![[image loading]](http://i.imgur.com/OkV51.png)
Intro
Since the patch, I've been struggling with the TvZ match up. It feels like without really high level skill it's very hard to compete with Zerg's economy without making yourself vulnerable to a variety of all-ins/pressures. The problem is Zerg's quick third base potential, and terran's lack of options to prevent it from being placed.
However, there's one sure fire way of making sure Zerg never takes that third base...
![[image loading]](http://i.imgur.com/HXIwy.jpg?1)
Yup - it's kinda hard for them to take their third if a shiny new command center is sat there first! Madness, you say, but there is some method to it:
Zerg is strongest in comfortable, familiar situations where they're free to hit injects, know when to make drones and when to make units, and spread their disgusting mess all over the map. This is all about forcing Zerg into bizarre situations I'm fairly sure most of them will never have dealt with before - most haven't the foggiest idea what to do when this happens...
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The general principle is to 2 rax into a bunker contain at the bottom of Zerg's natural ramp. This is reinforced with the proxy rax, and continually reinforced into a hard contain. This generally causes Z to a) laugh, and b) drone up behind a spinecrawler - right where I want 'em. This is followed with a CC in Z's third - why? Because the hard contain forces the Zerg into one of three options (assuming they drone when scouting the bunkers) - nydus play, mutalisks, or a baneling bust. All of these are negated by having a base right next to your contain - you can easily move troops to defend your new mineral line, or move SCV's to repair bunkers and instantly reconstruct the wall.
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Oh hai thar banelings! What are cuties like you doing on a ramp like this?
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Alas, my beautiful wall - if only I had 20 SCVs nearby!
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Oh wait... Erm, I hope you've got another 1000 gas Mr Zerg
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Adding a factory and tanks to your contain essentially makes it unbreakable, whilst reducing your push distance to zero - eat your heart out steps of war!
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Fairly sure he's not breaking this any time soon...
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Clever girl... nydus my main whilst my troops are at your base?
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I think my other bases'll probably be all right though...
Opening:
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10 - depot
12-14 proxy 2 rax - make sure to send a scout early on 4 player maps to find Z's location- the rax should be proxied as close to Z's third as possible.
+ Show Spoiler +![[image loading]](http://i.imgur.com/pecBD.jpg?1)
16 - Orbital command
17 depot - constant marines and SCVs.
21 bunker at the bottom of zergs natural ramp
23 depot
24 2nd bunker reinforcing the first
30 - CC at Z's third.
Float rax in front of bunkers + 3rd rax to complete wall - you should end up with something like this
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2x gas in main + rally fresh SCV's to your expo from your main.
Factory at your contain + tanks/ siege mode.
Add an ebay, rax, stim, and bunkers as necessary
12-14 proxy 2 rax - make sure to send a scout early on 4 player maps to find Z's location- the rax should be proxied as close to Z's third as possible.
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![[image loading]](http://i.imgur.com/pecBD.jpg?1)
16 - Orbital command
17 depot - constant marines and SCVs.
21 bunker at the bottom of zergs natural ramp
23 depot
24 2nd bunker reinforcing the first
30 - CC at Z's third.
Float rax in front of bunkers + 3rd rax to complete wall - you should end up with something like this
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![[image loading]](http://i.imgur.com/Rll1X.jpg?1)
2x gas in main + rally fresh SCV's to your expo from your main.
Factory at your contain + tanks/ siege mode.
Add an ebay, rax, stim, and bunkers as necessary
Follow up:
Well now zerg is hard contained on two base, and you've the got the whole map to play with. Anything goes from here - siege push their natural, expand to the golds, drop their main - the scrappier the better - the clock on zergs minerals is ticking and they've only go so long to sort it out!
It's critically important not to build any structures besides the initial 3 depots at your main - because this is where any nydus or mutalisks are coming. Leaving nothing in your main leaves you free to evacuate without losing much besides some mining time. Peace out zergling bros.
Besides, the bafflement, confusion and pure rage this causes is totally worth it... trollface.jpg
First they LOL...
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![[image loading]](http://i.imgur.com/6OcdE.jpg)
Then they cry.
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![[image loading]](http://i.imgur.com/OnnZy.jpg)
I was delighted to receive a kind endorsement from a TL member:
On August 02 2012 13:31 TeuTeu wrote:
Looking at this from a zerg perspective and crying inside. I might quit ladder if this ever happens to me.
Looking at this from a zerg perspective and crying inside. I might quit ladder if this ever happens to me.
Replays -
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All replays hosted by GameReplays
Game 1 - Mutas - Antiga
Unluckily for the zerg by the time they appear I'm expanding to the gold and have a ton of marines, and turrets in his third.
Game 2 - Nydus - Shakuras
Nydus worm into my main - probably the best game, nydus all over the place, valiant effort from Zerg - but macro is considerably tricker via nydus worm when there's tanks knocking down your natural...
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Not the most efficient way to expand...
Game 3 - Baneling/Roach - Shakuras
Late baneling/ roach bust -
lol erm, not terribly cost efficient for him!
Game 4 - Confuzled - Antiga
1 base speedlings - I think he was a bit confused at the lack of a CC in my natural.
Game 5 - Bling bust vs rax - Ohana
ling/bling bust - breaks my wall at the cost of his whole army - SCVs transfer from my base to insta-rebuild the wall for the win
EDIT: 6 new replays, complete with lol chat from the Zerg!
Game 6 -confused.com? Try new siege tanks from Terran.org!
Game 7 - Ling runby with a late game transition to rage.
Game 9 -Emtombed valley, standard zerg response
Game 10 - Antiga shipyard
Interesting game this one, both nydus and mutas from zerg manage to kill off my main and my gold expansion - forcing a base trade - shame that once I'm in his natural my wall stops him getting back :D
Game 11 - Ohana
Attempts to bust, rages.
Game 12 - Condemmed Ridge
Apparently possible even on a map of this magnitude. Suck it Admiral Ackbar.
EDIT: Pics for Zerg responses changed.
Also - if anyone tries this build out and has success - post replays/funny pictures in the thread and I'll add 'em to the OP.