• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 13:50
CET 19:50
KST 03:50
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
HomeStory Cup 28 - Info & Preview9Rongyi Cup S3 - Preview & Info3herO wins SC2 All-Star Invitational14SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8
Community News
Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win3Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)38
StarCraft 2
General
StarCraft 2 Not at the Esports World Cup 2026 HomeStory Cup 28 - Info & Preview Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win Oliveira Would Have Returned If EWC Continued herO wins SC2 All-Star Invitational
Tourneys
HomeStory Cup 28 KSL Week 85 $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) OSC Season 13 World Championship $70 Prize Pool Ladder Legends Academy Weekly Open!
Strategy
Simple Questions Simple Answers
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 510 Safety Violation Mutation # 509 Doomsday Report Mutation # 508 Violent Night Mutation # 507 Well Trained
Brood War
General
Bleak Future After Failed ProGaming Career [ASL21] Potential Map Candidates BW General Discussion Potential ASL qualifier breakthroughs? BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 Azhi's Colosseum - Season 2 [BSL21] Non-Korean Championship - Starts Jan 10
Strategy
Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Nintendo Switch Thread Battle Aces/David Kim RTS Megathread Path of Exile Mobile Legends: Bang Bang Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Hager werken embalming powder+27 81 711 1572
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine YouTube Thread Russo-Ukrainian War Thread
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
How Esports Advertising Shap…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1659 users

[G] PvZ: guide to an imbalanced special tactic - Page 4

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 5 6 10 11 12 Next All
Bippzy
Profile Blog Joined March 2011
United States1466 Posts
August 21 2011 05:07 GMT
#61
On August 21 2011 13:47 SpoR wrote:
12 minutes in? I'll always have roach burrow move and burrow. Also, if you are attacking that late with stalker only I'd probably have a ton of hydras


Hydras will be ruined. Additionally, the joy of this build is that you engage their army through a choke(free advantage) and if something goes wrong you just blink away. Roaches burrow moving up a ramp with concave stalkers dont do too well, espiecially after the toss escapes with everything after the free hits.

Additionally, considering you are on the templar tech path, storm drops are the next step. New harass oriented PvZ build inc.
LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK
TigerKarl
Profile Joined November 2010
1757 Posts
August 21 2011 05:23 GMT
#62
Sounds promising. I will try this next time i random as Protoss
Quantum617
Profile Joined June 2011
United States37 Posts
August 21 2011 05:23 GMT
#63
Great use of sentry+warp prism- I'm always surprised more people aren't doing this.
-Master's Zerg. Go Celtics!
AHotDonut
Profile Joined December 2010
45 Posts
August 21 2011 06:19 GMT
#64
This seem like something that will help my PvZ grow a lot, i'm sucking in the matchup. I have a question though, why not take 4 sentries in the warp prism for more forcefields just in case and so when you finish your attack you can load them up again and sentry drop his natural or third later as your stalkers blink back out?
Skill is just too OP. Buff QQ
Kornholi0
Profile Joined November 2010
Canada634 Posts
August 21 2011 06:31 GMT
#65
I heard infestors were pretty good. Personally scouting robo and gateways I get a lot lot lot spines... Then rush for infestors. takes what 3 fungals to kill a warprism and your entire strategy is dead...

I dunno but I think protoss need to practice less and less all-ins and more and more well scouted "macro/lategame" orientated plays.

You can't count on the zerg not scouting the warprism and the blink, thus allowing units in the main and the spines at the front :|
Team Channel: VTeX Team Co-leader: AGGhost 223 Stream: http://www.twitch.tv/agghost
brachester
Profile Blog Joined March 2011
Australia1786 Posts
August 21 2011 06:38 GMT
#66
On August 21 2011 13:14 Staboteur wrote:
Show nested quote +
On August 21 2011 12:59 brachester wrote:
though the pictures may make your thread looks detailed but your analysis of your strat are horrible. You didn't discuss any type of timing you're trying to exploit, you didn't discuss anything about what the zerg could have done to prevent that (your losses), because i'm pretty sure it's not imbalanced, if it is, the ladder and tournaments would have fulled of it already. All you did was showing people that you need to build stalkers, build sentries and build warprism to execute this build -_-


...because it's a tactic, not a build.

Much like ling runbys aren't meant to exploit a significant timing (other than "his units aren't here right now") or how marine drops don't need to happen only before Protoss gets a specific tech... it's a clever way to use the units you'll likely already have plus a warp prism to straight-up win games.

This thread is a [G] -_-
I hate all this singing
DarkPlasmaBall
Profile Blog Joined March 2010
United States45247 Posts
August 21 2011 06:44 GMT
#67
This is certainly occasionally useful, but is by no means a surefire win, let alone imbalanced.

Burrowed roaches, baneling carpet-bombs, and base trades will all kill you. Plus, fungal growth can stop you pretty easily too. Keep in mind that if he just counters you with a ton of speedlings, you'll lose your base faster than he will. He may very well have the drop upgrade or the ability to nydus as well...

You're also banking on a small choke (like on Metalopolis) to preserve sentry energy and corral the Zerg units. If your warp prism gets sniped, then you can't make any more sentries (and you'll quickly run out of sentry energy).

Just food for thought. As a Protoss player, I love using forcefields and blink stalkers, but they're hardly a perfect combination. Good luck!
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
SLCPUNK
Profile Joined December 2010
9 Posts
August 21 2011 06:45 GMT
#68
PvZ is bar far my worst match up. I struggle mightily with Zerg once they get rolling, so when I saw your strat I immediately jumped onto bnet and gave it a shot against a top 10 (in his division) diamond Zerg, and it worked so well he rage quit with "well... that's dumb." :D

Thanks for the strategy. I'm finding this one much more reliable that hister's recent post on 2 pylon pressure (also a cool strat but much harder to pull off IMO).
unit
Profile Blog Joined March 2009
United States2621 Posts
August 21 2011 07:04 GMT
#69
On August 21 2011 12:48 StatX wrote:
This tactic has been floating around for a while. There is already a thread on it here.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=243987

way to read the thread...that is a 1base 4gate allin with a warp prism and sentries

this however is a 2base blink stalker timing with a similar purpose...
the greatest strength of this tactic though is to snipe tech, and if he tries to counter, you've done your damage blink out and then blink around his army to get back or simply harass his army...i would suggest getting 1-2 obs as this timing is not the quickest, as well as adding a probe inside the warp prism to build a pylon in the zergs base incase the prism gets sniped

why do i feel another protoss nerf incoming with this glorious strategy :/
something about protoss winning games seems to be a problem with blizzard...wont take too many more patches to fix that though T.T
AA.spoon
Profile Joined January 2011
Belgium331 Posts
August 21 2011 07:09 GMT
#70
As a general summary: 7 gate +2attack blink stalkers is already very potent. I defeated Liquidshet, Mymxlord, aAabigs with it on ladder, just to give you an idea. Adding a warp prism+ sentry is just putting the icing on the cake: its ridiculously good for harass, or outright killing the zerg.
A lot of people are going like: o this will easily kill it. NO MAN! Zerg already have trouble defeating 7 gate +2 blink. I am not afraid to take up a straight up fight with my stalkers.


On August 21 2011 12:59 brachester wrote:
though the pictures may make your thread looks detailed but your analysis of your strat are horrible. You didn't discuss any type of timing you're trying to exploit, you didn't discuss anything about what the zerg could have done to prevent that (your losses)

It is a guide [G] about a tactic, not about some specific build order. I discuss the possible zerg respones in my conclusion.

Because i'm pretty sure it's not imbalanced, if it is, the ladder and tournaments would have fulled of it already.

Oh, It will be full of it after this thread.


12 minutes in? I'll always have roach burrow move and burrow. Also, if you are attacking that late with stalker only I'd probably have a ton of hydras

Just add me.

I feel that this is just asking for a base trade however idk if that is good or bad.

Yeah basetrade could be annoying. But you could cannon your main, sack your natural and warp in a sentry at home. Because you have blinkstalkers and a warp prism, I think protoss is slightly favored in a basetrade if he reacts well. I think taking one probe in the prism is a very good idea. You can build proxy pylons with it, and it will be useful in a basetrade scenario.

spore crawler near ramp. Done, warpprisms dont have that much hp...

http://www.gamereplays.org/starcraft2/replays.php?game=33&show=download&id=227476
This is a game vs MYMxlord. I lose my initial sentry and miss ff the ramp because of my clumpiness . He places later on a spore crawler at his ramp, as you suggest. I still feel, this isn't optimal: it is easy to circumvent one spore crawler. Btw, I still win this game with the raw strength of blinkstalkers.


btw: spoon.170 eu server if you think have a 'counter' or want to train vs this.
dudearino
Profile Joined April 2011
United States2 Posts
August 21 2011 07:34 GMT
#71
I have recently refined a build for pvt with sentry drops hitting at about the 6:45 minute mark
all it is is a 2 gate robo expand where you get your second gas with you're cyber core, 1 staker first then 4 sentrys and a warp prism, only using chrono on your probes. i have not tryed it out in any games, but getting both a warp prism and 4 sentrys at the 6:25 minute mark i think is pretty dam good, thats hitting even before a 4 gate! anybody who reads this tell me if you like it.
young protoss player looking for a stable game and long walks in xelnaga
sontyp
Profile Joined May 2011
Germany8 Posts
August 21 2011 07:41 GMT
#72
yea the tactics of protoss arsenal are pretty mean.

nothing feels worse than loosing to a tactic executed by a player with less skill than ur own. i feel sorry for xlord and co.

arent u ashamed that u beat these players due to the capabilites of ur race and not due to superior micro AND macro?

how do you feel executing these tactic? are u excited about it? what kind of person are you to make this your standard tactic versus zerg?

i mean sure there are at least 5 percent of the zergs standard 6pooling against toss because of such tactics. the rest is doing it just sometimes if they get annoyed by toss abusers. but protoss players always seem to love abusive and/or lame strategys.

i watched ur replays - i can´t see anything that 'counters' this game design failure.
also i think that the execution cant be done much better, even if huk would have tried this. thats the sad thing about toss - the actual control u need evens out the higher the level of skill gets. that means: i think huk and this spooner guy here or even white-ra have a skill difference of maybe 3percent. therefore the skill difference between sen and xlord is much more than 20percent.

sorry for gramar and or vocabular. im not a native speaker.

dont feel insulted toss players out there. it is just what i think and this post made me very very mad.

User was warned for this post
brachester
Profile Blog Joined March 2011
Australia1786 Posts
August 21 2011 07:44 GMT
#73
On August 21 2011 16:41 sontyp wrote:
yea the tactics of protoss arsenal are pretty mean.

nothing feels worse than loosing to a tactic executed by a player with less skill than ur own. i feel sorry for xlord and co.

arent u ashamed that u beat these players due to the capabilites of ur race and not due to superior micro AND macro?

how do you feel executing these tactic? are u excited about it? what kind of person are you to make this your standard tactic versus zerg?

i mean sure there are at least 5 percent of the zergs standard 6pooling against toss because of such tactics. the rest is doing it just sometimes if they get annoyed by toss abusers. but protoss players always seem to love abusive and/or lame strategys.

i watched ur replays - i can´t see anything that 'counters' this game design failure.
also i think that the execution cant be done much better, even if huk would have tried this. thats the sad thing about toss - the actual control u need evens out the higher the level of skill gets. that means: i think huk and this spooner guy here or even white-ra have a skill difference of maybe 3percent. therefore the skill difference between sen and xlord is much more than 20percent.

sorry for gramar and or vocabular. im not a native speaker.

dont feel insulted toss players out there. it is just what i think and this post made me very very mad.

What are you trying to say??? I don't really understand what you're trying to achieve here
I hate all this singing
Zaurus
Profile Joined October 2010
Singapore676 Posts
August 21 2011 07:59 GMT
#74
On August 21 2011 16:41 sontyp wrote:
yea the tactics of protoss arsenal are pretty mean.

nothing feels worse than loosing to a tactic executed by a player with less skill than ur own. i feel sorry for xlord and co.

arent u ashamed that u beat these players due to the capabilites of ur race and not due to superior micro AND macro?

how do you feel executing these tactic? are u excited about it? what kind of person are you to make this your standard tactic versus zerg?

i mean sure there are at least 5 percent of the zergs standard 6pooling against toss because of such tactics. the rest is doing it just sometimes if they get annoyed by toss abusers. but protoss players always seem to love abusive and/or lame strategys.

i watched ur replays - i can´t see anything that 'counters' this game design failure.
also i think that the execution cant be done much better, even if huk would have tried this. thats the sad thing about toss - the actual control u need evens out the higher the level of skill gets. that means: i think huk and this spooner guy here or even white-ra have a skill difference of maybe 3percent. therefore the skill difference between sen and xlord is much more than 20percent.

sorry for gramar and or vocabular. im not a native speaker.

dont feel insulted toss players out there. it is just what i think and this post made me very very mad.


Mad? Why? I have lose numerous times to roach lings all in. Sometimes I miss my forcefield and get rolled. I made a mistake and got my army fungal. Does it mean the player is better or I am better in micro or macro? We play to get better. I don't think this is unstoppable. Infestors are hard to deal with but I am becoming better at dealing with it. This might be abusive, but so are infestors. If you can't stop it, it just means you are not good enough, it has nothing to do with your opponent.
Gprime
Profile Blog Joined March 2011
Canada198 Posts
August 21 2011 08:01 GMT
#75
On August 21 2011 16:44 brachester wrote:
Show nested quote +
On August 21 2011 16:41 sontyp wrote:
yea the tactics of protoss arsenal are pretty mean.

nothing feels worse than loosing to a tactic executed by a player with less skill than ur own. i feel sorry for xlord and co.

arent u ashamed that u beat these players due to the capabilites of ur race and not due to superior micro AND macro?

how do you feel executing these tactic? are u excited about it? what kind of person are you to make this your standard tactic versus zerg?

i mean sure there are at least 5 percent of the zergs standard 6pooling against toss because of such tactics. the rest is doing it just sometimes if they get annoyed by toss abusers. but protoss players always seem to love abusive and/or lame strategys.

i watched ur replays - i can´t see anything that 'counters' this game design failure.
also i think that the execution cant be done much better, even if huk would have tried this. thats the sad thing about toss - the actual control u need evens out the higher the level of skill gets. that means: i think huk and this spooner guy here or even white-ra have a skill difference of maybe 3percent. therefore the skill difference between sen and xlord is much more than 20percent.

sorry for gramar and or vocabular. im not a native speaker.

dont feel insulted toss players out there. it is just what i think and this post made me very very mad.

What are you trying to say??? I don't really understand what you're trying to achieve here


it looks alot like hes crapping all over toss without any real reason. but if we could get back to the topic at hand.......
Yeah i cant see any practical way for a zerg to deal with this once it hits his base. the only chance id say he'd have is if he were able to see it leave the toss base and intercept it , preferably when its out of position. i wouldnt call this imbalanced, you just have to know its coming and be on your toes
diablo 3 killed my skill.
Giwoon
Profile Joined December 2010
Korea (South)431 Posts
August 21 2011 08:20 GMT
#76
nice
cant wait till this gets nerfed
1.4 patch ftw
BUTTHURT?
Senros
Profile Joined May 2011
54 Posts
August 21 2011 08:24 GMT
#77
On August 21 2011 08:02 McGuire72 wrote:
Show nested quote +
On August 21 2011 07:42 Senros wrote:
This strategy seems very dependent upon the zerg being completely unaware of what you're doing. If the zerg spreads creep he would see this coming. Basically, the way you "counter" your build is by simply having map awareness and scouting.


Let's say the zerg "scouts" and "has map awareness" like you suggest (thanks for that by the way), how does he prepare for this as it marches across the map? Move his roaches into his main and get cut off from his natural? Split his army in half and get killed? Stay in the natural and sac the main? Write blizzard an angry letter and QQ on teamliquid?

I'm not sure what a good scout can even do to stop this unless you manage to decipher "+2 attack mass blink stalker with warp prism-ed sentry to block ramp" by OL scouting his base and build like 6 spines in your main while leaving your army at your natural.

I can't tell whether or not you're trying to convey sarcasm in that first sentence, oh well.

Anyway, You scout mass talker and twilight council. Assume blink stalker or dt, prepare for both. go infestor -ling (which destroys mass stalker) and move his army to his main. Then stalkers can't blink, whole army dead, expand and counter attack shortly for the win.

Problem protoss?
d33p
Profile Joined December 2010
France27 Posts
August 21 2011 09:18 GMT
#78
What about the roach ling pressure or infestor play? I think this build is good only if the Zerg is really passive; and imo in Master (even diamond) it's rarely the case !
5eeeeyyyyeee55ye55ye5
Schnullerbacke13
Profile Joined August 2010
Germany1199 Posts
August 21 2011 09:36 GMT
#79
i really hate FF. You just can't do anything as a zerg once the ramp is ff'ed. burred roaches are too slow to keep your tech alive. Its a matter of time when
a) queens can destroy ff
or
b) ff can't be spelled on creep.
21 is half the truth
AA.spoon
Profile Joined January 2011
Belgium331 Posts
August 21 2011 09:44 GMT
#80
On August 21 2011 18:18 d33p wrote:
What about the roach ling pressure or infestor play? I think this build is good only if the Zerg is really passive; and imo in Master (even diamond) it's rarely the case !

Please watch replays. My opponents are gm zegrs, not diamond players.

Added a replay vs meyera
Prev 1 2 3 4 5 6 10 11 12 Next All
Please log in or register to reply.
Live Events Refresh
HomeStory Cup
12:00
Day 1
TaKeTV3292
ComeBackTV 1104
IndyStarCraft 488
SteadfastSC480
TaKeSeN 340
Rex117
3DClanTV 82
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 488
SteadfastSC 480
Rex 117
BRAT_OK 115
MindelVK 22
StarCraft: Brood War
Flash 1184
Bisu 1018
Shuttle 729
Jaedong 570
Mini 177
firebathero 165
actioN 158
Dewaltoss 101
910 24
Shine 17
[ Show more ]
HiyA 9
ivOry 8
Dota 2
Gorgc6082
qojqva2003
420jenkins630
League of Legends
C9.Mang0113
Counter-Strike
fl0m4357
Other Games
gofns17616
FrodaN3415
Grubby2595
Beastyqt681
DeMusliM192
QueenE143
ToD127
KnowMe112
ArmadaUGS101
Trikslyr56
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• LaughNgamezSOOP
• AfreecaTV YouTube
• sooper7s
• Migwel
• intothetv
• Kozan
• IndyKCrew
StarCraft: Brood War
• FirePhoenix17
• Michael_bg 1
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 2789
• WagamamaTV476
League of Legends
• TFBlade1442
• imaqtpie1118
• Shiphtur267
Upcoming Events
Korean StarCraft League
8h 10m
HomeStory Cup
17h 10m
Replay Cast
1d 5h
HomeStory Cup
1d 18h
Replay Cast
2 days
Replay Cast
3 days
Wardi Open
3 days
WardiTV Invitational
4 days
The PondCast
5 days
WardiTV Invitational
5 days
Liquipedia Results

Completed

Proleague 2026-01-29
OSC Championship Season 13
Underdog Cup #3

Ongoing

CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Acropolis #4 - TS4
Rongyi Cup S3
HSC XXVIII
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W7
Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
LiuLi Cup: 2025 Grand Finals
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.