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Balance whine equals ban; good posting equals happy community and moderator |
On September 07 2011 19:40 MrCon wrote:Show nested quote +On September 07 2011 19:36 _vladimir_ wrote: So basicly, if Kyrix and Check lose all of their games, it will come down to the last game MC vs Jjakji, and if MC win, we have 3 way tie, if he lose...he has to win MLG xD But jjakji won Losira, so if Jjakji wins all and lose to MC he'll be 3-1, losing to MC, Losira 3-1 losing to Jjakji, MC 3-1 losing to Losira, so they'll have to replay unless I'm terribly wrong (which happens often)
Yeah, and it is what i basicly said 3 way tie, and replaying 
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On September 07 2011 19:47 Demonace34 wrote:Show nested quote +On September 07 2011 19:45 Medrea wrote:On September 07 2011 19:43 Dommk wrote:On September 07 2011 19:39 Medrea wrote:On September 07 2011 19:37 Dommk wrote:On September 07 2011 19:30 NewteN wrote:On September 07 2011 19:23 ragnorr wrote:On September 07 2011 19:22 NewteN wrote: So tired of this 'all-in' term. MC on two bases and pulled no probes. WTF he cut probes at 34, had no tech and 6 gates. Hes all in(if it dint work, he would have lost). All in is a term that dont require you to pull workers, but a tactic that if you lose the attack, you lose the game It's retarded is what it is. This is MC, not some bronze leaguer who's somehow going to not do enough damage with 11 +1 zealots, a sentry for ramp and 3-4 VRs for him to outright lose the game if it doesn't win right then and there. MAYBE Kyrix holds, but how the F is he going to win if MC loses 11 lots/sent and probably saves 2-3 VRs??? No tech? He's up to +1 and a Stargate? He's walled. I seriously have no idea why this is cheese or all-in. That was all-in as all-in gets. Did you look at the saturation of his natural? He only had two mining per patch on both bases, with no gas taken. On top of that he had 300gas in the bank. If that attacked failed, if the pylon got scouted, if the Zerg saw it coming then MC would have been done. It may still have done a little damage but there is no chance in hell that he can win from there. Protoss isn't like Terran, you can't recover from low-econ all-ins as well as Terran can because of how reliant you are on a good econ and gas. Protoss doesn't really bank resources and 2 on each patch is optimal as the third only mines half. 40 probes 10mins into the game is not optimal by any means. He was banking gas because he was building nothing but Zealots. Though at the end he made some sentry warp-ins and burned it all Regardless it was an all-in. 40 Probes just doesn't cut it considering in the next few minutes you have to rebuild an army AND Tech AND build another 20~ Probes. Chronoboost probes for the first few minutes your mineral spending increases as you are producing probes at a faster rate, it takes a minute or two before the Probes kick in and pay themselves off, unlike Mules which are almost instant gain Yeah but your also kind of implying that it would be better to try and compete with zerg in a macro sense. Much better to just go fucking kill him when he has no units. Ultra fast 3rd? Yeah might as well give up on a macro game as any race. Better to just go end the game. Or tech and secure your 3rd base and get decent upgrades and a deathball. Na nevermind he should do an "aggressive timing attack" (all-in) to finish the game.
And be massively behind because Kyrix made nothing but drones that entire time and teched to hydras extremely fast to deal with any possible pressure beyond colossi which would have taken forever to make in sufficient numbers to attack and move across the map, putting Kyrix in an amazing mid game position.
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United Kingdom38149 Posts
Zerg'shir Beach TT
Come on Jjakji don't let this slip
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On September 07 2011 19:45 Medrea wrote:Show nested quote +On September 07 2011 19:43 Dommk wrote:On September 07 2011 19:39 Medrea wrote:On September 07 2011 19:37 Dommk wrote:On September 07 2011 19:30 NewteN wrote:On September 07 2011 19:23 ragnorr wrote:On September 07 2011 19:22 NewteN wrote: So tired of this 'all-in' term. MC on two bases and pulled no probes. WTF he cut probes at 34, had no tech and 6 gates. Hes all in(if it dint work, he would have lost). All in is a term that dont require you to pull workers, but a tactic that if you lose the attack, you lose the game It's retarded is what it is. This is MC, not some bronze leaguer who's somehow going to not do enough damage with 11 +1 zealots, a sentry for ramp and 3-4 VRs for him to outright lose the game if it doesn't win right then and there. MAYBE Kyrix holds, but how the F is he going to win if MC loses 11 lots/sent and probably saves 2-3 VRs??? No tech? He's up to +1 and a Stargate? He's walled. I seriously have no idea why this is cheese or all-in. That was all-in as all-in gets. Did you look at the saturation of his natural? He only had two mining per patch on both bases, with no gas taken. On top of that he had 300gas in the bank. If that attacked failed, if the pylon got scouted, if the Zerg saw it coming then MC would have been done. It may still have done a little damage but there is no chance in hell that he can win from there. Protoss isn't like Terran, you can't recover from low-econ all-ins as well as Terran can because of how reliant you are on a good econ and gas. Protoss doesn't really bank resources and 2 on each patch is optimal as the third only mines half. 40 probes 10mins into the game is not optimal by any means. He was banking gas because he was building nothing but Zealots. Though at the end he made some sentry warp-ins and burned it all Regardless it was an all-in. 40 Probes just doesn't cut it considering in the next few minutes you have to rebuild an army AND Tech AND build another 20~ Probes. Chronoboost probes for the first few minutes your mineral spending increases as you are producing probes at a faster rate, it takes a minute or two before the Probes kick in and pay themselves off, unlike Mules which are almost instant gain Yeah but your also kind of implying that it would be better to try and compete with zerg in a macro sense. Much better to just go fucking kill him when he has no units. Ultra fast 3rd? Yeah might as well give up on a macro game as any race. Better to just go end the game. Crossing your fingers and hoping you can get a Pylon outside a Zerg's base isn't exactly what I had in mind when I think the terms "just go fucking kill him"
On September 07 2011 19:45 Heavenly wrote:Show nested quote +On September 07 2011 19:43 Dommk wrote:On September 07 2011 19:39 Medrea wrote:On September 07 2011 19:37 Dommk wrote:On September 07 2011 19:30 NewteN wrote:On September 07 2011 19:23 ragnorr wrote:On September 07 2011 19:22 NewteN wrote: So tired of this 'all-in' term. MC on two bases and pulled no probes. WTF he cut probes at 34, had no tech and 6 gates. Hes all in(if it dint work, he would have lost). All in is a term that dont require you to pull workers, but a tactic that if you lose the attack, you lose the game It's retarded is what it is. This is MC, not some bronze leaguer who's somehow going to not do enough damage with 11 +1 zealots, a sentry for ramp and 3-4 VRs for him to outright lose the game if it doesn't win right then and there. MAYBE Kyrix holds, but how the F is he going to win if MC loses 11 lots/sent and probably saves 2-3 VRs??? No tech? He's up to +1 and a Stargate? He's walled. I seriously have no idea why this is cheese or all-in. That was all-in as all-in gets. Did you look at the saturation of his natural? He only had two mining per patch on both bases, with no gas taken. On top of that he had 300gas in the bank. If that attacked failed, if the pylon got scouted, if the Zerg saw it coming then MC would have been done. It may still have done a little damage but there is no chance in hell that he can win from there. Protoss isn't like Terran, you can't recover from low-econ all-ins as well as Terran can because of how reliant you are on a good econ and gas. Protoss doesn't really bank resources and 2 on each patch is optimal as the third only mines half. 40 probes 10mins into the game is not optimal by any means. He was banking gas because he was building nothing but Zealots. Though at the end he made some sentry warp-ins and burned it all Regardless it was an all-in. 40 Probes just doesn't cut it considering in the next few minutes you have to rebuild an army AND Tech AND build another 20~ Probes. Chronoboost probes for the first few minutes your mineral spending increases as you are producing probes at a faster rate, it takes a minute or two before the Probes kick in and pay themselves off, unlike Mules which are almost instant gain It was 37 probes, 12 zealots, and 3 voidrays to something like 55 drones, some queens, and like 4 zerglings. For Kyrix to beat that army he would have to have much fewer drones than that, in which case MC wouldn't be as far behind as he seemed due to Kyrix's extreme greed. Or if he had something scouting the outside of his base, the Pylon would have been denied and the Zealots would have been forced to Warpin further down the map, buying Kyrix enough time to produce whatever he needs to defend.
Queens + Larva + 3 Hatches means that the Zerg can hit 70 Drones as soon as that all-in fails and MC is shit out of luck :|
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Check is so mannered, making two chokes at his natural with his macro hatch to make it easier for jjakji to fight there :p
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On September 07 2011 19:46 Probe1 wrote:Show nested quote +On September 07 2011 19:44 Probe1 wrote:On September 07 2011 19:44 Probe1 wrote:On September 07 2011 19:43 Probe1 wrote:On September 07 2011 19:42 Probe1 wrote:On September 07 2011 19:40 Probe1 wrote:On September 07 2011 19:39 Probe1 wrote:On September 07 2011 19:37 Probe1 wrote:2:00Check opening hatch first while jjakji opens a standard barrrax gas. 3:50Factory on the way after barracks, hellions will be coming. But first! Bunker pressure from jjakji. It has no effect but certainly causes Check to respond. 5:002nd command center on the way for jjakji on the high ground. 2 hellions pop out and are clearing the map. Blue flame being researched. Check responding with spines only. 7:00Overlords being picked off in the middle of the map supply blocking check. The marines immediately pick up into a medivac and head for a drop into the main. 9:00Marines and BFH are tearing up the Zerg Main but Check counter attacks with lings and eats a lot of scvs. Intense two sided micro going on.. 10:158 marines and 4 hellions enter- 3 hellions leave alive. At the end of the day Check comes out well ahead after losing more scvs and marines than the drones he killed. Worker count is around 30 drones to 14 scvs. 11:40Check capitalizes with a third and builds a macro hatch. Spire on the way and baneling speed. 13:45jjakji pushes into Checks natural with 20 marines and 5 hellions. Check holds off but jjakji rebounds into Checks third and kills it. Still no siege mode for jjakji 17:00 Jjakji positions to secure his gold mineral line and Check counter attacks into the main killing every single scv. Check loses the majority of his ling/bling and his mutas are temporarily trapped. This was the golden moment for check, changing a 20 supply deficit into a 20 supply lead. However siege mode is complete and jjakji is pushing into Checks natural.
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So tense. He must succeed with this push or he'll be dead.
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Nice reporting Probe. I prefer it over that of Drazerk .
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United Kingdom38149 Posts
Stupid map -___-
Check just runs around Jjakji's massive siege push and destroys a ton of the nat and main.
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On September 07 2011 19:47 Alpina wrote:Show nested quote +On September 07 2011 19:45 Wherewolf wrote:On September 07 2011 19:43 Alpina wrote: Jakji is seriously bad.. Could have killed all drones but he decided to kill queens + spine lol Make one mistake, become seriously bad? One mistake? He was killing queens for like minute w/o any intentions to kill drones lol He decided to focus more attention at home because he thought it was more important... That's one bad decision, which all players make, no?
How can you call someone seriously bad based off one game anyways? Was great vs. Losira.
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Why do you bring your army back? then you are dead Jakji anyway ..
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this is all what zergs do on this map jesus
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omg... LOL
Jjakji playing very indecisively at the moment
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On September 07 2011 19:49 Probe1 wrote:Show nested quote +On September 07 2011 19:46 Probe1 wrote:On September 07 2011 19:44 Probe1 wrote:On September 07 2011 19:44 Probe1 wrote:On September 07 2011 19:43 Probe1 wrote:On September 07 2011 19:42 Probe1 wrote:On September 07 2011 19:40 Probe1 wrote:On September 07 2011 19:39 Probe1 wrote:On September 07 2011 19:37 Probe1 wrote:2:00Check opening hatch first while jjakji opens a standard barrrax gas. 3:50Factory on the way after barracks, hellions will be coming. But first! Bunker pressure from jjakji. It has no effect but certainly causes Check to respond. 5:002nd command center on the way for jjakji on the high ground. 2 hellions pop out and are clearing the map. Blue flame being researched. Check responding with spines only. 7:00Overlords being picked off in the middle of the map supply blocking check. The marines immediately pick up into a medivac and head for a drop into the main. 9:00Marines and BFH are tearing up the Zerg Main but Check counter attacks with lings and eats a lot of scvs. Intense two sided micro going on.. 10:158 marines and 4 hellions enter- 3 hellions leave alive. At the end of the day Check comes out well ahead after losing more scvs and marines than the drones he killed. Worker count is around 30 drones to 14 scvs. 11:40Check capitalizes with a third and builds a macro hatch. Spire on the way and baneling speed. 13:45jjakji pushes into Checks natural with 20 marines and 5 hellions. Check holds off but jjakji rebounds into Checks third and kills it. Still no siege mode for jjakji 17:00Jjakji positions to secure his gold mineral line and Check counter attacks into the main killing every single scv. Check loses the majority of his ling/bling and his mutas are temporarily trapped. This was the golden moment for check, changing a 20 supply deficit into a 20 supply lead. However siege mode is complete and jjakji is pushing into Checks natural. 19:20 Again Check counters and while what looks like hundreds of zerglings die to a 300 spartan marine wall, the mutalisks kill off everything from the skies. jjakji returns home to stop the counter attack without base trading and he is left with 3 scvs. Three scvs.
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On September 07 2011 19:48 Dommk wrote:Show nested quote +On September 07 2011 19:45 Medrea wrote:On September 07 2011 19:43 Dommk wrote:On September 07 2011 19:39 Medrea wrote:On September 07 2011 19:37 Dommk wrote:On September 07 2011 19:30 NewteN wrote:On September 07 2011 19:23 ragnorr wrote:On September 07 2011 19:22 NewteN wrote: So tired of this 'all-in' term. MC on two bases and pulled no probes. WTF he cut probes at 34, had no tech and 6 gates. Hes all in(if it dint work, he would have lost). All in is a term that dont require you to pull workers, but a tactic that if you lose the attack, you lose the game It's retarded is what it is. This is MC, not some bronze leaguer who's somehow going to not do enough damage with 11 +1 zealots, a sentry for ramp and 3-4 VRs for him to outright lose the game if it doesn't win right then and there. MAYBE Kyrix holds, but how the F is he going to win if MC loses 11 lots/sent and probably saves 2-3 VRs??? No tech? He's up to +1 and a Stargate? He's walled. I seriously have no idea why this is cheese or all-in. That was all-in as all-in gets. Did you look at the saturation of his natural? He only had two mining per patch on both bases, with no gas taken. On top of that he had 300gas in the bank. If that attacked failed, if the pylon got scouted, if the Zerg saw it coming then MC would have been done. It may still have done a little damage but there is no chance in hell that he can win from there. Protoss isn't like Terran, you can't recover from low-econ all-ins as well as Terran can because of how reliant you are on a good econ and gas. Protoss doesn't really bank resources and 2 on each patch is optimal as the third only mines half. 40 probes 10mins into the game is not optimal by any means. He was banking gas because he was building nothing but Zealots. Though at the end he made some sentry warp-ins and burned it all Regardless it was an all-in. 40 Probes just doesn't cut it considering in the next few minutes you have to rebuild an army AND Tech AND build another 20~ Probes. Chronoboost probes for the first few minutes your mineral spending increases as you are producing probes at a faster rate, it takes a minute or two before the Probes kick in and pay themselves off, unlike Mules which are almost instant gain Yeah but your also kind of implying that it would be better to try and compete with zerg in a macro sense. Much better to just go fucking kill him when he has no units. Ultra fast 3rd? Yeah might as well give up on a macro game as any race. Better to just go end the game. Crossing your fingers and hoping you can get a Pylon outside a Zerg's base isn't exactly what I had in mind when I think the terms "just go fucking kill him" Show nested quote +On September 07 2011 19:45 Heavenly wrote:On September 07 2011 19:43 Dommk wrote:On September 07 2011 19:39 Medrea wrote:On September 07 2011 19:37 Dommk wrote:On September 07 2011 19:30 NewteN wrote:On September 07 2011 19:23 ragnorr wrote:On September 07 2011 19:22 NewteN wrote: So tired of this 'all-in' term. MC on two bases and pulled no probes. WTF he cut probes at 34, had no tech and 6 gates. Hes all in(if it dint work, he would have lost). All in is a term that dont require you to pull workers, but a tactic that if you lose the attack, you lose the game It's retarded is what it is. This is MC, not some bronze leaguer who's somehow going to not do enough damage with 11 +1 zealots, a sentry for ramp and 3-4 VRs for him to outright lose the game if it doesn't win right then and there. MAYBE Kyrix holds, but how the F is he going to win if MC loses 11 lots/sent and probably saves 2-3 VRs??? No tech? He's up to +1 and a Stargate? He's walled. I seriously have no idea why this is cheese or all-in. That was all-in as all-in gets. Did you look at the saturation of his natural? He only had two mining per patch on both bases, with no gas taken. On top of that he had 300gas in the bank. If that attacked failed, if the pylon got scouted, if the Zerg saw it coming then MC would have been done. It may still have done a little damage but there is no chance in hell that he can win from there. Protoss isn't like Terran, you can't recover from low-econ all-ins as well as Terran can because of how reliant you are on a good econ and gas. Protoss doesn't really bank resources and 2 on each patch is optimal as the third only mines half. 40 probes 10mins into the game is not optimal by any means. He was banking gas because he was building nothing but Zealots. Though at the end he made some sentry warp-ins and burned it all Regardless it was an all-in. 40 Probes just doesn't cut it considering in the next few minutes you have to rebuild an army AND Tech AND build another 20~ Probes. Chronoboost probes for the first few minutes your mineral spending increases as you are producing probes at a faster rate, it takes a minute or two before the Probes kick in and pay themselves off, unlike Mules which are almost instant gain It was 37 probes, 12 zealots, and 3 voidrays to something like 55 drones, some queens, and like 4 zerglings. For Kyrix to beat that army he would have to have much fewer drones than that, in which case MC wouldn't be as far behind as he seemed due to Kyrix's extreme greed. Or if he had something scouting the outside of his base, the Pylon would have been denied and the Zealots would have been forced to Warpin further down the map, buying Kyrix enough time to produce whatever he needs to defend. Queens + Larva + 3 Hatches means that the Zerg can hit 70 Drones as soon as that all-in fails and MC is shit out of luck :|
That's why you have voidrays going around that area? MC isn't retarded. And if there are queens + larva + 3 hatches then he is being greedy, which he was, and wouldn't have been able to hold off that "all-in".
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Dammit jjakji, he would've had a chance of winning if he went for the base trade. The longer the game goes on the tougher it'll be to come back. =(
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Man that's nice play from Check though.
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this map is very balanced! ._.
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i like how jjakji is so cautious about baneling mines.
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