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A Second Overview of HotS Zerg - Page 15

Forum Index > StarCraft 2 Strategy
281 CommentsPost a Reply
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Waise
Profile Joined June 2013
3165 Posts
March 07 2014 02:42 GMT
#281
On March 06 2014 18:00 Zorkmid wrote:
Show nested quote +
On March 01 2014 05:01 blade55555 wrote:
On March 01 2014 04:27 Zorkmid wrote:
On February 27 2014 21:37 blade55555 wrote:
On February 27 2014 16:35 Zorkmid wrote:
On February 27 2014 02:30 Incand wrote:
On February 27 2014 01:14 Zorkmid wrote:
The spire swarm host ZvZ doesnt get much econ. Not a great build.


It's actually really awesome build. You get a huge tech lead and he can't just expand either since you got mutas while you actually can. Someone did an.. episode about his style in a game where i took out revival. It's the part of the guide i like the most and use every zvz.


Doesn't even allow you to get a queen when your pool finishes.


Uh the spire/sh build zvz doesn't sacrifice queen timing lol. It's a normal muta build zvz I don't get how you are saying you can't get a queen when your pool finishes this is 100% wrong.


If you go 15 pool, 16 hatch (as I assume your build is meant to do) you can't. Havent' tried the 15 hatch 16 pool variant.



I am not sure why you are saying you can't get a queen and stating it as a fact when you are wrong. You can and I do every time. And the build that I do is meant to do either hatch first or 15P, both work. The better one is obviously hatch first.


I would challenge anyone to go 9 overlord, 15 pool, 16 hatch, 17 gas, 17 overlord and be able to make an ovie as soon as the pool finishes.

why did you ignore incand's post? he correctly explained it to you: the author assumes you know how to adjust OL and gas timings when switching from 15h to 15p. you don't build OL on 17 for 15p, you build it on 15.
Lobotomist
Profile Joined May 2010
United States1541 Posts
March 07 2014 18:56 GMT
#282
On March 07 2014 11:18 blade55555 wrote:
Show nested quote +
On March 07 2014 10:00 Lobotomist wrote:
Blade, how often do you end up building roaches in ZvT these days? Most pro ZvT games i see vs reaper openings get the third hatch started right when ling speed finishes and you have a brief map control window before hellion/reaper pressure begins. Then, they defend with queens/lings. I like the value of having a RW if you find they're going mech, but it seems less optimal to defend standard hellion/reaper pressure with roaches.

Sorry if this question has been answered already. Thanks!

Edit: Also! How do you feel about builds that choose lair before +1/+1? With the return of hellion/banshee openers to the meta, seems like faster overseers could be nice, though spores would work if you're careful about not getting them killed by ground units.


I am not playing sc2 these days and I wasn't building roaches unless I saw a lot of hellions or if I knew hellion/banshee. Vs reaper opening I would always get my 3rd 5:30-6 unless their reaper could delay it, then it would be as soon as my third finished as well.

Going lair before 1/1 is fine, but I know I prefer those upgrades even vs reaper/banshee.
Thanks for the response.
Teching to hive too quickly isn't just a risk: it's an ultrarisk
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