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[WCS KR] WR2 D2 - Page 39

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 37 38 39 40 41 44 Next All
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
August 13 2012 11:31 GMT
#761
On August 13 2012 20:29 FataLe wrote:
Show nested quote +
On August 13 2012 20:28 Fragile51 wrote:
On August 13 2012 20:28 FataLe wrote:
On August 13 2012 20:26 Wombat_NI wrote:
On August 13 2012 20:23 Kommander wrote:
On August 13 2012 20:22 Fusilero wrote:
On August 13 2012 20:19 Wombat_NI wrote:
On August 13 2012 20:18 Porcelina wrote:
On August 13 2012 20:16 Dingobloo wrote:
This set is really thought provoking, they're both playing a different flavor of standard that is really thin and really awesome, they're both taking expansions really quickly but neither is being completely passive, they're both doing things in the middle of the map to help them take additional bases.


Absolutely loving it.

This is why I dislike the 'PvT' boring naysayers. It's currently a far more interesting matchup to watch than PvZ by far, at least when played by players of the highest calibre (namely Koreans)

I despise foreign PvT, both sides terrified to attack the other and just wonder around in their death balls, Korean PvT is awesome since the terrans are always forcing aggression.


To be more specific, I like Parting's PvT. Gateway and Templar focused and minimizing colossus use as much as possible.

Pretty much every Protoss matchup is vastly better to watch if Collosi aren't involved. Wish Blizz would actually take note of this

balance patch call to action: no more pew pew lazors!

Patch 1.6:
Ahh yea so guys the robo only makes obs and immortals oh and paper weights


Colossus now headbutt air units for 300 aoe damage.

finally something to combat muta!


Also, whilst colossus are in a warp prism the legs now stick out and do 20 melee damage to anything it hits.
Na_Dann_Ma_GoGo
Profile Joined March 2010
Germany2959 Posts
August 13 2012 11:32 GMT
#762
Urgh, Seed may have some upgrade advantage... but good lord that's all he has going for him.

He better does some magic now :|
WrathBringerReturns said: No no no. Sarcasm is detected in the voice. When this forum is riddled with stupidity, you think I can tell every post apart? Fair enough it was intended sarcastically, was it obvious? Of course not.
silent_owl
Profile Joined March 2011
Philippines3098 Posts
August 13 2012 11:32 GMT
#763
Oh man. I come back from eating dinner and is Seed down a base?
"If you know your enemy and yourself, you need not fear the results of a hundred battles." - Sun Tzu
shabby
Profile Joined March 2010
Norway6402 Posts
August 13 2012 11:32 GMT
#764
On August 13 2012 20:31 Fragile51 wrote:
Show nested quote +
On August 13 2012 20:29 FataLe wrote:
On August 13 2012 20:28 Fragile51 wrote:
On August 13 2012 20:28 FataLe wrote:
On August 13 2012 20:26 Wombat_NI wrote:
On August 13 2012 20:23 Kommander wrote:
On August 13 2012 20:22 Fusilero wrote:
On August 13 2012 20:19 Wombat_NI wrote:
On August 13 2012 20:18 Porcelina wrote:
On August 13 2012 20:16 Dingobloo wrote:
This set is really thought provoking, they're both playing a different flavor of standard that is really thin and really awesome, they're both taking expansions really quickly but neither is being completely passive, they're both doing things in the middle of the map to help them take additional bases.


Absolutely loving it.

This is why I dislike the 'PvT' boring naysayers. It's currently a far more interesting matchup to watch than PvZ by far, at least when played by players of the highest calibre (namely Koreans)

I despise foreign PvT, both sides terrified to attack the other and just wonder around in their death balls, Korean PvT is awesome since the terrans are always forcing aggression.


To be more specific, I like Parting's PvT. Gateway and Templar focused and minimizing colossus use as much as possible.

Pretty much every Protoss matchup is vastly better to watch if Collosi aren't involved. Wish Blizz would actually take note of this

balance patch call to action: no more pew pew lazors!

Patch 1.6:
Ahh yea so guys the robo only makes obs and immortals oh and paper weights


Colossus now headbutt air units for 300 aoe damage.

finally something to combat muta!


Also, whilst colossus are in a warp prism the legs now stick out and do 20 melee damage to anything it hits.


Also, it can curl the legs up underneath it and become a destructible rock.
Jaedong, Gumibear, Leenock, Byun
TheDwf
Profile Joined November 2011
France19747 Posts
August 13 2012 11:33 GMT
#765
Losing 2 full Medivacs hurts so much. T.T
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
August 13 2012 11:33 GMT
#766
On August 13 2012 20:32 shabby wrote:
Show nested quote +
On August 13 2012 20:31 Fragile51 wrote:
On August 13 2012 20:29 FataLe wrote:
On August 13 2012 20:28 Fragile51 wrote:
On August 13 2012 20:28 FataLe wrote:
On August 13 2012 20:26 Wombat_NI wrote:
On August 13 2012 20:23 Kommander wrote:
On August 13 2012 20:22 Fusilero wrote:
On August 13 2012 20:19 Wombat_NI wrote:
On August 13 2012 20:18 Porcelina wrote:
[quote]

Absolutely loving it.

This is why I dislike the 'PvT' boring naysayers. It's currently a far more interesting matchup to watch than PvZ by far, at least when played by players of the highest calibre (namely Koreans)

I despise foreign PvT, both sides terrified to attack the other and just wonder around in their death balls, Korean PvT is awesome since the terrans are always forcing aggression.


To be more specific, I like Parting's PvT. Gateway and Templar focused and minimizing colossus use as much as possible.

Pretty much every Protoss matchup is vastly better to watch if Collosi aren't involved. Wish Blizz would actually take note of this

balance patch call to action: no more pew pew lazors!

Patch 1.6:
Ahh yea so guys the robo only makes obs and immortals oh and paper weights


Colossus now headbutt air units for 300 aoe damage.

finally something to combat muta!


Also, whilst colossus are in a warp prism the legs now stick out and do 20 melee damage to anything it hits.


Also, it can curl the legs up underneath it and become a destructible rock.


Woah dude, slow down. Don't want it to become OP :p
WombaT
Profile Blog Joined May 2010
Northern Ireland26343 Posts
Last Edited: 2012-08-13 11:33:44
August 13 2012 11:33 GMT
#767
On August 13 2012 20:30 TheDwf wrote:
Show nested quote +
On August 13 2012 20:29 FataLe wrote:
On August 13 2012 20:28 Fragile51 wrote:
On August 13 2012 20:28 FataLe wrote:
On August 13 2012 20:26 Wombat_NI wrote:
On August 13 2012 20:23 Kommander wrote:
On August 13 2012 20:22 Fusilero wrote:
On August 13 2012 20:19 Wombat_NI wrote:
On August 13 2012 20:18 Porcelina wrote:
On August 13 2012 20:16 Dingobloo wrote:
This set is really thought provoking, they're both playing a different flavor of standard that is really thin and really awesome, they're both taking expansions really quickly but neither is being completely passive, they're both doing things in the middle of the map to help them take additional bases.


Absolutely loving it.

This is why I dislike the 'PvT' boring naysayers. It's currently a far more interesting matchup to watch than PvZ by far, at least when played by players of the highest calibre (namely Koreans)

I despise foreign PvT, both sides terrified to attack the other and just wonder around in their death balls, Korean PvT is awesome since the terrans are always forcing aggression.


To be more specific, I like Parting's PvT. Gateway and Templar focused and minimizing colossus use as much as possible.

Pretty much every Protoss matchup is vastly better to watch if Collosi aren't involved. Wish Blizz would actually take note of this

balance patch call to action: no more pew pew lazors!

Patch 1.6:
Ahh yea so guys the robo only makes obs and immortals oh and paper weights


Colossus now headbutt air units for 300 aoe damage.

finally something to combat BLs!

Fixed.

Love how even Protoss players can't stand the Colossus. (;

I have lost track of the amount of times I lose lategame PvP to guys with 60 APM in 'War of the Worlds'. Also if we had something a bit more interesting and not good against EVERYTHING on the ground, we'd maybe get some other units that scale better with micro.

ALso this is the first time I've watched Seed's PvT, guy's pretty godamn solid
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Infernal Knight
Profile Joined July 2012
United States557 Posts
August 13 2012 11:33 GMT
#768
Hitting that drop was even better for Seed because it prevented any possible scouting that Gumiho might have done as well.
"It's like you were running away from bears, except that the bears have the power to make forcefields." - QxC
silent_owl
Profile Joined March 2011
Philippines3098 Posts
August 13 2012 11:33 GMT
#769
Epic sniping of loaded medivacs.
"If you know your enemy and yourself, you need not fear the results of a hundred battles." - Sun Tzu
IshinShishi
Profile Joined April 2012
Japan6156 Posts
August 13 2012 11:33 GMT
#770
Gumiho so dead now, poor guy.
So... what that make you? Good? You're not good. You just know how to hide, how to lie
DrakeFZX3
Profile Joined October 2010
United States925 Posts
August 13 2012 11:33 GMT
#771
Gumiho is being incredibly sloppy
WombaT
Profile Blog Joined May 2010
Northern Ireland26343 Posts
August 13 2012 11:34 GMT
#772
On August 13 2012 20:33 DrakeFZX3 wrote:
Gumiho is being incredibly sloppy

Such is Gumiho's style and why I love watching him. When it works it's akin to 'wow how is he everywhere?, when it fails he looks sloppy as hell. I like that kind of risk/reward aspect that he's added to his play.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
August 13 2012 11:34 GMT
#773
Awww shit, Gumiho making a raven. Well i guess that's curtains for Seed.
Nahsom
Profile Joined September 2010
Austria361 Posts
August 13 2012 11:35 GMT
#774
Seeeeeeeeeeeeeed!
FataLe
Profile Joined November 2010
New Zealand4528 Posts
August 13 2012 11:35 GMT
#775
On August 13 2012 20:31 Fragile51 wrote:
Show nested quote +
On August 13 2012 20:29 FataLe wrote:
On August 13 2012 20:28 Fragile51 wrote:
On August 13 2012 20:28 FataLe wrote:
On August 13 2012 20:26 Wombat_NI wrote:
On August 13 2012 20:23 Kommander wrote:
On August 13 2012 20:22 Fusilero wrote:
On August 13 2012 20:19 Wombat_NI wrote:
On August 13 2012 20:18 Porcelina wrote:
On August 13 2012 20:16 Dingobloo wrote:
This set is really thought provoking, they're both playing a different flavor of standard that is really thin and really awesome, they're both taking expansions really quickly but neither is being completely passive, they're both doing things in the middle of the map to help them take additional bases.


Absolutely loving it.

This is why I dislike the 'PvT' boring naysayers. It's currently a far more interesting matchup to watch than PvZ by far, at least when played by players of the highest calibre (namely Koreans)

I despise foreign PvT, both sides terrified to attack the other and just wonder around in their death balls, Korean PvT is awesome since the terrans are always forcing aggression.


To be more specific, I like Parting's PvT. Gateway and Templar focused and minimizing colossus use as much as possible.

Pretty much every Protoss matchup is vastly better to watch if Collosi aren't involved. Wish Blizz would actually take note of this

balance patch call to action: no more pew pew lazors!

Patch 1.6:
Ahh yea so guys the robo only makes obs and immortals oh and paper weights


Colossus now headbutt air units for 300 aoe damage.

finally something to combat muta!


Also, whilst colossus are in a warp prism the legs now stick out and do 20 melee damage to anything it hits.

gosh that would look absolutely hilarious if they implemented that into the game
hi. big fan.
TheDwf
Profile Joined November 2011
France19747 Posts
August 13 2012 11:35 GMT
#776
On August 13 2012 20:33 Wombat_NI wrote:
Show nested quote +
On August 13 2012 20:30 TheDwf wrote:
On August 13 2012 20:29 FataLe wrote:
On August 13 2012 20:28 Fragile51 wrote:
On August 13 2012 20:28 FataLe wrote:
On August 13 2012 20:26 Wombat_NI wrote:
On August 13 2012 20:23 Kommander wrote:
On August 13 2012 20:22 Fusilero wrote:
On August 13 2012 20:19 Wombat_NI wrote:
On August 13 2012 20:18 Porcelina wrote:
[quote]

Absolutely loving it.

This is why I dislike the 'PvT' boring naysayers. It's currently a far more interesting matchup to watch than PvZ by far, at least when played by players of the highest calibre (namely Koreans)

I despise foreign PvT, both sides terrified to attack the other and just wonder around in their death balls, Korean PvT is awesome since the terrans are always forcing aggression.


To be more specific, I like Parting's PvT. Gateway and Templar focused and minimizing colossus use as much as possible.

Pretty much every Protoss matchup is vastly better to watch if Collosi aren't involved. Wish Blizz would actually take note of this

balance patch call to action: no more pew pew lazors!

Patch 1.6:
Ahh yea so guys the robo only makes obs and immortals oh and paper weights


Colossus now headbutt air units for 300 aoe damage.

finally something to combat BLs!

Fixed.

Love how even Protoss players can't stand the Colossus. (;

I have lost track of the amount of times I lose lategame PvP to guys with 60 APM in 'War of the Worlds'. Also if we had something a bit more interesting and not good against EVERYTHING on the ground, we'd maybe get some other units that scale better with micro.

ALso this is the first time I've watched Seed's PvT, guy's pretty godamn solid

Saw Axslav and SaSe get some Carriers (slowly replacing units sent to death such as Zealots harassing, etc.) in lategame PvP, maybe there's hope for some post-Colossus era in lategame PvP!
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
August 13 2012 11:35 GMT
#777
sick feedback
ModeratorRetired LR Bonjwa
TL+ Member
AgentChaos
Profile Joined July 2011
United Kingdom4569 Posts
August 13 2012 11:35 GMT
#778
damn that was a good one
IM & EG supporter
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
August 13 2012 11:36 GMT
#779
Seed feedbacks mang, fucking scary. Those orbital walls are pretty hilarious though.
Sumahi
Profile Blog Joined January 2012
Guam5609 Posts
August 13 2012 11:36 GMT
#780
Such a badass feedback.
Startale <3, ST_July <3, HongUn <3, Savior <3, Gretorp <3, Nada <3, Rainbow <3, Ret <3, Squirtle <3, Bomber <3
Prev 1 37 38 39 40 41 44 Next All
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