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[G] TheCore - Advanced Keyboard Layout - Page 183

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 181 182 183 184 185 432 Next
Ninjury_J
Profile Joined August 2012
Canada408 Posts
Last Edited: 2013-04-13 04:45:37
April 13 2013 04:40 GMT
#3641
Thanks Borskey, that was an oversight. Forgot to deprioritize roaches after / was removed. Should be fixed now
“The supreme art of war is to subdue the enemy without fighting."- Sun Tzu
thayneq
Profile Joined March 2013
96 Posts
April 13 2013 07:51 GMT
#3642
stupid question: is the latest and greatest 1.0alpha work referencing the core archive "main page" or the "zerg 1.0" page? They are very very different.
fengshaun
Profile Joined April 2012
149 Posts
April 13 2013 07:55 GMT
#3643
On April 13 2013 16:51 thayneq wrote:
stupid question: is the latest and greatest 1.0alpha work referencing the core archive "main page" or the "zerg 1.0" page? They are very very different.


Zerg 1.0. Main page is outdated.
Orgganon
Profile Joined April 2013
Portugal28 Posts
April 13 2013 10:58 GMT
#3644
Guys, i'll go straight to the point.
I've been an MMORPG player for a few years (wow patch 1.2) and ever since i've played with my keybinds in a peculiar way. I used my thumb for the modifiers. Since last November, i discovered the wonders of SC2 (a bit late, being 32) and one of the things i struggled the most was the mechanics, simply because it's a fast paced game.
well, i came across TheCore around 2 weeks ago and the adaptation was almost immediate (since i'm used to thumb around mods)
the reason for my post is to congratulate all of the team and say to all of the players out there: These guys and TheCore are so underated!
keep up the good work :D
Strength lies in the Hand, not in the Instrument - http://en.wikipedia.org/wiki/Organon
Tinweasele
Profile Joined December 2010
22 Posts
April 13 2013 12:42 GMT
#3645
@ninjury/Borskey

was looking at what you guys were doing for creep spread and applied the lessons for injects to it and wanted to share what worked for me.

queen group on m
ctrl o recall 1
i spread creep
ctrl u set 1
ctrl h recall 2
j spread creep
ctrl k set 2

this allows you to roll your hand and creates a logical connection between the free cam set and recall so that they are on the same row and easy to remember
Floydian
Profile Blog Joined March 2009
United Kingdom374 Posts
April 13 2013 13:31 GMT
#3646
I'm really struggling to adapt to alt being center on current selection as well as being used for setting cameras. I'm finding it's slowing me down a lot when I'm trying to set a camera on a location with no hatchery yet. Anyone else changed the center key? Any suggestions where to put it?
reddox
Profile Joined April 2013
Germany1 Post
April 13 2013 13:43 GMT
#3647
@Floydian
If you're going to chain-set cameras, just don't let go off the alt key while setting the expo cameras. For other positions you can use the free cameras, which are set with ctrl+shift
Orgganon
Profile Joined April 2013
Portugal28 Posts
April 13 2013 13:46 GMT
#3648
@Floydian

it was a bit wierd for me too at the begining but u'll get used to it. i tried to turn it off but it messed the inject quite a bit since hatches weren't centered.
been trying hte alpha version (which will be moved to main soon) since this morning and it's way better, the cams for rally points are simpler and u set them through CTRL+SHIFT and reccall through CTRL.
when i took it off i used one of the mouse buttons for the center vision
Strength lies in the Hand, not in the Instrument - http://en.wikipedia.org/wiki/Organon
Floydian
Profile Blog Joined March 2009
United Kingdom374 Posts
April 13 2013 14:06 GMT
#3649
Eh it's just that at the beginning of the game I like to set cameras on future expansion locations for quick expanding, then reset it on the centered hatch when I've expanded there later on. I find holding alt and having to use the minimap hard, my minimap accuracy is pretty bad, I guess that's more my own problem rather than TheCore's. I've just been playing around just now and found a comprimise which seems to suit me quite well, I just use the middle mouse button to drag scroll to the locations instead and have cranked up the drag scroll speed a bit.
Orgganon
Profile Joined April 2013
Portugal28 Posts
April 13 2013 14:11 GMT
#3650
from my (short) experience i've found that moving around with drag scroll can be a bit misleading in terms of mechanics but as long as you get along with it it's great.
never the less would be good if you praticed mouse acc on minimap. helps a lot!
Strength lies in the Hand, not in the Instrument - http://en.wikipedia.org/wiki/Organon
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
April 13 2013 16:05 GMT
#3651
The Zerg 1.0 and PTR 1.0 are always the most up to date. They change before the files change and before the main page changes. If you want our most recent updates, go there
Commentatorhttps://www.youtube.com/JaKaTaKtv
CursedFeanor
Profile Joined August 2010
Canada539 Posts
April 13 2013 16:12 GMT
#3652
I've been trying this out for the last couple of days and I strongly suggest you look into this possible change to the Core (PTR) :

switch everything assigned between these two keys --> ' and [

try it before you discard the idea!
Ninjury_J
Profile Joined August 2012
Canada408 Posts
April 13 2013 16:40 GMT
#3653
On April 13 2013 21:42 Tinweasele wrote:
@ninjury/Borskey

was looking at what you guys were doing for creep spread and applied the lessons for injects to it and wanted to share what worked for me.

queen group on m
ctrl o recall 1
i spread creep
ctrl u set 1
ctrl h recall 2
j spread creep
ctrl k set 2

this allows you to roll your hand and creates a logical connection between the free cam set and recall so that they are on the same row and easy to remember



I don't think I understand,

This requires several double presses with the ring and the pinkie, doesn't it? I and u are ring, h and j are pinkie.
“The supreme art of war is to subdue the enemy without fighting."- Sun Tzu
thayneq
Profile Joined March 2013
96 Posts
April 13 2013 16:56 GMT
#3654
On April 13 2013 21:42 Tinweasele wrote:
@ninjury/Borskey

was looking at what you guys were doing for creep spread and applied the lessons for injects to it and wanted to share what worked for me.

queen group on m
ctrl o recall 1
i spread creep
ctrl u set 1
ctrl h recall 2
j spread creep
ctrl k set 2

this allows you to roll your hand and creates a logical connection between the free cam set and recall so that they are on the same row and easy to remember



Guys. THIS!!!

This is awesome! Easily the best creep free-cam setup I've tested! The genius trick is binding creep spread to BOTH i and j. Then, it really is just super simple. Let me break it down in uber detail:

There are 2 methods that do essentially the same thing, just use different fingers. Method 1 uses more fingers at once, but requires a shift of all fingers to the left one key which may be awkward. Method 2 uses pinky and ring fingers heavily, but gets you back to home row faster than the first method, so the trade-off will depend on what's comfortable.

0a) set up your first creep camera with CTRL+U.
0b) set up your second creep camera with CTRL+K.

*assuming ZRM*
Nomenclature:
f1 = Index Finger
f2 = Middle Finger
f3 = Ring Finger
f4 = Pinky Finger

method 1 (requires a shift of one key to the left of all fingers from home row during creep spread):
1) hold CTRL with thumb the entire time.
2) shift your f1, f2, f3, and f4 fingers to the left one key (f1 sits on O, f2 on I, f3 on U, f4 on H).
3) O (f1) - recall camera 1.
4) click creep tumor
5) hold I (f2) to initiate creep spread
6) move mouse to move camera accordingly, and mass click ground to spread creep.
7) U (f3) - reset camera 1.
8) H (f4) - recall camera 2.
9) click creep tumor
10) hold J (f3) to initiate creep spread
11) move mouse to move camera accordingly, and mass click ground to spread creep.
12) K (f2) - reset camera 2.
13) shift fingers right to go back to home row.

method 2 (gets back to home row faster):
1) hold CTRL with thumb the entire time.
2) O (f2) - recall camera 1.
3) click creep tumor
4) hold I (f3) to initiate creep spread
5) move mouse to move camera accordingly, and mass click ground to spread creep.
6) shift your f2, f3, f4 fingers left one key (f1 on P, f2 on I, f3 on U, f4 on H).
7) U (f3) - reset camera 1.
8) H (f4) - recall camera 2.
9) click creep tumor
10) shift fingers back to home row (using f1 as the reference key that didn't move).
11) hold J (f4) to initiate creep spread
12) move mouse to move camera accordingly, and mass click ground to spread creep.
13) K (f3) - reset camera 2.

So far I am leaning toward method 2. It feels really really smooth! I haven't quite figured out how to put your creep spreading queen into the mix here, that will come next. Try this out guys, I think it's a winner!

thayneq
Profile Joined March 2013
96 Posts
April 13 2013 17:34 GMT
#3655
sorry for the mass comments, but this method is so sick. Ninjury and Jak, please take a look at it. Credit goes to Tinweasele! This is good enough to make me give up the illegal scroll-wheel method!
Ninjury_J
Profile Joined August 2012
Canada408 Posts
Last Edited: 2013-04-13 17:54:21
April 13 2013 17:38 GMT
#3656
Now that makes a lot more sense. I love this. Brilliant!

Awesome dual creep button idea. Here is what I think would optimize this even more:

H- recall cam 1
U- spread creep
I - set cam 1
J- recall cam 2
K- spread creep
O- Set cam 2

Hold control
1) shift to the left. rest on(HUI)
2) H to to recall (f4)
3) U to spread (f3)
4) I to set (f2)
5) shift to the right. rest on (JKO)
6) J to recall (f4)
7) K to spread (f3)
8) O to set (f2)

One gets to the home row fast, does not need to double press anything, and also the index and middle are not used right away. This is desirable because it means you can add things to a control group and go right into creep spread without repetitive finger strokes. In addition, queens can now transfuse with I.

Edit: also this make pinkie always recall, ring always spread, and middle always set.

Alternatively H - f4, U- f3, I -f2, J- f3, K - f2, O - f1 means your fingers stay in the same place.

“The supreme art of war is to subdue the enemy without fighting."- Sun Tzu
Ninjury_J
Profile Joined August 2012
Canada408 Posts
Last Edited: 2013-04-13 17:56:22
April 13 2013 17:44 GMT
#3657
Hell, even faster is H U I N J K. The fingers all get to do the exact same thing twice.

So many options!! If you check the ALPHA doc and go to sheet 18, I am going to write down all the possibilities. I would love your help in evaluating pros and cons.
“The supreme art of war is to subdue the enemy without fighting."- Sun Tzu
thayneq
Profile Joined March 2013
96 Posts
April 13 2013 18:09 GMT
#3658
let me do some testing real quick on your ideas. I think we can narrow this down fairly quickly.
Ninjury_J
Profile Joined August 2012
Canada408 Posts
Last Edited: 2013-04-13 18:56:44
April 13 2013 18:12 GMT
#3659
If you would like, go on to the document. I am writing everything down on "sheet 18" next to main, we can talk in the chat section instead of cluttering up the thread.

Update 1: because of adding queens into the algorithm, my first two ideas don't work. I think option 5 is the best bet right now.

Update 2:Option 5 also allows I for transfuse, which is good because it is so time sensitive. In addition O is free to be a modifier for the queen CG.

Update 3: Further, if not using the cams for spreading, then they are easily recalled and set close to the home key. They have the same relations: recall is two keys to the left and one key down from set. H recalls I and N recalls K.
“The supreme art of war is to subdue the enemy without fighting."- Sun Tzu
thayneq
Profile Joined March 2013
96 Posts
April 13 2013 18:54 GMT
#3660
ninjury, I'm in the chat if you wanna hear my thoughts.
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