• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:39
CEST 11:39
KST 18:39
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 297Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Weekly Cups (July 6 - 12): Protoss strike back1BSL Season 22 Full Overview & Conclusion7BSL Season 22 Full Overview & Conclusion7Weekly Cups (June 29-July 5): Solar Doubles0MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon44
StarCraft 2
General
Weekly Cups (July 6 - 12): Protoss strike back Serral wins HomeStory Cup 29 Serral wins Maestros of the Game 2 Reynor: GSL Loss Wasn't About Preparation Format 5.0.16 patch for SC2 goes live (8 worker start)
Tourneys
GSL CK #5 Race War WardiTV Summer Cup 2026 RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together Mutation # 532 Nuclear Family
Brood War
General
Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map) ASL 22 Proposed Map Pool ASL22 General Discussion BSL Season 22 Full Overview & Conclusion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL22] Wildcard Qualifier IPSL Spring 2026 Top 4! [Megathread] Daily Proleagues CSLAN 4 is Coming!
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
General RTS Discussion Thread Stormgate/Frost Giant Megathread Path of Exile Summer Games Done Quick 2026! Nintendo Switch Thread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently...
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Tennis[sport] Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Simple Questions Simple Answers FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard?
TL Community
The Automated Ban List
Blogs
Major Shifts in the Gaming I…
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4270 users

SHOUTcraft Invitational 4 - "Colin Smith" - Page 149

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 147 148 149 150 151 171 Next
Results can be found at http://wiki.teamliquid.net/starcraft2/The_SHOUTcraft_Invitational/4
Flonomenalz
Profile Joined May 2011
Nigeria3519 Posts
January 15 2012 20:12 GMT
#2961
On January 16 2012 05:11 Penke wrote:
Show nested quote +
On January 16 2012 05:06 wangstra wrote:
On January 16 2012 04:59 Pure-SC2 wrote:
This is where SC2 is heading I think, as players get so much better at defending it becomes a long macro game, and it seems everyone is still learning what that even means.

At the highest levels, thats what we saw with Leenoc vs ForGG...




It's not even a macro game. It's a crappy stalemate because of not well thought abilities like fungal. This is the kind of crap you wouldnt see in a hundred years on BW


And secondly I think that my opinion is shared with most of the community when I say that these long epic games are really entertaining.

Not even close.

When you compare that to Leenock JJakji or MMA DRG, I can't even begin to think of that as entertaining. The only people finding this entertaining are Thorzain fans and Stephano fans.
I love crazymoving
Lann555
Profile Joined February 2010
Netherlands5173 Posts
January 15 2012 20:13 GMT
#2962
On January 16 2012 05:11 Olsson wrote:
The ling run-by didn't do shit TBH. The way to win was just to kill the enemies army = GG. Remaxing was never an option there.


Yeah, lol. Thorzain was down to like 40 supply when his army died vs 120 of stephano. No way a remax would ever work
Fantasy Fan! Gogogo vultures
KimJongChill
Profile Joined January 2011
United States6429 Posts
January 15 2012 20:13 GMT
#2963
go thorzain!
MMA: U realise MMA: Most of my army EgIdra: fuck off MMA: Killed my orbital MMA: LOL MMA: just saying MMA: u werent loss
Seraphone
Profile Joined January 2012
United Kingdom1219 Posts
January 15 2012 20:13 GMT
#2964
On January 16 2012 05:11 Penke wrote:
Show nested quote +
On January 16 2012 05:06 wangstra wrote:
On January 16 2012 04:59 Pure-SC2 wrote:
This is where SC2 is heading I think, as players get so much better at defending it becomes a long macro game, and it seems everyone is still learning what that even means.

At the highest levels, thats what we saw with Leenoc vs ForGG...




It's not even a macro game. It's a crappy stalemate because of not well thought abilities like fungal. This is the kind of crap you wouldnt see in a hundred years on BW


Firstly, I agree that some abilities like fungal are not the best from a game design standpoint, but I don't think that's the reason for these drawn out games in the first place. And secondly I think that my opinion is shared with most of the community when I say that these long epic games are really entertaining.


Great games are games where two players play perfectly and are always on the map attacking and looking for an advantage.

For example Jjakji vs Leenock on Taldarim, that is the perfect game.

This game was full of mistakes and both players sat still doing nothing.
Mvp, Nestea, Leenock, MC, Oz, Jjakji!
wangstra
Profile Joined March 2011
922 Posts
Last Edited: 2012-03-30 19:22:03
January 15 2012 20:14 GMT
#2965
delete
Roe
Profile Blog Joined June 2010
Canada6002 Posts
January 15 2012 20:14 GMT
#2966
On January 16 2012 05:06 wangstra wrote:
Show nested quote +
On January 16 2012 04:59 Pure-SC2 wrote:
This is where SC2 is heading I think, as players get so much better at defending it becomes a long macro game, and it seems everyone is still learning what that even means.

At the highest levels, thats what we saw with Leenoc vs ForGG...




It's not even a macro game. It's a crappy stalemate because of not well thought abilities like fungal. This is the kind of crap you wouldnt see in a hundred years on BW

you never heard of dark swarm?
HappyChris
Profile Joined October 2011
1534 Posts
January 15 2012 20:14 GMT
#2967
On January 16 2012 05:13 Seraphone wrote:
Show nested quote +
On January 16 2012 05:11 Penke wrote:
On January 16 2012 05:06 wangstra wrote:
On January 16 2012 04:59 Pure-SC2 wrote:
This is where SC2 is heading I think, as players get so much better at defending it becomes a long macro game, and it seems everyone is still learning what that even means.

At the highest levels, thats what we saw with Leenoc vs ForGG...




It's not even a macro game. It's a crappy stalemate because of not well thought abilities like fungal. This is the kind of crap you wouldnt see in a hundred years on BW


Firstly, I agree that some abilities like fungal are not the best from a game design standpoint, but I don't think that's the reason for these drawn out games in the first place. And secondly I think that my opinion is shared with most of the community when I say that these long epic games are really entertaining.


Great games are games where two players play perfectly and are always on the map attacking and looking for an advantage.

For example Jjakji vs Leenock on Taldarim, that is the perfect game.

This game was full of mistakes and both players sat still doing nothing.


Thats you oppinion.

Personaly I thought this was a great game 20min of intence action followed by somethign we dont see that much.
renlynn
Profile Joined May 2011
United States276 Posts
January 15 2012 20:15 GMT
#2968
it's funny, yesterday proved that tips money > prize money at this tournament. so it's in both players' interests to play long, back-and-forth games with unusual/silly plays.
wklbishop
Profile Joined July 2011
United States1286 Posts
January 15 2012 20:15 GMT
#2969
Out of curiosity, do you guys think it would've been better if Thorzain tried an MVP-style sniping of the corruptors first?
Gameplay > Personality
Gevna
Profile Joined August 2010
France2332 Posts
January 15 2012 20:15 GMT
#2970
On January 16 2012 05:10 Ysellian wrote:
Show nested quote +
On January 16 2012 05:07 Pandain wrote:
On January 16 2012 05:05 Ysellian wrote:
wow that game was horrible, at least stephano won.


How can you say that's a horrible game......

12 ultra drop?
Stephano losing his lair, and then barely surviving again and again, AND the amazing fact he saved his fourth?

a 50 minute game?
Sky terran?


Just because a game goes into a standstill doesn't mean its horrible... if anything that's really cool.


all the cool stuff happened in the first 15~20 minutes after that we get 30 minutes of nothing. A single nuke and a couple of runby's here and there. I don't blame either player for it, the map just encourages this.

Yeah, to me it was a really good game the first 20 minutes. But Metalopolis wasted the game. I don't get why people are comparing this with bw, when in another map that would have been an epic game.
gwixter
Profile Joined January 2011
Slovakia336 Posts
January 15 2012 20:15 GMT
#2971
On January 16 2012 05:12 Flonomenalz wrote:
Show nested quote +
On January 16 2012 05:11 Penke wrote:
On January 16 2012 05:06 wangstra wrote:
On January 16 2012 04:59 Pure-SC2 wrote:
This is where SC2 is heading I think, as players get so much better at defending it becomes a long macro game, and it seems everyone is still learning what that even means.

At the highest levels, thats what we saw with Leenoc vs ForGG...




It's not even a macro game. It's a crappy stalemate because of not well thought abilities like fungal. This is the kind of crap you wouldnt see in a hundred years on BW


And secondly I think that my opinion is shared with most of the community when I say that these long epic games are really entertaining.

Not even close.

When you compare that to Leenock JJakji or MMA DRG, I can't even begin to think of that as entertaining. The only people finding this entertaining are Thorzain fans and Stephano fans.

your life must be really boring
"If you can chill, chill" - Liquid`Tyler || <3 Kiira Korpi :D
Seraphone
Profile Joined January 2012
United Kingdom1219 Posts
January 15 2012 20:15 GMT
#2972
On January 16 2012 05:14 HappyChris wrote:
Show nested quote +
On January 16 2012 05:13 Seraphone wrote:
On January 16 2012 05:11 Penke wrote:
On January 16 2012 05:06 wangstra wrote:
On January 16 2012 04:59 Pure-SC2 wrote:
This is where SC2 is heading I think, as players get so much better at defending it becomes a long macro game, and it seems everyone is still learning what that even means.

At the highest levels, thats what we saw with Leenoc vs ForGG...




It's not even a macro game. It's a crappy stalemate because of not well thought abilities like fungal. This is the kind of crap you wouldnt see in a hundred years on BW


Firstly, I agree that some abilities like fungal are not the best from a game design standpoint, but I don't think that's the reason for these drawn out games in the first place. And secondly I think that my opinion is shared with most of the community when I say that these long epic games are really entertaining.


Great games are games where two players play perfectly and are always on the map attacking and looking for an advantage.

For example Jjakji vs Leenock on Taldarim, that is the perfect game.

This game was full of mistakes and both players sat still doing nothing.


Thats you oppinion.

Personaly I thought this was a great game 20min of intence action followed by somethign we dont see that much.


I wouldn't expect the blindest Stephano fanboy on TL to understand why any Stephano game was a bad game.
Mvp, Nestea, Leenock, MC, Oz, Jjakji!
templar rage
Profile Joined September 2010
United States2509 Posts
Last Edited: 2012-01-15 20:16:52
January 15 2012 20:16 GMT
#2973
The game definitely had it's moments, but most of the game was just the stalemate, and that's super boring. Honestly, super long games should almost never be that entertaining. Because, to do that, you need to have stuff happening all the time, and very few players are capable of making that happen. The only entertainment I ever really get from super long games like that is seeing the wacky unit compositions that people come up with.
Darkfrog
Profile Joined December 2011
Austria211 Posts
January 15 2012 20:16 GMT
#2974
Standard 1 hour game. Hopefully the caster don´t die in the end.
(╯°□°)╯︵ ┻━┻ ¯\_(ツ)_/¯
CosmicSpiral
Profile Blog Joined December 2010
United States15275 Posts
January 15 2012 20:16 GMT
#2975
On January 16 2012 05:14 HappyChris wrote:
Show nested quote +
On January 16 2012 05:13 Seraphone wrote:
On January 16 2012 05:11 Penke wrote:
On January 16 2012 05:06 wangstra wrote:
On January 16 2012 04:59 Pure-SC2 wrote:
This is where SC2 is heading I think, as players get so much better at defending it becomes a long macro game, and it seems everyone is still learning what that even means.

At the highest levels, thats what we saw with Leenoc vs ForGG...




It's not even a macro game. It's a crappy stalemate because of not well thought abilities like fungal. This is the kind of crap you wouldnt see in a hundred years on BW


Firstly, I agree that some abilities like fungal are not the best from a game design standpoint, but I don't think that's the reason for these drawn out games in the first place. And secondly I think that my opinion is shared with most of the community when I say that these long epic games are really entertaining.


Great games are games where two players play perfectly and are always on the map attacking and looking for an advantage.

For example Jjakji vs Leenock on Taldarim, that is the perfect game.

This game was full of mistakes and both players sat still doing nothing.


Thats you oppinion.

Personaly I thought this was a great game 20min of intence action followed by somethign we dont see that much.


Thirty minutes of nada.
WriterWovon man nicht sprechen kann, darüber muß man schweigen.
Flonomenalz
Profile Joined May 2011
Nigeria3519 Posts
January 15 2012 20:17 GMT
#2976
The fact of the matter is if Terran wants to camp in SC2, they will. There is next to nothing you can do to force engagements against a dedicated camper like Thorzain, especially on maps that allow splitting like that. Ultra drop? Yeah killed some tech then they all died to 20 cloaked ghosts. What would have been REAL strategy would be stephano dropping a few infestors with the ultras, and sending 1-2 overseers, to lure the ghosts, then fungaling and killing them all.

But SC2 simply has not reached that level.
I love crazymoving
iky43210
Profile Blog Joined May 2011
United States2099 Posts
Last Edited: 2012-01-15 20:17:52
January 15 2012 20:17 GMT
#2977
On January 16 2012 05:11 wangstra wrote:
Show nested quote +
On January 16 2012 05:08 iky43210 wrote:
On January 16 2012 05:06 wangstra wrote:
On January 16 2012 04:59 Pure-SC2 wrote:
This is where SC2 is heading I think, as players get so much better at defending it becomes a long macro game, and it seems everyone is still learning what that even means.

At the highest levels, thats what we saw with Leenoc vs ForGG...




It's not even a macro game. It's a crappy stalemate because of not well thought abilities like fungal. This is the kind of crap you wouldnt see in a hundred years on BW


no, the true reason it won't happen in BW because BW don't use fucking horrible maps like metal.



Fine but describe to me any compistion on BW that would have allowed any two players to dance around the midlle like that. In BW tanks would actually hold a position if you mindlessly run your units in. Science vessels would have cut out that bullshit clumping. Zerg could have thrown cover with their defilers. on and on.


Here's a clue, BW isn't sc2. you're suppose to abuse the slow mobility of broodwar or siege tanks by attacking through other sides, but its a one way street.

Anyway, if there does exist map in broodwar where TvZ is an one way direction, you would have heavy siege tanks at one side and heavy defilers / scourge / lurkers on the other. It would've been extremely retarded
HappyChris
Profile Joined October 2011
1534 Posts
January 15 2012 20:17 GMT
#2978
lol 3 command center on 1 base haha
wangstra
Profile Joined March 2011
922 Posts
Last Edited: 2012-03-30 19:21:53
January 15 2012 20:17 GMT
#2979
delete
wildstyle1337
Profile Joined September 2011
Poland514 Posts
January 15 2012 20:17 GMT
#2980
i love how amateur are talking about stephano thorzain
Prev 1 147 148 149 150 151 171 Next
Please log in or register to reply.
Live Events Refresh
Next event in 1h 22m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Bisu 1023
Hyuk 364
firebathero 349
Shuttle 309
BeSt 276
Larva 224
ToSsGirL 141
Free 97
Sexy 90
ggaemo 70
[ Show more ]
Light 64
PianO 43
sorry 42
EffOrt 33
Hm[arnc] 25
soO 23
Aegong 22
Bale 22
Rush 21
yabsab 20
Killer 20
ZergMaN 18
Noble 11
IntoTheRainbow 11
League of Legends
JimRising 519
Other Games
singsing1010
ceh9735
crisheroes115
B2W.Neo94
Organizations
Other Games
gamesdonequick2458
BasetradeTV382
StarCraft: Brood War
lovetv 9
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH283
• Light_VIP 19
• LUISG 9
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota268
League of Legends
• Stunt534
Upcoming Events
WardiTV Weekly
1h 22m
The PondCast
1d
Replay Cast
1d 23h
CrankTV Team League
2 days
Replay Cast
2 days
CrankTV Team League
3 days
Replay Cast
3 days
RSL Revival
3 days
Clem vs Lambo
Scarlett vs Cure
CranKy Ducklings
4 days
IPSL
4 days
Dragon vs Hawk
[ Show More ]
RSL Revival
4 days
Classic vs Trap
herO vs SHIN
Sparkling Tuna Cup
5 days
IPSL
5 days
Bonyth vs Ret
WardiTV Weekly
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

YSL S3
HSC XXIX
Eternal Conflict S2 E2

Ongoing

IPSL Spring 2026
Acropolis #4
CSL 2026 Summer (S21)
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W3
ASL S22 SEASON OPEN Day 1
Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.