• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 21:31
CET 03:31
KST 11:31
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation12Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
Zerg is losing its identity in StarCraft 2 Mech is the composition that needs teleportation t RotterdaM "Serral is the GOAT, and it's not close" RSL Season 3 - RO16 Groups C & D Preview [TLMC] Fall/Winter 2025 Ladder Map Rotation
Tourneys
RSL Revival: Season 3 Sparkling Tuna Cup - Weekly Open Tournament Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle BGH Auto Balance -> http://bghmmr.eu/ What happened to TvZ on Retro? SnOw's ASL S20 Finals Review BW General Discussion
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET
Strategy
PvZ map balance Current Meta Simple Questions, Simple Answers How to stay on top of macro?
Other Games
General Games
Should offensive tower rushing be viable in RTS games? Path of Exile Stormgate/Frost Giant Megathread Nintendo Switch Thread Clair Obscur - Expedition 33
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2205 users

[M] (2) Bel'Shir Highlands

Forum Index > SC2 Maps & Custom Games
Post a Reply
1 2 Next All
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
Last Edited: 2011-04-05 21:03:55
March 19 2011 06:27 GMT
#1
[image loading]


[image loading]

Bel'Shir Highlands v1.6


(NA only, search for belshirhighlandstest on battle.net)

Epic replays on this map: Diamond TvP (from 1.1)
http://www.gamereplays.org/starcraft2/replays.php?game=33&show=details&id=196699


This is a relatively larger, macro-friendly and more beginner-friendly map. Players say it is larger than a typical 1v1 (perhaps almost a 2v2 size), but still a good map that presents a lot of opportunities and decision-making. It appears large in the early game, but in mid-late game the map isn't so big after all.

If you like large games/maps, great macro opportunities then this is definitely a map you should consider trying out.

(if images don't resize, click the link below each image for full view)
90-degree view: + Show Spoiler +
[image loading]
http://i227.photobucket.com/albums/dd199/GameWorlds/90.jpg


50-degree view: + Show Spoiler +
[image loading]
http://i227.photobucket.com/albums/dd199/GameWorlds/50.jpg


1.6 Aesthetics: (if pics dont resize, click link under each pic)
+ Show Spoiler +

[image loading]

http://i227.photobucket.com/albums/dd199/GameWorlds/bhs1.jpg

[image loading]

http://i227.photobucket.com/albums/dd199/GameWorlds/bhs2.jpg

[image loading]

http://i227.photobucket.com/albums/dd199/GameWorlds/bhs3.jpg

[image loading]

http://i227.photobucket.com/albums/dd199/GameWorlds/bhs4.jpg

[image loading]

http://i227.photobucket.com/albums/dd199/GameWorlds/bhs5.jpg

[image loading]

http://i227.photobucket.com/albums/dd199/GameWorlds/bhs6.jpg

[image loading]

http://i227.photobucket.com/albums/dd199/GameWorlds/bhs7.jpg

[image loading]

http://i227.photobucket.com/albums/dd199/GameWorlds/bhs8.jpg

[image loading]

http://i227.photobucket.com/albums/dd199/GameWorlds/bhs9.jpg

[image loading]

http://i227.photobucket.com/albums/dd199/GameWorlds/16-3.jpg

[image loading]

http://i227.photobucket.com/albums/dd199/GameWorlds/16-2.jpg

[image loading]

http://i227.photobucket.com/albums/dd199/GameWorlds/16-1.jpg


Map Features:

• Textures are entirely Bel'Shir
• 1v1, large macro melee potential - encourages at least 3 or 4-base play
• 192 x 112 playable (almost equivalent to 1v1 on a 4-player map, but stretched out horizontally)
• 6 total bases per player, including 1 gold expansion
• Easy-to-defend natural
• The 3rd base is simple to take, but they have a huge back-door flank available to the enemy. This greatly discourages heavy turtle play on 3-base.
• Rush distance is approximately 1-minute game-time from main to main with a worker

1) This map helps Zerg more in the early game, as it gives them a little more time to prepare for early pushes or any type of earlier harassment without being too limited to a usual 1-base.

2) Each player has a Xel'Naga Watch Tower in the center to watch over their expansion next to high ground. Players can still maneuver their forces around the edges and sneak in their opponent's base.

3) The rush distance is around 1-minute from main-to-main with a worker, but there is still a small, standard choke connecting the main to the natural. The choke leading into the natural is a little bigger, but still is capable of walling off in time for any Terran or Protoss FE.

4) Each base gets progressively harder to take. The 3rd has a back door, the 4th has two ways to attack by ground, the 5th has four ways to attack by ground, and the gold is in the center.

Again, this is a large macro melee map that leans toward favoring Zerg-early-game as well as beginners or other gamers who enjoy longer and bigger macro games.


Search for BelShirHighlandsTest (version 1.6) on battle.net for testing. (NA ONLY)
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
Last Edited: 2011-04-05 21:06:20
March 19 2011 06:52 GMT
#2
[reserved for change logs]


4/05/11 Updates: Version 1.6

1.6 is, once again, another aesthetics update. I worked on some textures in various places and added in some other beauty effects such as more sun rays, flocks of birds, a rocky waterfall, more rocks and doodads, additional pathing, and took some of the outer edges full of trees and made it look lumpy with high ground in certain spots.

Some updates:

+ Show Spoiler +

[image loading]


[image loading]


[image loading]



That's all folks! Testing is available at any time. When searching for a map type in: BelshirHighlandsTest
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
KOVU
Profile Joined September 2010
Denmark708 Posts
March 19 2011 08:43 GMT
#3
Looks really aesthetic. I really love this tileset.

Could you upload analyzer pics?
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
March 19 2011 19:46 GMT
#4
I don't know how.
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
Varpulis
Profile Blog Joined February 2011
United States2517 Posts
March 19 2011 22:10 GMT
#5
search for "analyser" and you should find a thread with links and everything you need to know
For he is the Oystermeister, lord of all the oysters.
Manimal_pro
Profile Joined June 2010
Romania991 Posts
March 19 2011 22:35 GMT
#6
when you read this map's name make sure you read bel shir in gabriel tosh's voice
If you like brood war, please go play brood war and stop whining about SC2
McCain
Profile Blog Joined February 2010
United States187 Posts
March 20 2011 04:29 GMT
#7
Is this map on US? Can't seem to find it.
Whiplash
Profile Blog Joined October 2008
United States2928 Posts
March 20 2011 06:16 GMT
#8
2 non-ramp chokes from main to natural. I don't think this would work well on high level :|
Cinematographer / Steadicam Operator. Former Starcraft commentator/player
McCain
Profile Blog Joined February 2010
United States187 Posts
March 20 2011 06:33 GMT
#9
On March 20 2011 15:16 Whiplash wrote:
2 non-ramp chokes from main to natural. I don't think this would work well on high level :|

Agreed, I just played this map a couple times with some friends and the game just isn't balanced around two entrances, even if the rush distances are pretty long. I do like the aesthetics of the map though, and I like the concept of long rectangular maps instead of squares, so I hope OP keeps working on it.
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
March 20 2011 08:56 GMT
#10
Yes I still have changes to make, and am actually keeping tabs with the double choke into the natural/main.
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
Last Edited: 2011-03-21 23:16:09
March 21 2011 23:15 GMT
#11
1.2 is available.

90/50 pictures are updated. Change log updated with fixes.
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
March 22 2011 21:29 GMT
#12
I had to update the map name in the original post in case some of you tried to search for it in-game.
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
FudgeMunkey
Profile Joined March 2011
Australia59 Posts
March 23 2011 07:07 GMT
#13
Looks like a great map!
I think that Zerg might be a little annoyed with the amount of creep tumors it takes to spread creep from your main to your nat.
and it might also be good to put rocks in the way of your third base...

other than that though it looks amazing!
"Those who brag are the real losers" :D
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
March 23 2011 09:04 GMT
#14
On March 23 2011 16:07 FudgeMunkey wrote:
Looks like a great map!
I think that Zerg might be a little annoyed with the amount of creep tumors it takes to spread creep from your main to your nat.
and it might also be good to put rocks in the way of your third base...

other than that though it looks amazing!


It takes 1 creep tumor to connect the main to the natural.

There is a back-door to the 3rd base (next to the 4th) with rocks. The third is open, and close, but still can be harass-potential.
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
March 24 2011 06:34 GMT
#15
Version 1.3 is available for download. See post #2 for 1.3 updates and changes!
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
March 28 2011 23:22 GMT
#16
Version 1.4 is available. See OP and post #2 for all updates!
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
March 30 2011 00:13 GMT
#17
I've made 2 changes in the last week and no comments... I need feedback if I'm going to continue with this map production
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
SkysLa
Profile Blog Joined May 2010
Canada84 Posts
March 30 2011 04:21 GMT
#18
Umm, I don't know if I just can't find it but do you have a full overview of the whole map? I see the 90 degree view and stuff but I don't get the whole map. Looks good aesthetically though.
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
March 30 2011 05:19 GMT
#19
I provided a link to view the whole map under each degree image.
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
March 30 2011 18:56 GMT
#20
I updated the map to 1.5. All updates are purely aesthetic and scenery. See original post for all updated screenshots of new scenery I worked on.
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
1 2 Next All
Please log in or register to reply.
Live Events Refresh
The PiG Daily
20:30
Best Games of SC
Serral vs Clem
Solar vs Cure
Serral vs Clem
Reynor vs GuMiho
herO vs Cure
PiGStarcraft438
LiquipediaDiscussion
OSC
19:00
Masters Cup #150: Group B
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft438
SpeCial 174
trigger 13
StarCraft: Brood War
NaDa 84
Sexy 63
Noble 22
Dota 2
NeuroSwarm17
LuMiX0
Counter-Strike
fl0m1418
Other Games
summit1g13599
JimRising 330
Fuzer 126
ViBE105
Mew2King80
Organizations
Other Games
gamesdonequick582
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21207
League of Legends
• Scarra791
Upcoming Events
Sparkling Tuna Cup
7h 29m
RSL Revival
7h 29m
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
9h 29m
Cure vs herO
Reynor vs TBD
WardiTV Korean Royale
9h 29m
BSL 21
17h 29m
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
IPSL
17h 29m
Dewalt vs WolFix
eOnzErG vs Bonyth
Replay Cast
20h 29m
Wardi Open
1d 9h
Monday Night Weeklies
1d 14h
WardiTV Korean Royale
2 days
[ Show More ]
BSL: GosuLeague
2 days
The PondCast
3 days
Replay Cast
3 days
RSL Revival
4 days
BSL: GosuLeague
4 days
RSL Revival
5 days
WardiTV Korean Royale
5 days
RSL Revival
6 days
WardiTV Korean Royale
6 days
IPSL
6 days
Julia vs Artosis
JDConan vs DragOn
Liquipedia Results

Completed

Proleague 2025-11-14
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
RSL Revival: Season 3
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.