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On August 08 2011 19:52 corpsepose wrote: who was the unfortunate zerg who actually lost that one single game to inca?
Leenock o.O
In any case, InCa going for his second straight win (and second win period) against a zerg
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Doa missing the ogs joke. Is he Swedish or something?
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On August 08 2011 19:52 corpsepose wrote: who was the unfortunate zerg who actually lost that one single game to inca?
leenock in the up/downs.
it was heartbreaking
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Hmmm, I don't think all DRG fans over-rate him.
As a DRG fan, here's my opinion on DRG:
Borderline Code A/S material, could progress into a brilliantly solid Code S player, could return to Code B.
Remember, Bomber was hyped and had fallen out of Code A once before he suddenly became "one of the best terrans". DRG gives me the same feeling as Bomber, but that doesnt mean he will get as far as Bomber or is as good as Bomber.
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On August 08 2011 19:52 Bagi wrote: Wow is this LR thread ugly, especially after the mannered LR threads we had for the EU invitational and Assembly.
I guess the mods have been drinking too many martinies
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On August 08 2011 19:52 Bagi wrote: Wow is this LR thread ugly, especially after the mannered LR threads we had for the EU invitational and Assembly.
So is some of the play.
I'm betting inca wins a game with DTs.
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On August 08 2011 19:52 papaz wrote:Show nested quote +On August 08 2011 19:51 gehgrfhgrh wrote: Inca will rape DRG (aka most Overrated Player EVER!) huh? You meant the opposite right? Inca, the player who got the biggest beating ever in GSL finals, is overrated... not DRG who has yet to prove himself in a tournament outside of GSTL. I don't think that Inca's overrated. He's generally considered as kind of a mid-tier player that has very good PvP and horrendously bad PvZ. That's kind of where he belongs, I think. It's really unlucky for him that he's meeting DRG in the first round, because I think that he could beat a lot of the other players in Code A.
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YES INCA CHEESE
noooooooooooo where are the pylons wth where's the real Inca?
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ENGAGE INCA RULE
oh shit you got scouted now what man
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This is so absurdly cute out of Inca
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DRG on top of everything.
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On August 08 2011 19:53 Dfgj wrote:Show nested quote +On August 08 2011 19:51 Jehct wrote:On August 08 2011 19:47 Dfgj wrote:On August 08 2011 19:46 fant0m wrote:On August 08 2011 19:43 Ocedic wrote:On August 08 2011 19:40 itsjuspeter wrote:On August 08 2011 19:39 graNite wrote:On August 08 2011 19:26 Fyzar wrote: 1/1/1 incoming 100% Where is the 1.1.1 now? stop whining protoss, we can beat you without this 1base push too did we ever say you couldn't...? what are you trying to prove, i actually don't mind losing if it's a nice macro game with aggressive strategies like these. boost your ego somewhere else So you get to dictate the 'honorable way' an opponent beats you? Sadly a LOT of SC2 players feel that way. Especially Zerg (and by the way I play Z now, I switched races this summer). People like Psy, Destiny, and Idra think that anyone who comes with a push before 15 minutes isn't playing the game "properly." If you think the skill used by Taeja and required to prepare in game 1 and game 3 was anywhere near comparable you're deluding yourself. In game 3 that's a difficult argument to make. It took more skill to defend than to initiate because Tails was trying to cut corners. If he'd made 3-4 obs and kept vision of the map using them he would've been totally fine. If he'd mixed in DT's he could have counter-harassed. If he'd mixed in some form of stargate tech he could've taken map control. Different builds and tech paths/unit compositions have different drawbacks. When a player fails to address them, and another player abuses the drawbacks, the better player is winning. All kinds of arbitrary arguments about who is more skilled can still be made, they just don't matter. Oh I'm not comparing Taeje and Tails so much as purely Taeja. Game 3 showed some quite solid multitask, unit control, and overall solid gameplay from him. I thought it was pretty impressive - though it did work better because, as you say, Tails played pretty tech-greedy. Ya I totally misinterpreted, edited it, nevermind ^^
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On August 08 2011 19:53 Dfgj wrote:Show nested quote +On August 08 2011 19:51 Jehct wrote:On August 08 2011 19:47 Dfgj wrote:On August 08 2011 19:46 fant0m wrote:On August 08 2011 19:43 Ocedic wrote:On August 08 2011 19:40 itsjuspeter wrote:On August 08 2011 19:39 graNite wrote:On August 08 2011 19:26 Fyzar wrote: 1/1/1 incoming 100% Where is the 1.1.1 now? stop whining protoss, we can beat you without this 1base push too did we ever say you couldn't...? what are you trying to prove, i actually don't mind losing if it's a nice macro game with aggressive strategies like these. boost your ego somewhere else So you get to dictate the 'honorable way' an opponent beats you? Sadly a LOT of SC2 players feel that way. Especially Zerg (and by the way I play Z now, I switched races this summer). People like Psy, Destiny, and Idra think that anyone who comes with a push before 15 minutes isn't playing the game "properly." If you think the skill used by Taeja and required to prepare in game 1 and game 3 was anywhere near comparable you're deluding yourself. In game 3 that's a difficult argument to make. It took more skill to defend than to initiate because Tails was trying to cut corners. If he'd made 3-4 obs and kept vision of the map using them he would've been totally fine. If he'd mixed in DT's he could have counter-harassed. If he'd mixed in some form of stargate tech he could've taken map control. Different builds and tech paths/unit compositions have different drawbacks. When a player fails to address them, and another player abuses the drawbacks, the better player is winning. All kinds of arbitrary arguments about who is more skilled can still be made, they just don't matter. Oh I'm not comparing Taeje and Tails so much as purely Taeja. Game 3 showed some quite solid multitask, unit control, and overall solid gameplay from him. I thought it was pretty impressive - though it did work better because, as you say, Tails played pretty tech-greedy. I don't think Tails was greedy at all. If anything he wasn't greedy enough. He got out templar archives but never researched storm and just used them for feedbacks and making archons... Come on... The guy is like half marine...
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On August 08 2011 19:53 Akhee wrote:Show nested quote +On August 08 2011 19:52 gehgrfhgrh wrote:On August 08 2011 19:51 Sc2Null wrote:On August 08 2011 19:51 gehgrfhgrh wrote: Inca will rape DRG (aka most Overrated Player EVER!) your not familiar with inca's PvZ record DRG's only can win against Terrans :p I thought huk and naniwa were good protoss
DRG's GSL Wins: 0
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On August 08 2011 19:53 gh0un wrote:Show nested quote +On August 08 2011 19:50 zeru wrote:On August 08 2011 19:49 gh0un wrote:On August 08 2011 19:41 Beyonder wrote:On August 08 2011 19:40 Akhee wrote: Im seeing this micro as so common
even my gold friends can do this o_o
Yeah but to do this while macroing, expanding, multi dropping.. Uhm... Not uhm... You cant do two things at once, you can just do them in quick succession. Multitasking doesnt mean that you can do multiple things at ONCE, it just means that you can do multiple things more or less at the same time without forgetting about them. If he is continously microing his units, there is no room for something else, unless he skips 1 second of micro for 1 second of macro --> this is multitasking. Humans arent really capable of real multitasking except for breathing and thinking at the same time (maybe while scratching their head, but thats it). You think pro terrans arent still macroing between stuttersteps? Im pretty sure they are. If you dont miss a single stutter step, then no. Show me a single game in which someone does a stutter step for an extended period of time (without missing a single stutter step), while building units at home. You wont find one.
i don't have a reply on hand but i will plant the seed for you. look for FP VoD's from Nada. macroing in between stimmed marine/marauder shots is classic Nada.
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On August 08 2011 19:50 itsjuspeter wrote:Show nested quote +On August 08 2011 19:46 fant0m wrote:On August 08 2011 19:43 Ocedic wrote:On August 08 2011 19:40 itsjuspeter wrote:On August 08 2011 19:39 graNite wrote:On August 08 2011 19:26 Fyzar wrote: 1/1/1 incoming 100% Where is the 1.1.1 now? stop whining protoss, we can beat you without this 1base push too did we ever say you couldn't...? what are you trying to prove, i actually don't mind losing if it's a nice macro game with aggressive strategies like these. boost your ego somewhere else So you get to dictate the 'honorable way' an opponent beats you? Sadly a LOT of SC2 players feel that way. Especially Zerg (and by the way I play Z now, I switched races this summer). People like Psy, Destiny, and Idra think that anyone who comes with a push before 15 minutes isn't playing the game "properly." What am i dictating? I've read all your posts and you're just another cynical f**, I don't want to waste any more time than I already will be by responding to you Ocedic, I merely stated that the 1/1/1 is an extremely viable way to kill protoss but by no means the ONLY way, we have never stated that you need that to beat us. whether I feel it to be less of a day killer that I get cheesed out or outmacro'd is my own choice, stop reading too much into what people say and inciting negative feelings, you're scum.
Yes, I do like to call out whiners for being whiners. And don't say 'you' as if you know who I am. I don't even play Terran, I play Random. I come here to watch and enjoy games but see scum like you derailing the thread about balance. That's why I call you out. You can cry about it if you want, but I won't stop until people like you go away.
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On August 08 2011 19:53 zeru wrote:Show nested quote +On August 08 2011 19:52 Akhee wrote:On August 08 2011 19:50 zeru wrote:On August 08 2011 19:49 gh0un wrote:On August 08 2011 19:41 Beyonder wrote:On August 08 2011 19:40 Akhee wrote: Im seeing this micro as so common
even my gold friends can do this o_o
Yeah but to do this while macroing, expanding, multi dropping.. Uhm... Not uhm... You cant do two things at once, you can just do them in quick succession. Multitasking doesnt mean that you can do multiple things at ONCE, it just means that you can do multiple things more or less at the same time without forgetting about them. If he is continously microing his units, there is no room for something else, unless he skips 1 second of micro for 1 second of macro --> this is multitasking. Humans arent really capable of real multitasking except for breathing and thinking at the same time (maybe while scratching their head, but thats it). You think pro terrans arent still macroing between stuttersteps? Im pretty sure they are. what he said is "ok i have 2 seconds to stop microing this battle so I will 6aaddaa7dd etc very fast, but not at the SAME time when we are seeing they micro battle I know what he said, and yes im pretty sure they are very capable of that.
that's humanly impossible 
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On August 08 2011 19:53 Ocedic wrote:Show nested quote +On August 08 2011 19:51 HolyArrow wrote:On August 08 2011 19:47 Ocedic wrote:On August 08 2011 19:45 HolyArrow wrote:On August 08 2011 19:40 Ocedic wrote:On August 08 2011 19:38 HolyArrow wrote:On August 08 2011 19:31 Ocedic wrote:On August 08 2011 19:26 HolyArrow wrote:On August 08 2011 19:24 Ocedic wrote:On August 08 2011 19:21 HolyArrow wrote: [quote]
Some maps aren't good to 1-1-1 on. Your logic is stupid. You're basically saying, "It's not used in 100% of the games, therefore, it's not uncounterable, l2p". For one thing, most people here don't think it's uncounterable, but just that the skill and effort that takes to counter it far outstrips the skill and effort needed to execute it. And it IS used very, very often, with a very high winrate. Maybe you should go tell Puzzle and SangHo to stop whining and get better since I also saw them complaining about it, and they're not even known for QQ. Maybe they should stop QQ? There are numerous examples throughout BROOD WAR history where matchups were considered much one sided, then someone (Boxer, Bisu, JulyZerg, Savior, etc) came along and shook up the entire matchup with something new. But no, modern gamers can't be bothered with that. Let's just cry for nerfs every time a strategy is 'too hard' to counter. Okay, so basically, you're calling upon historical precedent of a different, arguably better-designed game to justify telling pros to shut up and learn to play. You realize that 1-1-1 has been around for a year, right? It's not a hot new strategy that's taking people by surprise. People have had plenty of time to figure out good counters. So then you are in favor of nerfing/buffing around flavor of the month builds? 1-1-1 has been around for a while but it only recently came back (it was gone for a few months.) I mean, did you watch the game? Taeja had 14 marines, 3 tanks and 2 bansshees against 3 stalkers and 3 sentries. You saying it's overpowered that the T force wins against 6 units? Might I recommend you start playing the novice maps, there are rocks that prevent rushes so you can play as greedy as you like. Your last statement is funny because you imply that I'm some terrible noob who needs novice maps, yet, a fast expansion (what I'm assuming your statement about being "greedy" is aimed at) is actually agreed upon by many good Toss players to be the best way to deal with 1-1-1. So who's the one who doesn't understand the game? Oh, and Tails had more than just 3 stalkers and 3 sentries, so maybe you're the one that needs to watch more carefully... Implying someone else's ignorance while simultaneously being ignorant yourself doesn't... really work. Hearsay isn't a good arugment, especially when you don't even cite your sources. 'Many good Toss players' agree with you? I can do the same thing, many good non-Protoss players disagree with you. Also, first you claim no counter to the strategy exists, now you say there is a way to deal with it. Make up your mind, balance whiner! Where did I claim that no counter exists? Strawman harder, dude. I feel like I've effectively communicated that there are counters, but they're not very consistent. I said right there in one of my posts embedded in that big quote tree: "For one thing, most people here don't think it's uncounterable, but just that the skill and effort that takes to counter it far outstrips the skill and effort needed to execute it." Read more carefully. I didn't cite my sources because I actually don't feel like putting that much effort into arguing with someone like you - this "hearsay" I talk about is just observing 1-1-1 discussion in LR threads. I could ask right here in this LR thread what experienced Protoss players think is a proper counter to 1-1-1, and I'm pretty sure that what they say would match up with what I'm claiming works. But I don't think that would convince you either, because then you'd play one of two cards: 1. There's no proof that the players in the LR thread are experienced Toss players 2. Players in an LR thread aren't enough numerically to constitute "many good Toss players". Thanks for countering your own arguments for me. So basically you admit you don't have an actual argument and thus don't back up your claims. Got it. Either cite your sources (waiting on these 'good Protoss' quotes) or don't make shit up. I'm not making shit up. I'm sitting here knowing that I'm right, laughing at how ignorant you are. This is one of those situations where I know something to be a truth, and I'm watching someone act as contrary and aggressive as possible, while crossing his arms telling me to prove that truth - but, your attitude makes me not care enough to bother proving anything to you, so I'm just sitting here, slightly annoyed but mostly amused by your sheer ignorance. Ah, good old "I'm actually laughing at you" Internet argument. You're still devoid of actual facts to back up anything you say. Good to know :D
The facts are right here. You can go back to some 1-1-1 discussion early in this LR thread and they're right there. You're just too unpleasant for me to actually want to make the effort to go back and get those facts for you.
I can ask right here, if you want:
To any experienced Protoss players in this LR thread: What is, in your opinion, the best way to deal with a 1-1-1 all-in?
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United Kingdom38257 Posts
On August 08 2011 19:54 bittman wrote:Remember, Bomber was hyped and had fallen out of Code A once before he suddenly became "one of the best terrans". DRG gives me the same feeling as Bomber, but that doesnt mean he will get as far as Bomber or is as good as Bomber.
Bomber never lost in Code A itself, he just fell in the first prelims to Alicia's (certainly at the time) godly PvT.
Anyway, if DRG doesn't beat Inca I'm going to be seriously disappointed.
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