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[GCPL Semi Final] Dignitas vs EG - Page 31

Forum Index > StarCraft 2 Tournaments
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relyt
Profile Blog Joined November 2010
United States1073 Posts
March 13 2011 20:00 GMT
#601
Poor Idra. If he really hasn't been playing lately i wonder what he has been doing.
TT1
Profile Blog Joined December 2008
Canada10014 Posts
Last Edited: 2011-03-13 20:00:55
March 13 2011 20:00 GMT
#602
if idra positioned his units inside the 1olock main(in the early game when he loss the 1oclock nat) to intercept naniwa's units instead of letting him walk inside the base uncontested then he would have won(even if they would have never engaged) because naniwa would have been sitting on a shitty unit compo and idra would have had a sick eco to tech to broodlords after the big 200 vs 200 engagement while remaxing his ground army

losing that 1oclock cost him the game and it was something he could have easily avoided with better scouting
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
LoLAdriankat
Profile Blog Joined August 2010
United States4307 Posts
March 13 2011 20:00 GMT
#603
IdrA tunnel visions so fucking hard that it's detrimental. He's always going for the 200 food steamroll, but it doesn't work vs 3 base turtle.
Tachion
Profile Blog Joined May 2010
Canada8573 Posts
Last Edited: 2011-03-13 20:01:20
March 13 2011 20:00 GMT
#604
On March 14 2011 04:56 Teejing wrote:
The ramp @ his 3rd cost him the game...he was 50-60 food ahead there, but ramp + sentry/stalker/collosi is not attackable like that : /. maybe burrow under or drop, but both very risky and depend on enemys mistake.

Yep that's pretty much where Idra lost the game. He really should have had his army positioned up there near the top right expansion in preparation for what I think most people saw was coming. If Nani decides to attack through the middle there's enough time for Idra to move his army back down. There's very little reasoning behind him poking at the front like that.

Even after that though, If Idra didn't try to push into naniwa's base and sacrifice about 15 hydras and regrouped, he had a much better chance of fighting off Naniwa's stalker/immortal army.
Those 2 mistakes cost him the game I think.

edit: yay TT1 thinks so too.
i was driving down the road this november eve and spotted a hitchhiker walking down the street. i pulled over and saw that it was only a tree. i uprooted it and put it in my trunk. do trees like marshmallow peeps? cause that's all i have and will have.
purpose
Profile Joined May 2008
Sweden1017 Posts
March 13 2011 20:00 GMT
#605
It was obvious that Idra outplayed Nani but that it was just the most horrible imb game ever. The map was imba, the positions was imba, every unit was imba, the strat Nani used was imba.

Imba imba imba imba because thats the only way to beat the SC2 legend Idra who never ever makes a singel misstake and if zerg only was not under powered he would rule sC2.
CheeseGrater
Profile Joined August 2010
United States290 Posts
March 13 2011 20:00 GMT
#606
That last game was really hard to watch. Complete bullshit how nani could just attack idras 3rd from above the ramp and just constantly forcefield the ramp. Zerg has nothing to counter that shit.
Staboteur
Profile Blog Joined February 2011
Canada1873 Posts
Last Edited: 2011-03-13 20:03:25
March 13 2011 20:00 GMT
#607
On March 14 2011 04:52 cyprin wrote:
Show nested quote +
On March 14 2011 04:51 ftd.rain wrote:
On March 14 2011 04:50 MBH wrote:
Has Idra ever blamed himself for a loss and written "gg" hehe...

He really played much better than Naniwa, maybe he could try a different approach, but playing zerg is really unrewarding in these type of maps, especially against protoss.



60 food ahead at one point, protoss just sits on one base and a-moves.
i don't know why people say hydras are good vs protoss, they lose to stalker balls really bad.


Hydras -do- beat the crap out of stalkers, but not three groups of 15 hydras at a time against one group of 35 stalkers. All you achieve then is hurting their shields and not actually doing any lasting damage. Zerg always seems to need a number above that critical mass to deal with the army presented to them, or lose hard without having actually done much damage. As evidence to support this, look at banelings VS marines, or mutalisks zerglings or hydras vs anything. If you've got three less banelings, it changes from you eradicating his entire squad of marines to you killing six marines and getting rolled by the remainder.
I'm actually Fleetfeet D:
PGriff
Profile Joined November 2010
United States119 Posts
March 13 2011 20:01 GMT
#608
On March 14 2011 04:52 cyprin wrote:
Show nested quote +
On March 14 2011 04:51 ftd.rain wrote:
On March 14 2011 04:50 MBH wrote:
Has Idra ever blamed himself for a loss and written "gg" hehe...

He really played much better than Naniwa, maybe he could try a different approach, but playing zerg is really unrewarding in these type of maps, especially against protoss.



60 food ahead at one point, protoss just sits on one base and a-moves.
i don't know why people say hydras are good vs protoss, they lose to stalker balls really bad.



Its not that they're good, its just that hydras are the best option. It really is a shame. Nani (who played well, don't get me wrong) just made a shit load of collusus, then when they died (cause Idra was forced to use his vastly economy on corrupters), he just made stalkers and idra's economic lead was essentially wasted cause it was in corrupters. It feels like an impossible situation for zerg.
hifriend
Profile Blog Joined June 2009
China7935 Posts
March 13 2011 20:01 GMT
#609
Wow guys you can't just look at the supply differential in a PvZ and then draw silly conclusions solely from that.. I mean, really, you do understand that right?
RadioDurans
Profile Joined August 2010
United States11 Posts
March 13 2011 20:01 GMT
#610
To everyone saying that Idra should have base traded when naniwa's army was out of position, what the fuck does he do after he wipes out naniwas base? Naniwas army will win in a head to head fight, base trading is hardly viably against protoss deathball.
TT1
Profile Blog Joined December 2008
Canada10014 Posts
Last Edited: 2011-03-13 20:01:55
March 13 2011 20:01 GMT
#611
reading ur newb posts hurts my eyes when 50% of u have no idea wat ur talking about
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
socommaster123
Profile Joined May 2010
United States578 Posts
March 13 2011 20:01 GMT
#612
Idra plays the same way every game. He must take action and become July and all in... he would dominate!
Idra White Ra Sheth DRG SaSe Thorzain GOGO!
charliewinsmore
Profile Blog Joined March 2011
98 Posts
March 13 2011 20:02 GMT
#613
[image loading]

in case you wonder
ratMortar
Profile Joined December 2010
Canada282 Posts
March 13 2011 20:02 GMT
#614
On March 14 2011 04:50 MBH wrote:
Has Idra ever blamed himself for a loss and written "gg" hehe...


Very recently actually. On SotG he mentioned how he should have won at IEM against Squirtle but played badly.

shaunnn
Profile Joined October 2010
Ireland1230 Posts
March 13 2011 20:02 GMT
#615
On March 14 2011 05:00 CheeseGrater wrote:
That last game was really hard to watch. Complete bullshit how nani could just attack idras 3rd from above the ramp and just constantly forcefield the ramp. Zerg has nothing to counter that shit.


Bust the front, lings will wreck nanis economy before he can do anything,

Drop like moon does achieving the same thing

The naniwa - Unit of protoss skill, defined as the number of gates you build off of one base
TazzDingo
Profile Joined October 2010
Germany502 Posts
March 13 2011 20:02 GMT
#616
On March 14 2011 04:58 infinity2k9 wrote:
Show nested quote +
On March 14 2011 04:56 ftd.rain wrote:
At one point naniwa had 110 supply and Idra 175, you guys can keep on lying to yourselves, but Idra played much better, period.


Yeah i forgot; The game is totally about who can macro to 200 quickly.

to catch on to your sarcasm:

Rightieright. This game would be so much better if there would be some sort of possibility to turtle like a madman until you are actually strong enough to move out. And really narrow choke points to defend and sometimes poke out until you reach that point in the game!
floor exercise
Profile Blog Joined August 2008
Canada5847 Posts
March 13 2011 20:02 GMT
#617
On March 14 2011 05:00 TT1 wrote:
if idra positioned his units inside the 1olock main(in the early game when he loss the 1oclock nat) to intercept naniwa's units instead of letting him walk inside the base uncontested then he would have won(even if they would have never engaged) because naniwa would have been sitting on a shitty unit compo and idra would have had a sick eco to tech to broodlords after the big 200 vs 200 engagement while remaxing his ground army

losing that 1oclock cost him the game and it was something he could have easily avoided with better scouting

Agreed 100%

He should have been watching the rocks on both sides once he saw the full wall and been ready to contest the 1 oclock rock ramp instead of letting Nani get position

I question his level of practice / what kind of shape he is in these days. I also kinda wonder if it's only going to get worse now that he's leaving Korea and won't even have ladder
Grumbels
Profile Blog Joined May 2009
Netherlands7031 Posts
March 13 2011 20:02 GMT
#618
IdrA had bad army control at points, he threw away a couple of units every engagement and he also didn't use his corruptors enough. There kept being colossi rallied to the ramp of IdrA's third, yet he didn't go on any sniping missions with his units. He could also have spared a couple of hydralisks to attack the protoss' natural earlier. He also didn't saturate his bases/geysers enough, and if he wouldn't have had enough larva to spend on units, he should have prepared and built an extra hatch.

Just in general, and this is more baseless speculation than anything, but it feels like IdrA is playing half with the intent of showing something is imbalanced. He would keep throwing units at a protoss ball and then declare: this game is a joke, protoss death ball can't be killed - when he should have just stayed clear of the colossi. :/
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
dizzy101
Profile Joined August 2010
Netherlands2066 Posts
March 13 2011 20:02 GMT
#619
On March 14 2011 04:54 Anomandaris wrote:Idra did none of it and looked 3 months behind on the metagame.


Exactly. Naniwa punished a greedy zerg who reaches 200 first without harrassing or dropping or trying aggressive play.. and then ppl say Idra played better? Very strange.
Influ
Profile Joined September 2010
Germany780 Posts
Last Edited: 2011-03-13 20:03:20
March 13 2011 20:03 GMT
#620
am I the only one who thinks expanding towards the top as third and not the "pocket natural" is...not just a little mistake... to be not that harash?
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