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Map of the Month #5 - Page 4

Forum Index > StarCraft 2 Tournaments
Post a Reply
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lefix
Profile Joined February 2011
Germany1082 Posts
May 08 2011 15:17 GMT
#61
your maps are always so solid johanaz, starting up the game to check it out right now.
interesting texturing idea, btw
Map of the Month | The Planetary Workshop | SC2Melee.net
monitor
Profile Blog Joined June 2010
United States2408 Posts
Last Edited: 2011-05-08 15:33:16
May 08 2011 15:32 GMT
#62
Guys we need map files in email! Send them to submit.motm@gmail.com. We're missing a ton!

[edit] Not sending it will result in disqualification, as I understand it.
https://liquipedia.net/starcraft2/Monitor
WniO
Profile Blog Joined April 2010
United States2706 Posts
May 08 2011 15:41 GMT
#63
On May 09 2011 00:32 monitor wrote:
Guys we need map files in email! Send them to submit.motm@gmail.com. We're missing a ton!

[edit] Not sending it will result in disqualification, as I understand it.

can you pm the ones who you havent got? my internet has been off as of late.

and damn johanaz i hope that map plays as good as it looks (: so sweet
monitor
Profile Blog Joined June 2010
United States2408 Posts
May 08 2011 15:46 GMT
#64
On May 09 2011 00:41 WniO wrote:
Show nested quote +
On May 09 2011 00:32 monitor wrote:
Guys we need map files in email! Send them to submit.motm@gmail.com. We're missing a ton!

[edit] Not sending it will result in disqualification, as I understand it.

can you pm the ones who you havent got? my internet has been off as of late.

and damn johanaz i hope that map plays as good as it looks (: so sweet


I've just sent a confirmation email to those who have submitted their map. We got yours!
https://liquipedia.net/starcraft2/Monitor
iGrok
Profile Blog Joined October 2010
United States5142 Posts
May 08 2011 17:00 GMT
#65
11 hours until submissions close!
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
Antares777
Profile Joined June 2010
United States1971 Posts
Last Edited: 2011-05-08 18:42:12
May 08 2011 18:41 GMT
#66
On May 08 2011 13:55 Barrin wrote:+ Show Spoiler +

Shadow Fury
by Barrin

[image loading]
Note: Thick black fog not shown in picture.

Shadow Fury is a large macro map that encourages long, action-filled games. Varied base vulnerabilities and low attack path layout density gives the better multitasking player an advantage and lets every unit reach it's full potential. Controlling key points becomes vital in the late game.

Map Thread (coming soon).


I love your map. I am now inspired to do a lava-ish theme for my next map.

Also, thanks for the confirmation emails, now I know that I submitted this one!
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
Last Edited: 2011-05-08 20:21:45
May 08 2011 20:15 GMT
#67
Bel'Shir Highlands
by IronMan

[image loading]

Description:
2-player map that is relatively larger and opens up more attack paths and opportunities. There is limited no-fly-zone behind each main base in the bottom left and top right. Golds in the center are blocked by rocks. The natural and 3rd are close and easy to take, but still are vulnerable to attack. Each base gets progressively harder to hold onto (more paths to attack it). Map size is similar to Tal'Darim, and becomes more fun when you have more bases and bigger armies.

Map Thread:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=202609

EDIT: Thank you to the post below. I'm really sick right now... so i'm a little tired and dizzy (blacked out earlier) so i'm like bleh.
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
Archvil3
Profile Joined September 2010
Denmark989 Posts
May 08 2011 20:19 GMT
#68
iGrok gonna murder you for using bel'shir tileset!

anyways here is your thread, you can find old thread using the search tool.
Let thy speech be better than silence, or be silent.
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
May 08 2011 20:26 GMT
#69
Thank you archvil3
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
adso
Profile Joined March 2011
718 Posts
Last Edited: 2011-05-08 21:54:51
May 08 2011 21:18 GMT
#70
[image loading]
Check mate

pure 1v1
max size map
main to main: around 40 seconds tops
features:
Destructible Rocks are 200 hp 0 armor (custom)
Garages are 200 hp 1 armor (default)
Angled hd:+ Show Spoiler +
Angled hd


AND
thank you to all the motmters for such a great event
+ Show Spoiler +
almost missed it..
bahunto28
Profile Joined October 2010
Canada262 Posts
May 08 2011 22:35 GMT
#71
i hope that this map scores better than my entry last month. was focusing on multiple attack paths.

Map Name:
Sweet High Valley

[image loading]

Thread found here..
http://www.teamliquid.net/forum/viewmessage.php?topic_id=206241
meh
G_Wen
Profile Joined September 2009
Canada525 Posts
May 09 2011 00:41 GMT
#72
Poem
By GWen
[image loading]

Description:
2-4 Players
Poem features an in-base expansion, with 6 minerals and 1 gas, that is vulnerable from the low ground. The map is rotationally symmetrical with the exception of the centre. The centre has 2 Xel'Naga Watchtowers and 2 High Yield expansions. Cross positions will focus on holding the watchtowers while close positions require careful planning to hold expansions.
ESV Mapmaking Team
Antares777
Profile Joined June 2010
United States1971 Posts
May 09 2011 00:57 GMT
#73
Cool map G Wen, this one is definitely macro intended. I'm not sure how I feel about the LoSBs in their current positions because of how the towers overlook them. I like the layout.
Shiger
Profile Joined March 2008
Sweden118 Posts
Last Edited: 2011-05-09 01:46:43
May 09 2011 01:02 GMT
#74
Here's something for you. I kinda had to rush it out but I think everything is ok.

Ghostfly Nebula
[image loading]

Description
A two player map with a lot of paths and expanding options. The high yield expansion is covered by a destructible building with 100 shield and 500 hp. The building also shows a symbol on the minimap which disappears when destroyed. The bottomright expansion got two rich vespene geysers which a covered by 200 shield/200 hp destructables. The lightbridges are made by "pathing cheating" and everything works (burrow, collossus) except you can't forcefield on them. The cliffdoodads in the middle can't be crossed by cliffwalkers. That's about it I think, hope you'll like it.

Mapthread coming tomorrow.
Quidios || Jaedong Symbol Kangho Hero Byun SOS Dear
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
Last Edited: 2011-05-09 02:29:12
May 09 2011 02:27 GMT
#75
--- Nuked ---
dimfish
Profile Blog Joined February 2010
United States663 Posts
May 09 2011 05:31 GMT
#76
On May 09 2011 11:27 Barrin wrote:
zomg please accept updated map file that I sent before submission cutoff
BAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAARRRRRRRRRIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIN!

-5000 to your score

NO UPDATES!!!!!
adso
Profile Joined March 2011
718 Posts
May 09 2011 11:05 GMT
#77
Really nice submissions, good luck to everyone (including the judges who get the work)

merry motmt to us all
dezi
Profile Blog Joined April 2010
Germany1536 Posts
May 09 2011 11:08 GMT
#78
Still no results? Damn, those judges are slow :p
TPW Member | My Maps @ TL: http://www.teamliquid.net/forum/viewmessage.php?topic_id=171486 | Search 'dezi' at EU
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
May 09 2011 11:23 GMT
#79
So much good food in this thread. I don't envy the judges this month. Like at all. =D

Going to be a sweet motm. I'd like to play if there's a slot.

omne.150
protoss
masters
Comprehensive strategic intention: DNE
Meltage
Profile Joined October 2010
Germany613 Posts
Last Edited: 2011-05-14 09:01:31
May 09 2011 12:11 GMT
#80
On May 09 2011 20:23 EatThePath wrote:
So much good food in this thread. I don't envy the judges this month. Like at all. =D

Going to be a sweet motm. I'd like to play if there's a slot.

omne.150
protoss
masters


I want a NA account and an obs spot. lol.

The map submission is closed, right?

I had to jump this one mapsubmission. Partly beacuse I figured the competion will be harder than ever and partly due to no time to finish a map good enough. I'm hoping to finish Mar Zera or Core Delta for next month, though (feedback still welcome btw).

Is there any map submission next month at all, or is it just the all-time maps competeting and having a tournament of their own? What a solid map pool it will be!

Also, I want to thank prodiG for this time and wish you good luck in whatever you're spend time with in the future.
http://mentalbalans.se/aggedesign
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