• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:30
CEST 18:30
KST 01:30
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 238ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
BSL Season 22 Full Overview & Conclusion6BSL Season 22 Full Overview & Conclusion6Weekly Cups (June 29-July 5): Solar Doubles0MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon445.0.16 Hotfix (June 30) - Balance + Bug Fixes40
StarCraft 2
General
What is your PC setup in 2026 for SCBW/SC2 ? Most successful SC2 players of Q2 2026 Serral wins Maestros of the Game 2 MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon Is the larve respawn broken?
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event GSL CK #5 Race War HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10 Sea Duckling Open (Global, Bronze-Diamond)
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 533 Die Together The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery
Brood War
General
BSL Season 22 Full Overview & Conclusion FlaSh: This Will Be My Final ASL【ASL S21 Ro.16】 ASL22 General Discussion ASL 22 Proposed Map Pool BW General Discussion
Tourneys
[ASL22] Wildcard Qualifier [Megathread] Daily Proleagues IPSL Spring 2026 Top 4! CSLAN 4 is Coming!
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
General RTS Discussion Thread Summer Games Done Quick 2026! Nintendo Switch Thread Stormgate/Frost Giant Megathread Dawn of War IV
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently...
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Tennis[sport] Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Major Shifts in the Gaming I…
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4595 users

SHOUTcraft Invitational 4 - "Colin Smith" - Page 148

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 146 147 148 149 150 171 Next
Results can be found at http://wiki.teamliquid.net/starcraft2/The_SHOUTcraft_Invitational/4
Zebb
Profile Joined March 2011
United States834 Posts
January 15 2012 20:09 GMT
#2941
On January 16 2012 05:07 windsupernova wrote:
Damn Stephano.

And wow people hope this becomes the future of SC2? This was a turtlefest- In BW people actually attacked. I don´t know why people have such a hard on for ultra defensive ¨macro¨ games.

It doesn´t have to be rush vs super passive game.....


I think the pros just haven't had enough experience in that gamestate in SC2 to know what to do. Stephano finally forced the issue with the ling run-by.
AlternativeEgo
Profile Joined August 2011
Sweden17309 Posts
January 15 2012 20:09 GMT
#2942
Let's hope for a more action-packed game two. :p

+ Show Spoiler +
The added k after every "-ng"-sound. Can't unhear.
Mark Munoz looks like Gretorp
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
January 15 2012 20:10 GMT
#2943
On January 16 2012 05:07 Pandain wrote:
Show nested quote +
On January 16 2012 05:05 Ysellian wrote:
wow that game was horrible, at least stephano won.


How can you say that's a horrible game......

12 ultra drop?
Stephano losing his lair, and then barely surviving again and again, AND the amazing fact he saved his fourth?

a 50 minute game?
Sky terran?


Just because a game goes into a standstill doesn't mean its horrible... if anything that's really cool.

Of course it's cool... just, the time between the awesome moments are soooo long :/
windsupernova
Profile Joined October 2010
Mexico5280 Posts
January 15 2012 20:10 GMT
#2944
Man, Metal used to be a good map but now its kinda terrible. It just encourages too many Stalemates like this.

"Its easy, just trust your CPU".-Boxer on being good at games
Ysellian
Profile Joined December 2010
Netherlands9029 Posts
Last Edited: 2012-01-15 20:11:31
January 15 2012 20:10 GMT
#2945
On January 16 2012 05:07 Pandain wrote:
Show nested quote +
On January 16 2012 05:05 Ysellian wrote:
wow that game was horrible, at least stephano won.


How can you say that's a horrible game......

12 ultra drop?
Stephano losing his lair, and then barely surviving again and again, AND the amazing fact he saved his fourth?

a 50 minute game?
Sky terran?


Just because a game goes into a standstill doesn't mean its horrible... if anything that's really cool.


all the cool stuff happened in the first 15~20 minutes after that we get 30 minutes of nothing. A single nuke and a couple of runby's here and there. I don't blame either player for it, the map just encourages this.
felisconcolori
Profile Blog Joined October 2011
United States6168 Posts
January 15 2012 20:10 GMT
#2946
Amazing game. Why didn't "sky terran" go around the spore walls to the the far left or right?
Or both...

With Nukes dropping in the middle.

damn, last time I saw such a long game with so many units it was... not that good, tbh, and in a very low league. But Stephano and Thorzain take the Late LATE game into stylish pro match.
Yes, I email sponsors... to thank them. Don't post drunk, kids. My king, what has become of you?
Flonomenalz
Profile Joined May 2011
Nigeria3519 Posts
January 15 2012 20:10 GMT
#2947
On January 16 2012 05:08 iky43210 wrote:
Show nested quote +
On January 16 2012 05:06 wangstra wrote:
On January 16 2012 04:59 Pure-SC2 wrote:
This is where SC2 is heading I think, as players get so much better at defending it becomes a long macro game, and it seems everyone is still learning what that even means.

At the highest levels, thats what we saw with Leenoc vs ForGG...




It's not even a macro game. It's a crappy stalemate because of not well thought abilities like fungal. This is the kind of crap you wouldnt see in a hundred years on BW


no, the true reason it won't happen in BW because BW don't use fucking horrible maps like metal.

No, it's not about metal. It's about Thorzain. He could have won that game at any point after taking out Stephano's Lair. But he didn't, he decided to camp and split map and not micro and lose. That's just bad gameplay supplemented by bad unit design.

That was so, so boring.
I love crazymoving
Demonaz
Profile Joined January 2011
United Kingdom1219 Posts
January 15 2012 20:10 GMT
#2948
How did that happen?! I'm scratching my head here. Crazy game!

11/11 incoming from Thorzain :D
MiKTeX
Profile Blog Joined October 2010
United States234 Posts
January 15 2012 20:10 GMT
#2949
love the casters ^^
Chodes
Profile Joined December 2010
Canada212 Posts
Last Edited: 2012-01-15 20:11:31
January 15 2012 20:11 GMT
#2950
On January 16 2012 05:07 Pandain wrote:
Show nested quote +
On January 16 2012 05:05 Ysellian wrote:
wow that game was horrible, at least stephano won.


How can you say that's a horrible game......

12 ultra drop?
Stephano losing his lair, and then barely surviving again and again, AND the amazing fact he saved his fourth?

a 50 minute game?
Sky terran?


Just because a game goes into a standstill doesn't mean its horrible... if anything that's really cool.

Just because the game is entertaining, doesn't mean it wasn't sloppily and poorly played.
Logic is fun;
¯\_(ツ)_/¯ | "Sup Son"- SeleCT"~~MMA Fighting!!
JoeAWESOME
Profile Joined February 2011
Sweden1080 Posts
January 15 2012 20:11 GMT
#2951
Hmm, felt like Thorzain should have won that.

lol

Shakuras inc. Repeat of game 1 inc !
Simply Awesome! - Liquid'Ret - NSHoSeo_Seal - coLMVP_DRG - EG_Idra - Fnatic.NightEnd
Penke
Profile Joined October 2010
Sweden346 Posts
January 15 2012 20:11 GMT
#2952
On January 16 2012 05:06 wangstra wrote:
Show nested quote +
On January 16 2012 04:59 Pure-SC2 wrote:
This is where SC2 is heading I think, as players get so much better at defending it becomes a long macro game, and it seems everyone is still learning what that even means.

At the highest levels, thats what we saw with Leenoc vs ForGG...




It's not even a macro game. It's a crappy stalemate because of not well thought abilities like fungal. This is the kind of crap you wouldnt see in a hundred years on BW


Firstly, I agree that some abilities like fungal are not the best from a game design standpoint, but I don't think that's the reason for these drawn out games in the first place. And secondly I think that my opinion is shared with most of the community when I say that these long epic games are really entertaining.
windsupernova
Profile Joined October 2010
Mexico5280 Posts
January 15 2012 20:11 GMT
#2953
On January 16 2012 05:09 Zebb wrote:
Show nested quote +
On January 16 2012 05:07 windsupernova wrote:
Damn Stephano.

And wow people hope this becomes the future of SC2? This was a turtlefest- In BW people actually attacked. I don´t know why people have such a hard on for ultra defensive ¨macro¨ games.

It doesn´t have to be rush vs super passive game.....


I think the pros just haven't had enough experience in that gamestate in SC2 to know what to do. Stephano finally forced the issue with the ling run-by.


Well yeah I agree. But this game was a turtlefest nonetheless.
"Its easy, just trust your CPU".-Boxer on being good at games
Flonomenalz
Profile Joined May 2011
Nigeria3519 Posts
January 15 2012 20:11 GMT
#2954
Oh God, Shakuras is even worse than Metal.

More split map garbage inc.
I love crazymoving
Pandain
Profile Blog Joined May 2010
United States12989 Posts
January 15 2012 20:11 GMT
#2955
On January 16 2012 05:10 Flonomenalz wrote:
Show nested quote +
On January 16 2012 05:08 iky43210 wrote:
On January 16 2012 05:06 wangstra wrote:
On January 16 2012 04:59 Pure-SC2 wrote:
This is where SC2 is heading I think, as players get so much better at defending it becomes a long macro game, and it seems everyone is still learning what that even means.

At the highest levels, thats what we saw with Leenoc vs ForGG...




It's not even a macro game. It's a crappy stalemate because of not well thought abilities like fungal. This is the kind of crap you wouldnt see in a hundred years on BW


no, the true reason it won't happen in BW because BW don't use fucking horrible maps like metal.

No, it's not about metal. It's about Thorzain. He could have won that game at any point after taking out Stephano's Lair. But he didn't, he decided to camp and split map and not micro and lose. That's just bad gameplay supplemented by bad unit design.

That was so, so boring.


Am I the only one who doesn't constantly have 50 minute sky zerg vs sky terran games on ladder?
Olsson
Profile Joined April 2011
Sweden931 Posts
January 15 2012 20:11 GMT
#2956
The ling run-by didn't do shit TBH. The way to win was just to kill the enemies army = GG. Remaxing was never an option there.
Naniwa <3
wangstra
Profile Joined March 2011
922 Posts
Last Edited: 2012-03-30 19:22:14
January 15 2012 20:11 GMT
#2957
delete
Mawi
Profile Joined August 2010
Sweden4365 Posts
January 15 2012 20:11 GMT
#2958
1. see a game that lasted 58min
2. See people argue about x player could of won because he should of done this and that
3. See people argue against eachother

Seriously people :3 just let it go
Forever Mirin Zyzz Son of Zeus Brother of Hercules Father of the Aesthetics
iky43210
Profile Blog Joined May 2011
United States2099 Posts
January 15 2012 20:12 GMT
#2959
On January 16 2012 05:10 Flonomenalz wrote:
Show nested quote +
On January 16 2012 05:08 iky43210 wrote:
On January 16 2012 05:06 wangstra wrote:
On January 16 2012 04:59 Pure-SC2 wrote:
This is where SC2 is heading I think, as players get so much better at defending it becomes a long macro game, and it seems everyone is still learning what that even means.

At the highest levels, thats what we saw with Leenoc vs ForGG...




It's not even a macro game. It's a crappy stalemate because of not well thought abilities like fungal. This is the kind of crap you wouldnt see in a hundred years on BW


no, the true reason it won't happen in BW because BW don't use fucking horrible maps like metal.

No, it's not about metal. It's about Thorzain. He could have won that game at any point after taking out Stephano's Lair. But he didn't, he decided to camp and split map and not micro and lose. That's just bad gameplay supplemented by bad unit design.

That was so, so boring.


it doesn't matter what thorzain decided to do, it was still a terrible map that often draws out stalement like that.

Because it is a complete one way street. You have siege tanks and vikings at one end, and infestors and broodlord at the other. Its one of the worst map there is late game cause it almost always lead to stalement.

figq
Profile Blog Joined May 2010
12519 Posts
January 15 2012 20:12 GMT
#2960
On January 16 2012 05:09 Jono7272 wrote:
Stephano mind gamed him with the tie offer.. Thorzain lost his patience!
What I think too. Mindeffing the mindeffer himself (Darkforce can testify that Thorzain's good in that). Effing pro.
If you stand next to my head, you can hear the ocean. - Day[9]
Prev 1 146 147 148 149 150 171 Next
Please log in or register to reply.
Live Events Refresh
IPSL
16:00
Ro4 M2
Bonyth vs Hawk
LiquipediaDiscussion
Showmatch
15:00
Shopify Rebellion Sunday #7
TriGGeR vs ScarlettLIVE!
SHIN vs TBD
Harstem660
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Harstem 660
SpeCial 108
BRAT_OK 50
MindelVK 47
Vindicta 26
StarCraft: Brood War
Britney 27345
Calm 3836
Shuttle 1359
Hyuk 790
Jaedong 499
Stork 194
Soulkey 156
firebathero 134
Light 129
actioN 127
[ Show more ]
Mong 113
ggaemo 113
ToSsGirL 46
Free 37
scan(afreeca) 34
soO 32
Sexy 24
HiyA 21
Sharp 21
Rock 20
Hm[arnc] 15
yabsab 13
zelot 13
Purpose 11
Noble 7
Dota 2
Gorgc5799
qojqva1785
XaKoH 842
Counter-Strike
fl0m1725
byalli411
Heroes of the Storm
Liquid`Hasu316
Other Games
gofns20418
B2W.Neo1402
Liquid`RaSZi1040
Hui .219
ArmadaUGS83
Rex21
Organizations
Other Games
BasetradeTV236
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• poizon28 46
• StrangeGG 25
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Airneanach50
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis3742
Other Games
• Shiphtur217
• tFFMrPink 7
Upcoming Events
OSC
7h 31m
GSL
18h 31m
Monday Night Weeklies
23h 31m
Replay Cast
1d 7h
WardiTV Weekly
1d 18h
The PondCast
2 days
Replay Cast
3 days
CrankTV Team League
3 days
Replay Cast
4 days
CrankTV Team League
4 days
[ Show More ]
Replay Cast
5 days
RSL Revival
5 days
Clem vs Lambo
Scarlett vs Cure
CranKy Ducklings
5 days
RSL Revival
6 days
Classic vs Trap
herO vs SHIN
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

ASL Season 22: Wild Card Qualifier
HSC XXIX
Eternal Conflict S2 E1

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
CSL 2026 Summer (S21)
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Eternal Conflict S2 E2
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W3
ASL S22 SEASON OPEN Day 1
Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.