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[G] PvZ: guide to an imbalanced special tactic - Page 5

Forum Index > StarCraft 2 Strategy
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brotlov
Profile Joined November 2008
Australia128 Posts
August 21 2011 09:47 GMT
#81
Minigun did this build, here's his game:



It's really quite effective, and I see this working at low levels, where the average ZvP mindset is "Gotta get lots of roaches"

Also, if you do what Minigun did, and do a slight engagement outside the natural, drawing the zerg units outside of his main, then blinking up into the main, then it's pretty much GG with the forcefields
VK-Vio
Profile Joined April 2011
United Kingdom8 Posts
Last Edited: 2011-08-21 09:51:11
August 21 2011 09:50 GMT
#82
I just realised where I had seen this strat before, minigun does it.
Heres a link to him doing it as well - miniguns FPPoV
+ Show Spoiler +

http://www.youtube.com/watch?v=jDFlZ-O0zEU&feature=feedu

On some maps, like antiga this can be really strong, and especially as zergs don't tend to go down the roach burrow movement as much anymore.

As a zerg the only thing I can really think of is being more proactive with the ovie positioning to stop the blink up going unnoticed, but that may lead to just a straight hit on your natural and getting stuck inside your main instead. It seems that z's have to be a bit more aggressive with the map control they have and hit the toss army before it reaches their base.
aebriol
Profile Joined April 2010
Norway2066 Posts
August 21 2011 09:53 GMT
#83
On August 21 2011 18:50 VK-Vio wrote:
As a zerg the only thing I can really think of is being more proactive with the ovie positioning to stop the blink up going unnoticed

I've beaten this by just going for a basetrade instantly, and spine up my third.

Focusing down probes and nexus.
brotlov
Profile Joined November 2008
Australia128 Posts
August 21 2011 09:56 GMT
#84
On August 21 2011 18:53 aebriol wrote:
Show nested quote +
On August 21 2011 18:50 VK-Vio wrote:
As a zerg the only thing I can really think of is being more proactive with the ovie positioning to stop the blink up going unnoticed

I've beaten this by just going for a basetrade instantly, and spine up my third.

Focusing down probes and nexus.


If you watch the video of minigun doing it, he stops the basetrade by warping in a couple of sentrys at his natural choke, and forcefielding the ramp. With cannons, forcefields and some stalkers warping, the base trade for zerg is no longer an option
snafoo
Profile Joined August 2010
New Zealand1615 Posts
August 21 2011 09:59 GMT
#85
I think MVPTails did this to oGsTheWind in last Code A season on Xelnaga. TheWind went for a couterattack, bu Tails had like 10 cannons at his natural.
aebriol
Profile Joined April 2010
Norway2066 Posts
August 21 2011 10:01 GMT
#86
On August 21 2011 18:56 brotlov wrote:
Show nested quote +
On August 21 2011 18:53 aebriol wrote:
On August 21 2011 18:50 VK-Vio wrote:
As a zerg the only thing I can really think of is being more proactive with the ovie positioning to stop the blink up going unnoticed

I've beaten this by just going for a basetrade instantly, and spine up my third.

Focusing down probes and nexus.


If you watch the video of minigun doing it, he stops the basetrade by warping in a couple of sentrys at his natural choke, and forcefielding the ramp. With cannons, forcefields and some stalkers warping, the base trade for zerg is no longer an option

That zerg had pure ling. If he has 12+ roaches, it's a different story because the buildings fall fast then.

That said, you can forcefield your main - but your natural will be gone.
figq
Profile Blog Joined May 2010
12519 Posts
August 21 2011 10:03 GMT
#87
One problem I see is that this forces base race situations, in which usually the zerg has better building survivability. Other problems: if zerg is already at hydras or spire, they could focus fire the warp prism and cut your reinforcments. And for the roach, if they got burrow move, they can dive under the FF.
If you stand next to my head, you can hear the ocean. - Day[9]
VegaNZ
Profile Joined August 2011
New Zealand317 Posts
August 21 2011 11:24 GMT
#88
Just wanted to say thanks for this. Really really struggling PvZ and most of what I've been trying are all-ins.

Watched a few of the replays and gave it a go... managed to win my first try (did enough damage with the blink in to roll it later), but my next few tries haven't been successful... although one loss was from a 6 pool! (who does that??)

Anyway, appreciate the post, seems to be a very clever tactic.
Wildsound
Profile Joined March 2011
United Kingdom144 Posts
August 21 2011 11:29 GMT
#89
have you tried this strategy in PvT?
http://soundcloud.com/dj-wildsound http://www.youtube.com/MrWildsound ¦ Sage, Creator, Huk, JYP, Hero, MaNa, White-ra
Micket
Profile Joined April 2011
United Kingdom2163 Posts
August 21 2011 11:35 GMT
#90
On August 21 2011 20:29 Wildsound wrote:
have you tried this strategy in PvT?

Very bad vs Terran because you can't base race them, marines shoot down warp prism like its nothing and Vikings can be made too and medivacs can ferry units across the ramp.
Zaurus
Profile Joined October 2010
Singapore676 Posts
August 21 2011 11:35 GMT
#91
On August 21 2011 18:36 Schnullerbacke13 wrote:
i really hate FF. You just can't do anything as a zerg once the ramp is ff'ed. burred roaches are too slow to keep your tech alive. Its a matter of time when
a) queens can destroy ff
or
b) ff can't be spelled on creep.


or c) zerg lose automatically when fungal growth is cast.
Welmu
Profile Blog Joined November 2009
Finland3295 Posts
Last Edited: 2011-08-21 11:52:12
August 21 2011 11:37 GMT
#92
On August 21 2011 18:56 brotlov wrote:
Show nested quote +
On August 21 2011 18:53 aebriol wrote:
On August 21 2011 18:50 VK-Vio wrote:
As a zerg the only thing I can really think of is being more proactive with the ovie positioning to stop the blink up going unnoticed

I've beaten this by just going for a basetrade instantly, and spine up my third.

Focusing down probes and nexus.


If you watch the video of minigun doing it, he stops the basetrade by warping in a couple of sentrys at his natural choke, and forcefielding the ramp. With cannons, forcefields and some stalkers warping, the base trade for zerg is no longer an option

well, if zerg has burrow + burrow movement thats forcefields aren't option anymore :<
and would be hard to believe protoss had enough units to defend same time while killing zerg's whole main...
Progamertwitter.com/welmu1 | twitch.com/Welmu1
acgFork
Profile Blog Joined May 2011
Canada397 Posts
August 21 2011 12:02 GMT
#93
I used to do this, but I'd just drop 8 zealots in the mineral line and have another warp prism filled with sentries to block the ramp. Never though of using blink stalkers!
acgFork 208
Huntz
Profile Joined July 2011
164 Posts
August 21 2011 12:19 GMT
#94
This is JUST what the PvZ metagame needed. An insane all in that forces zerg to really make units and not drones, or to spine his main and put army at his natural; something to keep them honest enough that you can kill them if they aren't or take a third and be even if they are.
RTudoRR
Profile Blog Joined September 2010
Romania216 Posts
Last Edited: 2011-08-21 13:54:27
August 21 2011 13:53 GMT
#95
easy way to beat this , burrowed roaches , mutas , INFESTORS , VISION AND MAP CONTROL zzzZZZ
AdrianHealey
Profile Joined January 2011
Belgium480 Posts
August 21 2011 14:03 GMT
#96
Oke, it's imbalanced.

Lair-ultralisk cavern, please.

J/k.

But it seems quite powerful, though. I'm lolling with all the people saying 'easy way to beat this'.
I love.
esteem
Profile Joined May 2011
Germany13 Posts
August 21 2011 14:17 GMT
#97
good zergs will counter attack ur main regardless off ur ff, i lost a lot wit this strat cuz sumtimes he is alrdy on tunnel clause and mass roaches counters everyything this strat has and even ffe total fail sry
Stam
Profile Joined April 2011
24 Posts
August 21 2011 14:21 GMT
#98
On August 21 2011 23:17 esteem wrote:
good zergs will counter attack ur main regardless off ur ff, i lost a lot wit this strat cuz sumtimes he is alrdy on tunnel clause and mass roaches counters everyything this strat has and even ffe total fail sry


In Minigun game, Ostojiy tried counter attack but failed -

esteem
Profile Joined May 2011
Germany13 Posts
August 21 2011 16:16 GMT
#99
did u watch the whole game our just the warp in attack he 7 poold nuthn else 2 say
TolEranceNA
Profile Joined April 2011
Canada434 Posts
August 21 2011 16:19 GMT
#100
So, the OP is right, it is imba. Thanks op, more changes for blizzard to make.
Arotsis:"Nestea, what do you think about Zerg?" Nestea:"...Sad."
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