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[G] The ultimate TvP all in - 11/11 rax metagame exploitat…

Forum Index > StarCraft 2 Strategy
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vorxaw
Profile Joined April 2011
Canada245 Posts
April 28 2012 08:04 GMT
#101
Aw..... saw the title and thought it was finally a solution to pvt mid-late game, but i guess the misleading title also makes tongue-in-cheek commentary on the current state
Rimak
Profile Joined January 2012
Denmark434 Posts
April 28 2012 08:18 GMT
#102
Whow, I'd never thought I'll see someone defending and even forcing an opinion, that some chezzy allin makes you a overall better player.
This is so ridiculous.
What next?
Photon cannon rush standart play?
Planetary fortress into proxy 7 rax?
Please do understand me correctly, this build is good in it's effectiveness, Geiko proved it when he tried his version of this.
I've tried it, and with no understanding of how to play Terran i've still won.
But for god sake do not delude other people that this is good practice strategy or it will get you to better understanding of game. No!
This is a cheesy allin, effective yes, easy yes, but in any other way than giving you some easy wins it's not going to help you.
Thanks.
2000 Jungler 66% Hecarim, 63% Volibear, 60% Jarvan IV
Catch]22
Profile Blog Joined July 2009
Sweden2683 Posts
April 28 2012 08:37 GMT
#103
But it IS going to help you, we need more of this on ladder or P is going to be collecting easy wins through superior economics.
D_K_night
Profile Joined April 2010
Canada615 Posts
April 28 2012 08:41 GMT
#104
Great guide, I enjoyed the build and especially what's critical to the build are the maps that you've chosen to veto.
Canada
acrimoneyius
Profile Blog Joined June 2010
United States983 Posts
April 28 2012 08:54 GMT
#105
Only reason win rates are supposedly even in TvP is because of cheeses like this. If everyone played standard, blizzard might actually fix their fucking game.
offal
Profile Joined February 2011
6 Posts
Last Edited: 2012-04-28 13:21:54
April 28 2012 13:21 GMT
#106
I do agree to change the title into "[G] The ultimate TvP all in - metagame exploitation". However, i think only moderation can do so. I've already edited the guide title though. Thanks for guide title proposals. Should be more relevant from now on.
zezamer
Profile Joined March 2011
Finland5701 Posts
April 28 2012 14:56 GMT
#107
This works.
eourcs
Profile Joined February 2011
United States459 Posts
April 28 2012 15:02 GMT
#108
The 12/14 version of this build that many koreans/Demusllim do is a lot better and not allin. This is just another silly build that gives bad players on ladder a bunch of easy wins.
Masters Terran | Strelok after losing to Kas' BCs "FUUUUUCK" *Stream Offline* | "Fuck hellions. Fuck them in the ass" IdrA
Fortis-Et-Fidus
Profile Blog Joined November 2010
United States119 Posts
April 28 2012 15:07 GMT
#109
meta-game revolution, yea its an all in, no meta game is being revolutionized, your just all inning so you wont deal with the actual meta game in mid-to late game
"Battle Crusier Operational"
NoBanMeAgain
Profile Blog Joined January 2012
United States194 Posts
April 28 2012 15:27 GMT
#110
so i tried it and i havent lost yet! i love it its awesome. cheesy but awesome!
'Widow mines will split open the earth, releasing the fiery bats of hell. The skies will grow black with the shadows of the medivacs, and they shall see no light but the harsh exhaust of afterburners. MajOr-16:1
kranten
Profile Joined January 2012
Netherlands236 Posts
April 28 2012 16:58 GMT
#111
On April 29 2012 00:02 eourcs wrote:
The 12/14 version of this build that many koreans/Demusllim do is a lot better and not allin. This is just another silly build that gives bad players on ladder a bunch of easy wins.



How can pulling scvs not be all in?
Dephy
Profile Joined January 2011
Lithuania163 Posts
April 28 2012 17:08 GMT
#112
On April 29 2012 01:58 kranten wrote:
Show nested quote +
On April 29 2012 00:02 eourcs wrote:
The 12/14 version of this build that many koreans/Demusllim do is a lot better and not allin. This is just another silly build that gives bad players on ladder a bunch of easy wins.



How can pulling scvs not be all in?

pulling 3scv~ in any kind of push is totally acceptable, they fuck with opp unit ai. Bw terrans have been doing this for ages.
eourcs
Profile Joined February 2011
United States459 Posts
April 28 2012 17:09 GMT
#113
On April 29 2012 01:58 kranten wrote:
Show nested quote +
On April 29 2012 00:02 eourcs wrote:
The 12/14 version of this build that many koreans/Demusllim do is a lot better and not allin. This is just another silly build that gives bad players on ladder a bunch of easy wins.



How can pulling scvs not be all in?

The 12/14 version only pulls 4-5 scvs, and if you feel you won't be able to do damage, you don't have to push and you can cut marines to get your cc faster.
Masters Terran | Strelok after losing to Kas' BCs "FUUUUUCK" *Stream Offline* | "Fuck hellions. Fuck them in the ass" IdrA
kranten
Profile Joined January 2012
Netherlands236 Posts
April 28 2012 19:40 GMT
#114
On April 29 2012 02:09 eourcs wrote:
Show nested quote +
On April 29 2012 01:58 kranten wrote:
On April 29 2012 00:02 eourcs wrote:
The 12/14 version of this build that many koreans/Demusllim do is a lot better and not allin. This is just another silly build that gives bad players on ladder a bunch of easy wins.



How can pulling scvs not be all in?

The 12/14 version only pulls 4-5 scvs, and if you feel you won't be able to do damage, you don't have to push and you can cut marines to get your cc faster.


Oh I thought you meant a harder to hold allin when you wrote better.
NoBanMeAgain
Profile Blog Joined January 2012
United States194 Posts
April 30 2012 17:56 GMT
#115
so im about to share my success story today! i've tried this strat for to games now and i am 9/10 vs all races. i have the replays to prove it!
http://terranimba.com/replay/0djl849J3Y
http://terranimba.com/replay/JRjYoJWSvUA9rk
http://terranimba.com/replay/nkRfpjV3KK
http://terranimba.com/replay/TZP8jdCbD0

so if u want to see the rest of the replays just pm me. i think it is a viable strategy against all races. i have noticed(clearly) u do have to veto the 4 spawn location maps. but if u scout right it doesnt matter a whole lot. but i went from 53 on my ladder to 11th in the matter of an hour....so I LOVE IT!
'Widow mines will split open the earth, releasing the fiery bats of hell. The skies will grow black with the shadows of the medivacs, and they shall see no light but the harsh exhaust of afterburners. MajOr-16:1
DT17
Profile Joined August 2011
United States10 Posts
April 30 2012 18:45 GMT
#116
On May 01 2012 02:56 ImANinjaBich wrote:
so im about to share my success story today! i've tried this strat for to games now and i am 9/10 vs all races. i have the replays to prove it!
http://terranimba.com/replay/0djl849J3Y
http://terranimba.com/replay/JRjYoJWSvUA9rk
http://terranimba.com/replay/nkRfpjV3KK
http://terranimba.com/replay/TZP8jdCbD0

so if u want to see the rest of the replays just pm me. i think it is a viable strategy against all races. i have noticed(clearly) u do have to veto the 4 spawn location maps. but if u scout right it doesnt matter a whole lot. but i went from 53 on my ladder to 11th in the matter of an hour....so I LOVE IT!


The question is; are you getting better?
NoBanMeAgain
Profile Blog Joined January 2012
United States194 Posts
April 30 2012 18:49 GMT
#117
am i getting u better u bet ur ass i am! i can play standard or whatever style u want. this is just badass!
'Widow mines will split open the earth, releasing the fiery bats of hell. The skies will grow black with the shadows of the medivacs, and they shall see no light but the harsh exhaust of afterburners. MajOr-16:1
oOOoOphidian
Profile Joined January 2011
United States1402 Posts
April 30 2012 19:37 GMT
#118
On April 26 2012 11:41 NrGmonk wrote:
This is a nice, detailed guide. I have a few questions/concerns.

What do you do when a protoss walls off his main with 2 gateways?
You also don't take into account the very popular Nexus into forge build that's been popping up lately.
Also, I don't like the misleading ambiguous title.

2 gate is pretty much a hard counter, given that you can easily get 3-4 stalkers and just kill off all the marines with minimal micro. Still, if you wall with them, that actually makes it easier for the terran to depower them before you actually get the stalkers up. I definitely don't recommend walling off like that. The nexus/forge build simply needs 1-2 cannons and all probes pulled, but that entirely depends on how effective the protoss is at scouting, as that build has some trouble in that regard. If they have probes in their main and only 1 cannon it's a free win, of course.
Creator of sc2unmasked.com
EuSpex
Profile Joined April 2011
Germany73 Posts
Last Edited: 2012-04-30 19:40:52
April 30 2012 19:38 GMT
#119
The question is; are you getting better?


starcraft is also a game which you should enjoy. So the question could also be: Are you less frustrated in TvP now?

Sorry but TvP late game is too hard for (non grandmaster) terrans and really frustrates. I'm not using all-ins ever (seriously) but I can understand people who are just overextended against Protoss.

That's how it is. Remember the good old days where protoss 4 gated every second game...

So this is a good way to deal with Protoss if you face one at ladder. A fast and strong allin and then back to match-ups you enjoy more...
Plague1503
Profile Joined October 2010
Croatia466 Posts
Last Edited: 2012-04-30 19:45:37
April 30 2012 19:42 GMT
#120
On April 29 2012 00:02 eourcs wrote:
The 12/14 version of this build that many koreans/Demusllim do is a lot better and not allin. This is just another silly build that gives bad players on ladder a bunch of easy wins.

Yeah I've been using the 12/14 old TvZ 2rax Pressure Expand in TvP a while back, while making the rax @ 14 a Makarax (close to base but kinda hidden from normal scouting path), you're screwed if they read you and c/b Stalkers and you don't pull back and put up an expansion/bunkers in time though but it's a really nice build and throws Toss off their game. Plus the 2rax transitions nicely into mass bio.
After expanding you have to be wary of Collossi allins/timings and bunker up/get fast 2 port Viking production (as your tech will be slightly delayed by the 2rax) in time.
3rd edit lol:
This is very VERY strong vs Nexus First, while also doing okay vs 1rax FE if you force at least minimal damage and transitions into a macro game nicely.
"Good luck." "I don't need luck. I have ammo."
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