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[G] TheCore - Advanced Keyboard Layout - Page 158

Forum Index > StarCraft 2 Strategy
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Rankith
Profile Joined August 2010
United States78 Posts
March 25 2013 18:35 GMT
#3141
On March 25 2013 13:49 JaKaTaK wrote:
EDIT:

The ultra super mega alpha version of TheCore 1.0 is finished on TheCore Archives

Swim at your own risk, don't go out too far over your head


Downloads coming anytime soon? Its alot to setup by hand for random
Rankith
Profile Joined August 2010
United States78 Posts
March 25 2013 18:53 GMT
#3142
Also, I have been playiing around with the increased use of / the last few days. I'm really having trouble with it for building. Shifting my thumb to click has so far just interrupted the flow of my hand on the keyboard and I get a little misaligned frequently.

Anyone been using the thumb for a bit and gotten used to it? It didnt take me anywhere near this long to adapt to other finger changes.
thayneq
Profile Joined March 2013
96 Posts
March 25 2013 18:54 GMT
#3143
On March 26 2013 03:00 Shompol wrote:
Hate to be the devil's advocate here, but somebody needs to say it:

Since TheCore is using the keyboard in unconventional ways (left hand on right side), it is essentially changing standard keyboard into a game controller, the down side being that you need to turn the keyboard and have lots more of it than needed.

How does it stack against purpose-built game keyboards, such as this Belkin or Toshiba or Logitech?

As a laptop user I already have a separate keyboard for StarCraft, but a dedicated controller would be easer to move around and better at achieving all the efficiency goals that gave birth to TheCore.


I don't think that's playing devil's advocate at all. You are exactly right. If you want to use a gamepad with TheCore, just remap the keys and you're good to go. I have a gamepad like that for playing COD on the Xbox (because I need a mouse and keyboard. I can't stand FPS with thumb sticks). It works really well with Starcraft also, you just need to take the time to setup your hotkeys.
Smackzilla
Profile Blog Joined April 2010
United States539 Posts
Last Edited: 2013-03-25 19:01:56
March 25 2013 18:56 GMT
#3144
Deleted. Already addressed.
You see a mousetrap. I see free cheese and a f&%*ing challenge - Scroobius Pip
Smackzilla
Profile Blog Joined April 2010
United States539 Posts
March 25 2013 20:07 GMT
#3145
On March 26 2013 03:53 Rankith wrote:
Also, I have been playiing around with the increased use of / the last few days. I'm really having trouble with it for building. Shifting my thumb to click has so far just interrupted the flow of my hand on the keyboard and I get a little misaligned frequently.

Anyone been using the thumb for a bit and gotten used to it? It didnt take me anywhere near this long to adapt to other finger changes.


The HoTS 1.7 hotkey trainer has been a real help. I'm fairly comfortable with / for build basic now. I figure the rest is just time needed for the brain the finish rewiring itself.
You see a mousetrap. I see free cheese and a f&%*ing challenge - Scroobius Pip
Rankith
Profile Joined August 2010
United States78 Posts
March 25 2013 20:39 GMT
#3146
On March 26 2013 05:07 Smackzilla wrote:

The HoTS 1.7 hotkey trainer has been a real help. I'm fairly comfortable with / for build basic now. I figure the rest is just time needed for the brain the finish rewiring itself.


Ya I use that. I still just am not "comfortable" using my thumb, it feels awkward I've never used it for much before so thats prolly why
Crosswind
Profile Joined May 2010
United States279 Posts
Last Edited: 2013-03-25 22:07:46
March 25 2013 22:03 GMT
#3147
Not really on board with the / building. Watched the video, don't agree. Here's the simple argument:

In previous versions of the core, build keys were pressed with the index finger (Right-handed), here, and building keys were pressed with middle, ring, or pinky fingers. So to shift queue buildings, you pressed:

Thumb + Index, (Middle/Ring/Pinky) + Click.

You will note that I add in a + here because, as the actions are done with different hands, there's little reason for there to be any lapse in between them.

Now, you have to:

Thumb, Middle/Ring/Pinky, Thumb + click.

Not only am I having to use my thumb twice in one sequence, but my timing has to be more accurate because there's less room for error.

I am, in general, a big fan of The Core, but this change is silly. The Build function is used over 5 times as much as the the Hold Position function. Why on earth would you make the second most common action less convenient (involving two thumb presses!) to make the 5th most common action marginally more convenient?

-Cross


Edit: For the purposes of helpfulness: Why not just put Build (advanced) on / and Build(normal) on '? Build(normal) is used 11 times as much, and you shift queue out normal buildings way more (setting up bases) than you shift-queue out advanced buildings. Then you could still have your love of hold position, but not inconvenience most building by forcing a double-thumb click.
Borskey
Profile Joined February 2012
160 Posts
Last Edited: 2013-03-25 22:12:58
March 25 2013 22:12 GMT
#3148
I've got a question: if I plan on playing both Zerg and Terran, should I try to learn both layouts? Or just learn one and stick with that for both races?

I don't plan on playing random- I'll decide ahead of time which race I want to play as, so I'll have time to switch to the correct hotkeys.
Geva
Profile Joined May 2010
Israel16 Posts
March 25 2013 22:39 GMT
#3149
On March 26 2013 07:03 Crosswind wrote:
Not really on board with the / building. Watched the video, don't agree. Here's the simple argument:

In previous versions of the core, build keys were pressed with the index finger (Right-handed), here, and building keys were pressed with middle, ring, or pinky fingers. So to shift queue buildings, you pressed:

Thumb + Index, (Middle/Ring/Pinky) + Click.

You will note that I add in a + here because, as the actions are done with different hands, there's little reason for there to be any lapse in between them.

Now, you have to:

Thumb, Middle/Ring/Pinky, Thumb + click.

Not only am I having to use my thumb twice in one sequence, but my timing has to be more accurate because there's less room for error.

I am, in general, a big fan of The Core, but this change is silly. The Build function is used over 5 times as much as the the Hold Position function. Why on earth would you make the second most common action less convenient (involving two thumb presses!) to make the 5th most common action marginally more convenient?

-Cross


Edit: For the purposes of helpfulness: Why not just put Build (advanced) on / and Build(normal) on '? Build(normal) is used 11 times as much, and you shift queue out normal buildings way more (setting up bases) than you shift-queue out advanced buildings. Then you could still have your love of hold position, but not inconvenience most building by forcing a double-thumb click.


Pretty much what I meant, except clearer and with some helpfulness. Completely agree.
Rankith
Profile Joined August 2010
United States78 Posts
March 25 2013 22:56 GMT
#3150
On March 26 2013 07:12 Borskey wrote:
I've got a question: if I plan on playing both Zerg and Terran, should I try to learn both layouts? Or just learn one and stick with that for both races?

I don't plan on playing random- I'll decide ahead of time which race I want to play as, so I'll have time to switch to the correct hotkeys.


If you are going to be switching between races alot I'd go with the random setup as it works with all of them and keeps things like build basic/advanced consistent instead of switching all the time
Borskey
Profile Joined February 2012
160 Posts
March 25 2013 23:00 GMT
#3151
On March 26 2013 07:56 Rankith wrote:
Show nested quote +
On March 26 2013 07:12 Borskey wrote:
I've got a question: if I plan on playing both Zerg and Terran, should I try to learn both layouts? Or just learn one and stick with that for both races?

I don't plan on playing random- I'll decide ahead of time which race I want to play as, so I'll have time to switch to the correct hotkeys.


If you are going to be switching between races alot I'd go with the random setup as it works with all of them and keeps things like build basic/advanced consistent instead of switching all the time


Yeah, but would learning two setups be that bad? I feel like I'd be able to switch between them without too much difficulty- they aren't COMPLETELY different, just a few tweaks between them.
Rankith
Profile Joined August 2010
United States78 Posts
March 25 2013 23:06 GMT
#3152
hm, what are the free camera keys supposed to be for 1.0? I dont see them in the document.
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
March 25 2013 23:14 GMT
#3153
Learning 2 setups would be rough. I have heard of people doing it, but that shit is for the very brave.

Definitely considering swapping Build Basic and Build Advanced for PRT, thanks for the feedback.
Commentatorhttps://www.youtube.com/JaKaTaKtv
magha
Profile Joined March 2010
Netherlands427 Posts
March 26 2013 00:24 GMT
#3154
Okay I'm considering trying this out as I realize the standard key layout is holding me back greatly. What I don't understand is what the best way is to make control groups.

Left side of the keyboard it's easy to press control+shift with pinky and ring finger. On the right side how am I supposed to do this? Thumb to press both or thumb and index finger? Both feels very unnatural...
Rankith
Profile Joined August 2010
United States78 Posts
March 26 2013 00:29 GMT
#3155
On March 26 2013 09:24 magha wrote:
Okay I'm considering trying this out as I realize the standard key layout is holding me back greatly. What I don't understand is what the best way is to make control groups.

Left side of the keyboard it's easy to press control+shift with pinky and ring finger. On the right side how am I supposed to do this? Thumb to press both or thumb and index finger? Both feels very unnatural...


thumb presses both.

You wont actually use that bind very often, most of the time it will just be control+key to add to the control group, only do ctrl+shift if you need to comepletely remake the group.
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
March 26 2013 03:12 GMT
#3156
This is from youtube:

You could make an installer with NSIS or whetever that prompts the user for race, handedness, etc. so everything is in one download and you don't have to copy files manually. I can't do NSIS scripting but I'm sure you could find someone.


Can anyone do this?
Commentatorhttps://www.youtube.com/JaKaTaKtv
JDub
Profile Joined December 2010
United States976 Posts
March 26 2013 03:27 GMT
#3157
On March 26 2013 12:12 JaKaTaK wrote:
This is from youtube:

Show nested quote +
You could make an installer with NSIS or whetever that prompts the user for race, handedness, etc. so everything is in one download and you don't have to copy files manually. I can't do NSIS scripting but I'm sure you could find someone.


Can anyone do this?

I could probably make an installer for TheCore.
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
March 26 2013 03:31 GMT
#3158
That would be awesome. When you get a chance, we should skype and talk about it
Commentatorhttps://www.youtube.com/JaKaTaKtv
thayneq
Profile Joined March 2013
96 Posts
March 26 2013 04:31 GMT
#3159
On March 26 2013 09:24 magha wrote:
Okay I'm considering trying this out as I realize the standard key layout is holding me back greatly. What I don't understand is what the best way is to make control groups.

Left side of the keyboard it's easy to press control+shift with pinky and ring finger. On the right side how am I supposed to do this? Thumb to press both or thumb and index finger? Both feels very unnatural...


watch the intro videos. You need to tilt your keyboard and only use your thumb. Once you try it out, you'll never go back. It's insane how awesome TheCore is. As an example, I just started playing SC2 a little over a month ago. Been playing thecore for about 3 weeks and I'm now in Gold league on the way up.
thayneq
Profile Joined March 2013
96 Posts
March 26 2013 04:38 GMT
#3160
On March 26 2013 07:03 Crosswind wrote:
Not really on board with the / building. Watched the video, don't agree. Here's the simple argument:

In previous versions of the core, build keys were pressed with the index finger (Right-handed), here, and building keys were pressed with middle, ring, or pinky fingers. So to shift queue buildings, you pressed:

Thumb + Index, (Middle/Ring/Pinky) + Click.

You will note that I add in a + here because, as the actions are done with different hands, there's little reason for there to be any lapse in between them.

Now, you have to:

Thumb, Middle/Ring/Pinky, Thumb + click.

Not only am I having to use my thumb twice in one sequence, but my timing has to be more accurate because there's less room for error.

I am, in general, a big fan of The Core, but this change is silly. The Build function is used over 5 times as much as the the Hold Position function. Why on earth would you make the second most common action less convenient (involving two thumb presses!) to make the 5th most common action marginally more convenient?

-Cross


Edit: For the purposes of helpfulness: Why not just put Build (advanced) on / and Build(normal) on '? Build(normal) is used 11 times as much, and you shift queue out normal buildings way more (setting up bases) than you shift-queue out advanced buildings. Then you could still have your love of hold position, but not inconvenience most building by forcing a double-thumb click.




Have you actually tested this? I've been trying out the new layout for about 2 days, and so far I'm really liking it. I don't find that using my thumb for build basic slow me down at all. It's a lateral movement for your thumb, which is very natural.

Also one thing to remember about shift queuing buildings is this: between the time you've selected your worker, moved your thumb to / and typed "O" or whatever, you have a lot of time between when you need to move your thumb back to shift before actually lining up your mouse cursor to click on where you'd like the first subsequent buildings to go. Basically, the time it takes your thumb to move back and forth is much smaller than the time it takes your cursor to move around the screen clicking the areas for buildings, so you don't really lose any time. Sure, there is a small motion of the thumb, but I much prefer not using / for tabbing through my tech structures since those usually require multiple rapid presses which my thumb can't do.

Let's let Jak finish 1.0, then get in a good solid week or two of testing, and then see how people fare. Nothing is set in stone and it's silly to speculate without trying it out. You might be surprised. On the other hand, you might still hate it :-)
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