REALLY good guide.
A Second Overview of HotS Zerg - Page 5
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Lisitsa
Korea (South)29 Posts
REALLY good guide. | ||
DenTenker
United States606 Posts
On September 07 2013 23:53 Lisitsa wrote: Somebody do this for Protoss please. REALLY good guide. TL did a PvZ guide a couple months ago. Here it is. Really excellent write up!! Can't wait to read the whole thing. Great job!!!! :D | ||
Lisitsa
Korea (South)29 Posts
On September 08 2013 00:02 DenTenker wrote: TL did a PvZ guide a couple months ago. Here it is. Really excellent write up!! Can't wait to read the whole thing. Great job!!!! :D Thank you. I'm struggling more in PvT though :/ | ||
blade55555
United States17423 Posts
On September 07 2013 18:44 -Kaiser- wrote: The replay pack only has like 3 pro games in it... I'll add more replays and try to get it in the OP later, it'll probably be mine though as I am to lazy to look for a bunch of pro replays . On September 08 2013 00:38 monk wrote: Ooops, that'd my bad. I uploaded the wrong replay pack. Should be fixed now. Or not it's monks fault On September 07 2013 23:53 Lisitsa wrote: Somebody do this for Protoss please. REALLY good guide. Thanks, I don't think an all pvz guide going over all 3 match ups will be made for a long time (if ever). It really is a ton of work and if it were to start even today it wouldn't release for 2 months at least. But I am pretty sure a PvT guide will come out eventually | ||
monk
United States8476 Posts
On September 07 2013 18:44 -Kaiser- wrote: The replay pack only has like 3 pro games in it... Ooops, that'd my bad. I uploaded the wrong replay pack. Should be fixed now. | ||
RifterSC2
Canada5 Posts
I suppose this question could be answered by anyone in diamond or masters. Thanks! | ||
blade55555
United States17423 Posts
On September 08 2013 01:46 RifterSC2 wrote: Thanks very much for the guide! I've been working from your previous one for a while already. My question is in regards to being in gold league. Would you say it is effective for me to practice these builds and strategies while still working on my mechanics? Or should I postpone learning at this level and just work on macro/injects/mineral spending and use more simple builds until I get to diamond? I suppose this question could be answered by anyone in diamond or masters. Thanks! Using any of these builds are fine, but your priority should be to work on mineral/macro/etc. Just do 1 build until you can keep that money low and stuff before doing many builds is what I would recommend. | ||
Kit-Bar
Canada8 Posts
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blade55555
United States17423 Posts
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Kit-Bar
Canada8 Posts
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vienna_k
Austria12 Posts
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dankh
France15 Posts
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BlakeKustard
United States11 Posts
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MarlieChurphy
United States2063 Posts
I've found that 9 and 10 pool speed builds work very well vs 1 rax or cc first builds on any just about every map. They don't win outright usually, but they chink the armor of the terran and fuck up all their plans. They usually end up making a bunch of hellions or widow mines to secure their expand. If you keep tabs on what they are doing you can make drones or lings and keep the pressure on their door. The moment they decide to move out you just surround everything with lings. Also, 7pool works pretty well versus zerg and protoss on most maps. Its not really a cheese build. It's more of a responsive rush/econ build. Same concept as the above, only you are usually directly stopping the expand and they revert to 1 base play. From here, you expand and prepare to defend the 4 gate or ling/bane all in. If they continue to try and expand you get ahead economically. | ||
blade55555
United States17423 Posts
Most terrans I play that 14CC for example do it on the high ground, going 7/9/10 pool and you will just be super behind economically all game (you won't bust the wall). It can mess up players sure, but you are relying on them not responding correctly, it's probably fine at lower levels of play, but I don't want to teach bad habits anyway which is another reason I didn't put this in the guide. Also yes it is cheese, I know you say it isn't because it's not a responsive rush/econ build, there is nothing responsive about 7 pool that is blind and hoping your opponent is playing really greedy. A responsive build would be this: "I drone scout CC first in response I go 3 hatch before pool." 7 pooling blindly isn't being responsive. As for zvp/zvz, early pooling again there isn't much for me to discuss about you make a pool at 7, you kill expo and try to kill opponent. If opponent 15 pools you are super far behind, protoss will make cannon in main or have a zealot if doing gate expand and from there play into a normal game. Not really much to write about in that department. | ||
schwza
67 Posts
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Karpfen
Italy959 Posts
16 Hatch 15 Overlord 16 Queen 18 Ling *2 21 Gas 20 Queen 22 Overlord *55% 2nd queen=3rd* 34 Overlord 100 gas - Speed 42 Overlord 44 Gas (2nd) 46 Double Evo (at around 150 gas) ~56 1-1 (melee) ~56 Expo *When 1-1 is half finished he begins Lair* *When Lair is half finished he begins gasses 3 and 4* ~75 Macro Hatch *100%lair:infpit,2-2,hive* *1%hive gas5,6* *100%hive ultras,adrenal,3-3* I do not remember where I found this at but if it can help..... | ||
DeathSpore
United States5 Posts
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Hayl_Storm
The Shire633 Posts
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xxjcdentonxx
Canada163 Posts
The last common reaction to the muta/swarm host players composition is for the other Zerg to tech to mutalisks himself. Their goal is to kill the swarm hosts and regain map control. This shouldn’t ever really work because the muta/swarm host player will have +1 attack and he can add more mutalisks to supplement his count. This strategy is more of a desperate gamble from an opponent and shouldn’t work, even if un-scouted. I didn't understand this, because if the other player skips swarm hosts and continuously makes mutalisks, they can also have +1 attack as well as more mutalisks. | ||
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