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On October 23 2011 07:24 TangSC wrote:Show nested quote +On October 23 2011 07:14 solidbebe wrote: like your roach ling attack vs terran, sen just did that a few times at blizzcon vs MVP and select, people could just load up some replays from sen and learn them themselves). Sen is awesome, everyone should watch sen/nestea/julyzerg/losira/DRG games if they want to play aggressive zerg.
Nice to ignore everything else I said.
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Did the N bomb get thrown out at the start of this video?
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omg, its a youtube video inside a youtube video...!
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On October 23 2011 07:38 solidbebe wrote:Show nested quote +On October 23 2011 07:24 TangSC wrote:On October 23 2011 07:14 solidbebe wrote: like your roach ling attack vs terran, sen just did that a few times at blizzcon vs MVP and select, people could just load up some replays from sen and learn them themselves). Sen is awesome, everyone should watch sen/nestea/julyzerg/losira/DRG games if they want to play aggressive zerg. Nice to ignore everything else I said.
The point of a guide is so that people have a way to figure out precise BO's and tiny things that they might not glean from a sen replay. There's nothing wrong with extra help.
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Nice opening. Blatant N bomb to start. Tang reminds me of pride, or google. Each race has their cheese master to say 'I'm gm'
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On October 23 2011 07:14 solidbebe wrote: No offense to this guy, but I really get the idea you're putting out all these guides just for bragging, your previous guides were both about old builds that everyone knew already and that you decided would make a good excuse to make a thread, and this 'guide'. What does it say besides that zerg should be aggressive ( which has been a seconday style for a long time too, and on which alot of guides have been reading such as Axa's start the aggression guide ), that you're a grandmasters player and a few aggressive builds that are already pretty known and some of which are used by pro's ( like your roach ling attack vs terran, sen just did that a few times at blizzcon vs MVP and select, people could just load up some replays from sen and learn them themselves).
What's the point of this criticism? No one's saying that you can't watch replays and get builds from professional players.
Have you ever been to a class before? Almost all the shit that you learn could be found elsewhere. You could look it up yourself. The stuff that you're learning probably is not the original creation or invention of the professor. That doesn't mean it won't be useful to you, especially if you don't already know it. If you do already know it, then that doesn't mean it isn't useful to other people.
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This is the most BADASS thing I've ever seen. Never heard of someone ever doing this for a college lecture!
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On October 23 2011 01:57 Vogin wrote: Finally someone trying to popularize actually playing the game instead of the boring macro wars.
I wouldn't say macro games are boring, they are very fun to watch. Its cool to see how players respond and max and control. However I am a huge fan of aggression and I would like to see it so much more. It forces you to build units and play and respond and control and micro all while getting in a few workers and trying to expand to get to midgame. Its cool and I dont see it as a bad thing at all. In the first part of the lecture he mentions how he does the roach ling push, I am pretty sure lots of people exploit that as well, I know Nestea just did it to MVP in the finals to get to the grand finals. None the less pretty cool point of view and very interesting. Kind of makes me want to try and play a little zerg.
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On October 23 2011 07:44 junghansmega wrote:omg, its a youtube video inside a youtube video...! 
LOL this made me laugh, thanks!
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Have always played a very greedy macro style but finding early agression is working out better for me the better I get....clip looks like it will help with this. Thanks.
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On October 23 2011 01:50 TangSC wrote:Blind Cheese versus Aggressive Response+ Show Spoiler +While I'm known as a cheesy/aggressive player, it doesn't mean I just blindly open with an all-in build, attack-move my units, and cross my fingers. There's more to it than that, there are subtle bits of information I use to determine whether to attack or macro, and there's more finesse to the execution than just mashing 1 a-move. That's why I'd like to make a distinction between a Blind Cheese and an Aggressive Response. Putting all your eggs in one basket: A Blind Cheese is a predetermined strategy or build that requires no scouting information to execute. It requires no in-depth strategical thinking and typically has zero economic follow-through.” Putting some of your eggs in one basket but leaving a few behind to make drones: An Aggressive Response is a decision to commit to a large-scale attack after holding off pressure or as a result of scouting information. Example: A player opens 2rax pressure, I scout it and I go for a ling/bane 1 base attack (http://www.teamliquid.net/forum/viewmessage.php?topic_id=273534) Here is a ZvP game casted by BudhaZerg where I show that, despite being insanely aggressive/all-in early on, there's always a way to macro-up behind it (Assuming your aggressive response was correct and you do some damage): You might ask... Why is Zerg a good race to be aggressive with?
Look man, stop posting horrible, awful shit and claiming it as some grandmaster guide. I like that you have the mental capacity to distinguish between blind cheese and "aggressive response." This is a key still that all good players should have, but come on...
After a four minute advertisement by the caster to start this game talking about how you're a professional player but are "just keeping it local" (what the fuck?), you blindly put 3 back on gas before scouting your opponent or starting your second queen. This is a telltale sign that it's just the "tang special" ling bling or roach ling allin.
I've trolled you a lot asking you to finally write some guides on how to execute the only rigid, set builds you know how to do. Instead, you post these lengthy, spam-filled guides disguising them as some kind of higher order thinking.
That baneling bust you do would never have worked unless you hadn't intended on going for it in the opening 3 minutes of the game. As soon as you leave a drone on gas, off 14/14, you're being greedy because you delay your 2nd queen. As soon as you put 3 back on gas, you almost abandon your 2nd queen without having even scouted your opponent.
And what do you followup your all-in with but another all-in, followed by a third. It isn't because you're good, or being clever, but it's because this is all you know how to do. Even your friend comments on how he doesn't understand why you keep committing to it.
So, you went all-in blindly with a rigid build order, followed by a second all-in, and a third. Only after a lengthy stall are you able to finally almost break somewhat even with the protoss and then transition into what looks like a normal game 10 minutes later.
But what happens? Are you abusing a timing? Are you playing smart? No, you just don't know what to do because you can't play a macro game, so you cut drones and decide to mass roach and attack again hoping he'll die. Lucky for you your opponent makes a decision based on what a macro player might be doing (not cutting drones for pure roach production 3 minutes prior to his attack,) so you're able to crush what should have been a very aggressive blind stalker push.
I don't know man. I hate bashing people, but you wouldn't know it by this post. One thing I absolutely loathe in life is someone like you who makes himself by taking advantage of people who don't know any better. You lie and deceive people, but you do it so consistently and adamantly that enough low level players believe you, take what you say to heart, and try to imitate you and/or pay for lessons.
When it all comes down to it though, you're still and have always been merely advocating the lowest form of play, which is blind cheese. You can try to package it any way you like, but you're never going to be a good player when you let koreans play your account to GM, and then post blind all-in guides calling them "GM aggressive play."
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On October 23 2011 11:54 michaelhasanalias wrote:Show nested quote +On October 23 2011 01:50 TangSC wrote:Blind Cheese versus Aggressive Response+ Show Spoiler +While I'm known as a cheesy/aggressive player, it doesn't mean I just blindly open with an all-in build, attack-move my units, and cross my fingers. There's more to it than that, there are subtle bits of information I use to determine whether to attack or macro, and there's more finesse to the execution than just mashing 1 a-move. That's why I'd like to make a distinction between a Blind Cheese and an Aggressive Response. Putting all your eggs in one basket: A Blind Cheese is a predetermined strategy or build that requires no scouting information to execute. It requires no in-depth strategical thinking and typically has zero economic follow-through.” Putting some of your eggs in one basket but leaving a few behind to make drones: An Aggressive Response is a decision to commit to a large-scale attack after holding off pressure or as a result of scouting information. Example: A player opens 2rax pressure, I scout it and I go for a ling/bane 1 base attack (http://www.teamliquid.net/forum/viewmessage.php?topic_id=273534) Here is a ZvP game casted by BudhaZerg where I show that, despite being insanely aggressive/all-in early on, there's always a way to macro-up behind it (Assuming your aggressive response was correct and you do some damage): http://www.youtube.com/watch?v=vLJTMCFZ4MA&feature=channel_video_title You might ask... Why is Zerg a good race to be aggressive with? Look man, stop posting horrible, awful shit and claiming it as some grandmaster guide. I like that you have the mental capacity to distinguish between blind cheese and "aggressive response." This is a key still that all good players should have, but come on... After a four minute advertisement by the caster to start this game talking about how you're a professional player but are "just keeping it local" (what the fuck?), you blindly put 3 back on gas before scouting your opponent or starting your second queen. This is a telltale sign that it's just the "tang special" ling bling or roach ling allin. I've trolled you a lot asking you to finally write some guides on how to execute the only rigid, set builds you know how to do. Instead, you post these lengthy, spam-filled guides disguising them as some kind of higher order thinking. That baneling bust you do would never have worked unless you hadn't intended on going for it in the opening 3 minutes of the game. As soon as you leave a drone on gas, off 14/14, you're being greedy because you delay your 2nd queen. As soon as you put 3 back on gas, you almost abandon your 2nd queen without having even scouted your opponent. And what do you followup your all-in with but another all-in, followed by a third. It isn't because you're good, or being clever, but it's because this is all you know how to do. Even your friend comments on how he doesn't understand why you keep committing to it. So, you went all-in blindly with a rigid build order, followed by a second all-in, and a third. Only after a lengthy stall are you able to finally almost break somewhat even with the protoss and then transition into what looks like a normal game 10 minutes later. But what happens? Are you abusing a timing? Are you playing smart? No, you just don't know what to do because you can't play a macro game, so you cut drones and decide to mass roach and attack again hoping he'll die. Lucky for you your opponent makes a decision based on what a macro player might be doing (not cutting drones for pure roach production 3 minutes prior to his attack,) so you're able to crush what should have been a very aggressive blind stalker push. I don't know man. I hate bashing people, but you wouldn't know it by this post. One thing I absolutely loathe in life is someone like you who makes himself by taking advantage of people who don't know any better. You lie and deceive people, but you do it so consistently and adamantly that enough low level players believe you, take what you say to heart, and try to imitate you and/or pay for lessons. When it all comes down to it though, you're still and have always been merely advocating the lowest form of play, which is blind cheese. You can try to package it any way you like, but you're never going to be a good player when you let koreans play your account to GM, and then post blind all-in guides calling them "GM aggressive play."
While I generally appreciate constructive feedback, Michael, your response seems based more on anger than reason. You start off your argument by blankly stating I'm "shit" and "bad", but you provide inaccurate analysis of my games as reasoning. Furthermore, I would personally not resort to name-calling when trying to argue a point.
An example of why my play style is an aggressive response and not blind cheese can be seen in the game where I go for three consecutive baneling busts. You called it a "rigid, all-in build order", however I had actually started an expansion hatchery and cancelled it. I then opted to build a baneling nest when I scouted the 2gates (Response). It's probably a game that showcases the exact opposite of a rigid, all-in build order, as I periodically switch between mining gas and taking them out. I even double expand at the 13 minute mark after three separate attacks which is far from standard. Also, I started producing roaches at what I assumed (correctly) was an appropriate time to prepare for an attack. The protoss player hadn't taken a 3rd base and I needed an army if I was going to a) Defend a 2base timing attack or b) Deny his 3rd base.
I find it offensive that you think I paid a Korean to play on my accounts, and while I've done a lot of promoting and some would call that shameless, I would never be dishonest to my friends and supporters. I play aggressive SC2 and I've had success and a lot of fun along the way, and I don't see whats wrong with sharing that with others.
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All-inning people who don't expect an all-in is about the summary of this "guide."
Yes, some openers are greedy or metagame an economic zerg, but a proper response and good scouting of your all-in will result in failure every time.
Why do these threads keep getting spammed all over the forum? It is really obnoxious to see huff and puff about absolutely no content.
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Pretty cool. I think having a basic sense of timings and knowning the drone-unit ratio is needed to do this sort of stuff. I do think that zerg is a race that should be played agressively more, especially once you have 2 hatches up with queens able to inject larva.
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On October 23 2011 14:31 oOOoOphidian wrote: All-inning people who don't expect an all-in is about the summary of this "guide."
Yes, some openers are greedy or metagame an economic zerg, but a proper response and good scouting of your all-in will result in failure every time.
Why do these threads keep getting spammed all over the forum? It is really obnoxious to see huff and puff about absolutely no content.
Everyone seems to think that if Zerg is on the offensive it's an all-in build, and this is the type of misconception about aggressive zerg that I'm trying to argue against. It's not all-in, as long as you have planned followups in the situations where you just do damage but don't end the game. Example: you go for roach ling in ZvT and they get fast tanks and bunker their main. Well, you now can drone behind it and take a 3rd while they take a 2nd, maybe even delay their natural expand with the units you had intended to attack with. It is theoretically true that if you execute an early timing attack and it does no damage, you will be behind in the macro game. But you have to take into account that your attacks will almost always do some measure of damage, and if you can exploit map control and information that aggressive play gives you, you can move into macro games with several advantages.
I think anyone can agree there are pros and cons to aggressive and defensive play styles, and if you choose aggression then that's a viable stylistic choice that shouldn't be labeled so negatively.
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I've been GM two seaons in a row, in both cases top 75. I played this game enough at a decent level to know VPTangs builds and strategies are gimmicky and akin to 3 rax marine scv all ining and his subsequent "thought" processes as to why he does a certain build never are really truly thought out. For example, he'll go 14/14 vs a terran, throw down a blind roach warren and then find out 30 seconds later that the terran open reactored hellion, and then he'll justify his blind roach warren choice by saying he expected that opening from the terran. Then he'll make a guide on how to do this, citing the 3 out of 12 times it worked. If anyone truly wants to do well in this game and get better and have solid BOs, please never listen to VPTang. He's a self-obsessed mediocre player who thinks hes the next coming of Day9.
edit: Also VPTang is not grandmaster, so he's lying about credentials as well.
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On October 23 2011 14:45 TangSC wrote:Show nested quote +On October 23 2011 14:31 oOOoOphidian wrote: All-inning people who don't expect an all-in is about the summary of this "guide."
Yes, some openers are greedy or metagame an economic zerg, but a proper response and good scouting of your all-in will result in failure every time.
Why do these threads keep getting spammed all over the forum? It is really obnoxious to see huff and puff about absolutely no content. Everyone seems to think that if Zerg is on the offensive it's an all-in build, and this is the type of misconception about aggressive zerg that I'm trying to argue against. It's not all-in, as long as you have planned followups in the situations where you just do damage but don't end the game. Example: you go for roach ling in ZvT and they get fast tanks and bunker their main. Well, you now can drone behind it and take a 3rd while they take a 2nd, maybe even delay their natural expand with the units you had intended to attack with. It is theoretically true that if you execute an early timing attack and it does no damage, you will be behind in the macro game. But you have to take into account that your attacks will almost always do some measure of damage, and if you can exploit map control and information that aggressive play gives you, you can move into macro games with several advantages. I think anyone can agree there are pros and cons to aggressive and defensive play styles, and if you choose aggression then that's a viable stylistic choice that shouldn't be labeled so negatively. After watching Sen vs MVP and MVP vs Nestea, it seems like any failed attack resulted in certain doom for the Zerg. You say drone up behind it and take a third, which is what Sen and Nestea did. What did MVP do? Push! And killed them in 1 attack.
It seems like 'aggressive Zerg' relies too much on the opponent being scared and turtling whilst you use the presence of your initial force to take control of the map. You essentially said this, but the map control and army presence doesn't actually exist unless you continue building units, which puts you further behind. I have to say though, most people don't have timings as tight as MVP and most would be scared to push right after they held off an early attack.
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On October 23 2011 22:26 GTLAllDayEveryDay wrote: I've been GM two seaons in a row, in both cases top 75. I played this game enough at a decent level to know VPTangs builds and strategies are gimmicky and akin to 3 rax marine scv all ining and his subsequent "thought" processes as to why he does a certain build never are really truly thought out. For example, he'll go 14/14 vs a terran, throw down a blind roach warren and then find out 30 seconds later that the terran open reactored hellion, and then he'll justify his blind roach warren choice by saying he expected that opening from the terran. Then he'll make a guide on how to do this, citing the 3 out of 12 times it worked. If anyone truly wants to do well in this game and get better and have solid BOs, please never listen to VPTang. He's a self-obsessed mediocre player who thinks hes the next coming of Day9.
edit: Also VPTang is not grandmaster, so he's lying about credentials as well.
If you don't like my style, GTL, that's fine, but your comments are never constructive and it seems like you just look for reasons to insult people. As for 14/14 against a terran and getting a "blind roach warren", if a terran player isn't opening 2rax marines he's very likely going hellions, making roaches a reasonable decision for offense or defense. If you think zerg should be played another way, why don't you make a guide on it and actually help people with your skills and knowledge rather than attempting to discredit the work of others?
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On October 23 2011 22:39 Micket wrote:Show nested quote +On October 23 2011 14:45 TangSC wrote:On October 23 2011 14:31 oOOoOphidian wrote: All-inning people who don't expect an all-in is about the summary of this "guide."
Yes, some openers are greedy or metagame an economic zerg, but a proper response and good scouting of your all-in will result in failure every time.
Why do these threads keep getting spammed all over the forum? It is really obnoxious to see huff and puff about absolutely no content. Everyone seems to think that if Zerg is on the offensive it's an all-in build, and this is the type of misconception about aggressive zerg that I'm trying to argue against. It's not all-in, as long as you have planned followups in the situations where you just do damage but don't end the game. Example: you go for roach ling in ZvT and they get fast tanks and bunker their main. Well, you now can drone behind it and take a 3rd while they take a 2nd, maybe even delay their natural expand with the units you had intended to attack with. It is theoretically true that if you execute an early timing attack and it does no damage, you will be behind in the macro game. But you have to take into account that your attacks will almost always do some measure of damage, and if you can exploit map control and information that aggressive play gives you, you can move into macro games with several advantages. I think anyone can agree there are pros and cons to aggressive and defensive play styles, and if you choose aggression then that's a viable stylistic choice that shouldn't be labeled so negatively. After watching Sen vs MVP and MVP vs Nestea, it seems like any failed attack resulted in certain doom for the Zerg. You say drone up behind it and take a third, which is what Sen and Nestea did. What did MVP do? Push! And killed them in 1 attack. It seems like 'aggressive Zerg' relies too much on the opponent being scared and turtling whilst you use the presence of your initial force to take control of the map. You essentially said this, but the map control and army presence doesn't actually exist unless you continue building units, which puts you further behind. I have to say though, most people don't have timings as tight as MVP and most would be scared to push right after they held off an early attack.
The fact that Sen and Nestea, two of the best zerg players in SC2, are using aggressive timing attacks in top tournaments only proves that aggressive zerg is a viable and effective style. And I don't think anyone reading this thread is going to play a tournament against MVP, and even if they were, I'd recommend knowing how to put the pressure on.
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