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[NASL] Day 1-2 - Page 116

Forum Index > StarCraft 2 Tournaments
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Kurr
Profile Blog Joined April 2010
Canada2338 Posts
April 14 2011 04:19 GMT
#2301
On April 14 2011 13:18 iCCup.Diamond wrote:
Show nested quote +
On April 14 2011 13:17 qazadex wrote:
Backwater gulch is a terrible map.


I still don't understand how this map made it in to such a great league


I love it. The desert tile set is under used. I'd take Desert Oasis just to see it over all the dark maps like Xel Naga and Shakuras... I hate those maps' tile sets.
(╯°□°)╯︵ ┻━┻ | ┻━┻ ︵╰(°□°)╯︵ ┻━┻
jjmmtt
Profile Joined January 2011
Australia995 Posts
April 14 2011 04:19 GMT
#2302
On April 14 2011 13:18 Lori_ftw wrote:
Show nested quote +
On April 14 2011 13:17 qazadex wrote:
Backwater gulch is a terrible map.


After seeing so much Steppes of War, this map feels not that bad


Beating steppes of war doesn't make it good
garbanzo
Profile Joined October 2009
United States4046 Posts
April 14 2011 04:19 GMT
#2303
SjoW with a barracks at the ramp again with no gas. SjoW scouts with an SCV after the barracks!

TT1 with two gates and one assimilator.
Even during difficult times, when I sat down to play the game, there were times where it felt like god has descended down and played [for me].
Smurphy
Profile Blog Joined November 2010
United States374 Posts
April 14 2011 04:19 GMT
#2304
On April 14 2011 13:17 iNcontroL wrote:
Show nested quote +
On April 14 2011 13:16 garbanzo wrote:
These games are pretty boring. It seems like the players don't care enough. I wonder if it has something to do with the sheer number of games they have to play. The consequences of a loss aren't that immediately obvious.


Plz don't be ridiculous.


I must admit that my reaction was the same as yours to this comment,

Then I tabbed back to the game and the only thing in the game was one of the players saying "but who cares".
garbanzo
Profile Joined October 2009
United States4046 Posts
April 14 2011 04:19 GMT
#2305
SjoW starting his command center and getting his first gas.
Even during difficult times, when I sat down to play the game, there were times where it felt like god has descended down and played [for me].
TheTenthDoc
Profile Blog Joined February 2011
United States9561 Posts
April 14 2011 04:19 GMT
#2306
On April 14 2011 13:18 Duoma wrote:
"Biggest thing is going to be the ranged units"

hahahahaha
Oh god. Such insight.

Love Sjow's TvP. Wish more non korean terrans were going bio mech heavy.


Hey, melee units are devastating in TvP. Zealots are important!
eluv
Profile Joined August 2010
United States1251 Posts
April 14 2011 04:19 GMT
#2307
On April 14 2011 13:18 Deathmanbob wrote:
Why in gods name do they use this HORRIBLE map? this is one of the worst maps ever and its in the NASL? booo!


Disagree strongly. I really don't understand on what basis people hate this map. There is huge potential to go to very dynamic late-game situations with action all over the map as players try to secure their 3rd+ base.
"Yes I fucked my way to the GSL partnership" - Sundance
Terranist
Profile Blog Joined March 2009
United States2496 Posts
April 14 2011 04:19 GMT
#2308
i clicked pop-out video and my stream is in 1080p for some reason lol.
The Show of a Lifetime
Soap
Profile Blog Joined April 2010
Brazil1546 Posts
April 14 2011 04:19 GMT
#2309
On April 14 2011 13:19 DarkPlasmaBall wrote:
Khaldor dropping more knowledge:

"Every expansion can be attacked by colossi."

Good thing those invincible command centers were banned from the NASL...


Cmon, he obviously mean they are easily accessible.
jjmmtt
Profile Joined January 2011
Australia995 Posts
April 14 2011 04:20 GMT
#2310
On April 14 2011 13:19 eluv wrote:
Show nested quote +
On April 14 2011 13:18 Deathmanbob wrote:
Why in gods name do they use this HORRIBLE map? this is one of the worst maps ever and its in the NASL? booo!


Disagree strongly. I really don't understand on what basis people hate this map. There is huge potential to go to very dynamic late-game situations with action all over the map as players try to secure their 3rd+ base.


Actually, though I don't like it, Moon vs Grubby on this map was INSANELY GOOD.
Logo
Profile Blog Joined April 2010
United States7542 Posts
Last Edited: 2011-04-14 04:22:18
April 14 2011 04:20 GMT
#2311
On April 14 2011 13:11 SpectralFremen wrote:
Why are Zergs crying about Protoss 200 army power when we had the really interesting series from Sheth yesterday CRUSHING Arotosis's "deathball" over and over?

He used some creative thinking, misdirection and relentless pressure and the protoss fell apart piece by piece. It was awesome to watch even though as a protoss player (and a gsl fan) I was rooting for Artosis I was inspired and happy to watch such strong Zerg play.

Then we had Idra at dreamhack Vsing the BEST protoss in the world and using the same basic principal of endless pressure had him on the ropes in a massive way. Idra lost that game because he made a big mistep but In such a high calibre game against a player like MC you lose if you make a misstep regardless of race ect.

My point is, Zergs are making so much noise about it being unfair that they can't sit back for 20mins and then A move the protoss with a 200 army. Well maybe thats because protoss is simply a better race to play like that? When Zerg plays with Aggression, misdirection (tech switches ect) and relentless pressure they do SOOO much better.


Sheth had a 50-100 food advantage over Artosis for most of those games didn't he? And Artosis was mostly 2 bases and didn't build the same composition in the same way at all. Not that I disagree, but it's not completely the same.

That said this series was just poor play by Darkforce, way too passive, way too few infestors, and not good engagements with them. With the way Cruncher just brazenly goes VR/Col right away DF should know enough to do... uh anything. At the very least mass infestors or something earlier and at least attempt to deny the 3rd.

There's an argument to be made along with what most zergs are complaining about it, but DF vs Cruncher isn't a good example of it, other than maybe that it's so successful that it's DF's only strat apparently.
Logo
Daralii
Profile Joined March 2010
United States16991 Posts
April 14 2011 04:20 GMT
#2312
On April 14 2011 13:19 DarkPlasmaBall wrote:
Khaldor dropping more knowledge:

"Every expansion can be attacked by colossi."

Good thing those invincible command centers were banned from the NASL...

They banned PFs?

:D
Fear is freedom! Subjugation is liberation! Contradiction is truth!
ZeromuS
Profile Blog Joined October 2010
Canada13389 Posts
April 14 2011 04:21 GMT
#2313
On April 14 2011 13:18 OrangeSoda wrote:
i dont understand the dog picture, anyone care to explain??


Khaldor's pronunciation of Banshee sounds like Banjee or Benji if you want an image macro to be effective hence the google image benji dog
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
Ezze
Profile Joined October 2010
Canada934 Posts
April 14 2011 04:21 GMT
#2314
Good news guys, we might see Benji again this game!

Gretorp: Indeed.
Corran
Profile Joined April 2010
United States83 Posts
April 14 2011 04:21 GMT
#2315
On April 14 2011 13:19 Terranist wrote:
i clicked pop-out video and my stream is in 1080p for some reason lol.

Yeah it seems alot of people are getting the HD stream atm lol
Shake n Bake
garbanzo
Profile Joined October 2009
United States4046 Posts
Last Edited: 2011-04-14 04:22:20
April 14 2011 04:21 GMT
#2316
On April 14 2011 13:17 iNcontroL wrote:
Show nested quote +
On April 14 2011 13:16 garbanzo wrote:
These games are pretty boring. It seems like the players don't care enough. I wonder if it has something to do with the sheer number of games they have to play. The consequences of a loss aren't that immediately obvious.


Plz don't be ridiculous.

I don't think it's all that ridiculous. I would compare it to baseball. A sport where they play so many games that a loss gets buried in a lot of statistics. They have 8 more series to play after this. That's a lot of games. A loss won't be felt so hard until you get closer to the end of the season.
Even during difficult times, when I sat down to play the game, there were times where it felt like god has descended down and played [for me].
Thor-axe the Impaler
Profile Joined April 2010
United States331 Posts
April 14 2011 04:21 GMT
#2317
On April 14 2011 13:19 eluv wrote:
Show nested quote +
On April 14 2011 13:18 Deathmanbob wrote:
Why in gods name do they use this HORRIBLE map? this is one of the worst maps ever and its in the NASL? booo!


Disagree strongly. I really don't understand on what basis people hate this map. There is huge potential to go to very dynamic late-game situations with action all over the map as players try to secure their 3rd+ base.

Please provide facts and reasoning to this theory.
Psychedelic Rock Album http://soundcloud.com/dead-rock-music
Jonoman92
Profile Blog Joined September 2006
United States9104 Posts
April 14 2011 04:22 GMT
#2318
Finally realized Sjow's name is being said as "show." I always had said his name as Es-jow in my head since Sj does not compute.
A Wet Shamwow
Profile Blog Joined September 2010
United States1590 Posts
April 14 2011 04:22 GMT
#2319
[image loading]

[image loading]

[image loading]


this just got meta
“Life is a gamble, at terrible odds. If it were a bet you wouldn’t take it.”
Dalguno
Profile Blog Joined January 2011
United States2446 Posts
Last Edited: 2011-04-14 04:23:41
April 14 2011 04:22 GMT
#2320
Banjee or banjee boy is a term from the 1980s or earlier that describes a certain type of young Latino, Black, or multiracial man who has sex with men and who dresses in stereotypical masculine urban fashion for reasons which may include expressing masculinity, hiding his sexual orientation and attracting male partners. The term is mostly associated with New York City and may be Nuyorican in origin. Attitude, clothing, ethnicity, masculinity, physique and youth are all elements of what has been called "banjee realness".
http://en.wikipedia.org/wiki/Banjee


That is what a banjee is.
"I'm gonna keep making drones cause I'm a baller, and ballers make drones." -Snute
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