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Active: 10594 users

Histers PvT Immortal style.

Forum Index > StarCraft 2 Strategy
Post a Reply
1 2 3 4 5 14 15 16 Next All
Hister
Profile Joined June 2010
United States89 Posts
Last Edited: 2011-09-17 15:31:45
September 10 2011 21:41 GMT
#1
Update
Thanks for feedback and thoughts on this build I've been messing around with a lot of different versions. My immortal style is less than 3 weeks old but has made a lot of progress I can tell a lot of you are using it on the ladder as well people now know what I'm doing. This new style I feel is better overall you can scout everything and decide what to do while being safe from all forms of terran all-ins

9 pylon
11 1st chrono
13 2nd chrono
13 gateway
15 chrono
16 pylon near your ramp so that you can cannon if need be & scout with this probe
17 build double gas with the same probe will allow you to single file every probe into gas giving you extra minerals.
18 chrono and build a cyber
21 build a stalker chorno it add a sentry
27 robo

This is were I changed the build get a observer 1st chrono it out and add 2 gateways then add a forge. This style you will be able to see what hes doing and respond to anything compared to a BO loss to something like a fake FE 1-1-1.

http://www.mediafire.com/?574qdhy7sv18647 thor rush+15 rine 7:30 timing attack
http://www.mediafire.com/?d8ck1q8lbwlcm4y tank rine contain
http://www.mediafire.com/?4rx68s2d87m5dcv FE
http://www.mediafire.com/?o9b7vq01q2gy2h9 fake fe cloaked banshee

Old Style

+ Show Spoiler +
Introduction:

I'm Hister.526 NA masters this build was originally started to blindly counter 1-1-1. Then TLO stomped all over me and I realized the old style was to weak. So I changed up the composition and build order with great success this is a insanely powerful all-in.

Why use it:

This style works great vs 1-1-1, FE and all one base terrans with the exception of a terran who leaves his second oc in his main until he has a huge mmm ball.

Basic Build Order

9 pylon
11 1st chrono
13 2nd chrono
13 gateway
15 chrono
16 pylon near your ramp so that you can place a cannon that is ranged in middle of the ramp.
17 build double gas with the same probe will allow you to single file every probe into gas giving you extra minerals.
18 chrono and build a cyber
20 forge
21 build a stalker chorno it add a sentry
24 3rd pylon
27 robo


Rules of the mid game:
+ Show Spoiler +
If I scout mm coming I'll get a cannon up and keep an eye out for scv rine all-ins this can stop them but you have to be on the map to see them coming.

There is no one set way to build up the best unit composition it will tend to totally depend on what your terran opponent getting. You will however want to get out at least 5 immortals and 1 observer if you cant see what hes doing.

You want to end up with 5 gateways 1 robo with +1 armor for the timing attack to be dominate around 80 food vs a FE.

If you're vs a 1-1-1 drop 2 cannons around your mineral line so you can keep your forces in the middle slowing down his push.

If he sits on one base you'll have to expo this build transition's into the late game with little effort required can chose to go +2 armor chargelot with archcons or colossus.

If you built a observer but he just went mm Fe anyway don't let it go to waste put a pylon by his cliff and when you attack warp a zealot or 2 into his main mineral line.


Replays: Sorry I don't have more I reformatted my computer this week
http://www.mediafire.com/file/vzwe5sw37it7nlh/PvT BcuzofuProS.SC2Replay
http://www.mediafire.com/?qh7byvfgbnrcpot
http://www.mediafire.com/?rmdot8u3y3ci4d6
RobCorso
Profile Joined May 2011
United States111 Posts
September 10 2011 22:04 GMT
#2
What do you do if he reactors his rax and pumps marines+ banshees?
Great build order, can't wait to try it.
We make expand, then defense it-WhiteRa
AGIANTSMURF
Profile Blog Joined September 2010
United States1232 Posts
September 10 2011 23:04 GMT
#3
Just in time for when 1.4 comes out :D

Will 100% look into and try it out. If i have success i will contribute to replays
Thats "Grand-Master" SMURF to you.....
zyzski
Profile Joined May 2010
United States698 Posts
Last Edited: 2011-09-10 23:22:20
September 10 2011 23:20 GMT
#4
can't believe you just rolled through those bunkers on antiga lol, looks fun

edit: also looks like early ghost will destroy this, but it'll be at least like a day or two til people catch on
TYBG
ForeverSleep
Profile Joined April 2011
Canada920 Posts
September 10 2011 23:41 GMT
#5
it looks interesting, to say the least. btw, Is that the immoral all in Hanwgsin does against terran I have been hearing so much about?
"Life is what happens to you while you’re busy making other plans" - John Lennon
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
September 10 2011 23:47 GMT
#6
Can't watch replays atm, so my question is, when do you expand? Your post mentions going up to 5 gateways, which I'm assuming means there's an expand somewhere in the mix, didn't notice it in the text though.
~Maverick~
Profile Joined July 2010
United States234 Posts
September 10 2011 23:51 GMT
#7
On September 11 2011 08:47 EtherealDeath wrote:
Can't watch replays atm, so my question is, when do you expand? Your post mentions going up to 5 gateways, which I'm assuming means there's an expand somewhere in the mix, didn't notice it in the text though.


No expansions required for this build ^_^
#roadto5kmmr
Skyro
Profile Joined May 2010
United States1823 Posts
September 11 2011 03:26 GMT
#8
Looks strong. It'd be nice if you uploaded a replay against 1/1/1 since you say that was the original intent of the build.
moskonia
Profile Joined January 2011
Israel1448 Posts
September 11 2011 04:12 GMT
#9
No expansions required for this build ^_^

but can this build become expo build aswell? or is it set only for all ins, i would like to see an immortal expand, rather then an immortal all in.
BronzeKnee
Profile Joined March 2011
United States5221 Posts
Last Edited: 2011-09-11 04:39:24
September 11 2011 04:13 GMT
#10
On September 11 2011 08:47 EtherealDeath wrote:
Can't watch replays atm, so my question is, when do you expand? Your post mentions going up to 5 gateways, which I'm assuming means there's an expand somewhere in the mix, didn't notice it in the text though.


It is an all-in as mentioned in the OP. And apparently it can defeat Fnaticrain who is #1 GM on the US server. I love the chat in that game. You tell him you're going to all in if he expands, so he expands and you all-in and win. I also love the fact the initial attack force is like 4 Immortals and 5 Sentries, not a single Zealot or Stalker moving down the map.

I also really enjoyed the game vs Picnic, his SCV-Marine all-in comes up and sees a Cannon and Sentry and backs off. Then he tries a bunker contain while you're building mass Immortals. Talk about being hard countered.

Hister, your builds are among the best I've seen, amazing work man. Thank you.
ForeverSleep
Profile Joined April 2011
Canada920 Posts
September 11 2011 04:47 GMT
#11
On September 11 2011 13:13 BronzeKnee wrote:
Show nested quote +
On September 11 2011 08:47 EtherealDeath wrote:
Can't watch replays atm, so my question is, when do you expand? Your post mentions going up to 5 gateways, which I'm assuming means there's an expand somewhere in the mix, didn't notice it in the text though.


It is an all-in as mentioned in the OP. And apparently it can defeat Fnaticrain who is #1 GM on the US server. I love the chat in that game. You tell him you're going to all in if he expands, so he expands and you all-in and win. I also love the fact the initial attack force is like 4 Immortals and 5 Sentries, not a single Zealot or Stalker moving down the map.

I also really enjoyed the game vs Picnic, his SCV-Marine all-in comes up and sees a Cannon and Sentry and backs off. Then he tries a bunker contain while you're building mass Immortals. Talk about being hard countered.

Hister, your builds are among the best I've seen, amazing work man. Thank you.


wtf, that was really rain playing? I thought it was a joke!!
"Life is what happens to you while you’re busy making other plans" - John Lennon
BronzeKnee
Profile Joined March 2011
United States5221 Posts
Last Edited: 2011-09-11 04:54:04
September 11 2011 04:50 GMT
#12
It is well known that Bczofupros is fnaticRain. Obvious smurf account, I don't think a non-pro player could ever hold #1 GM of NA, EU or KR. Maybe on SEA since it is such a small server.

Either way, look at his account on NA server (just go to the Grandmaster ladder, he is currently #1), and go to his match history. Search for 1vs1, and just 8 hours ago he lost to Hister on Xel Naga. His record is 149-24 too.
Ea
Profile Joined March 2011
United States121 Posts
September 11 2011 05:53 GMT
#13
You start your WG + armor research at odd times (like after robo fac finishes, or when immortal is half way done), is this intentional? Do you really need that 50/50 and 100/100 to prioritize the robo fac? I'm actually more concerned of the WG research, thanks :D
ForeverSleep
Profile Joined April 2011
Canada920 Posts
September 11 2011 06:11 GMT
#14
On September 11 2011 13:50 BronzeKnee wrote:
It is well known that Bczofupros is fnaticRain. Obvious smurf account, I don't think a non-pro player could ever hold #1 GM of NA, EU or KR. Maybe on SEA since it is such a small server.

Either way, look at his account on NA server (just go to the Grandmaster ladder, he is currently #1), and go to his match history. Search for 1vs1, and just 8 hours ago he lost to Hister on Xel Naga. His record is 149-24 too.


haaaa ok i see now. Before i thought that he was just kidding and pulled out a name randomly. But it all makes sense now.
"Life is what happens to you while you’re busy making other plans" - John Lennon
ChaoxTech
Profile Joined May 2011
United States36 Posts
September 11 2011 07:32 GMT
#15
Oh man Hister, was this the build you were speaking of? T_T Time to change up my style AGAIN.
ChaoxTech.538 Terran Mecher
LtLolburger
Profile Joined August 2010
New Zealand365 Posts
September 11 2011 08:37 GMT
#16
...This build looks insane. Will definitely try this out!! Immortals are hardly ever used in PvT early on, my jaw dropped as ~4 immortals and a bunch of sentries with a handful of zealots slice through almost equal food of mm + bunkers....
It is sometimes an appropriate response to reality to go insane. -Philip K. Dick
Chrumo
Profile Joined February 2011
Poland9 Posts
September 11 2011 08:43 GMT
#17
The key is that Immortals are insanely good against bio. And thats awesome. Finally terrans will start to risk alot when fast expanding and bunkering around. Great build!
Libralah
Profile Joined September 2011
2 Posts
September 11 2011 08:43 GMT
#18
Wow. I'm a long time lurker of this site and I made an account just to reply to this thread. That's one of the nastiest builds I've seen in a long time. Great job, time for me to start laddering.
Elden
Profile Joined June 2011
Canada22 Posts
September 11 2011 08:48 GMT
#19
Why do we drop 2 cannons around our mineral line? is this to stop banshee harass? Wouldn't it be more useful to drop them near the other cannon or even in the middle of the base next to the gateways and robo?

P.s. Totally tried this build just a little while ago vrs a fe terran. Wrecked him. Thanks ^ ^
You cannot always get what you want. But if you try real hard you can get what you need.
Xequecal
Profile Joined October 2010
United States473 Posts
September 11 2011 10:45 GMT
#20
Unfortunately, delaying your stalker as long as you do means a single reaper will just kill you.
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