• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:37
CEST 20:37
KST 03:37
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
IntoTheTV X SOOP SC2 League : Weekly & Monthly4Clem: "I don't have that much hope in Blizzard"5ZeroSpace Early Access is Now Live!34Weekly Cups (July 13-19): Terran & Protoss rise; Zerg falters2Balance hotfix patch 5.0.16b (July 16)103
StarCraft 2
General
Clem: "I don't have that much hope in Blizzard" Balance hotfix patch 5.0.16b (July 16) How would you feel about frequent/monthly balance patches for SC2? 3kb/s downloading patch..... are we back to 1998? Reynor: GSL Loss Wasn't About Preparation Format
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) RSL Revival: Season 6 - Qualifiers and Main Event IntoTheTV X SOOP SC2 League : Weekly & Monthly INu's Battles#18 - Cure, herO, Rogue & ByuN Master Swan Open (Global Bronze-Master 2)
Strategy
[G] Having the right mentality to improve
Custom Maps
[M] (2) Industrial Park New Map Maker - Looking for Advice - Love or Hate
External Content
Mutation # 536 Railroad Switch The PondCast: SC2 News & Results Mutation # 535 Assembly of Vengeance Mutation # 534 Burning Evacuation
Brood War
General
BW General Discussion ASL22 General Discussion BGH Auto Balance -> http://bghmmr.eu/ Recent recommended BW games screpdb: new Starcraft reporting tool
Tourneys
Star Con San Diego 2026 2v2v2v2 Tournament Escore Tournament - Season 3 [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers PvT advise for noobs Fighting Spirit mining rates Creating a full chart of Zerg builds
Other Games
General Games
Path of Exile ZeroSpace Early Access is Now Live! Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread European Politico-economics QA Mega-thread How to buy a book - shipping from Korea to Europe
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread 2026-27 Football Thread placeholder TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
Games, Hormones, and "Dark" …
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
An Exploration of th…
waywardstrategy
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6914 users

[M][3] Corporate Industries

Forum Index > SC2 Maps & Custom Games
Post a Reply
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
Last Edited: 2011-04-11 09:27:50
April 05 2011 21:12 GMT
#1
[image loading]

Corporate Industries

Description
A 3-player map with an Industrial theme. The games played will be different on the spawnlocations.

MotM #4
Participated in MotM #4
Balance / Originality / Fun / Aesthetics / Total
4.5 / 7 / 4.1 / 6.8 / 22.4

Ah well, my first 7

Overview
[image loading]
rly rly bigger version HQ

[image loading]

Aesthetics
+ Show Spoiler +

[image loading]
[image loading]
[image loading]
[image loading]
[image loading]
[image loading]
[image loading]
[image loading]


Analyzer
[image loading]
KCCO!
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
April 05 2011 21:14 GMT
#2
In the overview, this map is hard to look at because of the textures. At first I had no idea what bases were the mains. Other that, it looks very nice aesthetically.

How many creep tumors does it take to connect the main and natural? Looks like two.
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
kef
Profile Joined September 2010
283 Posts
April 05 2011 21:15 GMT
#3
Looks really cool. I don't know/care about balance issues, but it looks cool and looks fun to play on
There are two kinds of people in this world: people who say there are two kinds of people in the world and people who know the first group of people are full of shit.
lefix
Profile Joined February 2011
Germany1082 Posts
April 05 2011 21:32 GMT
#4
good luck with motm4. i really want to see some games on this map and see how it works out :D
got any replays?
Map of the Month | The Planetary Workshop | SC2Melee.net
Silence-
Profile Joined October 2010
Canada116 Posts
April 05 2011 22:49 GMT
#5
Looks great man. If you want it published on NA let me know.
Living in the limelight, the universal dream...
dezi
Profile Blog Joined April 2010
Germany1536 Posts
April 05 2011 23:11 GMT
#6
I don't know why one should ever kill those rocks and i also think that this map favors 1 base play way to much.
TPW Member | My Maps @ TL: http://www.teamliquid.net/forum/viewmessage.php?topic_id=171486 | Search 'dezi' at EU
dimfish
Profile Blog Joined February 2010
United States663 Posts
April 06 2011 00:35 GMT
#7
This map is shiny! I like the attempt at reflection symmetry for a balanced 3p map, its a wild idea.
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
April 06 2011 01:24 GMT
#8
I applaud your courage ihasakarot. I wanted to do reflection 3p but I wasn't brave enough. I think it's a completely viable style. Hope it works out!

Very nice screenshots btw. =)
Comprehensive strategic intention: DNE
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
Last Edited: 2011-04-06 08:26:42
April 06 2011 06:38 GMT
#9
On April 06 2011 08:11 dezi wrote:
I don't know why one should ever kill those rocks and i also think that this map favors 1 base play way to much.


Defending my dustin browder award here Origionally the middle was different, killing the topmiddle rocks provided a shorter attackpath if both players spawned up top. The mid changed but the rocks never went away. Pesky rocks. I kept them around because you can create another attackpath if you are container in the middle.

The other rocks are more for creating a bigger battlefield. Also if you look at the analyzer, killing those rocks will decrease rushdistance from the bottom spawn to the others by a good amount.

For all the other comments:

- I think 2 tumors, didnt check that yet. But I cant imagine it being 1 tumor.
- The map is shiny, its too shiny for an industrial themed map, but hey, cant have it all
- Dont do reflectional symetry on a crappy PC. I made the left-top side, flipped all the doodads and my PC bluescreened Had to mirror it by hand to not make the thing crash again ...

Im aware its hard to spot. Ingame it's alot easyer, since theres fences and clear pathingblockers in the way of everything.

Thats why the analyzer is handy

its a pain in the ass to make, took me from the time the 3p maps were annouched to 2 days ago ... the pain ... the horror ...
KCCO!
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
April 06 2011 06:41 GMT
#10
You are a hero. I want to generate discussion but I'm overloaded from finishing mine and looking at all the maps. Will come back soon!
Comprehensive strategic intention: DNE
adso
Profile Joined March 2011
718 Posts
Last Edited: 2011-04-06 09:26:44
April 06 2011 09:22 GMT
#11
i dunno who suggested 3 spawn maps for #4 but it made you produce this pearl :-)

However, i do think that it should be dirty.. it's too spick and spam in the pictures.
Without blood and guts spilled all over that is... so it should be great in replays...
good luck in motmt4
long live motmt

edit:
On April 06 2011 07:49 Silence- wrote:
Looks great man. If you want it published on NA let me know.

<3 players hosting crossrealms
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
April 06 2011 14:07 GMT
#12
It is too clean, but I think I will keep working on it when MotM4 is over.

@EatThePath , cant wait for your discussions, helped me on Syrany alot aswell
KCCO!
dimfish
Profile Blog Joined February 2010
United States663 Posts
April 06 2011 17:59 GMT
#13
KAROT, are you married to those wings on the end? I think they stretch out the map too much and create a lot of dead space in the upper left of the map. Maybe this simple crop is a tighter, better layout?

[image loading]
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
April 06 2011 19:36 GMT
#14
I wouldnt go as far as married But Its a part of the map I like best aesthetic-wise. I will probably redo the whole map when MotM4 is over. Those parts will then most likely go away. Noted sir
KCCO!
Archivian
Profile Joined November 2010
United Kingdom362 Posts
April 07 2011 13:46 GMT
#15
@dimfish - LOL awesome squiggly lines!!! But I see your point.

@ihasaKAROT - Are those garages destructible? please tell me they go boom!!!

btw This is an awesome map, and I really like the texturing of the city. I usually go for a darker over the top blade runner type feel, but I hadnt really thought about it in this way. I think I will be refering back to this map alot in future to get tips on how to better do urban maps of my own, especially the aesthetics.

Great job
"you were only supposed to blow the bloody doors off!" Micheal Caine
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
April 07 2011 14:02 GMT
#16
On April 07 2011 22:46 Archivian wrote:
@ihasaKAROT - Are those garages destructible? please tell me they go boom!!!
Great job


Not yet, but Im pretty sure the rework of this map will have alot go boom Garages, barrels, cars...
KCCO!
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
16:00
#60
RotterdaM1092
TaKeTV 448
TKL 342
IndyStarCraft 295
SteadfastSC156
BRAT_OK 118
ZombieGrub54
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 1092
ByuN 441
TKL 342
IndyStarCraft 295
SteadfastSC 156
BRAT_OK 118
ProTech77
ZombieGrub54
RushiSC 27
StarCraft: Brood War
Rain 6544
Calm 4138
Mini 802
EffOrt 407
ggaemo 177
Mong 39
Hyun 27
yabsab 14
sorry 13
Dota 2
Gorgc5488
qojqva3129
monkeys_forever172
Counter-Strike
x6flipin692
kRYSTAL_38
Super Smash Bros
C9.Mang0158
Heroes of the Storm
Liquid`Hasu179
MindelVK13
Other Games
Grubby3200
Beastyqt644
ceh9546
uThermal331
B2W.Neo228
elazer175
Hui .136
UpATreeSC114
Livibee113
XaKoH 100
QueenE61
Mew2King59
Trikslyr51
JuggernautJason40
Organizations
Other Games
BasetradeTV68
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 18 non-featured ]
StarCraft 2
• kabyraGe 116
• StrangeGG 28
• Reevou 6
• IndyKCrew
• LaughNgamezSOOP
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• Migwel
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 2013
League of Legends
• Nemesis3214
• TFBlade943
Other Games
• imaqtpie804
• Shiphtur547
Upcoming Events
Sparkling Tuna Cup
15h 24m
INu's Battles
16h 24m
Cure vs herO
ByuN vs Rogue
PiGosaur Cup
1d 5h
The PondCast
1d 15h
Kung Fu Cup
1d 16h
Patches Events
1d 21h
Replay Cast
2 days
CrankTV Team League
2 days
OSC
2 days
Replay Cast
3 days
[ Show More ]
Escore
3 days
CrankTV Team League
3 days
Replay Cast
4 days
Afreeca Starleague
4 days
RSL Revival
4 days
ByuN vs SHIN
Solar vs Lambo
WardiTV Summer Champion…
4 days
Afreeca Starleague
5 days
RSL Revival
5 days
Clem vs Serral
herO vs Rogue
WardiTV Summer Champion…
5 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

Acropolis #4
SCTL 2026 Spring
Eternal Conflict S2 Finale

Ongoing

CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

Escore Tournament S3: W5
ASL Season 22: Qualifier #1
ASL Season 22: Qualifier #2
Acropolis #5
CSLAN 4
ASL Season 22
Acropolis #5 - TRS
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
PiG Sty Festival 8.0
Light Tournament 2026
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.