[GCPL Semi Final] Dignitas vs EG - Page 31
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relyt
United States1073 Posts
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TT1
Canada10009 Posts
losing that 1oclock cost him the game and it was something he could have easily avoided with better scouting | ||
LoLAdriankat
United States4307 Posts
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Tachion
Canada8573 Posts
On March 14 2011 04:56 Teejing wrote: The ramp @ his 3rd cost him the game...he was 50-60 food ahead there, but ramp + sentry/stalker/collosi is not attackable like that : /. maybe burrow under or drop, but both very risky and depend on enemys mistake. Yep that's pretty much where Idra lost the game. He really should have had his army positioned up there near the top right expansion in preparation for what I think most people saw was coming. If Nani decides to attack through the middle there's enough time for Idra to move his army back down. There's very little reasoning behind him poking at the front like that. Even after that though, If Idra didn't try to push into naniwa's base and sacrifice about 15 hydras and regrouped, he had a much better chance of fighting off Naniwa's stalker/immortal army. Those 2 mistakes cost him the game I think. edit: yay TT1 thinks so too. | ||
purpose
Sweden1017 Posts
Imba imba imba imba because thats the only way to beat the SC2 legend Idra who never ever makes a singel misstake and if zerg only was not under powered he would rule sC2. | ||
CheeseGrater
United States290 Posts
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Staboteur
Canada1873 Posts
On March 14 2011 04:52 cyprin wrote: 60 food ahead at one point, protoss just sits on one base and a-moves. i don't know why people say hydras are good vs protoss, they lose to stalker balls really bad. Hydras -do- beat the crap out of stalkers, but not three groups of 15 hydras at a time against one group of 35 stalkers. All you achieve then is hurting their shields and not actually doing any lasting damage. Zerg always seems to need a number above that critical mass to deal with the army presented to them, or lose hard without having actually done much damage. As evidence to support this, look at banelings VS marines, or mutalisks zerglings or hydras vs anything. If you've got three less banelings, it changes from you eradicating his entire squad of marines to you killing six marines and getting rolled by the remainder. | ||
PGriff
United States119 Posts
On March 14 2011 04:52 cyprin wrote: 60 food ahead at one point, protoss just sits on one base and a-moves. i don't know why people say hydras are good vs protoss, they lose to stalker balls really bad. Its not that they're good, its just that hydras are the best option. It really is a shame. Nani (who played well, don't get me wrong) just made a shit load of collusus, then when they died (cause Idra was forced to use his vastly economy on corrupters), he just made stalkers and idra's economic lead was essentially wasted cause it was in corrupters. It feels like an impossible situation for zerg. | ||
hifriend
China7935 Posts
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RadioDurans
United States11 Posts
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TT1
Canada10009 Posts
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socommaster123
United States578 Posts
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charliewinsmore
98 Posts
![]() in case you wonder | ||
ratMortar
Canada282 Posts
On March 14 2011 04:50 MBH wrote: Has Idra ever blamed himself for a loss and written "gg" hehe... Very recently actually. On SotG he mentioned how he should have won at IEM against Squirtle but played badly. | ||
shaunnn
Ireland1230 Posts
On March 14 2011 05:00 CheeseGrater wrote: That last game was really hard to watch. Complete bullshit how nani could just attack idras 3rd from above the ramp and just constantly forcefield the ramp. Zerg has nothing to counter that shit. Bust the front, lings will wreck nanis economy before he can do anything, Drop like moon does achieving the same thing | ||
TazzDingo
Germany502 Posts
On March 14 2011 04:58 infinity2k9 wrote: Yeah i forgot; The game is totally about who can macro to 200 quickly. to catch on to your sarcasm: Rightieright. This game would be so much better if there would be some sort of possibility to turtle like a madman until you are actually strong enough to move out. And really narrow choke points to defend and sometimes poke out until you reach that point in the game! | ||
floor exercise
Canada5847 Posts
On March 14 2011 05:00 TT1 wrote: if idra positioned his units inside the 1olock main(in the early game when he loss the 1oclock nat) to intercept naniwa's units instead of letting him walk inside the base uncontested then he would have won(even if they would have never engaged) because naniwa would have been sitting on a shitty unit compo and idra would have had a sick eco to tech to broodlords after the big 200 vs 200 engagement while remaxing his ground army losing that 1oclock cost him the game and it was something he could have easily avoided with better scouting Agreed 100% He should have been watching the rocks on both sides once he saw the full wall and been ready to contest the 1 oclock rock ramp instead of letting Nani get position I question his level of practice / what kind of shape he is in these days. I also kinda wonder if it's only going to get worse now that he's leaving Korea and won't even have ladder | ||
Grumbels
Netherlands7031 Posts
Just in general, and this is more baseless speculation than anything, but it feels like IdrA is playing half with the intent of showing something is imbalanced. He would keep throwing units at a protoss ball and then declare: this game is a joke, protoss death ball can't be killed - when he should have just stayed clear of the colossi. :/ | ||
dizzy101
Netherlands2066 Posts
On March 14 2011 04:54 Anomandaris wrote:Idra did none of it and looked 3 months behind on the metagame. Exactly. Naniwa punished a greedy zerg who reaches 200 first without harrassing or dropping or trying aggressive play.. and then ppl say Idra played better? Very strange. | ||
Influ
Germany780 Posts
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