• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:19
CEST 19:19
KST 02:19
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro8 Preview Pt1: Inheritors2[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists16[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10
Community News
2026 GSL Season 1 Qualifiers19Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
MaNa leaves Team Liquid Maestros of the Game 2 announced 2026 GSL Tour plans announced Team Liquid Map Contest #22 - The Finalists Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament 2026 GSL Season 1 Qualifiers INu's Battles#14 <BO.9 2Matches> GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 522 Flip My Base The PondCast: SC2 News & Results Mutation # 521 Memorable Boss Mutation # 520 Moving Fees
Brood War
General
[ASL21] Ro8 Preview Pt1: Inheritors Leta's ASL S21 Ro.16 review FlaSh: This Will Be My Final ASL【ASL S21 Ro.16】 BGH Auto Balance -> http://bghmmr.eu/ ASL21 General Discussion
Tourneys
[ASL21] Ro16 Group D [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 [ASL21] Ro16 Group C
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Dawn of War IV Diablo IV Total Annihilation Server - TAForever Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
Formula 1 Discussion 2024 - 2026 Football Thread McBoner: A hockey love story
World Cup 2022
Tech Support
Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1624 users

[G] TheCore - Advanced Keyboard Layout - Page 181

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 179 180 181 182 183 432 Next
Pelirrojo
Profile Joined April 2010
United States98 Posts
Last Edited: 2013-04-12 17:17:26
April 12 2013 17:16 GMT
#3601
On April 12 2013 18:09 FlOverlord wrote:
Hey,

I was just about ready to get used to the new suggested use of control groups for 0.6.3 but then figured I might as well go with 1.0 if I'm relearning anyway.
I was wondering what the suggested way of doing things is, if you don't use mouse buttons for subgroups.
-as a side note I also use the 6Gv2, but really I want to keep the layout as generic as possible -
Maybe I'm old fashioned, but I feel weired if I'm only able to play the game with a mouse with side buttons.
I do have one, but none the less I feel kind of resistant to be using them. I feel like you should be able to play the game with just any mouse and keyboard, but maybe that's the price of optimization.

Thanks everybody for the great work!!!


I'm using the RRM layout. I bound chat to tab, and next subgroup to enter.

Was a bit awkward at first but I'm getting used to it. I play P and Z, not sure if it would be a huge problem for terrans. It's a bit annoying to make immortals since you need to use thumb to tab to the robo and then again to hit / to make them... Also it's not good to keep HT's on the same hotkey as your sentries with this binding. But aside from that it seems ok.
Ninjury_J
Profile Joined August 2012
Canada408 Posts
April 12 2013 17:31 GMT
#3602
@Thayneq,

Would you mind explaining again why it is a problem with creep spread? I am not against changing it by any means (K is still good, and we may find another use for Ctrl I), I just don't understand why and when you use Ctrl I to spread creep.

Thanks so much,

Ninjury
“The supreme art of war is to subdue the enemy without fighting."- Sun Tzu
Borskey
Profile Joined February 2012
160 Posts
Last Edited: 2013-04-12 18:15:04
April 12 2013 17:50 GMT
#3603
On April 13 2013 02:31 Ninjury_J wrote:
@Thayneq,

Would you mind explaining again why it is a problem with creep spread? I am not against changing it by any means (K is still good, and we may find another use for Ctrl I), I just don't understand why and when you use Ctrl I to spread creep.

Thanks so much,

Ninjury


Because "spawn creep tumor" is on I, and since you're either using Ctrl to recall the camera OR for ctrl clicking all your tumors, you either have to awkwardly toggle ctrl (which slows you down), or you end up accidentally adding tumors to your inject group. Thayneq also wrote a post a while back about his preferred method of creep spreading (though I think he may have changed his mind somewhat) http://www.teamliquid.net/forum/viewmessage.php?topic_id=341878&currentpage=173#3441

(edit: looking through his posts, he bound camera locations to mousewheel up and mousewheel down so that he wouldn't have to screw around with ctrl and ctrlshift as much, so the method I linked to is outdated for him. I'm not sure of exactly what button sequence he uses anymore)

Thayneq, I just had an idea that might solve the awkwardness of toggling shift while holding ctrl- what if instead of having Ctrl+Shit+J to set cam and Ctrl+J to recall, we had Ctrl+Shift+H (or some other key) to set and Ctrl+Shift+J to recall? Then you hold Ctrl+Shift the entire time, no problem (and you want to hold both anyways for quickly grabbing all the queens and tumors). It might take some getting used to, but I imagine it would be faster once you are practiced with it.
Ninjury_J
Profile Joined August 2012
Canada408 Posts
Last Edited: 2013-04-12 19:14:53
April 12 2013 18:46 GMT
#3604
@Borskey

It is my belief that Thayneq does not use that anymore, because of the difficulty from pressing Ctrl to pressing shift and Ctrl. Concerning the base camera creep spread method:

1) inject
2) make units
3) hold control add eggs (hold from 3-5)
4)pres J (recalls free cam 1)
5) click tumors.
6) press I, spread creep.
7) press Ctrl + SHIFT + J to reset first cam.
8) redo steps 4 to 7 with second cam.

One needs to let go of control at some point, since one needs Ctrl and shift to go to the next camera. If one does it at step 6, then there is a double press with the thumb, but one can continue holding Ctrl to spread. If one does it at step 5, one holds I to spread, then presses shift Ctrl O to go to the second cam. I am failing to understand what the advantage is of pressing Ctrl while pressing I, since you must let go soon anyways, and it necessitates putting add to queen group on a lesser key.

I may be wrong, but I don't think one can hold Ctrl and shift the whole time because I think Ctrl + shift click does not select all things.

I also not convinced this method is faster than the minimap. Has anyone tested the two out properly?
“The supreme art of war is to subdue the enemy without fighting."- Sun Tzu
Borskey
Profile Joined February 2012
160 Posts
Last Edited: 2013-04-12 19:09:19
April 12 2013 19:08 GMT
#3605
Aren't free cams recalled with control, not control+shift?

And holding ctrl+shift does allow you to select everything.
Ninjury_J
Profile Joined August 2012
Canada408 Posts
Last Edited: 2013-04-12 19:21:51
April 12 2013 19:13 GMT
#3606
Oups. I forgot one step. You need to reset the first cam. That's where you use ctrl shift.

Edit: Shift and ctrl does select everything, but it adds them to the current selection.

Edit Edit: I just tested this: If I press control and click tumors, "I" does not initiate creep tumors if control is held down. Does anyone else have a different experience?
“The supreme art of war is to subdue the enemy without fighting."- Sun Tzu
Borskey
Profile Joined February 2012
160 Posts
April 12 2013 20:03 GMT
#3607
On April 13 2013 04:13 Ninjury_J wrote:
Edit: Shift and ctrl does select everything, but it adds them to the current selection.


Yes, which is what you want because you're trying to select all the tumors and all the queens in an area.

On April 13 2013 04:13 Ninjury_J wrote:
Edit Edit: I just tested this: If I press control and click tumors, "I" does not initiate creep tumors if control is held down. Does anyone else have a different experience?


That would be because you still have adding to the inject control group on ctr+I, so what you are telling the game to do is add those tumors to your inject control group. If you change that keybind to something else (ctrl+K, for example), ctrl+I will spread creep exactly the same as I by itself will.
Ninjury_J
Profile Joined August 2012
Canada408 Posts
April 12 2013 21:38 GMT
#3608
@Borskey, Thayneq, and creep spreaders everywhere:

Ah yes, I did forget to rebind the queen control group. I did now, and you are right that it works.

In that case, following Thayneq's modifications and Borskey's ideas above, here is an new concept.

Changes

Add to CG 2 (queens): ctrl + K
Create CG 2 (queens: ctrl + shift + K
Create free cam 1: ctrl + O
Go to free cam 1: ctrl + H
Create free cam 2: ctrl + M
Go to free cam 2: ctrl + J

Method

0) *Add units to control groups after inject* (not always, but combos well).
1) Holding ctrl the entire time
2) H (go to cam 1)
3) Click tumors
4) Hold I
5) Click to spread creep
6) Optional: select queens.
7) Optional: Press I
8) Optional: click to spread creep.
9) *during step 8 if necessary* move camera with mouse
10) Press O (resets cam 1)
11) Press J (go to cam 2)
12) Click tumors
13) Hold I
14) Click to spread creep
15) Optional: select queens.
16) Optional: Press I
17) Optional: click to spread creep.
18) *during step 17 if necessary* move camera with mouse
19) Press O (resets cam 2)

Why I think it works

A) The user gets to press ctrl the entire time. This creates a sort of dichotomy where shift is used to inject larva, and ctrl is used to spread creep.
B) Fingers do not get repeated. The order is Pinky, Ring, Middle, Pinky, Ring, Pinky. (ideally we would have Middle be the last one, but unfortunately there are no keys available.)
C) Both cameras are either set or recalled with the homekeys.
D) The best combination is OJ. This is allocated to set cam 1 and recall cam 2, which is the only combination in this method that requires no mouse use in between.

Why I think shift control doesn't work

Shift ctrl ADDS to the current selection. I can see why this would be valuable: queens and tumors get put into the selection and therefore you have less mouse movement. The problems with this are:

i. If something is already selected, as it likely will be, the queens and tumors will get added to it. Creep is last in selection priority and queens are first, which means you will need to go between them using previous subgroup, adding an action.

ii. Sometimes whatever is selected maintains its priority. I don't know the rule for when this is the case, but when it does happen, one will require multiple presses of next/previous subgroup. Perhaps there is a way to eliminate this, does anyone know how?

iii. If the whole selection is clicked to move before pressing I to spread creep from the queens then whatever is selected will go to that location.

iv. Ctrl + Shift is slower and less ergonomic than just ctrl.

The combination of these things is more disadvantageous than the above, IMO. One does need to move the mouse slightly more, because spreading creep from the queens is not optimized.

Let me know what you think,

Ninjury
“The supreme art of war is to subdue the enemy without fighting."- Sun Tzu
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
April 12 2013 22:10 GMT
#3609
This method is kind of ridiculous. Very exited about it.
Commentatorhttps://www.youtube.com/JaKaTaKtv
Borskey
Profile Joined February 2012
160 Posts
Last Edited: 2013-04-12 22:14:21
April 12 2013 22:14 GMT
#3610
I'll give that a shot and see how I like it.

Thinking about it, I suspect you're right about shift+ctrl (what I suggested a few posts ago) being bad, mainly because of point 1. I never got around to testing my earlier suggestion about putting recall camera location on ctrl+shift, as I'd just thought of it then and I've been busy with some IRL stuff. It seems like a big flaw that I overlooked when thinking about it.
Borskey
Profile Joined February 2012
160 Posts
Last Edited: 2013-04-12 22:53:45
April 12 2013 22:52 GMT
#3611
It already feels better than the initial process thayneq layed out (where you had to toggle between ctrl and ctrl+shift). I'm still fumbling with it a bit (accidentally setting the wrong camera keys and stuff), but I think that as you get used to this it will be an improvement over minimap clicking and scrolling.
thayneq
Profile Joined March 2013
96 Posts
April 12 2013 23:36 GMT
#3612
It's totally ridiculous on paper, but in reality it's feeling pretty darn sweet!

It might be a little more APM than just clicking the minimap, but I would gladly trade off a few repeatable actions of my keyboard hand over moving my mouse back and forth in the heat of battle. Time will tell, need more time for testing.

Ninjury, one problem, steps 10 and 19 are the same, aren't they? Is this a typo?
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
April 12 2013 23:40 GMT
#3613
@thayneq

that's definitely a typo. I believe M sets cam2
Commentatorhttps://www.youtube.com/JaKaTaKtv
thayneq
Profile Joined March 2013
96 Posts
April 12 2013 23:40 GMT
#3614
the other problem I see is that we need to be careful about using CTRL+anything for setting and recalling cameras. Just make sure that it doesn't interfere with commonly used abilities, (for instance CTRL+clicking all roaches and burrowing or un-burrowing them in the heat of battle).

Maybe we need to map out which abilities overlap with the CTRL+ camera keys so we can be sure we are minimizing the chance of disaster... Disaster example: un-burrow all roaches for attack, but instead I got wisked away to my free camera location and die.
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
April 12 2013 23:42 GMT
#3615
That's a good point. Seems like too many variables to take into account, but maybe I'm wrong.
Commentatorhttps://www.youtube.com/JaKaTaKtv
thayneq
Profile Joined March 2013
96 Posts
April 12 2013 23:59 GMT
#3616
or you could make the free cameras not conflict with abilities, so you could use something like U, 8, N, M? But then again this makes the finger dancing tricker. I think one thing is clear: If it's not super duper easy to set and recall the cameras, then it's easier to use the mouse.
Ninjury_J
Profile Joined August 2012
Canada408 Posts
Last Edited: 2013-04-13 00:27:06
April 13 2013 00:20 GMT
#3617
Ok, here is a list:

Four keys: J O H M

J is attack

O is fungal, morph to bane, morph to broods, blinding cloud, swarm host rally, unload,

H is burrow

M is hold position

I am having trouble seeing the problem though. Burrow seems to me the only potential problem since all these other things generally should have cgs. However, to control click and burrow, press ctrl, click, let go while pressing burrow. Is there something I am missing?

If burrow is the only problem, then we can use N (patrol) instead of H.

Otherwise I agree that if it gets much more complicated, mini map is probably best, unfortunately.
“The supreme art of war is to subdue the enemy without fighting."- Sun Tzu
snowbird122
Profile Joined December 2012
3 Posts
April 13 2013 00:43 GMT
#3618
Basic question here: I can use cameras to jump to specific locations on the map. I can use control groups to select specific buildings or units on a map without changing a camera. I want a combination of these two things. I want to be able to press a hotkey and have the camera change to view my units and have the selection change to these units. Is this possible?
fengshaun
Profile Joined April 2012
149 Posts
April 13 2013 00:44 GMT
#3619
On April 13 2013 09:43 snowbird122 wrote:
Basic question here: I can use cameras to jump to specific locations on the map. I can use control groups to select specific buildings or units on a map without changing a camera. I want a combination of these two things. I want to be able to press a hotkey and have the camera change to view my units and have the selection change to these units. Is this possible?


Double-tap your control group.
Ninjury_J
Profile Joined August 2012
Canada408 Posts
April 13 2013 00:46 GMT
#3620
Yes

You can either double press a control group. That will send your camera to those units. Or, you can press a control group followed by center on selection. The later is arguably faster, but not by very much.
“The supreme art of war is to subdue the enemy without fighting."- Sun Tzu
Prev 1 179 180 181 182 183 432 Next
Please log in or register to reply.
Live Events Refresh
PSISTORM Gaming Misc
15:55
FSL s10 playoff replays
Freeedom16
Liquipedia
Ladder Legends
15:00
Valedictorian Cup #1
ByuN vs MaxPax
Solar vs Bunny
SteadfastSC93
Liquipedia
WardiTV Map Contest Tou…
11:00
Playoffs Day 4
MaxPax vs ClemLIVE!
WardiTV1871
IntoTheiNu 806
TKL 618
Ryung 285
IndyStarCraft 283
3DClanTV 134
Rex121
EnkiAlexander 83
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
TKL 618
Ryung 285
IndyStarCraft 283
Rex 121
Railgan 100
SteadfastSC 93
BRAT_OK 83
EmSc Tv 19
StarCraft: Brood War
Calm 3799
Horang2 565
firebathero 329
Mini 309
ggaemo 186
Dewaltoss 58
zelot 49
Sexy 32
Rock 31
Sacsri 19
[ Show more ]
IntoTheRainbow 16
Terrorterran 15
SilentControl 14
GoRush 9
Dota 2
qojqva2818
Counter-Strike
byalli1149
Super Smash Bros
Mew2King119
Heroes of the Storm
Khaldor1149
Liquid`Hasu533
MindelVK5
Other Games
singsing2262
Grubby1810
FrodaN1155
B2W.Neo1101
Beastyqt955
XBOCT332
crisheroes279
mouzStarbuck247
QueenE126
KnowMe55
Organizations
Other Games
gamesdonequick568
BasetradeTV243
StarCraft 2
angryscii 23
EmSc Tv 19
EmSc2Tv 19
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 17 non-featured ]
StarCraft 2
• OhrlRock 2
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• 80smullet 12
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Jankos1842
Counter-Strike
• Nemesis1065
Other Games
• imaqtpie783
• WagamamaTV413
• Shiphtur211
Upcoming Events
BSL
1h 42m
CranKy Ducklings
6h 42m
Replay Cast
15h 42m
Wardi Open
16h 42m
Afreeca Starleague
16h 42m
Soma vs hero
Monday Night Weeklies
22h 42m
Replay Cast
1d 6h
Replay Cast
1d 15h
Afreeca Starleague
1d 16h
Leta vs YSC
Replay Cast
3 days
[ Show More ]
The PondCast
3 days
KCM Race Survival
3 days
Replay Cast
4 days
Replay Cast
4 days
Escore
4 days
Replay Cast
5 days
Replay Cast
5 days
IPSL
5 days
Ret vs Art_Of_Turtle
Radley vs TBD
BSL
6 days
Replay Cast
6 days
uThermal 2v2 Circuit
6 days
Liquipedia Results

Completed

Escore Tournament S2: W4
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
KK 2v2 League Season 1
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.