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[IPL4] Day 1 Live Report - Page 312

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 310 311 312 313 314 584 Next
This is not the place to talk about LoL viewership.

This is also not a place to caster bash/balance whine/flame, etc.

Please don't argue about how many views LoL has, or which game is better, or we will be upset.
(added page 174)

Also, lay off Scarlett please. (added page 227)
JyB
Profile Joined January 2012
France466 Posts
April 06 2012 22:47 GMT
#6221
On April 07 2012 07:43 Warlike Prince wrote:
Show nested quote +
On April 07 2012 07:42 Demonaz wrote:
What I don't understand, is why its not possible for the state of a game to be saved and Stephano to be able to re-join the game once he's reconnected. Is there some technical reason why this could not work?


I'm guessing it would be a huge resource investment for blizzard and it would rarely be used


HUGE ?

Are you kidding me ? No it wouldn't be a huge investment.
It would be ridiculously easy to implement if their game is well coded, which we can assume it is.
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
April 06 2012 22:47 GMT
#6222
On April 07 2012 07:42 Drazerk wrote:
Show nested quote +
On April 07 2012 07:41 Drazerk wrote:
Game Two on Antiga

In the bottom right is Violet

In the top left is Jinro

2:30


Natural on the way for violet

Barracks finishing for Jinro

4:50


Roaches for Violet

Expansion for Jinro


7:00


Ling speed for violet

stim and bunkers for jinro

Roaches pushing to the main


9:00


Lair on the way for violet

Combat shield for jinro securing his natural
Dont-Panic
Profile Blog Joined July 2010
Germany567 Posts
April 06 2012 22:47 GMT
#6223
On April 07 2012 07:46 archonOOid wrote:
WTF happened to MVP?! He is out 0-4


He didn't show up.
jeeneeus
Profile Blog Joined September 2010
1168 Posts
April 06 2012 22:47 GMT
#6224
DoA Wolf is such a good combo.
Roxor9999
Profile Joined December 2011
Netherlands771 Posts
April 06 2012 22:47 GMT
#6225
On April 07 2012 07:45 LoLAdriankat wrote:
Show nested quote +
On April 07 2012 07:44 Bellygareth wrote:
On April 07 2012 07:42 JyB wrote:
Auto save game would be SO easy to implement it's so damn frustrating...
I understand it might not be right for ladder/custom games but for tournaments it is ...

Autosave is tricky for RTS. Imagine you're dropped in the middle of an engagement. You're going back and boom you have to micro.
Not possible. It's better if they just implement lan support or any solution to make it easier on tournaments (such as tournament battle.net servers).

So? This can easily be remedied by making it autosave every 30 seconds or minute then giving the game maker a choice on which one to load.

Yeah so the game will lag every 30 seconds that will be awesome.
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
April 06 2012 22:47 GMT
#6226
On April 07 2012 07:47 JyB wrote:
Show nested quote +
On April 07 2012 07:43 Warlike Prince wrote:
On April 07 2012 07:42 Demonaz wrote:
What I don't understand, is why its not possible for the state of a game to be saved and Stephano to be able to re-join the game once he's reconnected. Is there some technical reason why this could not work?


I'm guessing it would be a huge resource investment for blizzard and it would rarely be used


HUGE ?

Are you kidding me ? No it wouldn't be a huge investment.
It would be ridiculously easy to implement if their game is well coded, which we can assume it is.


we can?
Miwa
Profile Joined February 2012
United States13 Posts
April 06 2012 22:48 GMT
#6227
IMO,even if the game had saves, they'd need to regame. Stephano took off his headset the second his comp crashed, and he heard all the comments about who had what and such as the casters were still talking about the game...
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
April 06 2012 22:48 GMT
#6228
On April 07 2012 07:47 Roxor9999 wrote:
Show nested quote +
On April 07 2012 07:45 LoLAdriankat wrote:
On April 07 2012 07:44 Bellygareth wrote:
On April 07 2012 07:42 JyB wrote:
Auto save game would be SO easy to implement it's so damn frustrating...
I understand it might not be right for ladder/custom games but for tournaments it is ...

Autosave is tricky for RTS. Imagine you're dropped in the middle of an engagement. You're going back and boom you have to micro.
Not possible. It's better if they just implement lan support or any solution to make it easier on tournaments (such as tournament battle.net servers).

So? This can easily be remedied by making it autosave every 30 seconds or minute then giving the game maker a choice on which one to load.

Yeah so the game will lag every 30 seconds that will be awesome.


The exact same feature is in dota 2 and it doesn't lag at all?
Roxor9999
Profile Joined December 2011
Netherlands771 Posts
April 06 2012 22:48 GMT
#6229
On April 07 2012 07:47 JyB wrote:
Show nested quote +
On April 07 2012 07:43 Warlike Prince wrote:
On April 07 2012 07:42 Demonaz wrote:
What I don't understand, is why its not possible for the state of a game to be saved and Stephano to be able to re-join the game once he's reconnected. Is there some technical reason why this could not work?


I'm guessing it would be a huge resource investment for blizzard and it would rarely be used


HUGE ?

Are you kidding me ? No it wouldn't be a huge investment.
It would be ridiculously easy to implement if their game is well coded, which we can assume it is.

Of course it's hard to implement you obviously have no idea what you're talking about.
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
April 06 2012 22:48 GMT
#6230
On April 07 2012 07:42 Drazerk wrote:
Show nested quote +
On April 07 2012 07:41 Drazerk wrote:
Game Two on Antiga

In the bottom right is Violet

In the top left is Jinro

2:30


Natural on the way for violet

Barracks finishing for Jinro

4:50


Roaches for Violet

Expansion for Jinro

7:00


Ling speed for violet

stim and bunkers for jinro

Roaches pushing to the main


9:00


Lair on the way for violet

Combat shield for jinro securing his natural


11:00


Ebay and a third base for Jinro

Violet getting a lot of mutas
Fubi
Profile Joined March 2011
2228 Posts
April 06 2012 22:48 GMT
#6231
IPL top 5 play... is it just me or was there a GSTL match in there?
Roxor9999
Profile Joined December 2011
Netherlands771 Posts
April 06 2012 22:49 GMT
#6232
On April 07 2012 07:48 Drazerk wrote:
Show nested quote +
On April 07 2012 07:47 Roxor9999 wrote:
On April 07 2012 07:45 LoLAdriankat wrote:
On April 07 2012 07:44 Bellygareth wrote:
On April 07 2012 07:42 JyB wrote:
Auto save game would be SO easy to implement it's so damn frustrating...
I understand it might not be right for ladder/custom games but for tournaments it is ...

Autosave is tricky for RTS. Imagine you're dropped in the middle of an engagement. You're going back and boom you have to micro.
Not possible. It's better if they just implement lan support or any solution to make it easier on tournaments (such as tournament battle.net servers).

So? This can easily be remedied by making it autosave every 30 seconds or minute then giving the game maker a choice on which one to load.

Yeah so the game will lag every 30 seconds that will be awesome.


The exact same feature is in dota 2 and it doesn't lag at all?

From what I have seen it pauses the game for about 2 seconds.
Swiv
Profile Joined October 2011
Germany3674 Posts
April 06 2012 22:49 GMT
#6233
On April 07 2012 07:47 jeeneeus wrote:
DoA Wolf is such a good combo.

yeah, so sad doa left korea
[_] Terran [_] Zerg [_] Protoss [X] Random ------- Fantasy - hyvaa - sOs
liberal
Profile Joined November 2011
1116 Posts
April 06 2012 22:49 GMT
#6234
On April 07 2012 07:48 Drazerk wrote:
Show nested quote +
On April 07 2012 07:47 Roxor9999 wrote:
On April 07 2012 07:45 LoLAdriankat wrote:
On April 07 2012 07:44 Bellygareth wrote:
On April 07 2012 07:42 JyB wrote:
Auto save game would be SO easy to implement it's so damn frustrating...
I understand it might not be right for ladder/custom games but for tournaments it is ...

Autosave is tricky for RTS. Imagine you're dropped in the middle of an engagement. You're going back and boom you have to micro.
Not possible. It's better if they just implement lan support or any solution to make it easier on tournaments (such as tournament battle.net servers).

So? This can easily be remedied by making it autosave every 30 seconds or minute then giving the game maker a choice on which one to load.

Yeah so the game will lag every 30 seconds that will be awesome.


The exact same feature is in dota 2 and it doesn't lag at all?

Damnit the technology just isn't there alright!
Kevan
Profile Joined April 2011
Sweden2303 Posts
April 06 2012 22:49 GMT
#6235
On April 07 2012 07:46 IntoTheheart wrote:
Show nested quote +
On April 07 2012 07:46 archonOOid wrote:
WTF happened to MVP?! He is out 0-4


Technically he isn't "out," because he never got "in."

That's what she said...sorry.

I need more Apollo.

SC2, rip in pepperinos
ProxyKnoxy
Profile Joined April 2011
United Kingdom2576 Posts
April 06 2012 22:49 GMT
#6236
On April 07 2012 07:47 JyB wrote:
Show nested quote +
On April 07 2012 07:43 Warlike Prince wrote:
On April 07 2012 07:42 Demonaz wrote:
What I don't understand, is why its not possible for the state of a game to be saved and Stephano to be able to re-join the game once he's reconnected. Is there some technical reason why this could not work?


I'm guessing it would be a huge resource investment for blizzard and it would rarely be used


HUGE ?

Are you kidding me ? No it wouldn't be a huge investment.
It would be ridiculously easy to implement if their game is well coded, which we can assume it is.


No offence but I don't think you know anything about what is/isn't possible for Blizzard to do at this time
"Zealot try give mariners high five. Mariners not like high five and try hide and shoot zealot"
Rodiel3
Profile Joined March 2011
France1158 Posts
Last Edited: 2012-04-06 22:49:38
April 06 2012 22:49 GMT
#6237
Those disconnect are a huge joke, how can blizzard cant fix that ?
http://www.youtube.com/user/rodiel3 SCBW FPVOD
Happystreet
Profile Joined January 2011
550 Posts
April 06 2012 22:49 GMT
#6238
Scarlett does it again
MKP | Jinro | Thorzain | Flash | Bomber | Amaz
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
April 06 2012 22:49 GMT
#6239
On April 07 2012 07:42 Drazerk wrote:
Show nested quote +
On April 07 2012 07:41 Drazerk wrote:
Game Two on Antiga

In the bottom right is Violet

In the top left is Jinro

2:30


Natural on the way for violet

Barracks finishing for Jinro

4:50


Roaches for Violet

Expansion for Jinro

7:00


Ling speed for violet

stim and bunkers for jinro

Roaches pushing to the main

9:00


Lair on the way for violet

Combat shield for jinro securing his natural


11:00


Ebay and a third base for Jinro

Violet getting a lot of mutas


12:00


Baneling nest and 1/1 for Violet

Siege tech and 1/1 bio for jinro
JohnMatrix
Profile Joined April 2011
France1359 Posts
April 06 2012 22:49 GMT
#6240
On April 07 2012 07:48 Miwa wrote:
IMO,even if the game had saves, they'd need to regame. Stephano took off his headset the second his comp crashed, and he heard all the comments about who had what and such as the casters were still talking about the game...


he would have not take off his headset if it was the case..
Prev 1 310 311 312 313 314 584 Next
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