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[M](3) Archi - The Machine

Forum Index > SC2 Maps & Custom Games
Post a Reply
Archivian
Profile Joined November 2010
United Kingdom362 Posts
Last Edited: 2011-04-11 04:43:45
March 23 2011 22:14 GMT
#1
[image loading]
The Machine

Available on EU
Download here if not in the EU



Well this will be my competition entry for the 3 player maps

However, this is the first real attempt at a 3 player map and I really had no idea how to go about it, so I applied a 1v1 map mentality to it. That might have been the wrong thing to do tbh.
Also I found out that its REALLY HARD to make a 3 player map, additionally I was half way through this map when that handy thread came out on how to make one (face Palm) so i carried on with the long slow and much more inaccurate drawing it from scratch on the editor.

Though I think I caught the issues and timeings are the same between expos and thier counterparts. But no doubt that for a first try I have probably missed something somewhere.

Either way I'm gonna enter it coz I dont wanna look at making another 3player map for a while.

At the very least I hope its fun for people to play when I finally release publically. (Are you allowed to release it publically if you going to enter for the competition?)

Change Log:
Fixed Gold mineral Patches
Re ajusted spawn Minerals
Adjusted Ramp at 12 o'clock Spawn
Re-touched some textures in the centre.
Further retouching of textures
Changed the Angle of the lighting


Theme
I tried to go for a Sci-Fantasy/steampunk kinda theme as its been something I've been wanting to try for a long time. Theres a giant mysterious machine that does... something!!. Well at least it does blow bubbles... seriously it does. I did manage to only use 1 Bel'Shier texture as well (small bricks), but it was so tempting to use the others coz I almost always end up using half that pallet.

Map Stats
44secs Game time (Marine Speed), Ramp to Ramp to Ramp
12 Blue Expo
3 Gold
Drox at each gold


Map View
+ Show Spoiler +
[image loading]
Click here for Hi-Rez image


Game View
+ Show Spoiler +
[image loading]
Click here for Hi-Rez image


Angled View
+ Show Spoiler +
[image loading]
Click here for Hi-Rez image


Analyzer
The top Gold expos now have been corrected
+ Show Spoiler +
[image loading]



Asthetic Pics
+ Show Spoiler +

+ Show Spoiler +
[image loading]
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+ Show Spoiler +
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"you were only supposed to blow the bloody doors off!" Micheal Caine
Silence-
Profile Joined October 2010
Canada116 Posts
March 23 2011 22:34 GMT
#2
The top right gold base has 8 mineral patches while the other 2 have 7. Very nice looking map though.
Living in the limelight, the universal dream...
iGrok
Profile Blog Joined October 2010
United States5142 Posts
March 23 2011 22:43 GMT
#3
I'd pull the right main's minerals out a bit farther, to match the others and help prevent cannon cheese.

Looks good man, definitely your style!
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
Archivian
Profile Joined November 2010
United Kingdom362 Posts
March 23 2011 23:12 GMT
#4
On March 24 2011 07:34 Silence- wrote:
The top right gold base has 8 mineral patches while the other 2 have 7. Very nice looking map though.


On March 24 2011 07:43 iGrok wrote:
I'd pull the right main's minerals out a bit farther, to match the others and help prevent cannon cheese.

Looks good man, definitely your style!


How embarrassing :O its amazing I missed those things, I must of looked over them 100 times.

nice catch and thanks
"you were only supposed to blow the bloody doors off!" Micheal Caine
Mereel
Profile Joined February 2010
Germany895 Posts
March 23 2011 23:16 GMT
#5
need aesthetic pics nao
TPW Mapmaking Team
Archivian
Profile Joined November 2010
United Kingdom362 Posts
March 24 2011 11:28 GMT
#6
Have added some aesthetic pics now
"you were only supposed to blow the bloody doors off!" Micheal Caine
Skrelt
Profile Joined November 2010
Netherlands306 Posts
March 24 2011 12:03 GMT
#7
This map looks epic, why on earth dont work some guys of you for blizzard >.<
The Wolfpack - Metalband from the Netherlands
hobbidude
Profile Joined December 2010
Canada171 Posts
Last Edited: 2011-03-24 12:40:17
March 24 2011 12:34 GMT
#8
The top main's ramp needs to jut to the right to be fair and balanced to the other two bases.

Gotta say man, i think you've got some obsession with making doodads larger than life - thank god theres a size limit. lol
Archivian
Profile Joined November 2010
United Kingdom362 Posts
March 25 2011 03:34 GMT
#9
On March 24 2011 21:34 hobbidude wrote:
The top main's ramp needs to jut to the right to be fair and balanced to the other two bases.

Gotta say man, i think you've got some obsession with making doodads larger than life - thank god theres a size limit. lol



omg I hate that its limited. If it wasnt that waterfall and cave would be twice as large and I would have added a mountain range. Though I guess that limit keeps me from going completely overkill.


Fixed the ramp - thanx for that



Whilst I'm going over this map I'm currently working on new one, its a slightly new urban theme which I havent seen anyone do yet.
Little sneaky pic - the Zen Garden is still under construction
[image loading]
"you were only supposed to blow the bloody doors off!" Micheal Caine
Archivian
Profile Joined November 2010
United Kingdom362 Posts
Last Edited: 2011-04-02 11:48:05
April 02 2011 11:47 GMT
#10
accidental post sorry
"you were only supposed to blow the bloody doors off!" Micheal Caine
Sporadic44
Profile Blog Joined January 2011
United States533 Posts
April 02 2011 13:25 GMT
#11
i love the look of this map and i imagine it playing well based on what i've seen. is/when can we try this out on the NA server?
"Opportunities multiply as they are seized."
sebmathguy
Profile Joined November 2010
United States26 Posts
Last Edited: 2011-04-04 05:00:24
April 04 2011 04:59 GMT
#12
Edit: Nevermind
Archivian
Profile Joined November 2010
United Kingdom362 Posts
April 07 2011 13:20 GMT
#13
On April 02 2011 22:25 Sporadic44 wrote:
i love the look of this map and i imagine it playing well based on what i've seen. is/when can we try this out on the NA server?


I wont be releasing this publically until its done in the MOTM competition (which you should check out coz there is some awesome entries). I think i get disqualified if i do?
well I'm not sure but I dont want to take any chances and end up facepalming myself later.
"you were only supposed to blow the bloody doors off!" Micheal Caine
Archivian
Profile Joined November 2010
United Kingdom362 Posts
April 11 2011 04:53 GMT
#14
The map is now released publically on EU

and a dl link can be found at the top of the page for those not in the EU.

"you were only supposed to blow the bloody doors off!" Micheal Caine
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