18 Porcelina wrote:
On August 13 2012 20:16 Dingobloo wrote:
This set is really thought provoking, they're both playing a different flavor of standard that is really thin and really awesome, they're both taking expansions really quickly but neither is being completely passive, they're both doing things in the middle of the map to help them take additional bases.


Absolutely loving it.

This is why I dislike the 'PvT' boring naysayers. It's currently a far more interesting matchup to watch than PvZ by far, at least when played by players of the highest calibre (namely Koreans)

I despise foreign PvT, both sides terrified to attack the other and just wonder around in their death balls, Korean PvT is awesome since the terrans are always forcing aggression.


To be more specific, I like Parting's PvT. Gateway and Templar focused and minimizing colossus use as much as possible.

Pretty much every Protoss matchup is vastly better to watch if Collosi aren't involved. Wish Blizz would actually take note of this

balance patch call to action: no more pew pew lazors!

Patch 1.6:
Ahh yea so guys the robo only makes obs and immortals oh and paper weights


Colossus now headbutt air units for 300 aoe damage.

finally something to combat BLs!

Fixed.

Love how even Protoss players can't stand the Colossus. (;
Yello
Profile Blog Joined July 2010
Germany7411 Posts
August 13 2012 11:31 GMT
#760
On August 13 2012 20:30 Yello wrote:
Show nested quote +
On August 13 2012 20:26 Yello wrote:
Game 3: Cloud Kingdom
Seed spawns as the red Protoss in the top right position.
Gumiho spawns as the blue Terran in the bottom left position.

2:00min
Gumiho goes for Barracks on the low-ground on 12 supply.
Seed goes for a fast scout again and sees everything in the main which means he basically sees nothing.

4:00min
Gumiho goes for an Expansion CC at his natural now while Seed went for the normal Gate-Gas-Core, skipping on the Zealot this time though and directly building his Stalker


6:00min
Gumiho adds 2 Rax and 2 Gas and skipping the Bunker as he sees that Seed didn't build a Zealot.
Seed goes for his expansion too, following it up with a Robotics Facility

Gumiho adds 2 Tech Labs to his Barracks and now finally builds a Bunker at his natural.
Seed adds 2 Gateways.

8:00min
Gumiho researches Concussive Shell and builds a Factory but delays Stim and Combat Shields for a short time.
Seed adds 2 Forges and start building Immortals.

10:00min
Gumiho is actively scouting for proxy pylons with his units, adding Medivacs to his composition.
Seed adds his Twilight Council and is far ahead on the upgrades with 1-1 half finished while Gumiho just started his +1 attack.


12:00min
Gumiho expands to his third base and adds more Barracks. Seed researches Blink and +2+2 now, stopped Immortal production after 2 Immortals.


Just ahead of time, know your addiction's not a crime. It's just a smaller part of who you want to become in the end.
Prev 1 36 37 38 39 40 44 Next All
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