• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 20:37
CET 02:37
KST 10:37
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
[BSL21] Non-Korean Championship - Starts Jan 103SC2 All-Star Invitational: Jan 17-1822Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises3Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3ComeBackTV's documentary on Byun's Career !11
StarCraft 2
General
SC2 All-Star Invitational: Jan 17-18 Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises Chinese SC2 server to reopen; live all-star event in Hangzhou Starcraft 2 Zerg Coach ComeBackTV's documentary on Byun's Career !
Tourneys
uThermal 2v2 Circuit OSC Season 13 World Championship WardiTV Mondays $5,000+ WardiTV 2025 Championship $100 Prize Pool - Winter Warp Gate Masters Showdow
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes Mutation # 504 Retribution
Brood War
General
I would like to say something about StarCraft BGH Auto Balance -> http://bghmmr.eu/ Data analysis on 70 million replays Empty tournaments section on Liquipedia A cwal.gg Extension - Easily keep track of anyone
Tourneys
[BSL21] Grand Finals - Sunday 21:00 CET [BSL21] Non-Korean Championship - Starts Jan 10 [Megathread] Daily Proleagues SLON Grand Finals – Season 2
Strategy
Game Theory for Starcraft Current Meta Simple Questions, Simple Answers [G] How to get started on ladder as a new Z player
Other Games
General Games
Nintendo Switch Thread Awesome Games Done Quick 2026! General RTS Discussion Thread Beyond All Reason Elden Ring Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia
Community
General
US Politics Mega-thread Trading/Investing Thread Russo-Ukrainian War Thread The Big Programming Thread Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced
Blogs
Psychological Factors That D…
TrAiDoS
James Bond movies ranking - pa…
Topin
StarCraft improvement
iopq
GOAT of Goats list
BisuDagger
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1724 users

gisado aka KTH on gomtv - Page 23

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 21 22 23 24 25 205 Next
ZeNd0kUn
Profile Joined October 2010
United States331 Posts
December 22 2010 13:28 GMT
#441
On December 22 2010 22:25 The_Dark wrote:
The real question is, why didnt MVP play like that in GSL...
In GSL there are also TvP's and TvTs I guess.
"Do not judge by appearances, but judge with right judgment." - Jesus
Incanus
Profile Joined October 2009
Canada695 Posts
December 22 2010 13:28 GMT
#442
On December 22 2010 22:26 YoiChiBow wrote:
Show nested quote +
On December 22 2010 22:24 BFCrimson wrote:
On December 22 2010 22:21 YoiChiBow wrote:
On December 22 2010 22:19 Grebliv wrote:
On December 22 2010 22:14 Mr. Nefarious wrote:
Wow what a surprise. One of the best Zerg players in the world knows exactly whats coming with excellent scouting on a Zerg friendly map and still loses building the exact "counter" units.


if the game was just "counter units" it'd be a really bad game of rps at high level, bw has seen the same compostions for years more or less, it's the subtle things that matter.


How is Idra one of the best zergs in the world? I would go as far to even say hes pretty unproven in the world scene for sc2


He won MLG DC?



Sry but no koreans compete in MLG. He for sure is the #1 foreigner and maybe I was a little harsh with my comment

We shall see in the upcoming GSL, Jinro vs Idra coming up...
Flash: "Why am I so good?" *sob sob*
FataLe
Profile Joined November 2010
New Zealand4519 Posts
December 22 2010 13:28 GMT
#443
On December 22 2010 22:27 Grebliv wrote:
Show nested quote +
On December 22 2010 22:21 FataLe wrote:
On December 22 2010 22:19 Grebliv wrote:
On December 22 2010 22:14 Mr. Nefarious wrote:
Wow what a surprise. One of the best Zerg players in the world knows exactly whats coming with excellent scouting on a Zerg friendly map and still loses building the exact "counter" units.


if the game was just "counter units" it'd be a really bad game of rps at high level, bw has seen the same compostions for years more or less, it's the subtle things that matter.

He's saying that the Zerg built the most ideal composition to combat the T. Being up on econ and all still didn't matter.


yes but the terran also had the most ideal composition for that part of the game.. and he didn't do any mistakes as far as I could see; he defended harass stationed tanks and attacked before idras extra bases kicked in; leapfrogged and spread marines really well to dodge most of the bling shenanigans, picked of tumors; the whole works.

there are no "counters" that are supposed to work 100%, else they'd be broken.

So basically you're saying as long as a Terran is playing well a Zerg cannot have a hope in the world of winning?
hi. big fan.
Juste
Profile Joined August 2010
Canada36 Posts
December 22 2010 13:29 GMT
#444
Upgraded marines with good micro/split, supported by siege tanks just looked impossible to beat for our zerg friends today.
BFCrimson
Profile Joined August 2010
United States176 Posts
December 22 2010 13:29 GMT
#445
On December 22 2010 22:26 YoiChiBow wrote:
Show nested quote +
On December 22 2010 22:24 BFCrimson wrote:
On December 22 2010 22:21 YoiChiBow wrote:
On December 22 2010 22:19 Grebliv wrote:
On December 22 2010 22:14 Mr. Nefarious wrote:
Wow what a surprise. One of the best Zerg players in the world knows exactly whats coming with excellent scouting on a Zerg friendly map and still loses building the exact "counter" units.


if the game was just "counter units" it'd be a really bad game of rps at high level, bw has seen the same compostions for years more or less, it's the subtle things that matter.


How is Idra one of the best zergs in the world? I would go as far to even say hes pretty unproven in the world scene for sc2


He won MLG DC?



Sry but no koreans compete in MLG. He for sure is the #1 foreigner and maybe I was a little harsh with my comment


This isn't Brood War, that actually counts for something these days.
wintergt
Profile Joined February 2010
Belgium1335 Posts
Last Edited: 2010-12-22 13:35:20
December 22 2010 13:30 GMT
#446
On December 22 2010 22:24 Ultramus wrote:
As a zerg I really have no idea how you are supposed to beat marine tank like that, seriously, it's freaking ridiculous. God the baneling unit completely fucked zerg in this game. So disappointing to see Idra ahead in food all game long and then a small group of stimmed marines kills double the amount of mutas, ridiculous. I really want to see a terran come and tell me how you are supposed to stop that, it seems like zerg's have tried every possible unit composition to no avail.

How do you figure that? All I saw zergs do was ling/baneling/muta. (and once there were a few infestors, and one game a few roaches). From MVP we saw marine+tank+medivac, marine+marauder (no tanks), marine+marauder+tank+medivac, marine+tank+battlecruisers, hellion+marauder.. he had more variety than the zergs!

edit: and banshees now and then, and thors
here i am
Dingotrold
Profile Joined July 2010
Denmark622 Posts
December 22 2010 13:32 GMT
#447
MVP is also globally no 1 ranked on sc2ranks.com. While ladder doesn't mean that much, surely it suggests that he knows how to play this game, and has beaten plenty of zergs every day? This is not a new strategy, but MVP is awesome at it... I guess zerg players now have to be more awesome at beating it, maybe through flanking, drops, more risky play to avoid the terran building the army in completely safety etc.

Just seems stupid to call the game broken based on this... If a month from now we're still seing the same thing, it would be more valid.
Soft is the blade that is the heart || 万歳!
Elwar
Profile Joined August 2010
953 Posts
December 22 2010 13:32 GMT
#448
On December 22 2010 22:30 wintergt wrote:
How do you figure that? All I saw zergs do was ling/baneling/muta. (and once there were a few infestors, and one game a few roaches).

So every single unit the zerg has access to for those parts of the game except hydras (which happened to be easily dispatched of by every single unit that terran has).
BuddhaMonk
Profile Joined August 2010
781 Posts
December 22 2010 13:34 GMT
#449
On December 22 2010 22:30 wintergt wrote:
Show nested quote +
On December 22 2010 22:24 Ultramus wrote:
As a zerg I really have no idea how you are supposed to beat marine tank like that, seriously, it's freaking ridiculous. God the baneling unit completely fucked zerg in this game. So disappointing to see Idra ahead in food all game long and then a small group of stimmed marines kills double the amount of mutas, ridiculous. I really want to see a terran come and tell me how you are supposed to stop that, it seems like zerg's have tried every possible unit composition to no avail.

How do you figure that? All I saw zergs do was ling/baneling/muta. (and once there were a few infestors, and one game a few roaches). From MVP we saw marine+tank+medivac, marine+marauder, marine+marauder+tank+medivac, marine+tank+battlecruisers, hellion+marauder.. he had more variety than the zergs!

edit: and banshees now and then


He's not saying zergs are trying every possible combination in this tournament. He's saying they've tried them all in practice and concluded that this is the best unit composition.

Do you really think that all the top zergs would purposely choose a losing unit composition when a better alternative exists?
Ultramus
Profile Joined June 2010
United States319 Posts
December 22 2010 13:34 GMT
#450
It's busted because Blizzard doesn't take into account pro level play. Marines kill every zerg unit besides banelings, tanks kill banelings, and when you factor in good micro, 90% of the marines survive. Anyone saying roaches must not play zerg, or the fact that investing in drops costs 300/300 that you just have lying around, when we've already seen a zerg in an advantage lose to this, do you really think they can somehow fit in an additional tech?

Idra I share your frustration.
Baking is like science for hungry people
seiferoth10
Profile Joined May 2010
3362 Posts
December 22 2010 13:36 GMT
#451
Yeah, it looks pretty grim for Zerg at top level play. The only counter I see to this Marine/Tank is Ling/Bling/Muta/Infestor, which is pretty much impossible to get before the T comes knocking on your door with Marine/Tank.
Grebliv
Profile Joined May 2006
Iceland800 Posts
Last Edited: 2010-12-22 13:41:35
December 22 2010 13:37 GMT
#452
On December 22 2010 22:28 FataLe wrote:
Show nested quote +
On December 22 2010 22:27 Grebliv wrote:
On December 22 2010 22:21 FataLe wrote:
On December 22 2010 22:19 Grebliv wrote:
On December 22 2010 22:14 Mr. Nefarious wrote:
Wow what a surprise. One of the best Zerg players in the world knows exactly whats coming with excellent scouting on a Zerg friendly map and still loses building the exact "counter" units.


if the game was just "counter units" it'd be a really bad game of rps at high level, bw has seen the same compostions for years more or less, it's the subtle things that matter.

He's saying that the Zerg built the most ideal composition to combat the T. Being up on econ and all still didn't matter.


yes but the terran also had the most ideal composition for that part of the game.. and he didn't do any mistakes as far as I could see; he defended harass stationed tanks and attacked before idras extra bases kicked in; leapfrogged and spread marines really well to dodge most of the bling shenanigans, picked of tumors; the whole works.

there are no "counters" that are supposed to work 100%, else they'd be broken.

So basically you're saying as long as a Terran is playing well a Zerg cannot have a hope in the world of winning?


yes terrans finally learned to play "well"...


there are always weak spots, harassing differently (noone is 100% secure ever or they already lost the macro game) controlling things better, better timings better positioning tiny adjustments with compositions.


jaedong is 10x better than anyone in sc2 yet and he's still been getting manhandled by flash recently. Who now just lost to a bunch of "scrubs*" in the last few days, people make errors, alot of them.

imbalances exist and always will but noone will ever play theoretically sound enough to make it insurmountable or it'd get fixed fast.


Note that i kind of dislike the design of certain things like banelings and forcefields, very powerful but either too hard to counter or use at lower levels but to easy to counter or use at higher levels.


*as in people who would be contending for championships in sc2.
ESV Mapmaking!
ZeNd0kUn
Profile Joined October 2010
United States331 Posts
December 22 2010 13:38 GMT
#453
Problem is to defeat seige tanks Zerg's need Broodlords which are very hard to get and are easily countered by Vikings. The real pain is the stimmed Marines with unlimited health if Medivacs are around. The need of higher tech to defeat low tier units is what causes all the frustration. Man .. a bad day for Zergs.
"Do not judge by appearances, but judge with right judgment." - Jesus
CalmDown.Breathe
Profile Joined June 2010
United States176 Posts
December 22 2010 13:39 GMT
#454
On December 22 2010 22:30 wintergt wrote:
Show nested quote +
On December 22 2010 22:24 Ultramus wrote:
As a zerg I really have no idea how you are supposed to beat marine tank like that, seriously, it's freaking ridiculous. God the baneling unit completely fucked zerg in this game. So disappointing to see Idra ahead in food all game long and then a small group of stimmed marines kills double the amount of mutas, ridiculous. I really want to see a terran come and tell me how you are supposed to stop that, it seems like zerg's have tried every possible unit composition to no avail.

How do you figure that? All I saw zergs do was ling/baneling/muta. (and once there were a few infestors, and one game a few roaches). From MVP we saw marine+tank+medivac, marine+marauder (no tanks), marine+marauder+tank+medivac, marine+tank+battlecruisers, hellion+marauder.. he had more variety than the zergs!

edit: and banshees now and then, and thors


ling baneling muta is "supposed" to be the hard counter to marine tank. mutas get the marines out of position by harassing. they also pick off tanks and medivacs and also deal damage during battles. lings take out tanks and surround marines. banelings deal burst damage to destroy marines.

thing is, the direct counter is countered by what its supposed to counter. marines pick off mutas, siege tanks kill off lings and banelings.

all the meanwhile, terran is earning as much income while on less bases, going higher up the tech tree much faster, and is allowed to harass early game with almost no consequences (as long as its not all in).

zergs need to think of a new counter or at least tactic to beat tank marine since the "counter" cant.
FataLe
Profile Joined November 2010
New Zealand4519 Posts
December 22 2010 13:39 GMT
#455
On December 22 2010 22:34 Ultramus wrote:
It's busted because Blizzard doesn't take into account pro level play. Marines kill every zerg unit besides banelings, tanks kill banelings, and when you factor in good micro, 90% of the marines survive. Anyone saying roaches must not play zerg, or the fact that investing in drops costs 300/300 that you just have lying around, when we've already seen a zerg in an advantage lose to this, do you really think they can somehow fit in an additional tech?

Idra I share your frustration.

Me too.

I'm all for Mvp being good an all, he's good. But he's not as good as the results suggest. There is a problem with Zerg. I have no doubt in my mind. His TvZ is phenomenal. His TvT and TvP is questionable at best which only fuels the argument of TvZ being broken. That being said it's not uncommon for a player to excel at a certain matchup.
hi. big fan.
MrCon
Profile Blog Joined August 2010
France29748 Posts
December 22 2010 13:39 GMT
#456
Zerg lose, whine/balance/QQ ensue. History repeating.
Ultramus
Profile Joined June 2010
United States319 Posts
December 22 2010 13:42 GMT
#457
I don't think people realize that the only answer is tier 3 which is questionable at best, try teching to tier 3 and it's GG anyways. Infestor with NP is possibly a good response but with NP being temporary and the cost you'll lose anyways because between you won't have any other army. Besides the fact that if terran pressures you'll have to invest in another tech to stay alive and end up dying later.
Baking is like science for hungry people
navara
Profile Joined September 2010
France95 Posts
December 22 2010 13:43 GMT
#458
yes , it's not like every single terran was stating they can't macro against zerg.
FataLe
Profile Joined November 2010
New Zealand4519 Posts
December 22 2010 13:43 GMT
#459
On December 22 2010 22:37 Grebliv wrote:
Show nested quote +
On December 22 2010 22:28 FataLe wrote:
On December 22 2010 22:27 Grebliv wrote:
On December 22 2010 22:21 FataLe wrote:
On December 22 2010 22:19 Grebliv wrote:
On December 22 2010 22:14 Mr. Nefarious wrote:
Wow what a surprise. One of the best Zerg players in the world knows exactly whats coming with excellent scouting on a Zerg friendly map and still loses building the exact "counter" units.


if the game was just "counter units" it'd be a really bad game of rps at high level, bw has seen the same compostions for years more or less, it's the subtle things that matter.

He's saying that the Zerg built the most ideal composition to combat the T. Being up on econ and all still didn't matter.


yes but the terran also had the most ideal composition for that part of the game.. and he didn't do any mistakes as far as I could see; he defended harass stationed tanks and attacked before idras extra bases kicked in; leapfrogged and spread marines really well to dodge most of the bling shenanigans, picked of tumors; the whole works.

there are no "counters" that are supposed to work 100%, else they'd be broken.

So basically you're saying as long as a Terran is playing well a Zerg cannot have a hope in the world of winning?


yes terrans finally learned to play "well"...


there are always weak spots, harassing differently (noone is 100% secure ever or they already lost the macro game) controlling things better, better timings better positioning tiny adjustments with compositions.


jaedong is 10x better than anyone in sc2 yet and he's still been getting manhandled by flash recently. Who now just lost to a bunch of "scrubs*" in the last few days, people make errors, alot of them.

imbalances exist and always will but noone will ever play theoretically sound enough to make it insurmountable or it'd get fixed fast.



*as in people who would be contending for championships in sc2.

I didn't say Terrans are playing well. I'm saying Mvp is playing well and by playing well I'm talking using a composition that Zerg has no hope of beating as long as the T isn't a complete idiot. Perhaps your right, perhaps that style has a fatal flaw, but until that flaw is realized (even if it exists) expect a lot more Zerg QQ. I'm not a Zerg player, I play Protoss but when I see Zerg heroes dropping like flies and critically thinking about what Zerg can do it about it, I am stumped, and it isn't just me apparently..
hi. big fan.
rel
Profile Blog Joined January 2005
Guam3521 Posts
December 22 2010 13:43 GMT
#460
broodlords would of been cool to see.
I'll tank push my way into her heart. ☮♥&$!
Prev 1 21 22 23 24 25 205 Next
Please log in or register to reply.
Live Events Refresh
Next event in 7h 24m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft512
JuggernautJason198
StarCraft: Brood War
Artosis 868
Shuttle 134
Hm[arnc] 10
Rock 7
Terrorterran 2
Dota 2
monkeys_forever324
NeuroSwarm82
Counter-Strike
summit1g11356
tarik_tv6899
fl0m1287
Super Smash Bros
Mew2King62
Other Games
Liquid`RaSZi3106
JimRising 443
Maynarde159
minikerr31
Organizations
Other Games
gamesdonequick52446
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Mapu7
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• RayReign 9
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21962
League of Legends
• Doublelift8227
Upcoming Events
Replay Cast
7h 24m
Wardi Open
10h 24m
RotterdaM Event
15h 54m
Patches Events
18h 24m
PiGosaur Cup
23h 24m
OSC
1d 10h
SOOP
2 days
OSC
2 days
OSC
3 days
SOOP
5 days
[ Show More ]
The PondCast
5 days
Sparkling Tuna Cup
6 days
IPSL
6 days
DragOn vs Sziky
Liquipedia Results

Completed

BSL Season 21
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025

Upcoming

Escore Tournament S1: W3
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Thunderfire SC2 All-star 2025
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
Underdog Cup #3
NA Kuram Kup
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.