• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:21
CEST 18:21
KST 01:21
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro16 Preview Pt1: Ascent8Maestros of the Game: Week 1/Play-in Preview12[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway132v2 & SC: Evo Complete: Weekend Double Feature4
Community News
Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues6LiuLi Cup - September 2025 Tournaments2Weekly Cups (August 25-31): Clem's Last Straw?39Weekly Cups (Aug 18-24): herO dethrones MaxPax6Maestros of The Game—$20k event w/ live finals in Paris69
StarCraft 2
General
Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues #1: Maru - Greatest Players of All Time Team Liquid Map Contest #21 - Presented by Monster Energy Production Quality - Maestros of the Game Vs RSL 2 Geoff 'iNcontroL' Robinson has passed away
Tourneys
Maestros of The Game—$20k event w/ live finals in Paris Sparkling Tuna Cup - Weekly Open Tournament RSL: Revival, a new crowdfunded tournament series Chzzk MurlocKing SC1 vs SC2 Cup Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
External Content
Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around Mutation # 487 Think Fast
Brood War
General
FlaSh on ACS Winners being in ASL BGH Auto Balance -> http://bghmmr.eu/ ASL20 General Discussion BSL Polish World Championship 2025 20-21 September [ASL20] Ro16 Preview Pt1: Ascent
Tourneys
[ASL20] Ro16 Group A [IPSL] ISPL Season 1 Winter Qualis and Info! [Megathread] Daily Proleagues Is there English video for group selection for ASL
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
General RTS Discussion Thread Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Warcraft III: The Frozen Throne
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread The Games Industry And ATVI UK Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! [\m/] Heavy Metal Thread
Sports
Formula 1 Discussion MLB/Baseball 2023 2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
The Automated Ban List TeamLiquid Team Shirt On Sale
Blogs
Collective Intelligence: Tea…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
INDEPENDIENTE LA CTM
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1218 users

[M] (3) The Eighteenth

Forum Index > SC2 Maps & Custom Games
Post a Reply
1 2 3 4 Next All
Silence-
Profile Joined October 2010
Canada116 Posts
Last Edited: 2011-05-02 22:02:39
February 21 2011 08:46 GMT
#1
[image loading]

Full Overview:
+ Show Spoiler +
[image loading]


Map Status: Published on NA and EU!

Name: The Eighteenth
Version: 1.7
Spawns: 3 (2, 10, 6)
Bases: 15

Won Map of the Month 4! =D

My Thoughts:
This map is intended to be used in MotM #4, the three spawn month. Being an avid golfer, I thought it would be fun to make a map designed around a golf course. One thing I think there may be a problem with is the ease of access of taking a 3rd base. Thoughts about that would be nice, as well as any other changes you think this map could benefit from.

More Pictures:
+ Show Spoiler +

60 degree angle
+ Show Spoiler +
[image loading]

High-Res


30 degree angle
+ Show Spoiler +
[image loading]

High-Res


Terran wall-off
+ Show Spoiler +
[image loading]


Protoss wall-off
+ Show Spoiler +
[image loading]


Zerg creep spread
+ Show Spoiler +
[image loading]


Overlord placement + The middle
+ Show Spoiler +
[image loading]



Analyzer:
+ Show Spoiler +

Summary
+ Show Spoiler +
[image loading]


Rush Distances
+ Show Spoiler +
[image loading]

[image loading]

[image loading]



Changelog:
+ Show Spoiler +
1.7
-Stupid pathing error <.<

1.6
-Fixed mineral patches

1.5
-Fixed pathing issues

1.4
-Texture changes
-Map bounds increased slightly

1.3
-Changed positioning of ramps from main to create an even wall-off for all three positions
-Changed the choke into the natural on the 6 o'clock spawn to create an even wall-off for all three positions
-Added highground behind the third

1.2
-Fixed some texture issues
-Added LoSB's
-Fixed one of the destructible rock's position

1.1
-Fixed Player Properties
Living in the limelight, the universal dream...
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
February 21 2011 08:52 GMT
#2
You sir, are a genious :D

I looooove the textures ^^
KCCO!
iGrok
Profile Blog Joined October 2010
United States5142 Posts
February 21 2011 08:53 GMT
#3
ahh I love this so much ^^
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
Silence-
Profile Joined October 2010
Canada116 Posts
February 21 2011 08:55 GMT
#4
=D

Thanks, but...... I need help with the layout. Any ideas or does it seem okay?
Living in the limelight, the universal dream...
EunByuL
Profile Joined September 2010
Vietnam77 Posts
February 21 2011 09:01 GMT
#5
I think "Hole in One" would be a better name.
Really good job on the textures, although perhaps confusing to play on it looks awesome.
I think I've seen the main/natural/third set-up before somewhere (EDIT when I find it)
This will work really well competively.

Additional Q: Is the flag a XWT? Cause that'd be cool, however confusing for players though.
Tôi không
Silence-
Profile Joined October 2010
Canada116 Posts
February 21 2011 09:02 GMT
#6
On February 21 2011 18:01 EunByuL wrote:
I think "Hole in One" would be a better name.
Really good job on the textures, although perhaps confusing to play on it looks awesome.
I think I've seen the main/natural/third set-up before somewhere (EDIT when I find it)
This will work really well competively.

Additional Q: Is the flag a XWT? Cause that'd be cool, however confusing for players though.


I tried to make the flag a XWT, but I couldn't figure it out. So instead, there are no XWT's.
Living in the limelight, the universal dream...
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
Last Edited: 2011-02-21 09:11:56
February 21 2011 09:09 GMT
#7
On February 21 2011 18:02 Silence- wrote:
Show nested quote +
On February 21 2011 18:01 EunByuL wrote:
I think "Hole in One" would be a better name.
Really good job on the textures, although perhaps confusing to play on it looks awesome.
I think I've seen the main/natural/third set-up before somewhere (EDIT when I find it)
This will work really well competively.

Additional Q: Is the flag a XWT? Cause that'd be cool, however confusing for players though.


I tried to make the flag a XWT, but I couldn't figure it out. So instead, there are no XWT's.


Check out this thread: http://www.teamliquid.net/forum/viewmessage.php?topic_id=191054

Used the technique on my map Syrany aswell for this result:

+ Show Spoiler +
[image loading]


Takes a while to get it right, but should work for you aswell

edit: i cant stop looking at this map makes me smile on this mondaymorning
KCCO!
WniO
Profile Blog Joined April 2010
United States2706 Posts
February 21 2011 09:26 GMT
#8
PFFFFFFF get the hell out of here... that looks amazing. haha. i dont like how close the third is but dammmmmnn such a good texture idea...
WarSame
Profile Blog Joined February 2010
Canada1950 Posts
February 21 2011 09:28 GMT
#9
That is an absolutely amazing looking map. As for layout:
it is VERY interesting. The two matchups you have to worry about are ZvT and ZvP.

ZvP: I am worried that the expos might all be too close together. This gives a Zerg no chance to remax when losing a fight. If he loses a fight he is guaranteed to lose the game if the Protoss deathball is anywhere near his base. Other than that I don't think it's bad.

ZvT: I think this map will be really cool for this due to the air positions. As Terrans are tending more to drop play late in the game this will have interesting dynamics. Additionally, the planetary-able third is actually really cool. I really like how this looks.
Can it be I stayed away too long? Did you miss these rhymes while I was gone?
Summerfield
Profile Blog Joined November 2010
Sweden88 Posts
Last Edited: 2011-02-21 09:39:33
February 21 2011 09:28 GMT
#10
Looks really cool. I am no golf player, but I am sure going to test out this map. One thing that would be cool though is to have like a third of the map being the rough (darker grass) with some trees and stuff like as it is at the starting positions. Right now it feels as the awesome golf grass texture dominates a little too much. It would bring a more diverse feel to it. Great work man.

*Edit*: Damn, just saw that it was not available on EU
"And this queen is like F-u darkshrine you are dying like the bitch you are!" - PsYstarcraft
Iamyournoob
Profile Joined August 2010
Germany595 Posts
February 21 2011 09:30 GMT
#11
I love the idea and the desing! The look of this map is just awesome.

However, I have some concerns in terms of map balance.

So, is this map rotational balanced? Because if I spawn at 6 and my opponent spawns at 11, I can easiliy harass his main with air units or do drops whereas he has to make a huge detour. On the hand, if we assume the same spawning locations, it is way easier and safer for the 11 o'clock player to take his gold than for the 6 o'clock player.

Well maybe this balances things a bit. At least it looks like an interesting dynamic that might occur.

Well, just my thoughts and 2 cents.
Silence-
Profile Joined October 2010
Canada116 Posts
February 21 2011 09:41 GMT
#12
@Peterblue

Hmm, I'm not exactly sure what to say about the expos being close together. I do agree they are very close, but I guess I'll have to see how it plays out.

@Summerfield

Sorry

@lamyournoob

The problem in designing a 3 player map is that it has to be rotationally symmetrical. I can only make reflectional symmetry with 2/4 player maps. I suppose the player counter-clockwise of their opponent could take the gold that is counter-clockwise of them? lol, that was confusing, but I hope you understand.
Living in the limelight, the universal dream...
Ragoo
Profile Joined March 2010
Germany2773 Posts
Last Edited: 2011-02-21 14:07:47
February 21 2011 14:06 GMT
#13
Hm, can't you remove all the rocks? Right now rush distance is really long anyway, and I think the way the natural is it wouldn't hurt.
The rocks hinder Zerg from expanding away from their opponent (to the gold) when they spawn counter-clockwise.

I would also like a watchtower in the middle cause it's very open which is good for Zerg so maybe give the terrans something to work with.

I'm really concerned that Protoss will have an easy time going to three base on this map which results in the so called (imbalanced) deatball. Maybe you should think about adjusting the mineral/gas numbers on the bases.
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
February 21 2011 14:25 GMT
#14
This is an awesome idea and looks just great!!

Only problems I see is that the mains appear very small and that it might be possible to siege the HY from the 2 o'clock main.
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
Ferisii
Profile Joined February 2011
Denmark199 Posts
February 21 2011 14:48 GMT
#15
After reading through these posts I just couldn't resist making this
[image loading]
doodads being 1 Crater, 1 rock painted white and the usuall flag pool.

Now go add those watch towers.
Author of Cactus Valley RE - My latest map: Para Bellum http://goo.gl/iV90wG
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
February 21 2011 15:08 GMT
#16
yeaaah thats what im talking about :D even a ball, sweeeet
KCCO!
Silence-
Profile Joined October 2010
Canada116 Posts
February 21 2011 19:35 GMT
#17
LOL, I fucked up the player properties so this map wasn't even playable... haha. Just fixed it a republished . Also, when I get home from school, I'll see what I can do about the flag.
Living in the limelight, the universal dream...
lefix
Profile Joined February 2011
Germany1082 Posts
February 21 2011 19:47 GMT
#18
nice idea! :D
Map of the Month | The Planetary Workshop | SC2Melee.net
Mereel
Profile Joined February 2010
Germany895 Posts
February 21 2011 20:04 GMT
#19
hahahahaha jackpot :D

really nice idea
TPW Mapmaking Team
FlaShFTW
Profile Blog Joined February 2010
United States10185 Posts
February 21 2011 20:14 GMT
#20
as an avid golfer myself, i cannot speak after looking at this. its beautiful.

WE MUST HAVE A FLAG!!! also, this is dangerously close to another aztec map... only the main is highground and the spawn points are moved a bit.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
16:00
MNW 22
SteadfastSC352
TKL 149
IndyStarCraft 55
BRAT_OK 46
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 418
SteadfastSC 352
TKL 149
mcanning 103
IndyStarCraft 55
BRAT_OK 46
UpATreeSC 28
MindelVK 7
StarCraft: Brood War
Calm 8599
Flash 2292
Jaedong 1008
Mini 442
firebathero 326
Light 322
hero 309
Hyuk 259
Soma 230
sSak 200
[ Show more ]
ggaemo 129
Snow 107
Dewaltoss 80
Sharp 60
soO 45
Hyun 44
sas.Sziky 38
sorry 37
Rock 24
Free 20
Terrorterran 16
Hm[arnc] 15
JYJ15
scan(afreeca) 14
ajuk12(nOOB) 13
Noble 10
Britney 0
Dota 2
Gorgc9327
qojqva3761
Dendi1957
XcaliburYe150
Other Games
singsing1664
B2W.Neo930
hiko926
FrodaN797
Lowko334
ceh9286
Hui .271
Beastyqt216
ArmadaUGS123
QueenE116
Khaldor113
SortOf71
KnowMe61
Organizations
Other Games
gamesdonequick1181
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• FirePhoenix14
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV617
League of Legends
• Nemesis1668
• Jankos1525
• TFBlade599
Other Games
• Shiphtur312
Upcoming Events
Afreeca Starleague
17h 39m
BeSt vs Alone
Queen vs Bisu
PiGosaur Monday
1d 7h
OSC
1d 23h
OSC
2 days
RSL Revival
2 days
Cure vs SHIN
Reynor vs Zoun
The PondCast
2 days
RSL Revival
3 days
Classic vs TriGGeR
ByuN vs Maru
Online Event
3 days
BSL Team Wars
4 days
Team Bonyth vs Team Dewalt
BSL Team Wars
4 days
[ Show More ]
RSL Revival
4 days
Maestros of the Game
4 days
ShoWTimE vs Classic
Clem vs herO
Serral vs Bunny
Reynor vs Zoun
Cosmonarchy
4 days
Bonyth vs Dewalt
[BSL 2025] Weekly
5 days
RSL Revival
5 days
Maestros of the Game
6 days
BSL Team Wars
6 days
Afreeca Starleague
6 days
Snow vs Sharp
Jaedong vs Mini
Liquipedia Results

Completed

Copa Latinoamericana 4
SEL Season 2 Championship
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21: BSL Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
Chzzk MurlocKing SC1 vs SC2 Cup #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL Polish World Championship 2025
BSL Season 21
BSL 21 Team A
EC S1
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.