• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 11:42
CEST 17:42
KST 00:42
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror4[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
5.0.17 Patch Notes - October 7, 20266Weekly Cups Results (Sep 28-Oct 4)0SC4ALL: II SC2 Complete Invited Player Lineup10StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)78Weekly Cups (Sept 21-27): herO and ByuN double2
StarCraft 2
General
5.0.17 Patch Notes - October 7, 2026 StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) How do you feel about the mass reverts in the 5.0.17 PTR? [Old] StarCraft 3 Reportedly in Development Weekly Cups Results (Sep 28-Oct 4)
Tourneys
ISSL (IntoTheTV x SOOP SC2 League): Premier Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Grand Finals Sea Duckling Open (Global, Bronze-Diamond)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 546 Catch the Train The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble
Brood War
General
BW General Discussion GG Lan Fest Sofia, Bulgaria [this November] Fantasy returning? Sagi.gg Launcher Released BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL22] Semifinal B [ASL22] Semifinal A [Megathread] Daily Proleagues [ASL22] Ro8 Day 4
Strategy
Simple Questions, Simple Answers Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do?
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Artificial Intelligence Thread US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Biografia
Playlenda
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10132 users

[GSL] Super Tourney ro64 D7 - Page 92

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 90 91 92 93 94 105 Next
thopol
Profile Blog Joined May 2008
Japan4560 Posts
May 30 2011 11:37 GMT
#1821
Spectacular game.

There was only one properly good game tonight so I held out hopes for this matchup. That did not disappoint. I liked both players' decisionmaking throughout. Coca should have transitioned to a style that controlled his opponent's positions more, but it was really fun to see the thing he did try. Nada pushing and then not reinforcing was really really smart. If he had reinforced the reinforcements would have been killed in an efficient way for the position they were in. By holding back, he forced a lot of units and tech decisions to bust the contain and could move out with a lot of forces and near-perfect information. Also, Nada really changed up his tactics throughout the game. He certainly didn't expect the second and third baneling busts, losing too many tanks to get on the aggression, which was when Coca expanded a lot. After that, he spread his tanks out a lot in the middle of the map to control as much area as possible and counter the specific unit combination.

Fun game from Coca, smart game from Nada. Well played on both of their parts.
David451
Profile Joined October 2010
United States491 Posts
May 30 2011 11:37 GMT
#1822
Cocoa supply blocks himself with his overlord scout. o_o
Shae: I don't want to play. Tyrion: It's fun! Look at the fun we're having!
Pekkz
Profile Joined June 2009
Norway1505 Posts
May 30 2011 11:37 GMT
#1823
omg Artosis hahahaha.
Severian
Profile Joined September 2010
Australia2052 Posts
May 30 2011 11:37 GMT
#1824
The initial push was great. On a different map it might not have been, but he simultaneously denied Coca's 4th and any counter-attacks with his position, and expanded to an easily-defended 3rd with plenty of stuff back home to hold it.
Breach_hu
Profile Joined August 2009
Hungary2431 Posts
May 30 2011 11:38 GMT
#1825
On May 30 2011 20:37 L3g3nd_ wrote:
Show nested quote +
On May 30 2011 20:36 Hider wrote:
On May 30 2011 20:34 L3g3nd_ wrote:
On May 30 2011 20:31 Dante08 wrote:
NaDa played that near flawless from a high level perspective. Awesome !

nah, his tank marine push was kinda bad. it gave Coca the advantage, and if Coca had played it out better, he woulda won. Nada won cos Coca screwed up.


Terrans get critized when they do not put pressure on the zerg, as well as getting critized when they try to put pressure...

the original prressure was good, but then he stayed their FAR too long and his army got rolled. he either needed to pull back, reinforce, or push in. imo pushing in woulda been a bad idea, but staying put was also a bad idea


it was very good to stay, because he couldnt leave, lings and banelings would have killed that force without losing anything if nada's army would have unsiege.
Give thanks and praise!
Shalaiyn
Profile Joined October 2010
Netherlands2735 Posts
May 30 2011 11:38 GMT
#1826
Tastosis is making the no-stuff time fly so well lol
WindCalibur
Profile Blog Joined February 2008
Canada938 Posts
May 30 2011 11:38 GMT
#1827
On May 30 2011 20:36 Hider wrote:
Show nested quote +
On May 30 2011 20:34 L3g3nd_ wrote:
On May 30 2011 20:31 Dante08 wrote:
NaDa played that near flawless from a high level perspective. Awesome !

nah, his tank marine push was kinda bad. it gave Coca the advantage, and if Coca had played it out better, he woulda won. Nada won cos Coca screwed up.


Terrans get critized when they do not put pressure on the zerg, as well as getting critized when they try to put pressure...


That was some half assed pressure. You don't just push half way across the map, not reinforce properly, and then sit there. Nada was banking on Coca to engage early and lose the battle so his second wave can do significant damage. If he had pulled back and played defensive, the zerg would have been in not a great shape at all considering it i 3 base vs 3 base with the terran army having a lot of tanks.
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
May 30 2011 11:38 GMT
#1828
On May 30 2011 20:37 Drazerk wrote:
Show nested quote +
On May 30 2011 20:35 Drazerk wrote:
On May 30 2011 20:35 Drazerk wrote:
On May 30 2011 20:34 Drazerk wrote:
On May 30 2011 20:33 Drazerk wrote:
On May 30 2011 20:32 Drazerk wrote:
Game Two is now starting with Nada 1-0 up

In the Upper right corner we have Coca

While in the bottom left is Nada



2:10

Pool first on the way for Coca

2 barracks are in production for Nada


3:00

Hatchery goes down for Coca


4:30

Zerglings are being constructed as nada moves across the map with marines


5:00

Expansion is now on the way for Nada

The marines are making their way home


7:00

Nada attacks again killing a lot of zerglings but retreats as the second spine goes up


8:50

Ling speed lair and baneling nest on the way for Coca

Stimpack bio weapons +1 and tanks on the way for Nada
HQuality
Profile Joined October 2009
2682 Posts
May 30 2011 11:38 GMT
#1829
On May 30 2011 20:36 Hider wrote:
Show nested quote +
On May 30 2011 20:34 L3g3nd_ wrote:
On May 30 2011 20:31 Dante08 wrote:
NaDa played that near flawless from a high level perspective. Awesome !

nah, his tank marine push was kinda bad. it gave Coca the advantage, and if Coca had played it out better, he woulda won. Nada won cos Coca screwed up.


Terrans get critized when they do not put pressure on the zerg, as well as getting critized when they try to put pressure...

ppl here just didn't know when it's right to put pressure and when isn't. So when progamer do this and it didn't work perfectly, they starting to think it's bad, which can be not true. etc
No carpal tunnel no skill
L3g3nd_
Profile Joined July 2010
New Zealand10461 Posts
May 30 2011 11:38 GMT
#1830
On May 30 2011 20:38 Breach_hu wrote:
Show nested quote +
On May 30 2011 20:37 L3g3nd_ wrote:
On May 30 2011 20:36 Hider wrote:
On May 30 2011 20:34 L3g3nd_ wrote:
On May 30 2011 20:31 Dante08 wrote:
NaDa played that near flawless from a high level perspective. Awesome !

nah, his tank marine push was kinda bad. it gave Coca the advantage, and if Coca had played it out better, he woulda won. Nada won cos Coca screwed up.


Terrans get critized when they do not put pressure on the zerg, as well as getting critized when they try to put pressure...

the original prressure was good, but then he stayed their FAR too long and his army got rolled. he either needed to pull back, reinforce, or push in. imo pushing in woulda been a bad idea, but staying put was also a bad idea


it was very good to stay, because he couldnt leave, lings and banelings would have killed that force without losing anything if nada's army would have unsiege.

so then he shoulda reinforced, or pushed in a way he coulda pulled back.
https://twitter.com/#!/IrisAnother
Elem
Profile Joined April 2011
Sweden4717 Posts
May 30 2011 11:39 GMT
#1831
Oh Artosis, so smooth.
#freeshauni
David451
Profile Joined October 2010
United States491 Posts
May 30 2011 11:39 GMT
#1832
Cocoa looking to make some doomed pressure.
Shae: I don't want to play. Tyrion: It's fun! Look at the fun we're having!
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
May 30 2011 11:39 GMT
#1833
On May 30 2011 20:38 Drazerk wrote:
Show nested quote +
On May 30 2011 20:37 Drazerk wrote:
On May 30 2011 20:35 Drazerk wrote:
On May 30 2011 20:35 Drazerk wrote:
On May 30 2011 20:34 Drazerk wrote:
On May 30 2011 20:33 Drazerk wrote:
On May 30 2011 20:32 Drazerk wrote:
Game Two is now starting with Nada 1-0 up

In the Upper right corner we have Coca

While in the bottom left is Nada



2:10

Pool first on the way for Coca

2 barracks are in production for Nada


3:00

Hatchery goes down for Coca


4:30

Zerglings are being constructed as nada moves across the map with marines


5:00

Expansion is now on the way for Nada

The marines are making their way home


7:00

Nada attacks again killing a lot of zerglings but retreats as the second spine goes up


8:50

Ling speed lair and baneling nest on the way for Coca

Stimpack bio weapons +1 and tanks on the way for Nada


10:00

Baneling speed and spire is on the way now for Coca

Nada is moving out to do a drop
andaylin
Profile Joined August 2010
United States10830 Posts
May 30 2011 11:39 GMT
#1834
dayum, 4 overlord snipes.
"Hard work beats talent when talent fails to work hard." - Kevin Durant
BuzZoo
Profile Joined October 2010
Australia1468 Posts
May 30 2011 11:39 GMT
#1835
Holy shit. Nada playing just beastly.
thopol
Profile Blog Joined May 2008
Japan4560 Posts
May 30 2011 11:40 GMT
#1836
On May 30 2011 20:38 Breach_hu wrote:
Show nested quote +
On May 30 2011 20:37 L3g3nd_ wrote:
On May 30 2011 20:36 Hider wrote:
On May 30 2011 20:34 L3g3nd_ wrote:
On May 30 2011 20:31 Dante08 wrote:
NaDa played that near flawless from a high level perspective. Awesome !

nah, his tank marine push was kinda bad. it gave Coca the advantage, and if Coca had played it out better, he woulda won. Nada won cos Coca screwed up.


Terrans get critized when they do not put pressure on the zerg, as well as getting critized when they try to put pressure...

the original prressure was good, but then he stayed their FAR too long and his army got rolled. he either needed to pull back, reinforce, or push in. imo pushing in woulda been a bad idea, but staying put was also a bad idea


it was very good to stay, because he couldnt leave, lings and banelings would have killed that force without losing anything if nada's army would have unsiege.

After he sieged up his units couldn't have been more efficient by moving. The units there were a scout, a buffer, pressure, and an unpredictable variable for the opponent.
L3g3nd_
Profile Joined July 2010
New Zealand10461 Posts
Last Edited: 2011-05-30 11:40:54
May 30 2011 11:40 GMT
#1837
On May 30 2011 20:38 HQuality wrote:
Show nested quote +
On May 30 2011 20:36 Hider wrote:
On May 30 2011 20:34 L3g3nd_ wrote:
On May 30 2011 20:31 Dante08 wrote:
NaDa played that near flawless from a high level perspective. Awesome !

nah, his tank marine push was kinda bad. it gave Coca the advantage, and if Coca had played it out better, he woulda won. Nada won cos Coca screwed up.


Terrans get critized when they do not put pressure on the zerg, as well as getting critized when they try to put pressure...

ppl here just didn't know when it's right to put pressure and when isn't. So when progamer do this and it didn't work perfectly, they starting to think it's bad, which can be not true. etc

The problem with this post is, people here DO know this kinda thing, its just you have no idea which poster. i could be high master or GM and know my TvZ well, or in bronze and be talking shit
https://twitter.com/#!/IrisAnother
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
May 30 2011 11:40 GMT
#1838
On May 30 2011 20:39 Drazerk wrote:
Show nested quote +
On May 30 2011 20:38 Drazerk wrote:
On May 30 2011 20:37 Drazerk wrote:
On May 30 2011 20:35 Drazerk wrote:
On May 30 2011 20:35 Drazerk wrote:
On May 30 2011 20:34 Drazerk wrote:
On May 30 2011 20:33 Drazerk wrote:
On May 30 2011 20:32 Drazerk wrote:
Game Two is now starting with Nada 1-0 up

In the Upper right corner we have Coca

While in the bottom left is Nada



2:10

Pool first on the way for Coca

2 barracks are in production for Nada


3:00

Hatchery goes down for Coca


4:30

Zerglings are being constructed as nada moves across the map with marines


5:00

Expansion is now on the way for Nada

The marines are making their way home


7:00

Nada attacks again killing a lot of zerglings but retreats as the second spine goes up


8:50

Ling speed lair and baneling nest on the way for Coca

Stimpack bio weapons +1 and tanks on the way for Nada


10:00

Baneling speed and spire is on the way now for Coca

Nada is moving out to do a drop


11:30

The drop picks off Four overlords before retreating home

A third base is being constructed for both players
Breach_hu
Profile Joined August 2009
Hungary2431 Posts
May 30 2011 11:41 GMT
#1839
On May 30 2011 20:38 L3g3nd_ wrote:
Show nested quote +
On May 30 2011 20:38 Breach_hu wrote:
On May 30 2011 20:37 L3g3nd_ wrote:
On May 30 2011 20:36 Hider wrote:
On May 30 2011 20:34 L3g3nd_ wrote:
On May 30 2011 20:31 Dante08 wrote:
NaDa played that near flawless from a high level perspective. Awesome !

nah, his tank marine push was kinda bad. it gave Coca the advantage, and if Coca had played it out better, he woulda won. Nada won cos Coca screwed up.


Terrans get critized when they do not put pressure on the zerg, as well as getting critized when they try to put pressure...

the original prressure was good, but then he stayed their FAR too long and his army got rolled. he either needed to pull back, reinforce, or push in. imo pushing in woulda been a bad idea, but staying put was also a bad idea


it was very good to stay, because he couldnt leave, lings and banelings would have killed that force without losing anything if nada's army would have unsiege.

so then he shoulda reinforced, or pushed in a way he coulda pulled back.


no he shouldnt reinforced, because he would lost those reinforcements. after Coca killed his army, he got information on the Z army, he know he could move out with the rest of his army and expo with the information that they are at equal bases soon, which favors him more than he is pushing towards the nat, which he couldnt kill in any way at the position of the game.
Give thanks and praise!
Blaec
Profile Joined April 2010
Australia4289 Posts
May 30 2011 11:41 GMT
#1840
Ohhh that was sexy Coca
Prev 1 90 91 92 93 94 105 Next
Please log in or register to reply.
Live Events Refresh
OSC
22:00
King of the Hill #264
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
OGKoka 278
Codebar 42
UpATreeSC 3
StarCraft: Brood War
Britney 39221
Calm 3860
Shuttle 1768
Bisu 1642
FanTaSy 1487
Mini 1237
EffOrt 659
Rush 597
Soma 413
Light 331
[ Show more ]
actioN 299
Stork 294
Snow 260
Hyuk 259
ZerO 221
firebathero 212
Dewaltoss 108
Barracks 75
Zeus 71
hero 69
Sea.KH 53
Shinee 48
Killer 43
Pusan 40
Sharp 38
Hyun 33
ToSsGirL 30
Free 28
Bale 28
Yoon 24
Shine 20
sorry 18
HiyA 17
Aegong 16
PianO 16
yabsab 13
zelot 13
Sacsri 9
Dota 2
Gorgc8118
Dendi978
League of Legends
KnowMe42
Counter-Strike
x6flipin481
Heroes of the Storm
crisheroes587
Other Games
singsing2490
hiko1633
B2W.Neo297
Beastyqt290
FrodaN261
byalli258
mouzStarbuck208
Livibee193
Liquid`VortiX180
Hui .172
RotterdaM77
Mew2King59
Trikslyr59
Rex22
ZerO(Twitch)18
Organizations
Other Games
BasetradeTV240
StarCraft: Brood War
lovetv 6
[ Show 12 non-featured ]
StarCraft 2
• StrangeGG 46
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV276
League of Legends
• Nemesis2711
Other Games
• Shiphtur673
Upcoming Events
OSC
6h 33m
Replay Cast
7h 18m
OSC
1d 7h
Big Brain Bouts
1d 18h
Rex vs INexorable
GgMaChine vs HeRoMaRinE
Reynor vs herO
AI Arena Tournament
2 days
BSL: Ladder Tournament
2 days
Sparkling Tuna Cup
2 days
Patches Events
2 days
BSL Open Qualifier
3 days
BSL Open Qualifier
3 days
[ Show More ]
WardiTV Weekly
4 days
PiGosaur Cup
5 days
The PondCast
6 days
Liquipedia Results

Completed

CSL 2026 AUTUMN (S22)
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
Acropolis #5 - GSB
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
HCC Season 3
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.