• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:45
CEST 15:45
KST 22:45
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-69SC4ALL II announced - $10,000 prize pool, Dec 5-64PIG STY FESTIVAL 8.0! (13 - 23 August)14Neeb returns to progaming; rejoins ONSYDE18
StarCraft 2
General
Protoss AoE skill expression 5.0.16 patch for SC2 goes live (8 worker start) StarCraft 2 at SC4ALL II Invite #3/8 - Clem Balance hotfix patch 5.0.16b (July 16) Clem: "I don't have that much hope in Blizzard"
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament PIG STY FESTIVAL 8.0! (13 - 23 August) Tasteless Time Warp: SC Evo Showmatch (May 25) SC4ALL II announced - $10,000 prize pool, Dec 5-6 RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch Mutation # 535 Assembly of Vengeance
Brood War
General
ASL 22 Proposed Map Pool Making an Online Broodwar Manager Game ASL22 General Discussion [Personal Project Share] Terran Defense v0.60 Data needed
Tourneys
Escore Tournament - Season 3 KCM Race Survival 2026 Season 3 SC4ALL II: Brood War - $2500 - Dec 5-6 Small VOD Thread 2.0
Strategy
Odyssey Mineral Stack Saturation Any training maps people recommend? Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread ZeroSpace Early Access is Now Live! Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread Artificial Intelligence Thread
Fan Clubs
The Clem Fan Club INnoVation Fan Club The Scarlett Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023 McBoner: A hockey love story
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Please support my new stand…
Peanutsc
What is a Gamer?
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5407 users

[GSL] August Up&Down Day 2 - Page 51

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 49 50 51 52 53 175 Next
Balance whine equals ban; good posting equals happy community and moderator
_vladimir_
Profile Joined September 2010
Serbia530 Posts
September 07 2011 10:48 GMT
#1001
On September 07 2011 19:40 MrCon wrote:
Show nested quote +
On September 07 2011 19:36 _vladimir_ wrote:
So basicly, if Kyrix and Check lose all of their games, it will come down to the last game MC vs Jjakji, and if MC win, we have 3 way tie, if he lose...he has to win MLG xD

But jjakji won Losira, so if Jjakji wins all and lose to MC he'll be 3-1, losing to MC, Losira 3-1 losing to Jjakji, MC 3-1 losing to Losira, so they'll have to replay unless I'm terribly wrong (which happens often)


Yeah, and it is what i basicly said 3 way tie, and replaying
MC:" 2nd game i all in, he drone he drone, me win."
Heavenly
Profile Joined January 2011
2172 Posts
Last Edited: 2011-09-07 10:49:21
September 07 2011 10:48 GMT
#1002
On September 07 2011 19:47 Demonace34 wrote:
Show nested quote +
On September 07 2011 19:45 Medrea wrote:
On September 07 2011 19:43 Dommk wrote:
On September 07 2011 19:39 Medrea wrote:
On September 07 2011 19:37 Dommk wrote:

On September 07 2011 19:30 NewteN wrote:
On September 07 2011 19:23 ragnorr wrote:
On September 07 2011 19:22 NewteN wrote:
So tired of this 'all-in' term. MC on two bases and pulled no probes. WTF

he cut probes at 34, had no tech and 6 gates. Hes all in(if it dint work, he would have lost).
All in is a term that dont require you to pull workers, but a tactic that if you lose the attack, you lose the game


It's retarded is what it is. This is MC, not some bronze leaguer who's somehow going to not do enough damage with 11 +1 zealots, a sentry for ramp and 3-4 VRs for him to outright lose the game if it doesn't win right then and there. MAYBE Kyrix holds, but how the F is he going to win if MC loses 11 lots/sent and probably saves 2-3 VRs???

No tech? He's up to +1 and a Stargate? He's walled. I seriously have no idea why this is cheese or all-in.

That was all-in as all-in gets.

Did you look at the saturation of his natural? He only had two mining per patch on both bases, with no gas taken. On top of that he had 300gas in the bank.

If that attacked failed, if the pylon got scouted, if the Zerg saw it coming then MC would have been done. It may still have done a little damage but there is no chance in hell that he can win from there.

Protoss isn't like Terran, you can't recover from low-econ all-ins as well as Terran can because of how reliant you are on a good econ and gas.



Protoss doesn't really bank resources and 2 on each patch is optimal as the third only mines half.

40 probes 10mins into the game is not optimal by any means.

He was banking gas because he was building nothing but Zealots. Though at the end he made some sentry warp-ins and burned it all

Regardless it was an all-in. 40 Probes just doesn't cut it considering in the next few minutes you have to rebuild an army AND Tech AND build another 20~ Probes.

Chronoboost probes for the first few minutes your mineral spending increases as you are producing probes at a faster rate, it takes a minute or two before the Probes kick in and pay themselves off, unlike Mules which are almost instant gain


Yeah but your also kind of implying that it would be better to try and compete with zerg in a macro sense. Much better to just go fucking kill him when he has no units. Ultra fast 3rd? Yeah might as well give up on a macro game as any race. Better to just go end the game.


Or tech and secure your 3rd base and get decent upgrades and a deathball. Na nevermind he should do an "aggressive timing attack" (all-in) to finish the game.


And be massively behind because Kyrix made nothing but drones that entire time and teched to hydras extremely fast to deal with any possible pressure beyond colossi which would have taken forever to make in sufficient numbers to attack and move across the map, putting Kyrix in an amazing mid game position.
"thx for all my fans i'm many lost but cheer for me .. i lost but so happy my power is fans i will good play this is promise my fans" - oGsMC
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
Last Edited: 2011-09-07 10:49:04
September 07 2011 10:48 GMT
#1003
Zerg'shir Beach TT

Come on Jjakji don't let this slip
Dommk
Profile Joined May 2010
Australia4865 Posts
September 07 2011 10:48 GMT
#1004
On September 07 2011 19:45 Medrea wrote:
Show nested quote +
On September 07 2011 19:43 Dommk wrote:
On September 07 2011 19:39 Medrea wrote:
On September 07 2011 19:37 Dommk wrote:

On September 07 2011 19:30 NewteN wrote:
On September 07 2011 19:23 ragnorr wrote:
On September 07 2011 19:22 NewteN wrote:
So tired of this 'all-in' term. MC on two bases and pulled no probes. WTF

he cut probes at 34, had no tech and 6 gates. Hes all in(if it dint work, he would have lost).
All in is a term that dont require you to pull workers, but a tactic that if you lose the attack, you lose the game


It's retarded is what it is. This is MC, not some bronze leaguer who's somehow going to not do enough damage with 11 +1 zealots, a sentry for ramp and 3-4 VRs for him to outright lose the game if it doesn't win right then and there. MAYBE Kyrix holds, but how the F is he going to win if MC loses 11 lots/sent and probably saves 2-3 VRs???

No tech? He's up to +1 and a Stargate? He's walled. I seriously have no idea why this is cheese or all-in.

That was all-in as all-in gets.

Did you look at the saturation of his natural? He only had two mining per patch on both bases, with no gas taken. On top of that he had 300gas in the bank.

If that attacked failed, if the pylon got scouted, if the Zerg saw it coming then MC would have been done. It may still have done a little damage but there is no chance in hell that he can win from there.

Protoss isn't like Terran, you can't recover from low-econ all-ins as well as Terran can because of how reliant you are on a good econ and gas.



Protoss doesn't really bank resources and 2 on each patch is optimal as the third only mines half.

40 probes 10mins into the game is not optimal by any means.

He was banking gas because he was building nothing but Zealots. Though at the end he made some sentry warp-ins and burned it all

Regardless it was an all-in. 40 Probes just doesn't cut it considering in the next few minutes you have to rebuild an army AND Tech AND build another 20~ Probes.

Chronoboost probes for the first few minutes your mineral spending increases as you are producing probes at a faster rate, it takes a minute or two before the Probes kick in and pay themselves off, unlike Mules which are almost instant gain


Yeah but your also kind of implying that it would be better to try and compete with zerg in a macro sense. Much better to just go fucking kill him when he has no units. Ultra fast 3rd? Yeah might as well give up on a macro game as any race. Better to just go end the game.

Crossing your fingers and hoping you can get a Pylon outside a Zerg's base isn't exactly what I had in mind when I think the terms "just go fucking kill him"


On September 07 2011 19:45 Heavenly wrote:
Show nested quote +
On September 07 2011 19:43 Dommk wrote:
On September 07 2011 19:39 Medrea wrote:
On September 07 2011 19:37 Dommk wrote:

On September 07 2011 19:30 NewteN wrote:
On September 07 2011 19:23 ragnorr wrote:
On September 07 2011 19:22 NewteN wrote:
So tired of this 'all-in' term. MC on two bases and pulled no probes. WTF

he cut probes at 34, had no tech and 6 gates. Hes all in(if it dint work, he would have lost).
All in is a term that dont require you to pull workers, but a tactic that if you lose the attack, you lose the game


It's retarded is what it is. This is MC, not some bronze leaguer who's somehow going to not do enough damage with 11 +1 zealots, a sentry for ramp and 3-4 VRs for him to outright lose the game if it doesn't win right then and there. MAYBE Kyrix holds, but how the F is he going to win if MC loses 11 lots/sent and probably saves 2-3 VRs???

No tech? He's up to +1 and a Stargate? He's walled. I seriously have no idea why this is cheese or all-in.

That was all-in as all-in gets.

Did you look at the saturation of his natural? He only had two mining per patch on both bases, with no gas taken. On top of that he had 300gas in the bank.

If that attacked failed, if the pylon got scouted, if the Zerg saw it coming then MC would have been done. It may still have done a little damage but there is no chance in hell that he can win from there.

Protoss isn't like Terran, you can't recover from low-econ all-ins as well as Terran can because of how reliant you are on a good econ and gas.



Protoss doesn't really bank resources and 2 on each patch is optimal as the third only mines half.

40 probes 10mins into the game is not optimal by any means.

He was banking gas because he was building nothing but Zealots. Though at the end he made some sentry warp-ins and burned it all

Regardless it was an all-in. 40 Probes just doesn't cut it considering in the next few minutes you have to rebuild an army AND Tech AND build another 20~ Probes.

Chronoboost probes for the first few minutes your mineral spending increases as you are producing probes at a faster rate, it takes a minute or two before the Probes kick in and pay themselves off, unlike Mules which are almost instant gain


It was 37 probes, 12 zealots, and 3 voidrays to something like 55 drones, some queens, and like 4 zerglings. For Kyrix to beat that army he would have to have much fewer drones than that, in which case MC wouldn't be as far behind as he seemed due to Kyrix's extreme greed.

Or if he had something scouting the outside of his base, the Pylon would have been denied and the Zealots would have been forced to Warpin further down the map, buying Kyrix enough time to produce whatever he needs to defend.

Queens + Larva + 3 Hatches means that the Zerg can hit 70 Drones as soon as that all-in fails and MC is shit out of luck :|
clusen
Profile Joined May 2010
Germany8702 Posts
September 07 2011 10:48 GMT
#1005
Check is so mannered, making two chokes at his natural with his macro hatch to make it easier for jjakji to fight there :p
Probe1
Profile Blog Joined August 2010
United States17920 Posts
September 07 2011 10:49 GMT
#1006
On September 07 2011 19:46 Probe1 wrote:
Show nested quote +
On September 07 2011 19:44 Probe1 wrote:
On September 07 2011 19:44 Probe1 wrote:
On September 07 2011 19:43 Probe1 wrote:
On September 07 2011 19:42 Probe1 wrote:
On September 07 2011 19:40 Probe1 wrote:
On September 07 2011 19:39 Probe1 wrote:
On September 07 2011 19:37 Probe1 wrote:
On September 07 2011 19:36 Probe1 wrote:
(Z)Check
vs
(T)Jjakji
on
Bel'shir Beach

2:00
Check opening hatch first while jjakji opens a standard barrrax gas.

3:50
Factory on the way after barracks, hellions will be coming.
But first!
Bunker pressure from jjakji. It has no effect but certainly causes Check to respond.

5:00
2nd command center on the way for jjakji on the high ground. 2 hellions pop out and are clearing the map. Blue flame being researched. Check responding with spines only.

7:00
Overlords being picked off in the middle of the map supply blocking check. The marines immediately pick up into a medivac and head for a drop into the main.

9:00
Marines and BFH are tearing up the Zerg Main but Check counter attacks with lings and eats a lot of scvs. Intense two sided micro going on..

10:15
8 marines and 4 hellions enter- 3 hellions leave alive. At the end of the day Check comes out well ahead after losing more scvs and marines than the drones he killed. Worker count is around 30 drones to 14 scvs.

11:40
Check capitalizes with a third and builds a macro hatch. Spire on the way and baneling speed.

13:45
jjakji pushes into Checks natural with 20 marines and 5 hellions. Check holds off but jjakji rebounds into Checks third and kills it. Still no siege mode for jjakji

17:00
Jjakji positions to secure his gold mineral line and Check counter attacks into the main killing every single scv. Check loses the majority of his ling/bling and his mutas are temporarily trapped. This was the golden moment for check, changing a 20 supply deficit into a 20 supply lead. However siege mode is complete and jjakji is pushing into Checks natural.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
MrCon
Profile Blog Joined August 2010
France29748 Posts
September 07 2011 10:49 GMT
#1007
So tense. He must succeed with this push or he'll be dead.
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
September 07 2011 10:50 GMT
#1008
Nice reporting Probe. I prefer it over that of Drazerk .
I had a good night of sleep.
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
Last Edited: 2011-09-07 10:50:36
September 07 2011 10:50 GMT
#1009
Stupid map -___-

Check just runs around Jjakji's massive siege push and destroys a ton of the nat and main.
Wherewolf
Profile Joined December 2010
United States353 Posts
Last Edited: 2011-09-07 10:50:35
September 07 2011 10:50 GMT
#1010
On September 07 2011 19:47 Alpina wrote:
Show nested quote +
On September 07 2011 19:45 Wherewolf wrote:
On September 07 2011 19:43 Alpina wrote:
Jakji is seriously bad.. Could have killed all drones but he decided to kill queens + spine lol

Make one mistake, become seriously bad?


One mistake? He was killing queens for like minute w/o any intentions to kill drones lol

He decided to focus more attention at home because he thought it was more important... That's one bad decision, which all players make, no?

How can you call someone seriously bad based off one game anyways? Was great vs. Losira.
artrea
Profile Joined March 2011
Latvia3560 Posts
September 07 2011 10:50 GMT
#1011
Why do you bring your army back? then you are dead Jakji anyway ..
MenSol[ZerO]
Profile Joined January 2010
Canada1134 Posts
September 07 2011 10:50 GMT
#1012
this is all what zergs do on this map jesus
Prime/MarineKing!!! www.twitter.com/DayTripperSC
Brett
Profile Blog Joined October 2002
Australia3822 Posts
September 07 2011 10:50 GMT
#1013
omg... LOL

Jjakji playing very indecisively at the moment
Probe1
Profile Blog Joined August 2010
United States17920 Posts
September 07 2011 10:50 GMT
#1014
On September 07 2011 19:49 Probe1 wrote:
Show nested quote +
On September 07 2011 19:46 Probe1 wrote:
On September 07 2011 19:44 Probe1 wrote:
On September 07 2011 19:44 Probe1 wrote:
On September 07 2011 19:43 Probe1 wrote:
On September 07 2011 19:42 Probe1 wrote:
On September 07 2011 19:40 Probe1 wrote:
On September 07 2011 19:39 Probe1 wrote:
On September 07 2011 19:37 Probe1 wrote:
On September 07 2011 19:36 Probe1 wrote:
(Z)Check
vs
(T)Jjakji
on
Bel'shir Beach

2:00
Check opening hatch first while jjakji opens a standard barrrax gas.

3:50
Factory on the way after barracks, hellions will be coming.
But first!
Bunker pressure from jjakji. It has no effect but certainly causes Check to respond.

5:00
2nd command center on the way for jjakji on the high ground. 2 hellions pop out and are clearing the map. Blue flame being researched. Check responding with spines only.

7:00
Overlords being picked off in the middle of the map supply blocking check. The marines immediately pick up into a medivac and head for a drop into the main.

9:00
Marines and BFH are tearing up the Zerg Main but Check counter attacks with lings and eats a lot of scvs. Intense two sided micro going on..

10:15
8 marines and 4 hellions enter- 3 hellions leave alive. At the end of the day Check comes out well ahead after losing more scvs and marines than the drones he killed. Worker count is around 30 drones to 14 scvs.

11:40
Check capitalizes with a third and builds a macro hatch. Spire on the way and baneling speed.

13:45
jjakji pushes into Checks natural with 20 marines and 5 hellions. Check holds off but jjakji rebounds into Checks third and kills it. Still no siege mode for jjakji

17:00
Jjakji positions to secure his gold mineral line and Check counter attacks into the main killing every single scv. Check loses the majority of his ling/bling and his mutas are temporarily trapped. This was the golden moment for check, changing a 20 supply deficit into a 20 supply lead. However siege mode is complete and jjakji is pushing into Checks natural.

19:20
Again Check counters and while what looks like hundreds of zerglings die to a 300 spartan marine wall, the mutalisks kill off everything from the skies. jjakji returns home to stop the counter attack without base trading and he is left with 3 scvs.
Three scvs.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
Heavenly
Profile Joined January 2011
2172 Posts
Last Edited: 2011-09-07 10:51:46
September 07 2011 10:50 GMT
#1015
On September 07 2011 19:48 Dommk wrote:
Show nested quote +
On September 07 2011 19:45 Medrea wrote:
On September 07 2011 19:43 Dommk wrote:
On September 07 2011 19:39 Medrea wrote:
On September 07 2011 19:37 Dommk wrote:

On September 07 2011 19:30 NewteN wrote:
On September 07 2011 19:23 ragnorr wrote:
On September 07 2011 19:22 NewteN wrote:
So tired of this 'all-in' term. MC on two bases and pulled no probes. WTF

he cut probes at 34, had no tech and 6 gates. Hes all in(if it dint work, he would have lost).
All in is a term that dont require you to pull workers, but a tactic that if you lose the attack, you lose the game


It's retarded is what it is. This is MC, not some bronze leaguer who's somehow going to not do enough damage with 11 +1 zealots, a sentry for ramp and 3-4 VRs for him to outright lose the game if it doesn't win right then and there. MAYBE Kyrix holds, but how the F is he going to win if MC loses 11 lots/sent and probably saves 2-3 VRs???

No tech? He's up to +1 and a Stargate? He's walled. I seriously have no idea why this is cheese or all-in.

That was all-in as all-in gets.

Did you look at the saturation of his natural? He only had two mining per patch on both bases, with no gas taken. On top of that he had 300gas in the bank.

If that attacked failed, if the pylon got scouted, if the Zerg saw it coming then MC would have been done. It may still have done a little damage but there is no chance in hell that he can win from there.

Protoss isn't like Terran, you can't recover from low-econ all-ins as well as Terran can because of how reliant you are on a good econ and gas.



Protoss doesn't really bank resources and 2 on each patch is optimal as the third only mines half.

40 probes 10mins into the game is not optimal by any means.

He was banking gas because he was building nothing but Zealots. Though at the end he made some sentry warp-ins and burned it all

Regardless it was an all-in. 40 Probes just doesn't cut it considering in the next few minutes you have to rebuild an army AND Tech AND build another 20~ Probes.

Chronoboost probes for the first few minutes your mineral spending increases as you are producing probes at a faster rate, it takes a minute or two before the Probes kick in and pay themselves off, unlike Mules which are almost instant gain


Yeah but your also kind of implying that it would be better to try and compete with zerg in a macro sense. Much better to just go fucking kill him when he has no units. Ultra fast 3rd? Yeah might as well give up on a macro game as any race. Better to just go end the game.

Crossing your fingers and hoping you can get a Pylon outside a Zerg's base isn't exactly what I had in mind when I think the terms "just go fucking kill him"


Show nested quote +
On September 07 2011 19:45 Heavenly wrote:
On September 07 2011 19:43 Dommk wrote:
On September 07 2011 19:39 Medrea wrote:
On September 07 2011 19:37 Dommk wrote:

On September 07 2011 19:30 NewteN wrote:
On September 07 2011 19:23 ragnorr wrote:
On September 07 2011 19:22 NewteN wrote:
So tired of this 'all-in' term. MC on two bases and pulled no probes. WTF

he cut probes at 34, had no tech and 6 gates. Hes all in(if it dint work, he would have lost).
All in is a term that dont require you to pull workers, but a tactic that if you lose the attack, you lose the game


It's retarded is what it is. This is MC, not some bronze leaguer who's somehow going to not do enough damage with 11 +1 zealots, a sentry for ramp and 3-4 VRs for him to outright lose the game if it doesn't win right then and there. MAYBE Kyrix holds, but how the F is he going to win if MC loses 11 lots/sent and probably saves 2-3 VRs???

No tech? He's up to +1 and a Stargate? He's walled. I seriously have no idea why this is cheese or all-in.

That was all-in as all-in gets.

Did you look at the saturation of his natural? He only had two mining per patch on both bases, with no gas taken. On top of that he had 300gas in the bank.

If that attacked failed, if the pylon got scouted, if the Zerg saw it coming then MC would have been done. It may still have done a little damage but there is no chance in hell that he can win from there.

Protoss isn't like Terran, you can't recover from low-econ all-ins as well as Terran can because of how reliant you are on a good econ and gas.



Protoss doesn't really bank resources and 2 on each patch is optimal as the third only mines half.

40 probes 10mins into the game is not optimal by any means.

He was banking gas because he was building nothing but Zealots. Though at the end he made some sentry warp-ins and burned it all

Regardless it was an all-in. 40 Probes just doesn't cut it considering in the next few minutes you have to rebuild an army AND Tech AND build another 20~ Probes.

Chronoboost probes for the first few minutes your mineral spending increases as you are producing probes at a faster rate, it takes a minute or two before the Probes kick in and pay themselves off, unlike Mules which are almost instant gain


It was 37 probes, 12 zealots, and 3 voidrays to something like 55 drones, some queens, and like 4 zerglings. For Kyrix to beat that army he would have to have much fewer drones than that, in which case MC wouldn't be as far behind as he seemed due to Kyrix's extreme greed.

Or if he had something scouting the outside of his base, the Pylon would have been denied and the Zealots would have been forced to Warpin further down the map, buying Kyrix enough time to produce whatever he needs to defend.

Queens + Larva + 3 Hatches means that the Zerg can hit 70 Drones as soon as that all-in fails and MC is shit out of luck :|


That's why you have voidrays going around that area? MC isn't retarded. And if there are queens + larva + 3 hatches then he is being greedy, which he was, and wouldn't have been able to hold off that "all-in".
"thx for all my fans i'm many lost but cheer for me .. i lost but so happy my power is fans i will good play this is promise my fans" - oGsMC
dani`
Profile Joined January 2011
Netherlands2402 Posts
September 07 2011 10:50 GMT
#1016
52 vs 3 workers :x
Gary Oak
Profile Joined June 2011
Canada2381 Posts
September 07 2011 10:50 GMT
#1017
Dammit jjakji, he would've had a chance of winning if he went for the base trade. The longer the game goes on the tougher it'll be to come back. =(
[14:15] <+Skrammen> I like clicking Gary's links, kinda. Its like playing with lava.
BuzZoo
Profile Joined October 2010
Australia1468 Posts
September 07 2011 10:50 GMT
#1018
Man that's nice play from Check though.
spaZzNx-`
Profile Joined January 2011
Hong Kong1221 Posts
September 07 2011 10:50 GMT
#1019
this map is very balanced! ._.
TeamLiquid fighting~ Gogo SlayerS Terrans!
Loire
Profile Blog Joined June 2011
Singapore1358 Posts
September 07 2011 10:51 GMT
#1020
i like how jjakji is so cautious about baneling mines.
Prev 1 49 50 51 52 53 175 Next
Please log in or register to reply.
Live Events Refresh
IntoTheTV X SOOP
11:00
ISSL Weekly#1
IntoTheiNu 1452
WardiTV848
Rex106
CranKy Ducklings87
LiquipediaDiscussion
Escore
10:00
Season 3 Week 5
escodisco3118
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko484
LamboSC2 151
Rex 106
BRAT_OK 72
ProTech38
SHIN 28
ByuN (SOOP) 24
Rogue 19
StarCraft: Brood War
Shuttle 4014
Bisu 1593
Horang2 1151
Jaedong 678
EffOrt 612
firebathero 553
BeSt 492
Soma 376
actioN 298
Light 249
[ Show more ]
Snow 246
Stork 229
Larva 170
ZerO 133
hero 110
Dewaltoss 102
Hyun 82
Leta 81
Sharp 59
Mind 49
Sea.KH 48
Barracks 31
scan(afreeca) 24
sorry 22
Bale 21
HiyA 18
Terrorterran 17
Sexy 16
Icarus 9
Rock 7
Dota 2
qojqva773
syndereN226
Fuzer 110
Counter-Strike
fl0m8272
Super Smash Bros
Mew2King106
Other Games
singsing1895
B2W.Neo899
hiko633
Liquid`LucifroN197
Hui .134
Liquid`VortiX106
XaKoH 60
djWHEAT60
QueenE38
ZerO(Twitch)18
[ Show 15 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP9
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• Migwel
• mYiSmile10
StarCraft: Brood War
• Michael_bg 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV597
League of Legends
• Jankos1639
• Nemesis662
• TFBlade475
Upcoming Events
Big Brain Bouts
2h 16m
DnS vs Rex
Reynor vs Cure
Replay Cast
10h 16m
RSL Revival
19h 16m
herO vs SHIN
Clem vs Solar
Serral vs Rogue
Ladder Legends
1d 4h
Ladder Legends
1d 6h
RSL Revival
1d 19h
OSC
1d 23h
OSC
2 days
WardiTV Weekly
2 days
The Patches Monday
3 days
[ Show More ]
Sparkling Tuna Cup
3 days
PiG Sty Festival
3 days
PiGosaur Cup
4 days
Replay Cast
4 days
Kung Fu Cup
4 days
Replay Cast
5 days
The PondCast
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-08-05
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
Escore Tournament S3: W6
RSL Revival: Season 6
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2

Upcoming

Escore Tournament S3: W7
CSLAN 4
ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1
Thunderpick World Champ.
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.