• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 19:06
CET 01:06
KST 09:06
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT24Behind the Blue - Team Liquid History Book16Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0226LiuLi Cup: 2025 Grand Finals (Feb 10-16)46Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker16
StarCraft 2
General
Liquipedia WCS Portal Launched ByuL: The Forgotten Master of ZvT Kaelaris on the futue of SC2 and much more... How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Nexon's StarCraft game could be FPS, led by UMS maker
Tourneys
StarCraft Evolution League (SC Evo Biweekly) PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) How do the "codes" work in GSL? Sparkling Tuna Cup - Weekly Open Tournament LiuLi Cup: 2025 Grand Finals (Feb 10-16)
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
Mutation # 513 Attrition Warfare The PondCast: SC2 News & Results Mutation # 512 Overclocked Mutation # 511 Temple of Rebirth
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ A cwal.gg Extension - Easily keep track of anyone A new season just kicks off [ASL21] Potential Map Candidates BW General Discussion
Tourneys
Escore Tournament StarCraft Season 1 [Megathread] Daily Proleagues Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Simple Questions, Simple Answers Zealot bombing is no longer popular? Fighting Spirit mining rates Current Meta
Other Games
General Games
ZeroSpace Megathread Nintendo Switch Thread Path of Exile Diablo 2 thread Battle Aces/David Kim RTS Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia TL Mafia Community Thread Mafia Game Mode Feedback/Ideas
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Canadian Politics Mega-thread Ask and answer stupid questions here! Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
ASL S21 English Commentary…
namkraft
Inside the Communication of …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2128 users

[GSL] August Up&Down Day 2 - Page 51

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 49 50 51 52 53 175 Next
Balance whine equals ban; good posting equals happy community and moderator
_vladimir_
Profile Joined September 2010
Serbia530 Posts
September 07 2011 10:48 GMT
#1001
On September 07 2011 19:40 MrCon wrote:
Show nested quote +
On September 07 2011 19:36 _vladimir_ wrote:
So basicly, if Kyrix and Check lose all of their games, it will come down to the last game MC vs Jjakji, and if MC win, we have 3 way tie, if he lose...he has to win MLG xD

But jjakji won Losira, so if Jjakji wins all and lose to MC he'll be 3-1, losing to MC, Losira 3-1 losing to Jjakji, MC 3-1 losing to Losira, so they'll have to replay unless I'm terribly wrong (which happens often)


Yeah, and it is what i basicly said 3 way tie, and replaying
MC:" 2nd game i all in, he drone he drone, me win."
Heavenly
Profile Joined January 2011
2172 Posts
Last Edited: 2011-09-07 10:49:21
September 07 2011 10:48 GMT
#1002
On September 07 2011 19:47 Demonace34 wrote:
Show nested quote +
On September 07 2011 19:45 Medrea wrote:
On September 07 2011 19:43 Dommk wrote:
On September 07 2011 19:39 Medrea wrote:
On September 07 2011 19:37 Dommk wrote:

On September 07 2011 19:30 NewteN wrote:
On September 07 2011 19:23 ragnorr wrote:
On September 07 2011 19:22 NewteN wrote:
So tired of this 'all-in' term. MC on two bases and pulled no probes. WTF

he cut probes at 34, had no tech and 6 gates. Hes all in(if it dint work, he would have lost).
All in is a term that dont require you to pull workers, but a tactic that if you lose the attack, you lose the game


It's retarded is what it is. This is MC, not some bronze leaguer who's somehow going to not do enough damage with 11 +1 zealots, a sentry for ramp and 3-4 VRs for him to outright lose the game if it doesn't win right then and there. MAYBE Kyrix holds, but how the F is he going to win if MC loses 11 lots/sent and probably saves 2-3 VRs???

No tech? He's up to +1 and a Stargate? He's walled. I seriously have no idea why this is cheese or all-in.

That was all-in as all-in gets.

Did you look at the saturation of his natural? He only had two mining per patch on both bases, with no gas taken. On top of that he had 300gas in the bank.

If that attacked failed, if the pylon got scouted, if the Zerg saw it coming then MC would have been done. It may still have done a little damage but there is no chance in hell that he can win from there.

Protoss isn't like Terran, you can't recover from low-econ all-ins as well as Terran can because of how reliant you are on a good econ and gas.



Protoss doesn't really bank resources and 2 on each patch is optimal as the third only mines half.

40 probes 10mins into the game is not optimal by any means.

He was banking gas because he was building nothing but Zealots. Though at the end he made some sentry warp-ins and burned it all

Regardless it was an all-in. 40 Probes just doesn't cut it considering in the next few minutes you have to rebuild an army AND Tech AND build another 20~ Probes.

Chronoboost probes for the first few minutes your mineral spending increases as you are producing probes at a faster rate, it takes a minute or two before the Probes kick in and pay themselves off, unlike Mules which are almost instant gain


Yeah but your also kind of implying that it would be better to try and compete with zerg in a macro sense. Much better to just go fucking kill him when he has no units. Ultra fast 3rd? Yeah might as well give up on a macro game as any race. Better to just go end the game.


Or tech and secure your 3rd base and get decent upgrades and a deathball. Na nevermind he should do an "aggressive timing attack" (all-in) to finish the game.


And be massively behind because Kyrix made nothing but drones that entire time and teched to hydras extremely fast to deal with any possible pressure beyond colossi which would have taken forever to make in sufficient numbers to attack and move across the map, putting Kyrix in an amazing mid game position.
"thx for all my fans i'm many lost but cheer for me .. i lost but so happy my power is fans i will good play this is promise my fans" - oGsMC
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
Last Edited: 2011-09-07 10:49:04
September 07 2011 10:48 GMT
#1003
Zerg'shir Beach TT

Come on Jjakji don't let this slip
Dommk
Profile Joined May 2010
Australia4865 Posts
September 07 2011 10:48 GMT
#1004
On September 07 2011 19:45 Medrea wrote:
Show nested quote +
On September 07 2011 19:43 Dommk wrote:
On September 07 2011 19:39 Medrea wrote:
On September 07 2011 19:37 Dommk wrote:

On September 07 2011 19:30 NewteN wrote:
On September 07 2011 19:23 ragnorr wrote:
On September 07 2011 19:22 NewteN wrote:
So tired of this 'all-in' term. MC on two bases and pulled no probes. WTF

he cut probes at 34, had no tech and 6 gates. Hes all in(if it dint work, he would have lost).
All in is a term that dont require you to pull workers, but a tactic that if you lose the attack, you lose the game


It's retarded is what it is. This is MC, not some bronze leaguer who's somehow going to not do enough damage with 11 +1 zealots, a sentry for ramp and 3-4 VRs for him to outright lose the game if it doesn't win right then and there. MAYBE Kyrix holds, but how the F is he going to win if MC loses 11 lots/sent and probably saves 2-3 VRs???

No tech? He's up to +1 and a Stargate? He's walled. I seriously have no idea why this is cheese or all-in.

That was all-in as all-in gets.

Did you look at the saturation of his natural? He only had two mining per patch on both bases, with no gas taken. On top of that he had 300gas in the bank.

If that attacked failed, if the pylon got scouted, if the Zerg saw it coming then MC would have been done. It may still have done a little damage but there is no chance in hell that he can win from there.

Protoss isn't like Terran, you can't recover from low-econ all-ins as well as Terran can because of how reliant you are on a good econ and gas.



Protoss doesn't really bank resources and 2 on each patch is optimal as the third only mines half.

40 probes 10mins into the game is not optimal by any means.

He was banking gas because he was building nothing but Zealots. Though at the end he made some sentry warp-ins and burned it all

Regardless it was an all-in. 40 Probes just doesn't cut it considering in the next few minutes you have to rebuild an army AND Tech AND build another 20~ Probes.

Chronoboost probes for the first few minutes your mineral spending increases as you are producing probes at a faster rate, it takes a minute or two before the Probes kick in and pay themselves off, unlike Mules which are almost instant gain


Yeah but your also kind of implying that it would be better to try and compete with zerg in a macro sense. Much better to just go fucking kill him when he has no units. Ultra fast 3rd? Yeah might as well give up on a macro game as any race. Better to just go end the game.

Crossing your fingers and hoping you can get a Pylon outside a Zerg's base isn't exactly what I had in mind when I think the terms "just go fucking kill him"


On September 07 2011 19:45 Heavenly wrote:
Show nested quote +
On September 07 2011 19:43 Dommk wrote:
On September 07 2011 19:39 Medrea wrote:
On September 07 2011 19:37 Dommk wrote:

On September 07 2011 19:30 NewteN wrote:
On September 07 2011 19:23 ragnorr wrote:
On September 07 2011 19:22 NewteN wrote:
So tired of this 'all-in' term. MC on two bases and pulled no probes. WTF

he cut probes at 34, had no tech and 6 gates. Hes all in(if it dint work, he would have lost).
All in is a term that dont require you to pull workers, but a tactic that if you lose the attack, you lose the game


It's retarded is what it is. This is MC, not some bronze leaguer who's somehow going to not do enough damage with 11 +1 zealots, a sentry for ramp and 3-4 VRs for him to outright lose the game if it doesn't win right then and there. MAYBE Kyrix holds, but how the F is he going to win if MC loses 11 lots/sent and probably saves 2-3 VRs???

No tech? He's up to +1 and a Stargate? He's walled. I seriously have no idea why this is cheese or all-in.

That was all-in as all-in gets.

Did you look at the saturation of his natural? He only had two mining per patch on both bases, with no gas taken. On top of that he had 300gas in the bank.

If that attacked failed, if the pylon got scouted, if the Zerg saw it coming then MC would have been done. It may still have done a little damage but there is no chance in hell that he can win from there.

Protoss isn't like Terran, you can't recover from low-econ all-ins as well as Terran can because of how reliant you are on a good econ and gas.



Protoss doesn't really bank resources and 2 on each patch is optimal as the third only mines half.

40 probes 10mins into the game is not optimal by any means.

He was banking gas because he was building nothing but Zealots. Though at the end he made some sentry warp-ins and burned it all

Regardless it was an all-in. 40 Probes just doesn't cut it considering in the next few minutes you have to rebuild an army AND Tech AND build another 20~ Probes.

Chronoboost probes for the first few minutes your mineral spending increases as you are producing probes at a faster rate, it takes a minute or two before the Probes kick in and pay themselves off, unlike Mules which are almost instant gain


It was 37 probes, 12 zealots, and 3 voidrays to something like 55 drones, some queens, and like 4 zerglings. For Kyrix to beat that army he would have to have much fewer drones than that, in which case MC wouldn't be as far behind as he seemed due to Kyrix's extreme greed.

Or if he had something scouting the outside of his base, the Pylon would have been denied and the Zealots would have been forced to Warpin further down the map, buying Kyrix enough time to produce whatever he needs to defend.

Queens + Larva + 3 Hatches means that the Zerg can hit 70 Drones as soon as that all-in fails and MC is shit out of luck :|
clusen
Profile Joined May 2010
Germany8702 Posts
September 07 2011 10:48 GMT
#1005
Check is so mannered, making two chokes at his natural with his macro hatch to make it easier for jjakji to fight there :p
Probe1
Profile Blog Joined August 2010
United States17920 Posts
September 07 2011 10:49 GMT
#1006
On September 07 2011 19:46 Probe1 wrote:
Show nested quote +
On September 07 2011 19:44 Probe1 wrote:
On September 07 2011 19:44 Probe1 wrote:
On September 07 2011 19:43 Probe1 wrote:
On September 07 2011 19:42 Probe1 wrote:
On September 07 2011 19:40 Probe1 wrote:
On September 07 2011 19:39 Probe1 wrote:
On September 07 2011 19:37 Probe1 wrote:
On September 07 2011 19:36 Probe1 wrote:
(Z)Check
vs
(T)Jjakji
on
Bel'shir Beach

2:00
Check opening hatch first while jjakji opens a standard barrrax gas.

3:50
Factory on the way after barracks, hellions will be coming.
But first!
Bunker pressure from jjakji. It has no effect but certainly causes Check to respond.

5:00
2nd command center on the way for jjakji on the high ground. 2 hellions pop out and are clearing the map. Blue flame being researched. Check responding with spines only.

7:00
Overlords being picked off in the middle of the map supply blocking check. The marines immediately pick up into a medivac and head for a drop into the main.

9:00
Marines and BFH are tearing up the Zerg Main but Check counter attacks with lings and eats a lot of scvs. Intense two sided micro going on..

10:15
8 marines and 4 hellions enter- 3 hellions leave alive. At the end of the day Check comes out well ahead after losing more scvs and marines than the drones he killed. Worker count is around 30 drones to 14 scvs.

11:40
Check capitalizes with a third and builds a macro hatch. Spire on the way and baneling speed.

13:45
jjakji pushes into Checks natural with 20 marines and 5 hellions. Check holds off but jjakji rebounds into Checks third and kills it. Still no siege mode for jjakji

17:00
Jjakji positions to secure his gold mineral line and Check counter attacks into the main killing every single scv. Check loses the majority of his ling/bling and his mutas are temporarily trapped. This was the golden moment for check, changing a 20 supply deficit into a 20 supply lead. However siege mode is complete and jjakji is pushing into Checks natural.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
MrCon
Profile Blog Joined August 2010
France29748 Posts
September 07 2011 10:49 GMT
#1007
So tense. He must succeed with this push or he'll be dead.
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
September 07 2011 10:50 GMT
#1008
Nice reporting Probe. I prefer it over that of Drazerk .
I had a good night of sleep.
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
Last Edited: 2011-09-07 10:50:36
September 07 2011 10:50 GMT
#1009
Stupid map -___-

Check just runs around Jjakji's massive siege push and destroys a ton of the nat and main.
Wherewolf
Profile Joined December 2010
United States353 Posts
Last Edited: 2011-09-07 10:50:35
September 07 2011 10:50 GMT
#1010
On September 07 2011 19:47 Alpina wrote:
Show nested quote +
On September 07 2011 19:45 Wherewolf wrote:
On September 07 2011 19:43 Alpina wrote:
Jakji is seriously bad.. Could have killed all drones but he decided to kill queens + spine lol

Make one mistake, become seriously bad?


One mistake? He was killing queens for like minute w/o any intentions to kill drones lol

He decided to focus more attention at home because he thought it was more important... That's one bad decision, which all players make, no?

How can you call someone seriously bad based off one game anyways? Was great vs. Losira.
artrea
Profile Joined March 2011
Latvia3560 Posts
September 07 2011 10:50 GMT
#1011
Why do you bring your army back? then you are dead Jakji anyway ..
MenSol[ZerO]
Profile Joined January 2010
Canada1134 Posts
September 07 2011 10:50 GMT
#1012
this is all what zergs do on this map jesus
Prime/MarineKing!!! www.twitter.com/DayTripperSC
Brett
Profile Blog Joined October 2002
Australia3822 Posts
September 07 2011 10:50 GMT
#1013
omg... LOL

Jjakji playing very indecisively at the moment
Probe1
Profile Blog Joined August 2010
United States17920 Posts
September 07 2011 10:50 GMT
#1014
On September 07 2011 19:49 Probe1 wrote:
Show nested quote +
On September 07 2011 19:46 Probe1 wrote:
On September 07 2011 19:44 Probe1 wrote:
On September 07 2011 19:44 Probe1 wrote:
On September 07 2011 19:43 Probe1 wrote:
On September 07 2011 19:42 Probe1 wrote:
On September 07 2011 19:40 Probe1 wrote:
On September 07 2011 19:39 Probe1 wrote:
On September 07 2011 19:37 Probe1 wrote:
On September 07 2011 19:36 Probe1 wrote:
(Z)Check
vs
(T)Jjakji
on
Bel'shir Beach

2:00
Check opening hatch first while jjakji opens a standard barrrax gas.

3:50
Factory on the way after barracks, hellions will be coming.
But first!
Bunker pressure from jjakji. It has no effect but certainly causes Check to respond.

5:00
2nd command center on the way for jjakji on the high ground. 2 hellions pop out and are clearing the map. Blue flame being researched. Check responding with spines only.

7:00
Overlords being picked off in the middle of the map supply blocking check. The marines immediately pick up into a medivac and head for a drop into the main.

9:00
Marines and BFH are tearing up the Zerg Main but Check counter attacks with lings and eats a lot of scvs. Intense two sided micro going on..

10:15
8 marines and 4 hellions enter- 3 hellions leave alive. At the end of the day Check comes out well ahead after losing more scvs and marines than the drones he killed. Worker count is around 30 drones to 14 scvs.

11:40
Check capitalizes with a third and builds a macro hatch. Spire on the way and baneling speed.

13:45
jjakji pushes into Checks natural with 20 marines and 5 hellions. Check holds off but jjakji rebounds into Checks third and kills it. Still no siege mode for jjakji

17:00
Jjakji positions to secure his gold mineral line and Check counter attacks into the main killing every single scv. Check loses the majority of his ling/bling and his mutas are temporarily trapped. This was the golden moment for check, changing a 20 supply deficit into a 20 supply lead. However siege mode is complete and jjakji is pushing into Checks natural.

19:20
Again Check counters and while what looks like hundreds of zerglings die to a 300 spartan marine wall, the mutalisks kill off everything from the skies. jjakji returns home to stop the counter attack without base trading and he is left with 3 scvs.
Three scvs.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
Heavenly
Profile Joined January 2011
2172 Posts
Last Edited: 2011-09-07 10:51:46
September 07 2011 10:50 GMT
#1015
On September 07 2011 19:48 Dommk wrote:
Show nested quote +
On September 07 2011 19:45 Medrea wrote:
On September 07 2011 19:43 Dommk wrote:
On September 07 2011 19:39 Medrea wrote:
On September 07 2011 19:37 Dommk wrote:

On September 07 2011 19:30 NewteN wrote:
On September 07 2011 19:23 ragnorr wrote:
On September 07 2011 19:22 NewteN wrote:
So tired of this 'all-in' term. MC on two bases and pulled no probes. WTF

he cut probes at 34, had no tech and 6 gates. Hes all in(if it dint work, he would have lost).
All in is a term that dont require you to pull workers, but a tactic that if you lose the attack, you lose the game


It's retarded is what it is. This is MC, not some bronze leaguer who's somehow going to not do enough damage with 11 +1 zealots, a sentry for ramp and 3-4 VRs for him to outright lose the game if it doesn't win right then and there. MAYBE Kyrix holds, but how the F is he going to win if MC loses 11 lots/sent and probably saves 2-3 VRs???

No tech? He's up to +1 and a Stargate? He's walled. I seriously have no idea why this is cheese or all-in.

That was all-in as all-in gets.

Did you look at the saturation of his natural? He only had two mining per patch on both bases, with no gas taken. On top of that he had 300gas in the bank.

If that attacked failed, if the pylon got scouted, if the Zerg saw it coming then MC would have been done. It may still have done a little damage but there is no chance in hell that he can win from there.

Protoss isn't like Terran, you can't recover from low-econ all-ins as well as Terran can because of how reliant you are on a good econ and gas.



Protoss doesn't really bank resources and 2 on each patch is optimal as the third only mines half.

40 probes 10mins into the game is not optimal by any means.

He was banking gas because he was building nothing but Zealots. Though at the end he made some sentry warp-ins and burned it all

Regardless it was an all-in. 40 Probes just doesn't cut it considering in the next few minutes you have to rebuild an army AND Tech AND build another 20~ Probes.

Chronoboost probes for the first few minutes your mineral spending increases as you are producing probes at a faster rate, it takes a minute or two before the Probes kick in and pay themselves off, unlike Mules which are almost instant gain


Yeah but your also kind of implying that it would be better to try and compete with zerg in a macro sense. Much better to just go fucking kill him when he has no units. Ultra fast 3rd? Yeah might as well give up on a macro game as any race. Better to just go end the game.

Crossing your fingers and hoping you can get a Pylon outside a Zerg's base isn't exactly what I had in mind when I think the terms "just go fucking kill him"


Show nested quote +
On September 07 2011 19:45 Heavenly wrote:
On September 07 2011 19:43 Dommk wrote:
On September 07 2011 19:39 Medrea wrote:
On September 07 2011 19:37 Dommk wrote:

On September 07 2011 19:30 NewteN wrote:
On September 07 2011 19:23 ragnorr wrote:
On September 07 2011 19:22 NewteN wrote:
So tired of this 'all-in' term. MC on two bases and pulled no probes. WTF

he cut probes at 34, had no tech and 6 gates. Hes all in(if it dint work, he would have lost).
All in is a term that dont require you to pull workers, but a tactic that if you lose the attack, you lose the game


It's retarded is what it is. This is MC, not some bronze leaguer who's somehow going to not do enough damage with 11 +1 zealots, a sentry for ramp and 3-4 VRs for him to outright lose the game if it doesn't win right then and there. MAYBE Kyrix holds, but how the F is he going to win if MC loses 11 lots/sent and probably saves 2-3 VRs???

No tech? He's up to +1 and a Stargate? He's walled. I seriously have no idea why this is cheese or all-in.

That was all-in as all-in gets.

Did you look at the saturation of his natural? He only had two mining per patch on both bases, with no gas taken. On top of that he had 300gas in the bank.

If that attacked failed, if the pylon got scouted, if the Zerg saw it coming then MC would have been done. It may still have done a little damage but there is no chance in hell that he can win from there.

Protoss isn't like Terran, you can't recover from low-econ all-ins as well as Terran can because of how reliant you are on a good econ and gas.



Protoss doesn't really bank resources and 2 on each patch is optimal as the third only mines half.

40 probes 10mins into the game is not optimal by any means.

He was banking gas because he was building nothing but Zealots. Though at the end he made some sentry warp-ins and burned it all

Regardless it was an all-in. 40 Probes just doesn't cut it considering in the next few minutes you have to rebuild an army AND Tech AND build another 20~ Probes.

Chronoboost probes for the first few minutes your mineral spending increases as you are producing probes at a faster rate, it takes a minute or two before the Probes kick in and pay themselves off, unlike Mules which are almost instant gain


It was 37 probes, 12 zealots, and 3 voidrays to something like 55 drones, some queens, and like 4 zerglings. For Kyrix to beat that army he would have to have much fewer drones than that, in which case MC wouldn't be as far behind as he seemed due to Kyrix's extreme greed.

Or if he had something scouting the outside of his base, the Pylon would have been denied and the Zealots would have been forced to Warpin further down the map, buying Kyrix enough time to produce whatever he needs to defend.

Queens + Larva + 3 Hatches means that the Zerg can hit 70 Drones as soon as that all-in fails and MC is shit out of luck :|


That's why you have voidrays going around that area? MC isn't retarded. And if there are queens + larva + 3 hatches then he is being greedy, which he was, and wouldn't have been able to hold off that "all-in".
"thx for all my fans i'm many lost but cheer for me .. i lost but so happy my power is fans i will good play this is promise my fans" - oGsMC
dani`
Profile Joined January 2011
Netherlands2402 Posts
September 07 2011 10:50 GMT
#1016
52 vs 3 workers :x
Gary Oak
Profile Joined June 2011
Canada2381 Posts
September 07 2011 10:50 GMT
#1017
Dammit jjakji, he would've had a chance of winning if he went for the base trade. The longer the game goes on the tougher it'll be to come back. =(
[14:15] <+Skrammen> I like clicking Gary's links, kinda. Its like playing with lava.
BuzZoo
Profile Joined October 2010
Australia1468 Posts
September 07 2011 10:50 GMT
#1018
Man that's nice play from Check though.
spaZzNx-`
Profile Joined January 2011
Hong Kong1221 Posts
September 07 2011 10:50 GMT
#1019
this map is very balanced! ._.
TeamLiquid fighting~ Gogo SlayerS Terrans!
Loire
Profile Blog Joined June 2011
Singapore1358 Posts
September 07 2011 10:51 GMT
#1020
i like how jjakji is so cautious about baneling mines.
Prev 1 49 50 51 52 53 175 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
HomeStory Cup 28 - Playoffs
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ForJumy 104
CosmosSc2 89
SpeCial 13
StarCraft: Brood War
nyoken 86
NaDa 21
Dota 2
NeuroSwarm124
monkeys_forever95
League of Legends
JimRising 525
goblin6
Counter-Strike
m0e_tv448
taco 201
Other Games
summit1g10267
shahzam360
C9.Mang0293
syndereN104
ZombieGrub78
Trikslyr55
PPMD35
Organizations
Other Games
gamesdonequick384
BasetradeTV69
StarCraft 2
CranKy Ducklings45
angryscii 34
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• Hupsaiya 99
• RyuSc2 44
• Response 1
• davetesta1
• Kozan
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21124
• WagamamaTV583
Other Games
• imaqtpie1365
• Scarra932
• Shiphtur167
Upcoming Events
PiG Sty Festival
8h 54m
herO vs NightMare
Reynor vs Cure
CranKy Ducklings
9h 54m
Epic.LAN
11h 54m
uThermal 2v2 Circuit
14h 54m
Replay Cast
23h 54m
PiG Sty Festival
1d 8h
Serral vs YoungYakov
ByuN vs ShoWTimE
Sparkling Tuna Cup
1d 9h
Replay Cast
1d 23h
Replay Cast
2 days
Wardi Open
2 days
[ Show More ]
Monday Night Weeklies
2 days
Replay Cast
2 days
WardiTV Winter Champion…
3 days
Replay Cast
4 days
WardiTV Winter Champion…
4 days
The PondCast
5 days
Replay Cast
5 days
Liquipedia Results

Completed

Escore Tournament S1: King of Kings
LiuLi Cup: 2025 Grand Finals
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
[S:21] ASL SEASON OPEN 1st Round
[S:21] ASL SEASON OPEN 1st Round Qualifier
WardiTV Winter 2026
PiG Sty Festival 7.0
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

Acropolis #4 - TS5
Jeongseon Sooper Cup
Spring Cup 2026: China & Korea Invitational
[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
Acropolis #4 - TS6
Acropolis #4
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.