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SHOUTcraft Invitational 4 - "Colin Smith" - Page 147

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 145 146 147 148 149 171 Next
Results can be found at http://wiki.teamliquid.net/starcraft2/The_SHOUTcraft_Invitational/4
surfinbird1
Profile Joined September 2009
Germany999 Posts
January 15 2012 20:07 GMT
#2921
On January 16 2012 05:05 HuKPOWA wrote:
Thorzain...kinda threw that away :\

Yeah, i feel so as well. He was just too patient this game. He had a massive advantage at several points during the game but didn't push it. Stephano probably gonna take this.
life of lively to live to life of full life thx to shield battery
Pandain
Profile Blog Joined May 2010
United States12989 Posts
January 15 2012 20:07 GMT
#2922
On January 16 2012 05:05 Ysellian wrote:
wow that game was horrible, at least stephano won.


How can you say that's a horrible game......

12 ultra drop?
Stephano losing his lair, and then barely surviving again and again, AND the amazing fact he saved his fourth?

a 50 minute game?
Sky terran?


Just because a game goes into a standstill doesn't mean its horrible... if anything that's really cool.
Lann555
Profile Joined February 2010
Netherlands5173 Posts
January 15 2012 20:07 GMT
#2923
So many errors from Thorzain. Lost like 20+ ghosts just dicking around, instead of trying to nuke the tech or something.
Fantasy Fan! Gogogo vultures
gulati
Profile Blog Joined April 2007
United States2241 Posts
January 15 2012 20:08 GMT
#2924
Jesus fucking Christ that was PERFECT!!! Stephanoooooo!!!!!!
C r u m b l i n g
PraefektMotus
Profile Joined February 2011
Germany129 Posts
January 15 2012 20:08 GMT
#2925
If this goes on like this they should be forced to play on Steppes of War
iky43210
Profile Blog Joined May 2011
United States2099 Posts
Last Edited: 2012-01-15 20:09:32
January 15 2012 20:08 GMT
#2926
On January 16 2012 05:06 wangstra wrote:
Show nested quote +
On January 16 2012 04:59 Pure-SC2 wrote:
This is where SC2 is heading I think, as players get so much better at defending it becomes a long macro game, and it seems everyone is still learning what that even means.

At the highest levels, thats what we saw with Leenoc vs ForGG...




It's not even a macro game. It's a crappy stalemate because of not well thought abilities like fungal. This is the kind of crap you wouldnt see in a hundred years on BW


no, the true reason it won't happen in BW because BW don't use fucking horrible maps like metal.

at least GSL is much smarter than other tournaments out there and took out the map already
Ylrahc
Profile Joined September 2011
France496 Posts
January 15 2012 20:08 GMT
#2927
It was Thorzain's to win this game earlier, after the rocky start (he lost his lair), Stephano had no other choice than defending & turtling and waiting for an error...and well, the error came.
Shadow and dust
Flonomenalz
Profile Joined May 2011
Nigeria3519 Posts
January 15 2012 20:08 GMT
#2928
I don't know how anyone thinks that was an epic game. That's just SC2 unit design. Can't move forward due to fungal for T, Z can't attack due to snipe. The only reason Stephano won is because he actually micro'd during the engagement, and didn't have an awful unit composition.
I love crazymoving
Wormster
Profile Blog Joined May 2011
United Kingdom53 Posts
January 15 2012 20:08 GMT
#2929
"Multiboxing: At this rate the final game will be played using Heart of the Swarm."

Lol great comment in chat
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
January 15 2012 20:08 GMT
#2930
On January 16 2012 05:06 zylog wrote:
I think Thorzain could have won if he was more patient.

Oh yeah, of course, he should have waited 20 minutes longer in order to force Stephano's patience to run out
HappyChris
Profile Joined October 2011
1534 Posts
January 15 2012 20:09 GMT
#2931
On January 16 2012 05:07 Pandain wrote:
Show nested quote +
On January 16 2012 05:05 Ysellian wrote:
wow that game was horrible, at least stephano won.


How can you say that's a horrible game......

12 ultra drop?
Stephano losing his lair, and then barely surviving again and again, AND the amazing fact he saved his fourth?

a 50 minute game?
Sky terran?


Just because a game goes into a standstill doesn't mean its horrible... if anything that's really cool.


I agree the first 20min was amasing intence.

Yea there was a standstill at the 40min mark but thats the map we seen so many matches where that happend. Boxer vs Rain comes to mind.

Incredible good game
ZenithM
Profile Joined February 2011
France15952 Posts
January 15 2012 20:09 GMT
#2932
On January 16 2012 05:06 Jetaap wrote:
Stephano's micro is sick... if you think that he was a-moving you cannot be more wrong... by the way he also brought his queen in the last fight and transfused the broodlord.


Dem french fanboys...

But gg by Stephano nonetheless, he managed to bend the spoon in the end.
cyclone25
Profile Blog Joined December 2009
Romania3344 Posts
January 15 2012 20:09 GMT
#2933
On January 16 2012 05:07 surfinbird1 wrote:
Show nested quote +
On January 16 2012 05:05 HuKPOWA wrote:
Thorzain...kinda threw that away :\

Yeah, i feel so as well. He was just too patient this game. He had a massive advantage at several points during the game but didn't push it. Stephano probably gonna take this.


He also got impatient at the wrong time. In late game he should just trade ghost/raven energy to kill infestors/broods.
Seraphone
Profile Joined January 2012
United Kingdom1219 Posts
January 15 2012 20:09 GMT
#2934
On January 16 2012 05:05 mitthrawn wrote:
Show nested quote +
On January 16 2012 05:05 Ysellian wrote:
wow that game was horrible, at least stephano won.

wow what's wrong with you?


One player losing a game to a close air doom drop (is anything more predictable?) then the guy throwing the game away because he refuses to attack for 40 minutes is not a great game.

Game quality is not measured by the in game clock.
Mvp, Nestea, Leenock, MC, Oz, Jjakji!
DOUDOU
Profile Joined October 2011
Wales2940 Posts
January 15 2012 20:09 GMT
#2935
i was so worries seeing those ghost trading for some broodlords and infestors with no gaz income from stephano


i don't get why he didn't made much more many zerglings runby, if it doesn't destroy prod, it would have moved thorzain army
Feast | Grubby | Mvp | Polt | Fantasy | Last | MMA | forGG | Leenock | Soberphano | Scarlett cutiepie
Roe
Profile Blog Joined June 2010
Canada6002 Posts
January 15 2012 20:09 GMT
#2936
On January 16 2012 05:05 Bagi wrote:
Show nested quote +
On January 16 2012 05:03 cyclone25 wrote:
Can't win late game vs ghost snipe and hsm ... terran is too cost effective.

Yeah.

he was joking right?
Jono7272
Profile Joined November 2010
United Kingdom6330 Posts
January 15 2012 20:09 GMT
#2937
Stephano mind gamed him with the tie offer.. Thorzain lost his patience!
Innovation | Flash | Mvp | Byun | TY
wildstyle1337
Profile Joined September 2011
Poland514 Posts
January 15 2012 20:09 GMT
#2938
On January 16 2012 05:07 Pandain wrote:
Show nested quote +
On January 16 2012 05:05 Ysellian wrote:
wow that game was horrible, at least stephano won.


How can you say that's a horrible game......

12 ultra drop?
Stephano losing his lair, and then barely surviving again and again, AND the amazing fact he saved his fourth?

a 50 minute game?
Sky terran?


Just because a game goes into a standstill doesn't mean its horrible... if anything that's really cool.


he would like to see 10 min korean game with 2 base allins
[17]Purple
Profile Joined October 2011
United Kingdom3489 Posts
January 15 2012 20:09 GMT
#2939
On January 16 2012 05:06 Fandango wrote:
Show nested quote +
On January 16 2012 04:58 Swiv wrote:
TB so right about the seeker.... Zerg and Protoss AOE spells are instant hitters... Terran painfully slow missiles...


The fact that it can't be shot down is really powerful though and I suspect it'll become very important in these sort of situations as the game evolves because it can force clumps to move out of the way and allow terran to position better. There's a lot of stuff that terran can do late game that's not necessarily going to cause damage but put them into an advantageous position when in a stalemate, like TLO's nuke pushing. Also I mean ghost EMP is near instant (dodging them is dodging the command more than reacting to the missile itself). Terran late game if it were ever fully explored is really really scary and possibly something that is a flaw WoL that we might never see.


Slower than Seeker : Charge the unit into enemy lines.
Faster than Seeker : Run unit back until Seeker's timed life is over.
"Turn Disadvantages into Disadvantages" and "Collect Telephones". The secrets of Chinese success.
Jetaap
Profile Blog Joined November 2010
France4814 Posts
January 15 2012 20:09 GMT
#2940
On January 16 2012 05:07 Pandain wrote:
Show nested quote +
On January 16 2012 05:05 Ysellian wrote:
wow that game was horrible, at least stephano won.


How can you say that's a horrible game......

12 ultra drop?
Stephano losing his lair, and then barely surviving again and again, AND the amazing fact he saved his fourth?

a 50 minute game?
Sky terran?


Just because a game goes into a standstill doesn't mean its horrible... if anything that's really cool.


Yeah the way he managed to save his hatch at the 5 o clock was sick, he should have died but his infestor/ling/ultra army control is just that good.
I'm happy to see that stephano is back ^^.
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