The HotS Protoss Help Me Thread - Page 275
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Make sure you read the OP before asking a question. Asking a question already addressed in the OP will result in moderation action. Also, please put some effort into your questions. Do not just ask for build orders. | ||
Extenz
Italy822 Posts
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justnny
United States171 Posts
On July 09 2014 14:16 SC2John wrote: Quick questions: I'm always in the process of updating the OP, so are there any outlying things that need to be addressed in regards to recent changes in the game or important things that have been explained multiple times in this thread and really just need to go in the OP? Is there anything that specifically needs updating in the OP? Currently doing a lot of stuff, so I appreciate everyone's feedback in helping me tidy up this thread a bit. I noticed the Protoss Bullshit thread was not linked in Liquipedia, but otherwise I try to use this thread basically to see discuss current meta things. | ||
ToucheSC
1 Post
Thanks for any help! | ||
Xinzoe
Korea (South)2373 Posts
On July 10 2014 09:11 ToucheSC wrote: Hey guys just now starting to jump on the ladder train again and I really think my builds that i used to use are out of date compared to the new meta. If i could get a list of common build orders that are safe and reliable for pvp and pvt that would be great. I would love to focus on some sort of phoenix openings in pvp and in pvt maybe some safe oracle openings! Thanks for any help! Here is PvT oracle into colossus I saw herO do in proleague and in GSL + Show Spoiler + 9 Pylon 13 Gate 15 2x Gas (2 probes each) 17 Pylon 18 Core (scout if you want) 21 Nexus 23 MSC 25 Stalker/warpgate (now saturate your gases to 3 probes each) @150 Gas Stargate @100% Stalker - another Stalker @100 Gas Robo @50% Robo - Forge @100% Forge +1 Armor @100% Stargate make Oracle @6:00 Natural Gases @100% Robo, Observers (up to 3 or 4) and Robo Bay + Twilight @100% Robo Bay/Twilight, Range + endless Colossus using Chronoboost + Blink Chronoboost Usage: 1 on Oracle, Rest on Colossus and Probes Benchmarks: By 11:30 3 Colossus, 1 Oracle, MSC, a few Sentries and Stalkers, 55+ Probes, +2 Armor almost finished, Blink finished, 7+ Gateways OR Third completed or almost completed From there on you either all-in with 7 gates 3 colossus + blink stalkers Or u take a third and play macro | ||
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EsportsJohn
United States4883 Posts
On July 09 2014 17:42 SatedSC2 wrote: Adding links to more standard build orders would probably reduce the number of people who only come here to ask for what builds to use in the current metagame. I guess a link to the Protoss Strategy section of Liquipedia wouldn't go amiss, although it isn't quite up-to-scratch right now. I am trying to get it up to date but I've only really gotten the easiest articles sorted out thus far. Lots more to do T_T EDIT: I mean, look at the list of all-ins and then do that for standard openings..? Added a section in General that reads "Link me to some macro builds/guides". I did the best I could to cover it, but if it's missing anything huge, just let me know. On July 10 2014 00:24 Extenz wrote: Any good timing vs zerg on 3 bases? I'm about to uninstall this game due to that race. FOUND IT! http://www.teamliquid.net/forum/sc2-strategy/402753-the-hots-protoss-help-me-thread?page=246#4905 3-base blink attack. You can also reference Classic vs. soO G1 on Sejong Station for perhaps a more refined and/or up-to-date type of build. Or...most Protoss games against soO. Seems like Protoss always opens up phoenixes -> blink against soO lol. EDIT: NEVERMIND, I did an updated version of the 3-base blink attack, which can be found here: http://www.teamliquid.net/forum/sc2-strategy/461621-sc2-notes-3-base-blink-attack-pvz | ||
DinoMight
United States3725 Posts
How do you stop this allin: http://drop.sc/384284 PvT the guy goes marine tank off 1 base pulls a fuckton of SCVs and starts bunkering me. I've no idea how to stop this even when I know it's coming (which I didn't in this replay, didn't scout it early enough). My friend who plays T did this to me like 4 times in a row and I lost 4 times. I have absolutely no idea how to stop this and what to do between a reasonable time that I would scout it and the time it hits. | ||
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EsportsJohn
United States4883 Posts
On July 11 2014 13:38 DinoMight wrote: Hey guys. How do you stop this allin: http://drop.sc/384284 PvT the guy goes marine tank off 1 base pulls a fuckton of SCVs and starts bunkering me. I've no idea how to stop this even when I know it's coming (which I didn't in this replay, didn't scout it early enough). My friend who plays T did this to me like 4 times in a row and I lost 4 times. I have absolutely no idea how to stop this and what to do between a reasonable time that I would scout it and the time it hits. Not working...G6? on Habitation Station. | ||
DinoMight
United States3725 Posts
On July 11 2014 14:19 SC2John wrote: http://www.youtube.com/watch?v=3oPQbUVWdAQ&t=1h30m6s Not working...G6? on Habitation Station. Saw it. That's totally different, Pigbaby knows immediately that Bomber is cheesing when he scouts the gold. | ||
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ZeromuS
Canada13379 Posts
If you opened Stargate its also very easy as you attack and lift all the tanks. I saw this in a wcs EU game? | ||
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Teoita
Italy12246 Posts
If you die to that kind of push you likely played too greedy either in tech or probe count. | ||
SatedSC2
England3012 Posts
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ZeromuS
Canada13379 Posts
On July 11 2014 22:02 SatedSC2 wrote: I think it's mostly knowing that they didn't expand. Once you know that, you know to cut Probes and focus on getting units out of whatever you have available, which should be at least 3 Gate Robo with a standard build. If you have ~10 Probes on minerals at your natural then you can probably add another Gateway. If you opened Stargate then just go 3/4 Gate Void Ray instead of 3/4 Gate Immortal... I disagree with the voidrays I think that phoenix are better because they can lift the tanks. Alternatively PigBaBy showed us that tempests are stupid good vs no stim pack marines | ||
SatedSC2
England3012 Posts
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las91
United States5080 Posts
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Extenz
Italy822 Posts
On July 12 2014 00:34 las91 wrote: How are people vetoing this season's map pool? All I'm doing right now is vetoing Merry-go-round since I just really don't like the map but none seem particularly bad/worse for Protoss than any of the other maps. Any insight would be appreciated! Remove Merry, Catallena and Fox lab, no point in trying to play games on those maps. | ||
vhapter
Brazil677 Posts
On July 12 2014 03:04 Extenz wrote: Remove Merry, Catallena and Fox lab, no point in trying to play games on those maps. Same here. Merry go round is terrible for protoss imo. Catallena has a really weird design that I didn't care for. Foxtrot Labs is a 4-spawn map that has gold bases in odd locations, but isn't simmetrical. IIRC, it seems easier to take the gold base depending on the spawn and especially if you are zerg and have good creep spread and map presence. It doesn't really look good for protoss, it just took me a single game to realize my dislike for it. Maybe pros will prove me wrong and show some good games on them, but for the time being, I really don't like any of these maps. | ||
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ZeromuS
Canada13379 Posts
On July 12 2014 00:34 las91 wrote: How are people vetoing this season's map pool? All I'm doing right now is vetoing Merry-go-round since I just really don't like the map but none seem particularly bad/worse for Protoss than any of the other maps. Any insight would be appreciated! Veto what has your worst win rate or what you don't have fun fun on. Haven't played enough catallena to make me hate it yet. Same story with the other maps. Personal ally I don't like overgrowth so I vetoed that one. 100% personal taste for that one though. | ||
las91
United States5080 Posts
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SatedSC2
England3012 Posts
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Jeep89
2 Posts
I haven't found anything yet that has detailed information for each of the current maps...And it pretty much puts me at a huge disadvantage when I am spending more resources and time trying to block this shit off. I have searched, and found detailed images of how to set it up for previous versions and their maps, but none for the latest version. If anyone can link me to a detailed post that covers this then that would be great. Thanks. | ||
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