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[GCPL Semi Final] Dignitas vs EG - Page 32

Forum Index > StarCraft 2 Tournaments
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coolent
Profile Blog Joined December 2010
Netherlands23 Posts
March 13 2011 20:03 GMT
#621
On March 14 2011 05:01 TT1 wrote:
reading ur newb posts hurts my eyes when 50% of u have no idea wat ur talking about


agreed
hitman133
Profile Joined October 2010
United States1425 Posts
March 13 2011 20:03 GMT
#622
I play with my cousin and he uses nydus worm hella scary to harass and evac. Just wonder when zerg will ever use it to harass protoss instead of sitting on bunches of money
TooN
Profile Joined February 2011
1046 Posts
March 13 2011 20:03 GMT
#623
idra didn't outplay nani.
1Eris1
Profile Joined September 2010
United States5797 Posts
March 13 2011 20:04 GMT
#624
On March 14 2011 05:00 Staboteur wrote:
Show nested quote +
On March 14 2011 04:52 cyprin wrote:
On March 14 2011 04:51 ftd.rain wrote:
On March 14 2011 04:50 MBH wrote:
Has Idra ever blamed himself for a loss and written "gg" hehe...

He really played much better than Naniwa, maybe he could try a different approach, but playing zerg is really unrewarding in these type of maps, especially against protoss.



60 food ahead at one point, protoss just sits on one base and a-moves.
i don't know why people say hydras are good vs protoss, they lose to stalker balls really bad.


Hydras -do- beat the crap out of stalkers, but not three groups of 15 hydras at a time against one group of 35 stalkers. All you achieve then is hurting their shields and not actually doing any lasting damage. Zerg always seems to need a number above that critical mass to deal with the army presented to them, or lose hard without having actually done much damage. As evidence to support this, look at banelings VS marines, or mutalisks zerglings or hydras vs anything. If you've got three less banelings, it changes from you eradicating his entire squad of marines to you killing six marines and getting rolled by the remainder.



This is a myth honestly. Stalkers vs Hydras is very even in terms of cost and supply. People for some reason think that Hydras roflown gateway units when they honestly don't. They need to be on creep to face zealots as well. What owns gateway units, is Hydra DPS, protected by ling/roach tanking.
Known Aliases: Tyragon, Valeric ~MSL Forever, SKT is truly the Superior KT!
Sneakyz
Profile Joined October 2010
Sweden2361 Posts
March 13 2011 20:05 GMT
#625
On March 14 2011 05:03 TooN wrote:
idra didn't outplay nani.

I would say he outplayed him macro wise, but he always does some really weird decisions costing him the game.
I have found the Iron to be my greatest friend. It never freaks out on me, never runs. Friends may come and go. But two hundred pounds is always two hundred pounds.
Sermokala
Profile Blog Joined November 2010
United States13935 Posts
March 13 2011 20:05 GMT
#626
On March 14 2011 04:59 TheBrofessor wrote:
Show nested quote +
On March 14 2011 04:58 sermokala wrote:
On March 14 2011 04:51 imareaver3 wrote:
On March 14 2011 04:50 Killing wrote:
Needed to transition into broods after killing those collo


Broods? Against blink stalkers? What good would they do, besides soaking up gas? Nani would have just outmaneuvered them and sniped bases; BL's are too slow.



and what would go wrong? idra the macro god has enough larva to support a mass ling stream while the broods support and drive naniwa back and back until hes contained.


you could tell that naniwa was scared the whole match to go a macro game against idra thats why he confined himself in that 3 base pocket there. Idra smashed the colli play and then just kept getting played with. I think if idra wasn't such an emo prick he would have won seeing how naniwa was gona be dry in all his bases in a matter of minutes.




Naniwa was working on storm at the end there, i dont really think broods and lings could have done much.


yeah storms would have been the death nail but when naniwa stopped useing colissi and was pure stalker/immo would have bought idra the time to stablize and use his macro advantage.
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
flodeskum
Profile Joined September 2010
Iceland1267 Posts
March 13 2011 20:05 GMT
#627
On March 14 2011 04:54 SiguR wrote:
Show nested quote +
On March 14 2011 04:52 flodeskum wrote:
On March 14 2011 04:49 blade55555 wrote:
On March 14 2011 04:48 N3rV[Green] wrote:
Why do zergs make soooo many useless corrupters is they see a few colossi? I'm getting worried for Idra.....


Because if you don't then you get fucked up by colossi. You either make too much just so you have a chance, or make too few and you instant lose.

wp'd by nani grats dignitas.

It's really hard to hit that "correct" corrupter number. But sadly Idra went way to far there. That was probably around 20 hydras worth of useless corruptors.



He cannot blindly predict how many colossi will be present when the engagement happens. If you go too light on the corrupters you will lose more often than when you go too heavy on the corrupters.

I know, hence the "it's really hard" part. I know I can never get the number right in my zvp
IdrA: " my fans are kinda retarded"
nihlon
Profile Joined April 2010
Sweden5581 Posts
March 13 2011 20:05 GMT
#628
On March 14 2011 05:02 charlieso wrote:
[image loading]

in case you wonder


He did say jokie, so that wasn't so bad.
Banelings are too cute to blow up
ihavetofartosis
Profile Joined January 2011
1277 Posts
March 13 2011 20:05 GMT
#629
I have to admit, It's pretty lame that zerg isn't rewarded for being 2 bases ahead of their opponent. I know zerg units are supposed to be "disposable", but that game just seemed a little too silly.
JimSocks
Profile Joined February 2009
United States968 Posts
March 13 2011 20:06 GMT
#630
well, he just sat on the bases. he let naniwa dictate all the battles.
TooN
Profile Joined February 2011
1046 Posts
March 13 2011 20:06 GMT
#631
Idra might of outplayed nani in aspects of the game but not the whole game.
APurpleCow
Profile Blog Joined August 2008
United States1372 Posts
March 13 2011 20:07 GMT
#632
If Idra had an overlord on that top passage and had time to get his army above the ramp before Naniwa got his up there, he'd have won.
TT1
Profile Blog Joined December 2008
Canada10009 Posts
March 13 2011 20:07 GMT
#633
On March 14 2011 05:02 floor exercise wrote:
Show nested quote +
On March 14 2011 05:00 TT1 wrote:
if idra positioned his units inside the 1olock main(in the early game when he loss the 1oclock nat) to intercept naniwa's units instead of letting him walk inside the base uncontested then he would have won(even if they would have never engaged) because naniwa would have been sitting on a shitty unit compo and idra would have had a sick eco to tech to broodlords after the big 200 vs 200 engagement while remaxing his ground army

losing that 1oclock cost him the game and it was something he could have easily avoided with better scouting

Agreed 100%

He should have been watching the rocks on both sides once he saw the full wall and been ready to contest the 1 oclock rock ramp instead of letting Nani get position

I question his level of practice / what kind of shape he is in these days. I also kinda wonder if it's only going to get worse now that he's leaving Korea and won't even have ladder


plz dont make any excuses for him, he played pretty solid as usual but mistakes like that have nothing to do with gameplay, it was just an amateur scouting mistake
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
JonasTV
Profile Joined July 2010
Sweden8 Posts
March 13 2011 20:07 GMT
#634
On March 14 2011 05:00 TT1 wrote:
if idra positioned his units inside the 1olock main(in the early game when he loss the 1oclock nat) to intercept naniwa's units instead of letting him walk inside the base uncontested then he would have won(even if they would have never engaged) because naniwa would have been sitting on a shitty unit compo and idra would have had a sick eco to tech to broodlords after the big 200 vs 200 engagement while remaxing his ground army

losing that 1oclock cost him the game and it was something he could have easily avoided with better scouting


I agree with this. I was thinking all the time that he should've positioned himself with a good arch in the 1oclock main when he was still ahead in food.
NeWeNiyaLord
Profile Blog Joined September 2010
Norway2474 Posts
March 13 2011 20:08 GMT
#635
On March 14 2011 05:01 TT1 wrote:
reading ur newb posts hurts my eyes when 50% of u have no idea wat ur talking about

And you do? not like your the top player in NA, Me neither, But atleast im closer then you
This is where we begin. Show your true self, Battosai.
Hoon
Profile Joined December 2010
Brazil891 Posts
March 13 2011 20:09 GMT
#636
On March 14 2011 05:07 APurpleCow wrote:
If Idra had an overlord on that top passage and had time to get his army above the ramp before Naniwa got his up there, he'd have won.

I think he saw the protoss army taking down the rocks. He sent an overlord when the rocks were at 50% health, prolly saw it going down and backed it up. Problem was that he decided to stay on his expo isntead of going up the ramp.
SEn Fanclub: http://www.teamliquid.net/forum/viewmessage.php?topic_id=170834
syllogism
Profile Joined September 2010
Finland5948 Posts
Last Edited: 2011-03-13 20:10:09
March 13 2011 20:09 GMT
#637
On March 14 2011 05:07 TT1 wrote:
Show nested quote +
On March 14 2011 05:02 floor exercise wrote:
On March 14 2011 05:00 TT1 wrote:
if idra positioned his units inside the 1olock main(in the early game when he loss the 1oclock nat) to intercept naniwa's units instead of letting him walk inside the base uncontested then he would have won(even if they would have never engaged) because naniwa would have been sitting on a shitty unit compo and idra would have had a sick eco to tech to broodlords after the big 200 vs 200 engagement while remaxing his ground army

losing that 1oclock cost him the game and it was something he could have easily avoided with better scouting

Agreed 100%

He should have been watching the rocks on both sides once he saw the full wall and been ready to contest the 1 oclock rock ramp instead of letting Nani get position

I question his level of practice / what kind of shape he is in these days. I also kinda wonder if it's only going to get worse now that he's leaving Korea and won't even have ladder


plz dont make any excuses for him, he played pretty solid as usual but mistakes like that have nothing to do with gameplay, it was just an amateur scouting mistake

Are we supposed to just accept your opinion on it instead? You haven't exactly established yourself as some impartial, respected observer in the past. Indeed, given your past there's very little reason for any such respect
SiguR
Profile Blog Joined July 2010
Canada2039 Posts
March 13 2011 20:09 GMT
#638
On March 14 2011 05:05 flodeskum wrote:
Show nested quote +
On March 14 2011 04:54 SiguR wrote:
On March 14 2011 04:52 flodeskum wrote:
On March 14 2011 04:49 blade55555 wrote:
On March 14 2011 04:48 N3rV[Green] wrote:
Why do zergs make soooo many useless corrupters is they see a few colossi? I'm getting worried for Idra.....


Because if you don't then you get fucked up by colossi. You either make too much just so you have a chance, or make too few and you instant lose.

wp'd by nani grats dignitas.

It's really hard to hit that "correct" corrupter number. But sadly Idra went way to far there. That was probably around 20 hydras worth of useless corruptors.



He cannot blindly predict how many colossi will be present when the engagement happens. If you go too light on the corrupters you will lose more often than when you go too heavy on the corrupters.

I know, hence the "it's really hard" part. I know I can never get the number right in my zvp



Sorry, I was responding to the original quote from N3rV, I shouldnt have included the other quotes. I agree with what you were saying
butch
Profile Joined August 2010
Belgium684 Posts
March 13 2011 20:09 GMT
#639
On March 14 2011 05:08 asha wrote:
Show nested quote +
On March 14 2011 05:01 TT1 wrote:
reading ur newb posts hurts my eyes when 50% of u have no idea wat ur talking about

And you do? not like your the top player in NA, Me neither, But atleast im closer then you

must be trollin :p
Marauder Die Die
Raiznhell
Profile Joined January 2010
Canada786 Posts
March 13 2011 20:09 GMT
#640
From what I saw IdrA didn't have Ovies or Zerglings positioned at the tunnels and taking Meta-game vs Zerg into consideration it should be essential for Zerg to have a permanent scout at those rocks/tunnels at all times after taking a 3rd.

He also didn't take the gases at the two bottom bases he took from what I saw causing him to not be able to crank out enough Hydra or change his Corruptors into Broodlords.

He also made WAY too many Corruptors for how many Collossi there were IMO.

Those are just my criticisms as an amateur as to why he lost so.
Cake or Death?
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