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Northern Ireland23666 Posts
On August 13 2012 20:23 Kommander wrote:Show nested quote +On August 13 2012 20:22 Fusilero wrote:On August 13 2012 20:19 Wombat_NI wrote:On August 13 2012 20:18 Porcelina wrote:On August 13 2012 20:16 Dingobloo wrote: This set is really thought provoking, they're both playing a different flavor of standard that is really thin and really awesome, they're both taking expansions really quickly but neither is being completely passive, they're both doing things in the middle of the map to help them take additional bases. Absolutely loving it. This is why I dislike the 'PvT' boring naysayers. It's currently a far more interesting matchup to watch than PvZ by far, at least when played by players of the highest calibre (namely Koreans) I despise foreign PvT, both sides terrified to attack the other and just wonder around in their death balls, Korean PvT is awesome since the terrans are always forcing aggression. To be more specific, I like Parting's PvT. Gateway and Templar focused and minimizing colossus use as much as possible. Pretty much every Protoss matchup is vastly better to watch if Collosi aren't involved. Wish Blizz would actually take note of this
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On August 13 2012 20:26 Fragile51 wrote:Show nested quote +On August 13 2012 20:25 tomwizz wrote:Just noticed gumiho doesn't use towel anymore? Time to serious business. ![](/mirror/smilies/smile.gif) I've only seen him play without the towel once before this, and he all killed slayers. Be afraid. dat towel
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The trend in LR thread to blame every loss for anyone whos been travelling lately on jetlag is getting quite annoying.
- Not everyone has a hard time adjusting to different timezones. - Jetlagged doesnt automaticly mean tired. Jetlag might cause tiredness at hours you're normally awake becaues your body watch says something different than the clock. But it doesnt mean you're tired 24h per day. You can be as alert as ever even if your body watch isnt in sync with the clock. - A lot of people here really arent good enough to spot the difference between "normal" level of play for a player and "slightly lower" level of play. And even if you can spot the difference, you cannot under any circumstances know its because of tiredness and not something else. - Hell, sometimes travelling players even gets non-mistakes called mistakes and blamed on tiredness, even though given the information the actions werent mistakes at all. And opponents playing awesome doesnt get recognized at all. - Funnily enough, when 10 or 20 people travel to an events in EU/NA just for a weekends and play, their losses almost never gets blamed on jetlag (see Korean losses at DH Summer for example) but when its one big game and not a whole tourny, like in GSL, jetlag is suddenly affecting everyone and is to be blamed for all losses. - How come almost every Korean seem to be travelling foreign events and doing well there!? WHY NO JETLAG!?
So please, stop blaming everything on jetlag. Even if it actually does play a role (which it does a lot less than people claim), you have no idea it does.
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On August 13 2012 20:23 Arceus wrote: just come back from work. how did Polt's series go?
1 Base all-ins from Tails, one that worked(4g) and one that failed(x2 immortal). Missed the other game
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On August 13 2012 20:26 Wombat_NI wrote:Show nested quote +On August 13 2012 20:23 Kommander wrote:On August 13 2012 20:22 Fusilero wrote:On August 13 2012 20:19 Wombat_NI wrote:On August 13 2012 20:18 Porcelina wrote:On August 13 2012 20:16 Dingobloo wrote: This set is really thought provoking, they're both playing a different flavor of standard that is really thin and really awesome, they're both taking expansions really quickly but neither is being completely passive, they're both doing things in the middle of the map to help them take additional bases. Absolutely loving it. This is why I dislike the 'PvT' boring naysayers. It's currently a far more interesting matchup to watch than PvZ by far, at least when played by players of the highest calibre (namely Koreans) I despise foreign PvT, both sides terrified to attack the other and just wonder around in their death balls, Korean PvT is awesome since the terrans are always forcing aggression. To be more specific, I like Parting's PvT. Gateway and Templar focused and minimizing colossus use as much as possible. Pretty much every Protoss matchup is vastly better to watch if Collosi aren't involved. Wish Blizz would actually take note of this
Hear hear x_x PvP would be so much better without the colossus...
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On August 13 2012 20:26 Wombat_NI wrote:Show nested quote +On August 13 2012 20:23 Kommander wrote:On August 13 2012 20:22 Fusilero wrote:On August 13 2012 20:19 Wombat_NI wrote:On August 13 2012 20:18 Porcelina wrote:On August 13 2012 20:16 Dingobloo wrote: This set is really thought provoking, they're both playing a different flavor of standard that is really thin and really awesome, they're both taking expansions really quickly but neither is being completely passive, they're both doing things in the middle of the map to help them take additional bases. Absolutely loving it. This is why I dislike the 'PvT' boring naysayers. It's currently a far more interesting matchup to watch than PvZ by far, at least when played by players of the highest calibre (namely Koreans) I despise foreign PvT, both sides terrified to attack the other and just wonder around in their death balls, Korean PvT is awesome since the terrans are always forcing aggression. To be more specific, I like Parting's PvT. Gateway and Templar focused and minimizing colossus use as much as possible. Pretty much every Protoss matchup is vastly better to watch if Collosi aren't involved. Wish Blizz would actually take note of this balance patch call to action: no more pew pew lazors!
Patch 1.6: Ahh yea so guys the robo only makes obs and immortals oh and paper weights
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On August 13 2012 20:27 Gladiator333 wrote:Show nested quote +On August 13 2012 20:23 Arceus wrote: just come back from work. how did Polt's series go? 1 Base all-ins from Tails, one that worked(4g) and one that failed(x2 immortal). Missed the other game ![](/mirror/smilies/puh2.gif)
The first game Tails tried to play straight up and just got smoked.
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On August 13 2012 20:28 FataLe wrote:Show nested quote +On August 13 2012 20:26 Wombat_NI wrote:On August 13 2012 20:23 Kommander wrote:On August 13 2012 20:22 Fusilero wrote:On August 13 2012 20:19 Wombat_NI wrote:On August 13 2012 20:18 Porcelina wrote:On August 13 2012 20:16 Dingobloo wrote: This set is really thought provoking, they're both playing a different flavor of standard that is really thin and really awesome, they're both taking expansions really quickly but neither is being completely passive, they're both doing things in the middle of the map to help them take additional bases. Absolutely loving it. This is why I dislike the 'PvT' boring naysayers. It's currently a far more interesting matchup to watch than PvZ by far, at least when played by players of the highest calibre (namely Koreans) I despise foreign PvT, both sides terrified to attack the other and just wonder around in their death balls, Korean PvT is awesome since the terrans are always forcing aggression. To be more specific, I like Parting's PvT. Gateway and Templar focused and minimizing colossus use as much as possible. Pretty much every Protoss matchup is vastly better to watch if Collosi aren't involved. Wish Blizz would actually take note of this balance patch call to action: no more pew pew lazors! Patch 1.6: Ahh yea so guys the robo only makes obs and immortals oh and paper weights
Colossus now headbutt air units for 300 aoe damage.
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United Kingdom3249 Posts
Heard 'Tychus can smoke' as 'Tigers can smoke'. Was about to google where the hell that reference came from...
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On August 13 2012 20:27 Kreb wrote: The trend in LR thread to blame every loss for anyone whos been travelling lately on jetlag is getting quite annoying.
- Not everyone has a hard time adjusting to different timezones. - Jetlagged doesnt automaticly mean tired. Jetlag might cause tiredness becaues your body watch says something different than the clock. But it doesnt mean you're tired 24h per day. You can be as alert as ever even if your body watch isnt in sync with the clock. - A lot of people here really arent good enough to spot the difference between "normal" level of play for a player and "slightly lower" level of play. And even if you can spot the difference, you cannot under any circumstances know its because of tiredness and not something else. - Hell, sometimes travelling players even gets non-mistakes called mistakes and blamed on tiredness, even though given the information the actions werent mistakes at all. And opponents playing awesome doesnt get recognized at all. - Funnily enough, when 10 or 20 people travel to an events in EU/NA just for a weekends and play, their losses almost never gets blamed on jetlag (see Korean losses at DH Summer for example) but when its one big game and not a whole tourny, like in GSL, jetlag is suddenly affecting everyone and is to be blamed for all losses. - How come almost every Korean seem to be travelling foreign events and doing well there!? WHY NO JETLAG!?
So please, stop blaming everything on jetlag. This post does look jetlagged.
+ Show Spoiler +
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On August 13 2012 20:28 Fragile51 wrote:Show nested quote +On August 13 2012 20:28 FataLe wrote:On August 13 2012 20:26 Wombat_NI wrote:On August 13 2012 20:23 Kommander wrote:On August 13 2012 20:22 Fusilero wrote:On August 13 2012 20:19 Wombat_NI wrote:On August 13 2012 20:18 Porcelina wrote:On August 13 2012 20:16 Dingobloo wrote: This set is really thought provoking, they're both playing a different flavor of standard that is really thin and really awesome, they're both taking expansions really quickly but neither is being completely passive, they're both doing things in the middle of the map to help them take additional bases. Absolutely loving it. This is why I dislike the 'PvT' boring naysayers. It's currently a far more interesting matchup to watch than PvZ by far, at least when played by players of the highest calibre (namely Koreans) I despise foreign PvT, both sides terrified to attack the other and just wonder around in their death balls, Korean PvT is awesome since the terrans are always forcing aggression. To be more specific, I like Parting's PvT. Gateway and Templar focused and minimizing colossus use as much as possible. Pretty much every Protoss matchup is vastly better to watch if Collosi aren't involved. Wish Blizz would actually take note of this balance patch call to action: no more pew pew lazors! Patch 1.6: Ahh yea so guys the robo only makes obs and immortals oh and paper weights Colossus now headbutt air units for 300 aoe damage. finally something to combat muta!
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Quick, everyone bombard Wolf's Twitter with goofy hair questions.
"If I get glue stuck in my hair, what's the optimal method of removal?"
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This build by gumi is soooooooo fine tuned it's crazy
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On August 13 2012 20:26 Yello wrote: Game 3: Cloud Kingdom Seed spawns as the red Protoss in the top right position. Gumiho spawns as the blue Terran in the bottom left position.
2:00min Gumiho goes for Barracks on the low-ground on 12 supply. Seed goes for a fast scout again and sees everything in the main which means he basically sees nothing.
4:00min Gumiho goes for an Expansion CC at his natural now while Seed went for the normal Gate-Gas-Core, skipping on the Zealot this time though and directly building his Stalker
6:00min Gumiho adds 2 Rax and 2 Gas and skipping the Bunker as he sees that Seed didn't build a Zealot. Seed goes for his expansion too, following it up with a Robotics Facility
Gumiho adds 2 Tech Labs to his Barracks and now finally builds a Bunker at his natural. Seed adds 2 Gateways.
8:00min Gumiho researches Concussive Shell and builds a Factory but delays Stim and Combat Shields for a short time. Seed adds 2 Forges and start building Immortals.
10:00min Gumiho is actively scouting for proxy pylons with his units, adding Medivacs to his composition. Seed adds his Twilight Council and is far ahead on the upgrades with 1-1 half finished while Gumiho just started his +1 attack.
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Northern Ireland23666 Posts
On August 13 2012 20:28 FataLe wrote:Show nested quote +On August 13 2012 20:26 Wombat_NI wrote:On August 13 2012 20:23 Kommander wrote:On August 13 2012 20:22 Fusilero wrote:On August 13 2012 20:19 Wombat_NI wrote:On August 13 2012 20:18 Porcelina wrote:On August 13 2012 20:16 Dingobloo wrote: This set is really thought provoking, they're both playing a different flavor of standard that is really thin and really awesome, they're both taking expansions really quickly but neither is being completely passive, they're both doing things in the middle of the map to help them take additional bases. Absolutely loving it. This is why I dislike the 'PvT' boring naysayers. It's currently a far more interesting matchup to watch than PvZ by far, at least when played by players of the highest calibre (namely Koreans) I despise foreign PvT, both sides terrified to attack the other and just wonder around in their death balls, Korean PvT is awesome since the terrans are always forcing aggression. To be more specific, I like Parting's PvT. Gateway and Templar focused and minimizing colossus use as much as possible. Pretty much every Protoss matchup is vastly better to watch if Collosi aren't involved. Wish Blizz would actually take note of this balance patch call to action: no more pew pew lazors! Patch 1.6: Ahh yea so guys the robo only makes obs and immortals oh and paper weights REAVERRRRR
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On August 13 2012 20:28 Fragile51 wrote:Show nested quote +On August 13 2012 20:28 FataLe wrote:On August 13 2012 20:26 Wombat_NI wrote:On August 13 2012 20:23 Kommander wrote:On August 13 2012 20:22 Fusilero wrote:On August 13 2012 20:19 Wombat_NI wrote:On August 13 2012 20:18 Porcelina wrote:On August 13 2012 20:16 Dingobloo wrote: This set is really thought provoking, they're both playing a different flavor of standard that is really thin and really awesome, they're both taking expansions really quickly but neither is being completely passive, they're both doing things in the middle of the map to help them take additional bases. Absolutely loving it. This is why I dislike the 'PvT' boring naysayers. It's currently a far more interesting matchup to watch than PvZ by far, at least when played by players of the highest calibre (namely Koreans) I despise foreign PvT, both sides terrified to attack the other and just wonder around in their death balls, Korean PvT is awesome since the terrans are always forcing aggression. To be more specific, I like Parting's PvT. Gateway and Templar focused and minimizing colossus use as much as possible. Pretty much every Protoss matchup is vastly better to watch if Collosi aren't involved. Wish Blizz would actually take note of this balance patch call to action: no more pew pew lazors! Patch 1.6: Ahh yea so guys the robo only makes obs and immortals oh and paper weights Colossus now headbutt air units for 300 aoe damage. i reckon when they die/explode (remember the old death animation? it was like a blue nuke hit its head) they should crush the other units around it
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I've never seen gumiho's build, it's so weird yet the 2 medivac timing is still the same.
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On August 13 2012 20:29 FataLe wrote:Show nested quote +On August 13 2012 20:28 Fragile51 wrote:On August 13 2012 20:28 FataLe wrote:On August 13 2012 20:26 Wombat_NI wrote:On August 13 2012 20:23 Kommander wrote:On August 13 2012 20:22 Fusilero wrote:On August 13 2012 20:19 Wombat_NI wrote:On August 13 2012 20:18 Porcelina wrote:On August 13 2012 20:16 Dingobloo wrote: This set is really thought provoking, they're both playing a different flavor of standard that is really thin and really awesome, they're both taking expansions really quickly but neither is being completely passive, they're both doing things in the middle of the map to help them take additional bases. Absolutely loving it. This is why I dislike the 'PvT' boring naysayers. It's currently a far more interesting matchup to watch than PvZ by far, at least when played by players of the highest calibre (namely Koreans) I despise foreign PvT, both sides terrified to attack the other and just wonder around in their death balls, Korean PvT is awesome since the terrans are always forcing aggression. To be more specific, I like Parting's PvT. Gateway and Templar focused and minimizing colossus use as much as possible. Pretty much every Protoss matchup is vastly better to watch if Collosi aren't involved. Wish Blizz would actually take note of this balance patch call to action: no more pew pew lazors! Patch 1.6: Ahh yea so guys the robo only makes obs and immortals oh and paper weights Colossus now headbutt air units for 300 aoe damage. finally something to combat BLs! Fixed.
Love how even Protoss players can't stand the Colossus. (;
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On August 13 2012 20:30 Yello wrote:Show nested quote +On August 13 2012 20:26 Yello wrote: Game 3: Cloud Kingdom Seed spawns as the red Protoss in the top right position. Gumiho spawns as the blue Terran in the bottom left position.
2:00min Gumiho goes for Barracks on the low-ground on 12 supply. Seed goes for a fast scout again and sees everything in the main which means he basically sees nothing.
4:00min Gumiho goes for an Expansion CC at his natural now while Seed went for the normal Gate-Gas-Core, skipping on the Zealot this time though and directly building his Stalker 6:00min Gumiho adds 2 Rax and 2 Gas and skipping the Bunker as he sees that Seed didn't build a Zealot. Seed goes for his expansion too, following it up with a Robotics Facility Gumiho adds 2 Tech Labs to his Barracks and now finally builds a Bunker at his natural. Seed adds 2 Gateways. 8:00min Gumiho researches Concussive Shell and builds a Factory but delays Stim and Combat Shields for a short time. Seed adds 2 Forges and start building Immortals. 10:00min Gumiho is actively scouting for proxy pylons with his units, adding Medivacs to his composition. Seed adds his Twilight Council and is far ahead on the upgrades with 1-1 half finished while Gumiho just started his +1 attack.
12:00min Gumiho expands to his third base and adds more Barracks. Seed researches Blink and +2+2 now, stopped Immortal production after 2 Immortals.
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