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Map of the Month #4

Forum Index > StarCraft 2 Tournaments
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iGrok
Profile Blog Joined October 2010
United States5142 Posts
Last Edited: 2011-04-05 15:56:56
April 02 2011 03:29 GMT
#1
[image loading]



Map of the Month is back, with an exciting twist! This month is entirely devoted to 3-player Maps! Players as notable as Day9 or Liquid`(NonY)Tyler have been asking to see more 3 player maps, and we (by making the map-making community our slaves) promise to deliver!


For the Players
-16 spots - post here with bnet id and points (NA Server)
-The Ro16 will begin April 21st, check in at 7:45.
-$100 for first place.
-We do need backups as well!

For the Mappers
-Submit your best melee map
-Top 5 maps are used in MotM tournament
-Best map decided by judges after tournament, with input from the community.
-Winning map is added to the MotM map pool.
-Winner is guest judge the next month
-Every 6 months, we will have a month for the previous 5 winners. The winner every 6 months will receive $25.

For the Community!
You are all cordially invited to tune in on iCCupTV and my stream of all the different games, and watch the VODs of top players going toe to toe on brand new battlefields.. BUT WAIT, THERE'S MORE! In addition, every finalist map will be uploaded with the MotM tag on BNet, so they can be found easily for games with your friends. Just hit "Create Custom Game" and search for MotM . At the end of the month, we'll ask for fan feedback when making our decision.



When?
Map Submission closes Wednesday, Apr 06 5:00am GMT (GMT+00:00). Finalists will be chosen by April 10th.
All games will be played April 21st at 8:00pm EST.
The winner will be decided by April 30.
The map pool in this tournament will be released by APRIL 10. All maps will be available on NA and EU.


Map Submission
+ Show Spoiler [Things to know] +
April will focus on 3p maps. You may submit any map with 3 spawns. Submit your best maps from now until Wednesday, Apr 06 5:00am GMT (GMT+00:00). Submit by posting in this thread with the following format: Map name in bold, an overview image, author(s), and short (2-4 sentences) description. You may also link to your Map thread. Please also email the map files to submit.motm@gmail.com, with the subject "MAP - (Name)". You can include a longer (up to 10 sentences) description in the email if you like. You may submit up to 1 map per competition. Make sure you submit the FINAL version - we will not take updates.
+ Show Spoiler [Things that will get you DQ'd] +

Player settings are not done properly (i.e. Only 1 player can play).
Map file not emailed in.
Map is not posted here.
Map is a clear modification of a Blizzard Map.
Map was not created by you.
Map has custom settings. (UMS)

If you don't test your own map, odds are much greater that things will be wrong. Play on your map!



MotM Staff
April Judges Panel: iGrok, prodiG, BoomStevo, FlopTurnReaver, funcmode
If you would like to help out, email igrok.motm@gmail.com


Rules & Regulations
-All games must have an MotM admin as referee in-game. Admins are responsible for reporting scores. If there is a dispute, you will be asked to provide the replay as evidence.
-Observers are not allowed in any match, other than MotM admins.
-If a player is more than 10 minutes late for their assigned game, their opponent will advance.
-Check-in is 30 minutes prior to start. If you do not check in on time, you will be replaced.


Sponsorship
MotM’s main prizes are sponsored by myself and dimfish. We have no corporate sponsors, but we have big plans for the future. Anyone who wishes to donate to or sponsor MotM will only help us to grow. In the future we plan bigger prizes, more side awards, and more. For information, contact iGrok.motm@gmail.com.

Sponsors:
iGrok
dimfish
pyrestrike
bkrow



Contact Info
With any questions, send me a pm or email iGrok.motm@gmail.com
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
April 02 2011 06:21 GMT
#2
--- Nuked ---
Silence-
Profile Joined October 2010
Canada116 Posts
April 02 2011 07:02 GMT
#3
The Eighteenth

[image loading]

Author - Silence

Description - Golf themed map featuring 3 spawns and a total of 15 bases.

Map Thread - Clicky Here! =D
Living in the limelight, the universal dream...
blade55555
Profile Blog Joined March 2009
United States17423 Posts
Last Edited: 2011-04-02 07:05:47
April 02 2011 07:05 GMT
#4
sPsBlade.591
zerg
Masters
400+ points (3900 before reset)

Reading correctly the tournament is played on april 21'st (thursday) and its all palyed that day unless i'm mis reading correct?
When I think of something else, something will go here
fenX
Profile Joined February 2011
France127 Posts
April 02 2011 07:07 GMT
#5
Hexagones
[image loading]
Author : Fen
Description : This is either modern art or a bug in the matrix. And definitely not BelShir tileset.
My map thread : http://www.teamliquid.net/forum/viewmessage.php?topic_id=195518
Magrath
Profile Joined August 2010
Canada292 Posts
April 02 2011 09:00 GMT
#6
Good luck to all the submitters.

PS. The "Map Submission" spoiler needs updating. It's still the same from last month.
Anything can be acheived through persistence and thought
Ferisii
Profile Joined February 2011
Denmark199 Posts
April 02 2011 09:17 GMT
#7
[image loading]
Author: Ferisii
Discription: Direlict Mnemosyne is a Worldship themed map. Map contains no gold expansions and neither Xel'naga tower(s).
Author of Cactus Valley RE - My latest map: Para Bellum http://goo.gl/iV90wG
Johanaz
Profile Joined September 2010
Denmark363 Posts
Last Edited: 2011-04-05 00:19:18
April 02 2011 10:57 GMT
#8
Autumn Hills

[image loading]

Author: Johanaz

Description: An attempt at 3 axis mirror symmetry... mains are rotated with adjacent ramped high ground at nat back entrance. Both nat entrances are 9 units wide.

Map Thread
TPW Map Maker - theplanetaryworkshop.com
dezi
Profile Blog Joined April 2010
Germany1536 Posts
Last Edited: 2011-04-02 11:04:45
April 02 2011 11:04 GMT
#9
Really nice aesthetics there Johanaz
TPW Member | My Maps @ TL: http://www.teamliquid.net/forum/viewmessage.php?topic_id=171486 | Search 'dezi' at EU
lefix
Profile Joined February 2011
Germany1082 Posts
April 02 2011 11:43 GMT
#10
still 4 slots left to fight for! :D
Map of the Month | The Planetary Workshop | SC2Melee.net
Archivian
Profile Joined November 2010
United Kingdom362 Posts
April 02 2011 12:03 GMT
#11
The Machine

[image loading]
HQ image Here

Author: Archivian

Description A fantasy steampunk themed map, 3 golds in the centre, map focus is around height difference in the centre and being able to intercept routes throughout the map.

Thread is here
"you were only supposed to blow the bloody doors off!" Micheal Caine
monitor
Profile Blog Joined June 2010
United States2404 Posts
April 02 2011 16:38 GMT
#12
Sorry guys, wasn't able to get to a 3player map. Will be very excited to see the entries!
Mapmaker & TLMC Judge. Amygdala, Frostline, Crimson Court, and Korhal Compound (WoL).
Another_Terran
Profile Joined January 2011
United States55 Posts
April 02 2011 17:23 GMT
#13
mike.1333
Terran
Masters
100+ points (2000 before reset)
bahunto28
Profile Joined October 2010
Canada262 Posts
Last Edited: 2011-04-02 17:46:03
April 02 2011 17:44 GMT
#14
Triskelian Mortis

[image loading]

Author
Bahuntome

Description
The faces of death stare out as harbingers of destruction. This map was designed with 3-way symmetry in mind and to encourage a macro game.

Thread found here

meh
SidianTheBard
Profile Joined October 2010
United States2474 Posts
April 02 2011 18:52 GMT
#15
Didn't have enough time to complete a 3 player map for this month due to me being quite busy. If I can manage to get one finished before the submission period ends I'll put one in, otherwise Good luck to all the mappers this month, already have some very nice submissions!
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
iGrok
Profile Blog Joined October 2010
United States5142 Posts
April 02 2011 20:23 GMT
#16
On April 02 2011 16:05 blade55555 wrote:
sPsBlade.591
zerg
Masters
400+ points (3900 before reset)

Reading correctly the tournament is played on april 21'st (thursday) and its all palyed that day unless i'm mis reading correct?

That is correct!
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
Kefka.dancingmad
Profile Joined July 2010
Canada262 Posts
Last Edited: 2011-04-03 19:02:23
April 03 2011 01:45 GMT
#17
revkefka.584
masters
144 points but i was 3800 lol
EffectS
Profile Joined May 2010
Belgium795 Posts
April 03 2011 18:21 GMT
#18
I've had no succes with 3-player maps, so imma let it pass unfortunately.
GL all!
TEEHEE
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
April 03 2011 19:05 GMT
#19
--- Nuked ---
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
April 03 2011 19:44 GMT
#20
Trying to finish my map, its gonna be close tho :// its huge and too many details
KCCO!
Clipse
Profile Joined July 2010
Germany20 Posts
Last Edited: 2011-04-03 22:28:07
April 03 2011 22:21 GMT
#21
Twilight Basin
[image loading]

Author: Clipse

Description: Shakuras/Jungle themed map with a blocked centre and no Xel'Naga watchtowers, in the hope of encouraging harrass/macro based play.
ODKStevez
Profile Joined February 2011
Ireland1225 Posts
April 03 2011 22:50 GMT
#22
On April 02 2011 16:02 Silence- wrote:
The Eighteenth

[image loading]

Author - Silence

Description - Golf themed map featuring 3 spawns and a total of 15 bases.

Map Thread - Clicky Here! =D


This would probably make my dad play Sc2!
Luppa <3
iGrok
Profile Blog Joined October 2010
United States5142 Posts
Last Edited: 2011-04-03 22:55:18
April 03 2011 22:54 GMT
#23
EDIT: Nvm
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
ie
Profile Joined March 2011
15 Posts
April 04 2011 06:41 GMT
#24
Hazardous Grounds

[image loading]

Author - ie

Description - A three player map with central staring positions.

Map Thread - Here
adso
Profile Joined March 2011
718 Posts
Last Edited: 2011-04-04 13:34:48
April 04 2011 13:32 GMT
#25
On April 02 2011 19:57 Johanaz wrote:
Autumn Hills

+ Show Spoiler +
[image loading]


Author: Johanaz

Description: An attempt at 3 axis mirror symmetry... mains are rotated with adjacent ramped high ground at nat back entrance. Both nat entrances are 9 units wide.

Map Thread: coming soon...

Gorgeous

On April 02 2011 21:03 Archivian wrote:
The Machine

+ Show Spoiler +
[image loading]

HQ image Here

Author: Archivian

Description A fantasy steampunk themed map, 3 golds in the centre, map focus is around height difference in the centre and being able to intercept routes throughout the map.

Thread is here

Breath taking
Soluhwin
Profile Joined October 2010
United States1287 Posts
April 04 2011 13:46 GMT
#26
On April 02 2011 16:07 fenX wrote:
Hexagones
[image loading]
Author : Fen
Description : This is either modern art or a bug in the matrix. And definitely not BelShir tileset.


This map reminds me of greedcorp. It is a little difficult to see differences in the hight of the ground though.
I put the sexy in dyslexia.
Season
Profile Blog Joined May 2010
United States301 Posts
Last Edited: 2011-04-04 14:20:55
April 04 2011 14:19 GMT
#27
NasD.328
Terran
Masters
~1700 S1
goswser
Profile Blog Joined May 2009
United States3519 Posts
April 04 2011 14:35 GMT
#28
goswser.747
Zerg
Masters
720-800, currently #34 North America
say you were born into a jungle indian tribe where food was scarce...would you run around from teepee to teepee stealing meat scraps after a day lazying around doing nothing except warming urself by a fire that you didn't even make yourself? -rekrul
Whiplash
Profile Blog Joined October 2008
United States2928 Posts
April 04 2011 14:42 GMT
#29
Vtwhiplash.457
Protoss masters

Pulling for the golf map!!!
Cinematographer / Steadicam Operator. Former Starcraft commentator/player
dimfish
Profile Blog Joined February 2010
United States663 Posts
April 04 2011 15:03 GMT
#30
Triangle Love Moon

[image loading]


Author: dimfish

Triangle Love Moon has rotational and mirror symmetry, fun! The natural has two chokes, each two forcefields wide, but you can break the rocks to open them up even more. Zergs: you can always expand away, clockwise/CCW spawn doesn't matter. You're welcome.

Map Thread
winpark
Profile Joined January 2011
Korea (South)68 Posts
Last Edited: 2011-04-04 15:56:27
April 04 2011 15:38 GMT
#31
Masada

[image loading]

Author - Winpark

Description - A three player map with rotational symmetry.
I used my tool ,3 Player Map Symmetry Calculator.

Map Thread - Here
Winpark, author of Daybreak, Whirlwind, and Merry go round, SC2 Mapping team CruX
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
April 04 2011 15:45 GMT
#32
Hm weird.. I can't find anything in the rules about the point that you need to give your map a name that's as complicated as possible and misspell it to make it even more fun :o
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
dimfish
Profile Blog Joined February 2010
United States663 Posts
April 04 2011 15:54 GMT
#33
3p symmetry calculator??? Winpark, this sounds cool, I'll check it out when I get home from work
monitor
Profile Blog Joined June 2010
United States2404 Posts
April 04 2011 18:26 GMT
#34
Very glad to see winpark entering, Masada is an amazing map. As a side note, any restrictions for next month?
Mapmaker & TLMC Judge. Amygdala, Frostline, Crimson Court, and Korhal Compound (WoL).
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
Last Edited: 2011-04-06 08:27:32
April 04 2011 19:02 GMT
#35
Corporate Industries

[image loading]
click for ginormous HQ-overlay


+ Show Spoiler [Analyzer] +

[image loading]
Better view of the actual FIGHTING! area


Author - ihasaKAROT

Description - A somewhat different industrial themed 3-player map. The games will be different depending on spawnlocations, while the map is still balanced no matter where you spawn.

Map Thread - http://www.teamliquid.net/forum/viewmessage.php?topic_id=209552
KCCO!
Nemesis.1836
Profile Joined March 2011
United States2 Posts
April 04 2011 19:09 GMT
#36
Nemesis.1836
masters
500+ points
dde
Profile Joined November 2010
Canada796 Posts
April 04 2011 23:47 GMT
#37
nrgdde.339
terran
master
yes
bahunto28
Profile Joined October 2010
Canada262 Posts
April 05 2011 03:16 GMT
#38
winparks calculator is amazing, it made making the map so much easier. i wish i'd seen it before i had almost finished the map.
meh
SmashHammer
Profile Joined January 2011
United States148 Posts
April 05 2011 03:37 GMT
#39
Cloudburst

[image loading]

Author: Nathan

Description: Temple/Thunderstorm themed 3-player map.

Map Thread
TPW Mapping - theplanetaryworkshop.com
WniO
Profile Blog Joined April 2010
United States2706 Posts
April 05 2011 08:00 GMT
#40
Pora
[image loading]

Author: WniO

Description: Simple map, with no lag.
iGrok
Profile Blog Joined October 2010
United States5142 Posts
Last Edited: 2011-04-05 08:24:22
April 05 2011 08:02 GMT
#41
On April 05 2011 17:00 WniO wrote:
Pora
+ Show Spoiler +
[image loading]


Author: WniO

Description: Simple map, with no lag.

Things like this remind me of why you're one of my favorite mappers on TL
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
April 05 2011 08:15 GMT
#42
On April 05 2011 17:00 WniO wrote:
Pora
[image]

Author: WniO

Description: Simple map, with no lag.


Thats about the opposite of my map
KCCO!
dimfish
Profile Blog Joined February 2010
United States663 Posts
April 05 2011 13:32 GMT
#43
WniO, attractive center and I love your clever inclusion of additional harassment opportunities, not to mention a refreshingly spartan perimeter.

Well done!
dezi
Profile Blog Joined April 2010
Germany1536 Posts
April 05 2011 13:39 GMT
#44
Funmap month already started? ^^
TPW Member | My Maps @ TL: http://www.teamliquid.net/forum/viewmessage.php?topic_id=171486 | Search 'dezi' at EU
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
April 05 2011 14:07 GMT
#45
Just seems a bit too easy to hold 3 bases.
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
Mereel
Profile Joined February 2010
Germany895 Posts
April 05 2011 15:08 GMT
#46
unfortunately i wont submit a map this month but i will be back next month for sure.

gl to everyone
TPW Mapmaking Team
pyrestrike
Profile Joined October 2010
United States235 Posts
April 05 2011 15:55 GMT
#47
WniO is Pora already online? I would love to take a look at it ^_^
imo ihasaKAROT just threw down the real metalopolis map, lol
Overall the aesthetics have gone WAY up in my opinion... some of them maybe so much that they might be hard to play on, but from here they are damn pretty!

GL to the players, and hopefully we get some last minute submissions!

(oh and iGrok, you need to fix the day that the map pool is selected, it still says March ^_^)
( ^_^)o自自o(^_^ )
Samro225am
Profile Joined August 2010
Germany982 Posts
April 05 2011 16:09 GMT
#48
I could not even think about starting a map in the last weeks.
gl to everyone and hf to all the player!
Spekulatius
Profile Joined January 2011
Germany2413 Posts
April 05 2011 16:29 GMT
#49
Autumn hills so beautiful...
Always smile~
hobbidude
Profile Joined December 2010
Canada171 Posts
Last Edited: 2011-04-05 17:36:33
April 05 2011 17:32 GMT
#50
Chasms of Ulaan

[image loading]

Author: PusH

Description : Pillar style map in dark ulaan colors and mist but numerous sources of light for vision. One gold and 3 expos per base that expand away from the mains. Weather the storm if you dare.

Unfortunately produced before nullcurrent's symmetry thread so i did the best i could with the angles.
lefix
Profile Joined February 2011
Germany1082 Posts
Last Edited: 2011-04-07 18:54:15
April 05 2011 18:22 GMT
#51
Recycling Station

[image loading]

Author: lefix

Description: recycled scrap station. because recycling is our future. you should, too.


map thread coming up soon

edit: map thread
Map of the Month | The Planetary Workshop | SC2Melee.net
monitor
Profile Blog Joined June 2010
United States2404 Posts
Last Edited: 2011-04-05 18:29:49
April 05 2011 18:29 GMT
#52
On April 06 2011 03:22 lefix wrote:
Recycling Station

[image loading]

Author: lefix

Description: recycled scrap station. because recycling is our future. you should, too.


map thread coming up soon


Wow epic, full of win. I don't even care if its balanced. Looks funny to play on a 3p version of scrap station.
Mapmaker & TLMC Judge. Amygdala, Frostline, Crimson Court, and Korhal Compound (WoL).
monitor
Profile Blog Joined June 2010
United States2404 Posts
Last Edited: 2011-04-06 17:10:04
April 05 2011 19:14 GMT
#53
(3) Shadow Wake

[image loading]

Author: monitor

Description: An island 3 player map with no expansions, made for top tier competitive play. Three normal high yield minerals block the path to your opponent. After the gold mineral(s) are mined, you can wall off each pathway with a single barracks. Published on NA as "Shadow Wake" if you want to play.
Mapmaker & TLMC Judge. Amygdala, Frostline, Crimson Court, and Korhal Compound (WoL).
Tungsten
Profile Joined March 2011
Brazil1 Post
April 05 2011 20:16 GMT
#54
Tungsten.754
Diamond, 2700ish before reset
WniO
Profile Blog Joined April 2010
United States2706 Posts
Last Edited: 2011-04-05 21:12:42
April 05 2011 20:24 GMT
#55
On April 06 2011 04:14 monitor wrote:
(3) Shadow Wake

[image loading]

Author: monitor

Description: An island 3 player map with no expansions, made for top tier competitive play. Three normal high yield minerals block the path to your opponent. After the gold mineral(s) are mined, you can wall off each pathway with a single barracks. Published on NA as "(3)Shadow Wake" if you want to play.

haha yes! im playing this tonight with my friends awesome work^
EDIT: Again, im more than happy to compete if theres not enough players iGrok Heres my epic (well for me it is) game 1 vs cruncher,
+ Show Spoiler +
its only a graph tho!
+ Show Spoiler +
[image loading]
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
April 05 2011 21:44 GMT
#56
--- Nuked ---
pyrestrike
Profile Joined October 2010
United States235 Posts
Last Edited: 2011-04-05 22:49:35
April 05 2011 22:46 GMT
#57
On April 06 2011 04:14 monitor wrote:
(3) Shadow Wake

+ Show Spoiler +
[image loading]


Author: monitor

Description: An island 3 player map with no expansions, made for top tier competitive play. Three normal high yield minerals block the path to your opponent. After the gold mineral(s) are mined, you can wall off each pathway with a single barracks. Published on NA as "(3)Shadow Wake" if you want to play.


monitor, did you name the map after the woodland excursion that is Alan Wake?
3p island map is totally ftw too, can't wait to bust this on my friends!

edit: also, go Barrin, you can make it! :D
( ^_^)o自自o(^_^ )
dimfish
Profile Blog Joined February 2010
United States663 Posts
April 05 2011 22:56 GMT
#58
motm 4 is frothing at the mouth and aliens are bursting out it
HEROwithNOlegacy
Profile Joined June 2010
United States850 Posts
April 05 2011 23:00 GMT
#59
On April 02 2011 16:02 Silence- wrote:
The Eighteenth

[image loading]

Author - Silence

Description - Golf themed map featuring 3 spawns and a total of 15 bases.

Map Thread - Clicky Here! =D
That map looks awesome, looks like a gold course, is this available on battle net?
SlayerS Fighting!
monitor
Profile Blog Joined June 2010
United States2404 Posts
Last Edited: 2011-04-05 23:16:21
April 05 2011 23:11 GMT
#60
On April 06 2011 07:46 pyrestrike wrote:
Show nested quote +
On April 06 2011 04:14 monitor wrote:
(3) Shadow Wake

+ Show Spoiler +
[image loading]


Author: monitor

Description: An island 3 player map with no expansions, made for top tier competitive play. Three normal high yield minerals block the path to your opponent. After the gold mineral(s) are mined, you can wall off each pathway with a single barracks. Published on NA as "(3)Shadow Wake" if you want to play.


monitor, did you name the map after the woodland excursion that is Alan Wake?
3p island map is totally ftw too, can't wait to bust this on my friends!

edit: also, go Barrin, you can make it! :D


Haha, no sorry, I don't know about Alan Wake Just randomly named it... Gameplay would be hilarious on it, would love to see replays if you save them!

[edit] Uploaded it on NA as "Shadow Wake". It'll be easier to find without the (3) in front of it.
Mapmaker & TLMC Judge. Amygdala, Frostline, Crimson Court, and Korhal Compound (WoL).
Silence-
Profile Joined October 2010
Canada116 Posts
April 06 2011 00:33 GMT
#61
On April 06 2011 08:00 HEROwithNOlegacy wrote:
Show nested quote +
On April 02 2011 16:02 Silence- wrote:
The Eighteenth

img

Author - Silence

Description - Golf themed map featuring 3 spawns and a total of 15 bases.

Map Thread - Clicky Here! =D
That map looks awesome, looks like a gold course, is this available on battle net?


Yup, on NA and a slightly older version on EU.
Living in the limelight, the universal dream...
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
Last Edited: 2011-04-06 05:13:55
April 06 2011 01:31 GMT
#62
On April 06 2011 07:56 dimfish wrote:
motm 4 is frothing at the mouth and aliens are bursting out it


LOL truth. If I can put some rudimentary textures on my new map I'll have a real submission, but I may end up busting out the 3p gem in my secret stash to rival the Poras and Shadow Wakes. (So awesome btw guys.)

Barrin let's race! \o/

[edit] You win! I'm always late..... it's bad..... but at least I'm not using my 80x80 map. xD
Comprehensive strategic intention: DNE
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
Last Edited: 2011-04-06 03:59:31
April 06 2011 03:55 GMT
#63
--- Nuked ---
pyrestrike
Profile Joined October 2010
United States235 Posts
April 06 2011 05:04 GMT
#64
Haha, nice Barrin :D It's definitely got the DKC vibe with those ginormous tree doodads
( ^_^)o自自o(^_^ )
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
Last Edited: 2011-04-06 06:02:58
April 06 2011 05:09 GMT
#65
Confound Prospect
by EatThePath aka omne

[image loading]


Description - A blasted wasteland with dangerous passageways. Your main base area includes a small expansion, and you can even long distance mine the high yield gas. Rocks at your choke help you wall off. The wings have narrow LosB areas, but every point on the map can be accessed by broad lanes, though roundabout. Also, there are no ramps!

Analyzer + Show Spoiler +
Main size is 35ish, analyzer can't find the choke. Distance is 135ish.

[image loading]




Map thread - soon
Comprehensive strategic intention: DNE
Grebliv
Profile Joined May 2006
Iceland800 Posts
April 06 2011 05:14 GMT
#66
(3) Strip Mine
by Grebliv

[image loading]


sc2mapanalyzer:

+ Show Spoiler +
[image loading]
[image loading]
the analyzer seems to be having a hard time with the non-pathable stuff



Pretty straight forward map I guess.

---1gas gold for the bold (or immobile) as well as more reclusive 3rds/4ths.
---Nat can be walled off with 2rax1depot/3rax/simple ramp to nat sim city. Nat opening can then be widened by destroying destructible rocks.
---Nat2nat is the same as 12vs3 metalopolis or slightly less than xel'naga caverns nat2nat.


Map thread pending.
ESV Mapmaking!
iGrok
Profile Blog Joined October 2010
United States5142 Posts
April 06 2011 06:22 GMT
#67
Submissions are now closed. Thanks for all the maps this month - I know we put out quite a challenge.

Player Registrations are still open!
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
April 06 2011 06:45 GMT
#68
I so need a desertmap, they allways look simple yet effective
KCCO!
dimfish
Profile Blog Joined February 2010
United States663 Posts
April 06 2011 14:48 GMT
#69
Barrin, Eattheomne, Grebliv, great flurry at the end there! And EatThePath, those crack textures on Confound Prospect are sick, sick, sick!!

I love MotM, it makes me want to go start five new maps at once
bahunto28
Profile Joined October 2010
Canada262 Posts
April 06 2011 18:06 GMT
#70
has motm #5 challenge been announced yet?? would love to get a headstart.
motm is awesome.
meh
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
April 06 2011 18:09 GMT
#71
On April 06 2011 23:48 dimfish wrote:
Barrin, Eattheomne, Grebliv, great flurry at the end there! And EatThePath, those crack textures on Confound Prospect are sick, sick, sick!!

I love MotM, it makes me want to go start five new maps at once


Thanks! ;D

I totally second that, seeing all the sweet maps in a row is so exciting!
Comprehensive strategic intention: DNE
Johanaz
Profile Joined September 2010
Denmark363 Posts
April 06 2011 18:17 GMT
#72
18 maps submitted. That´s so cool. For a while I was worried that most map makers would dodge this challenge. I would have liked to see XelNaga Fortress here as well, but since it´s already in the GSL it´s better to give that slot to an up-and-comer.
Great submissions, good luck to everyone!
TPW Map Maker - theplanetaryworkshop.com
dimfish
Profile Blog Joined February 2010
United States663 Posts
April 06 2011 18:29 GMT
#73
On April 07 2011 03:06 bahunto28 wrote:
has motm #5 challenge been announced yet?? would love to get a headstart.
motm is awesome.


I'm pretty sure motm #5 is going to the normal call for any and all melee maps, but I'm disconnected from the judges' channels for this month.

iGrok will weigh in and maybe drop something about MotM #6, too, if we ask nicely
lefix
Profile Joined February 2011
Germany1082 Posts
April 06 2011 19:05 GMT
#74
isn't motm#6 supposedly the winners of motm#1-5?
Map of the Month | The Planetary Workshop | SC2Melee.net
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
April 06 2011 19:17 GMT
#75
On April 07 2011 03:29 dimfish wrote:
Show nested quote +
On April 07 2011 03:06 bahunto28 wrote:
has motm #5 challenge been announced yet?? would love to get a headstart.
motm is awesome.


I'm pretty sure motm #5 is going to the normal call for any and all melee maps, but I'm disconnected from the judges' channels for this month.

iGrok will weigh in and maybe drop something about MotM #6, too, if we ask nicely

I'm 99% sure MotM #5 will be normal maps (there may be a restriction on bel'shir maps again ) but i'm sure there are a lot of people who didn't want to fight with the editor to make a 3p map (like me~) and want to get another submission in.
On April 07 2011 04:05 lefix wrote:
isn't motm#6 supposedly the winners of motm#1-5?

Yes.
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
iGrok
Profile Blog Joined October 2010
United States5142 Posts
April 06 2011 19:29 GMT
#76
motm 5 is normal. MotM 6 is the winners of 1-5
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
VTPerfect
Profile Blog Joined March 2011
United States487 Posts
April 06 2011 19:39 GMT
#77
perfect.119
protoss
master
bahunto28
Profile Joined October 2010
Canada262 Posts
April 06 2011 22:32 GMT
#78
this is my first motm, will there be feedback from the judges when it doesn't make top 5? great job by all the mappers, there are some amazing maps created. and much thanks to winpark for his 3p symmetry calculator app!
meh
SaroVati
Profile Joined November 2010
Canada280 Posts
April 06 2011 22:47 GMT
#79
SaroVati.217
Protoss
Masters
ie
Profile Joined March 2011
15 Posts
April 06 2011 23:25 GMT
#80
along the same lines as bahunto. It would be interesting to see the scores for all the maps in order to see what scored well on what, if the mapper gave approval to allow their score to be posted.

also thanks iGrok and the rest of the MotM team and judges for all the work you put into this.

I hear MotM 7 is maps with no reflective/rotational symmetry allowed ..... jk.
iGrok
Profile Blog Joined October 2010
United States5142 Posts
April 07 2011 01:19 GMT
#81
@ie and bahunto, we return scores to the mapper, its up to you to publish them at your discretion ^^
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
April 07 2011 01:20 GMT
#82
On April 07 2011 08:25 ie wrote:
along the same lines as bahunto. It would be interesting to see the scores for all the maps in order to see what scored well on what, if the mapper gave approval to allow their score to be posted.

also thanks iGrok and the rest of the MotM team and judges for all the work you put into this.

I hear MotM 7 is maps with no reflective/rotational symmetry allowed ..... jk.

Once all of the judges have submitted their scores mappers can ask iGrok to pm them their scores. What you do with them beyond that is up to you entirely

It's worth noting that the scores don't play a huge role in how we choose our top 5. The scores allow us to round it down easily and filter the good from the bad, but beyond that when the judges get down to the actual map discussion we go over things that are too hard to quantize accurately with a score out of ten and work from there. It's entirely possible that your map - that could potentially score a 30 or better - still doesn't make the top 5. As far as the competition goes, I suggest against trying to read too far into the scores.
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
bahunto28
Profile Joined October 2010
Canada262 Posts
April 07 2011 03:35 GMT
#83
as this is my first map entered into the motm, i would love to get any feedback from the judges. there are some really good mappers out there. it'd be nice to hear what/why their maps are so kickass. again, awesome org and stream.
meh
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
April 07 2011 07:41 GMT
#84
You will get feedback (or request it since last MotM) , you will get a scorecard with some quick pointers on how the judges felt the map could improve or what is spot-on on the map. Most of the guys n gals here arent afraid to post their mapscores, someone usually starts and the rest follows. If you want pure feedback on your map, well thats what the individual maptopics are for.
KCCO!
adso
Profile Joined March 2011
718 Posts
Last Edited: 2011-06-17 13:06:18
April 07 2011 13:48 GMT
#85
ImBa_JaCkAsS
Profile Joined September 2009
Canada200 Posts
Last Edited: 2011-04-07 13:54:15
April 07 2011 13:52 GMT
#86
NrgHumble.778
Z, masters
800 points/was 3900s
Edit: Can you pm me if I can make it to 16 players or I will be placed in back-up list?
5 Pool for late games
SidianTheBard
Profile Joined October 2010
United States2474 Posts
April 07 2011 16:00 GMT
#87
I think it would be cool if you would release all the map scores publicly but not put the score to the map, just so you can see the whole list. I didn't submit a map this month but the past couple months I always thought it'd be interesting to see all the other scores.
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
April 07 2011 17:40 GMT
#88
I understand the idea, but personally when I see someone has 2 points more in balance, I want to see how different their maps are from mine, else I still learn nothing
KCCO!
Synystyr
Profile Blog Joined September 2010
United States1446 Posts
April 07 2011 17:43 GMT
#89
Synystyr.193
Terran
Masters 3K Season 1
Sky Terran TvP V2.0: http://www.teamliquid.net/forum/viewmessage.php?topic_id=355839
Hummingb1rd
Profile Joined December 2010
United States97 Posts
Last Edited: 2011-04-24 21:32:56
April 07 2011 19:16 GMT
#90
Hummingbird.656
Random
3.5k Masters Season 1 - ~800+ Season 2 (still laddering up, not many games played)
fenX
Profile Joined February 2011
France127 Posts
April 07 2011 21:24 GMT
#91
On April 07 2011 22:48 adso wrote:of course it helps any map when the judges start out by looking at pretty pictures

Can we get more points if we picture boobs on the loading screen ? I might try that next time ;P
My map thread : http://www.teamliquid.net/forum/viewmessage.php?topic_id=195518
lefix
Profile Joined February 2011
Germany1082 Posts
April 07 2011 21:42 GMT
#92
On April 08 2011 06:24 fenX wrote:
Show nested quote +
On April 07 2011 22:48 adso wrote:of course it helps any map when the judges start out by looking at pretty pictures

Can we get more points if we picture boobs on the loading screen ? I might try that next time ;P

i have done that before and i was told to remove them if i wanted people to take my map seriously
Map of the Month | The Planetary Workshop | SC2Melee.net
dezi
Profile Blog Joined April 2010
Germany1536 Posts
April 07 2011 22:02 GMT
#93
Because ur girls on that loading screen was way to young to be shown :p
TPW Member | My Maps @ TL: http://www.teamliquid.net/forum/viewmessage.php?topic_id=171486 | Search 'dezi' at EU
SidianTheBard
Profile Joined October 2010
United States2474 Posts
April 07 2011 22:11 GMT
#94
It's legal in Germany though, yeah? Haha
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
April 08 2011 11:46 GMT
#95
lol you really put in bewbs on the loadingscreen? Thats actually pretty clever

Cant wait till JUDGEMENTday, allways exited ^^
KCCO!
Archivian
Profile Joined November 2010
United Kingdom362 Posts
April 08 2011 11:49 GMT
#96
On April 07 2011 22:48 adso wrote:
Show nested quote +
On April 07 2011 10:20 prodiG wrote:+ Show Spoiler +

On April 07 2011 08:25 ie wrote:
along the same lines as bahunto. It would be interesting to see the scores for all the maps in order to see what scored well on what, if the mapper gave approval to allow their score to be posted.

also thanks iGrok and the rest of the MotM team and judges for all the work you put into this.

I hear MotM 7 is maps with no reflective/rotational symmetry allowed ..... jk.

Once all of the judges have submitted their scores mappers can ask iGrok to pm them their scores. What you do with them beyond that is up to you entirely

It's worth noting that the scores don't play a huge role in how we choose our top 5. The scores allow us to round it down easily and filter the good from the bad, but beyond that when the judges get down to the actual map discussion we go over things that are too hard to quantize accurately with a score out of ten and work from there. It's entirely possible that your map - that could potentially score a 30 or better - still doesn't make the top 5. As far as the competition goes, I suggest against trying to read too far into the scores.


the judges play the maps and feel them out...
+ Show Spoiler +
that's why it's important to have strict timetables and "guidelines"... so the judges can spend their time on discussing the data/feeling they got from playing them.. this on as many maps as possible
+ Show Spoiler +
of course it helps any map when the judges start out by looking at pretty pictures



Do you think that the map makers could get sent a reply of their map being tested after the competition, even if it doesnt make it past the first hurdle?

There's always something nice about seeing someone play/test your map, and if it doesnt make it past the first hurdle, that map might just end up dissapearing into the either anyways. So being able to see one replay of others on your map might be all you get.

Additionally, if the reply consists of ingame chat about the map, its pros/cons etc, then its a general good thing in learning about your map and how to improve in the future.
"you were only supposed to blow the bloody doors off!" Micheal Caine
Roeder
Profile Joined July 2010
Denmark735 Posts
April 08 2011 12:06 GMT
#97
Seriously, most of you guys could work for Blizzard.

Great, great work. I can't wait to try them out.
Starcraft is a mix between chess, poker and a Michael Bay movie.
pyrestrike
Profile Joined October 2010
United States235 Posts
April 09 2011 07:02 GMT
#98
lol So I have a couple replays. For the record, me and my friends aren't even ranked (well 1 is silver I think), so take that for what it is. On top of that, it's FFA, so while it might not say anything about the balance it does say something about the fun I'm the Protoss player

FFA on Pora, PvTvT
FFA on Shadow Wake, PvTvT

My friends are generally turtly players, so I was hoping Pora would make them more aggressive. In the end, it was not the case lol.
On Shadow Wake I knew I could warp in rush and make them a little annoyed because they wouldn't think about it

I really like the 1base maps actually, makes the units more precious so you take better care of them, esp. cause I'm the type to keep attacking till all my units are lost u.u
( ^_^)o自自o(^_^ )
Admiral Adama
Profile Blog Joined January 2011
United States186 Posts
April 10 2011 04:23 GMT
#99
SAGA's Competitors:
TaurosPKM.246
xmShakeSAGA.558
OnizukaSAGA.622

CEO of Clarity Gaming and Content Director of IHEARTHU
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
April 10 2011 12:56 GMT
#100
Bring in the points

@pyrestrike, somehow close maps make turtly players even more turtly Ah well, nice to know when ur playing ur lan-buddies that arent all that imba yet
KCCO!
bkrow
Profile Blog Joined October 2010
Australia8532 Posts
April 10 2011 13:03 GMT
#101
Lol influx of 3 player maps is pretty cool

Pretty awesome that this is still going on! Can't wait for more community maps
In The Rear With The Gear .. *giggle* /////////// cobra-LA-LA-LA-LA-LA!!!!
Archivian
Profile Joined November 2010
United Kingdom362 Posts
April 10 2011 14:14 GMT
#102
On April 10 2011 21:56 ihasaKAROT wrote:
Bring in the points



I keep rechecking the page every 2 mins without meaning too. It seems me and "playing it cool" just dont go together T_T

as ihasaKAROT says "Bring on the points"


unless my points suck.. in which case allow me to slink out of the room quietly
"you were only supposed to blow the bloody doors off!" Micheal Caine
lefix
Profile Joined February 2011
Germany1082 Posts
April 10 2011 14:38 GMT
#103
the sun is shining like a boss. going to jump into a train get out somewhere i have never been before. will check again for scores later
Map of the Month | The Planetary Workshop | SC2Melee.net
pyrestrike
Profile Joined October 2010
United States235 Posts
April 10 2011 17:47 GMT
#104
On April 10 2011 13:23 Admiral Adama wrote:
SAGA's Competitors:
TaurosPKM.246
xmShakeSAGA.558
OnizukaSAGA.622


Holy shit Admiral Adama D: Glad you and the crew can participate! lol

And ihasaKAROT, yeah, I guess it just makes them more scared. I made a random map where we were close enough to be in each others' naturals but they still tried to turtle :/

SCORES PLZ!
( ^_^)o自自o(^_^ )
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
April 10 2011 18:01 GMT
#105
I bet hes gonna sneak the scores in while TSL is streaming
KCCO!
iGrok
Profile Blog Joined October 2010
United States5142 Posts
April 10 2011 19:16 GMT
#106
guys, chill. won't be for a while :p
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
April 10 2011 19:33 GMT
#107
On April 11 2011 04:16 iGrok wrote:
guys, chill. won't be for a while :p


noooooooooo

my F5 has been slapped around for nothing

KCCO!
Archivian
Profile Joined November 2010
United Kingdom362 Posts
April 10 2011 19:39 GMT
#108
On April 11 2011 04:33 ihasaKAROT wrote:
Show nested quote +
On April 11 2011 04:16 iGrok wrote:
guys, chill. won't be for a while :p


noooooooooo

my F5 has been slapped around for nothing



lol thats just what I was thinking
"you were only supposed to blow the bloody doors off!" Micheal Caine
SidianTheBard
Profile Joined October 2010
United States2474 Posts
April 10 2011 19:45 GMT
#109
That's how iGrok does it. He says the final maps will be chosen on April 10th. It doesn't mean he'll release those maps on the 10th tho.
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
iGrok
Profile Blog Joined October 2010
United States5142 Posts
April 10 2011 20:11 GMT
#110
April 10th EST. I never promised Korean time :p
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
April 10 2011 20:17 GMT
#111
Its near 11th april CET We need some time indications for next moth :D
KCCO!
iGrok
Profile Blog Joined October 2010
United States5142 Posts
Last Edited: 2011-04-11 05:24:22
April 11 2011 01:57 GMT
#112
The final pool for MotM #4 is set. Thanks to everyone for mapping - I know this month was extra hard due to the restriction, but by and large TL responded with good maps.

This month we had funcmode guest judge. dimfish decided that he wanted to submit one of his own maps, and stepped down for the month. So, funcmode, prodiG, FlopTurnReaver, BoomStevo and myself were left to judge all the 3p maps.

The finalist maps are: *drumroll*
  • (3) The Eighteenth - Silence-
  • (3) Triangle Love Moon - dimfish
  • (3) Masada - winpark
  • (3) Cloudburst - SmashHammer
  • (3) Recycling Station - lefix

Click on the names to see the winning maps!

These finalists will be the map pool for the MotM Tournament #4, which will be cast on iCCupTV by our very own prodiG!



But we know why you're really here. It's awards time.

  • The Sixth Man Award - Strip Mine, Grebliv. Strip Mine was a good map. The forward 3rd golds were very interesting.
  • Most Attractive Map - The Eighteenth, Silence-; The Machine, Archivan. Both of these maps were really well done aesthetically, and in ways that complemented the map architecture. The Eighteenth was an awesome unique idea and executed perfectly, and The Machine is done with Archi's trademark mystical style with a dash of steampunk that works nicely.
  • Most Original - Triangle Love Moon, dimfish. Really cool symmetry, bringing back island bases, and the debris piles in the naturals... this map is full of original ideas.
  • The Guest Judge Award - Masada, winpark. funcmode wanted to specially recognize Masada as one of his favorites this month


prodiG's special awards will be up soon!



I'll be sending out scorecards to anyone who pm's me for them. You do not have to share these with anyone, they are for your information only - if you've got any questions about your score please do it privately.
Averages went down this month, but thats to be expected with a difficult restriction like this.
For your information, here are the averages this month (last month's in green):
Balance/Originality/Fun /Aesthetics/Total
5.37 / 6.66 / 5.07 / 5.89 / 22.98
5.91 / 6.54 / 5.71 / 5.68 / 23.84


Again, thanks to everyone who contributed. MotM 4 is looking great! Just remember that this is only the beginning, that we strongly encourage you to play these top five maps and see what makes them so good! Hang out in channel MotM, I'll set up games on all of these maps when I can on NA, and keep an eye out for events on EU as well!

Next month is back to normal - any map can be submitted. Looking forward to some great maps!



Thanks to everybody who made this possible, FlopTurnReaver, prodiG, funcmode, as well as every one of you mapmakers and players! Looking forward to a great Tournament.



If you have feedback, please give it here.
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
bkrow
Profile Blog Joined October 2010
Australia8532 Posts
April 11 2011 02:01 GMT
#113
Lol i find prodiG's awards much more interesting than the real awards :p

Congratulations to this months winners!!!
In The Rear With The Gear .. *giggle* /////////// cobra-LA-LA-LA-LA-LA!!!!
Mereel
Profile Joined February 2010
Germany895 Posts
April 11 2011 02:06 GMT
#114
yeah lefix....im glad u didnt follow my advice lol
TPW Mapmaking Team
Silence-
Profile Joined October 2010
Canada116 Posts
Last Edited: 2011-04-11 02:56:26
April 11 2011 02:19 GMT
#115
Yay, finally my map gets picked! Hope to see some great games on it. =D

EDIT: The Eighteenth - 7.1 / 7.7 / 5.8 / 8.2 / 28.8
Living in the limelight, the universal dream...
Archivian
Profile Joined November 2010
United Kingdom362 Posts
April 11 2011 04:21 GMT
#116
WOOOT, I got the award I was aiming for. :D

the final 5 is what I thought it would be, especially whilst going through the map entries whilst waiting for scores. (Its bad when you pick your own top 5 and your map isnt in it )


Well done to everyone who took part and especially the final 5, those are some seriously great maps.
"you were only supposed to blow the bloody doors off!" Micheal Caine
bkrow
Profile Blog Joined October 2010
Australia8532 Posts
April 11 2011 04:33 GMT
#117
On April 11 2011 11:19 Silence- wrote:
Yay, finally my map gets picked! Hope to see some great games on it. =D

EDIT: The Eighteenth - 7.1 / 7.7 / 5.8 / 8.2 / 28.8

Hehe it's all a matter of time! Congrats i am sure there will be some awesome games
In The Rear With The Gear .. *giggle* /////////// cobra-LA-LA-LA-LA-LA!!!!
WniO
Profile Blog Joined April 2010
United States2706 Posts
April 11 2011 04:33 GMT
#118
why wasnt mine top 5
iGrok
Profile Blog Joined October 2010
United States5142 Posts
April 11 2011 04:43 GMT
#119
On April 11 2011 13:33 WniO wrote:
why wasnt mine top 5

IDK man. I gave Pora a 40/40. Not sure why it wasn't picked.

I also think Pora breaks the traditional "12drone rush is strongest rush" mentality. With the starting Gold bases, SCV autorepair becomes very useful, and with proper micro can beat a 12 drone rush. Very interesting dynamics here.
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
Archivian
Profile Joined November 2010
United Kingdom362 Posts
April 11 2011 04:51 GMT
#120
My Score Card: 5.5 / 7 / 5 / 7 / 24.5


My map is now available for public play and Download.
here
(Because I'm shameless )

General feed back would be great, coz I'm still learning really.
If anyone has any fun games on it I would love to see a replay.
Hopefully people can have some fun games on it whilst they wait for the final 5 to really sink their teeth into.
"you were only supposed to blow the bloody doors off!" Micheal Caine
WniO
Profile Blog Joined April 2010
United States2706 Posts
April 11 2011 05:07 GMT
#121
On April 11 2011 13:43 iGrok wrote:
Show nested quote +
On April 11 2011 13:33 WniO wrote:
why wasnt mine top 5

IDK man. I gave Pora a 40/40. Not sure why it wasn't picked.

I also think Pora breaks the traditional "12drone rush is strongest rush" mentality. With the starting Gold bases, SCV autorepair becomes very useful, and with proper micro can beat a 12 drone rush. Very interesting dynamics here.

the 12 drone rush never broke any map, if i ever lost to that i think i would throw up.
dimfish
Profile Blog Joined February 2010
United States663 Posts
April 11 2011 05:25 GMT
#122
"Most Original" for Triangle Love Moon, hot!

Can't wait for the tournament, cm'n cm'n cm'n cm'n cm'n
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
Last Edited: 2011-04-11 06:34:05
April 11 2011 06:28 GMT
#123
One day its gonna happen guys I'll be top 5 once , just wait... a while... probably a long while ... for MotM to not be as popular and only have 5 entrants probably

gg all, Silence- I told you so!

Corporate Industries:
Balance / Originality / Fun / Aesthetics / Total
4.5 / 7 / 4.1 / 6.8 / 22.4

my first 7
KCCO!
lefix
Profile Joined February 2011
Germany1082 Posts
April 13 2011 08:07 GMT
#124
FlopTurnReaver, any chance you will be running a few Koths again until the motm starts? :D
Map of the Month | The Planetary Workshop | SC2Melee.net
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
April 14 2011 14:16 GMT
#125
Most likely next wednesday. Maybe even saturday afternoon if I'm really bored. Can't guarantee anything though. Gonna announce it in here before I do something though.
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
LinkofShadows
Profile Joined April 2011
United States31 Posts
Last Edited: 2011-04-16 22:16:22
April 16 2011 22:15 GMT
#126
LinkofShadow.804
diamond
107 atm but working on more today
Edit: pm me plz if im in tourney or a back-up
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
April 19 2011 14:14 GMT
#127
Why aren't more people signing up for this?

Btw. Pocket Tourney will be tomorrow (wednesday) around 20:00 CET on EU, join chatchannel "MotM" if you'd like to play or spectate.
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
Antimage
Profile Blog Joined March 2010
Canada1293 Posts
April 19 2011 15:39 GMT
#128
i'll play
goswser
Profile Blog Joined May 2009
United States3519 Posts
April 19 2011 17:58 GMT
#129
On April 20 2011 00:39 Antimage wrote:
i'll play

I think they finalized participating players at least a week ago, but you never know I guess .
say you were born into a jungle indian tribe where food was scarce...would you run around from teepee to teepee stealing meat scraps after a day lazying around doing nothing except warming urself by a fire that you didn't even make yourself? -rekrul
lefix
Profile Joined February 2011
Germany1082 Posts
Last Edited: 2011-04-19 19:08:28
April 19 2011 19:02 GMT
#130
maybe he was referring to the pocket tournament/koth evening tomorrow, not the tournament :D

edit: and i think only the map pool was decided last week. i think players can still sign up?
Map of the Month | The Planetary Workshop | SC2Melee.net
goswser
Profile Blog Joined May 2009
United States3519 Posts
April 20 2011 15:07 GMT
#131
is this today or tomorrow? It says april 21st, which is tomorrow in the u.s., but on the tl calender it would be in 9 hours
say you were born into a jungle indian tribe where food was scarce...would you run around from teepee to teepee stealing meat scraps after a day lazying around doing nothing except warming urself by a fire that you didn't even make yourself? -rekrul
dimfish
Profile Blog Joined February 2010
United States663 Posts
Last Edited: 2011-04-20 15:16:13
April 20 2011 15:15 GMT
#132
it is tomorrow in the US (thursday) and not in 9 hours...

EDIT but this post is labeled April 21st, so it must be April 21st in TL headquarters (GMT?)
Ryze
Profile Joined August 2010
Canada234 Posts
April 20 2011 15:45 GMT
#133
coLRyze.766
576 GM
www.twitch.tv/colryze twitter.com/colryze acelessons.com/lessons/colryze/
F L O
Profile Joined April 2011
Australia3 Posts
April 20 2011 15:51 GMT
#134
--- Nuked ---
pyrestrike
Profile Joined October 2010
United States235 Posts
April 20 2011 16:51 GMT
#135
I'm a little late, but the wiki is finally up :X

http://wiki.teamliquid.net/starcraft2/MotM_4

Yay Ryze! :D GLHF to the players! I won't be able to watch or help admin this week... :/
( ^_^)o自自o(^_^ )
iGrok
Profile Blog Joined October 2010
United States5142 Posts
April 20 2011 16:54 GMT
#136
The stream will be the 23/24. The games will be played the 21st (EST)
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
pyrestrike
Profile Joined October 2010
United States235 Posts
April 20 2011 17:03 GMT
#137
Yep, that's what I got on there, is it incorrect? :D
( ^_^)o自自o(^_^ )
goswser
Profile Blog Joined May 2009
United States3519 Posts
April 21 2011 21:16 GMT
#138
there are two different times for checkin in the op, 7:30 and 7:45.
say you were born into a jungle indian tribe where food was scarce...would you run around from teepee to teepee stealing meat scraps after a day lazying around doing nothing except warming urself by a fire that you didn't even make yourself? -rekrul
TheAngelofDeath
Profile Blog Joined May 2010
United States2033 Posts
April 23 2011 23:33 GMT
#139
This is live on iCCup TV 2! Will be getting underway as soon as StarsWar finishes up! Tune in and enjoy!

iCCup TV 2
"Infestors are the suck" - LzGamer
lefix
Profile Joined February 2011
Germany1082 Posts
Last Edited: 2011-04-23 23:56:05
April 23 2011 23:53 GMT
#140
aparently starting at 8.30 EDT
Map of the Month | The Planetary Workshop | SC2Melee.net
iGrok
Profile Blog Joined October 2010
United States5142 Posts
April 24 2011 00:39 GMT
#141
Sorry for all the delays - MotM will start as soon as Stars' War is over!
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
lefix
Profile Joined February 2011
Germany1082 Posts
April 24 2011 01:07 GMT
#142
how many more matchups of starswar are you going to be cast?
Map of the Month | The Planetary Workshop | SC2Melee.net
Mereel
Profile Joined February 2010
Germany895 Posts
April 24 2011 02:15 GMT
#143
is it canceled or what?
TPW Mapmaking Team
uGoatt
Profile Joined November 2010
United States85 Posts
April 24 2011 03:09 GMT
#144
The eighteenth is awesome. Are you allowed spikes on that course? hope so or no queens. lol
lefix
Profile Joined February 2011
Germany1082 Posts
April 24 2011 19:38 GMT
#145
any word on the motm cast? will there be a cast or is it safe to go out tonight? :D
Map of the Month | The Planetary Workshop | SC2Melee.net
iGrok
Profile Blog Joined October 2010
United States5142 Posts
April 24 2011 21:41 GMT
#146
I'm doing everything I can to find that out right now
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
Blueblister
Profile Joined August 2009
Sweden321 Posts
April 25 2011 00:38 GMT
#147
Where's the bracket? Where's the relevant iCCup page?
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