• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 22:27
CET 04:27
KST 12:27
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Behind the Blue - Team Liquid History Book10Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info7herO wins SC2 All-Star Invitational14
Community News
Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win1Nexon's StarCraft game could be FPS, led by UMS maker2PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)9Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win2RSL Season 4 announced for March-April7
StarCraft 2
General
Nexon's StarCraft game could be FPS, led by UMS maker Behind the Blue - Team Liquid History Book Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win Rongyi Cup S3 - Preview & Info How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game?
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) WardiTV Mondays $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) Sparkling Tuna Cup - Weekly Open Tournament $5,000 WardiTV Winter Championship 2026
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
Mutation # 512 Overclocked The PondCast: SC2 News & Results Mutation # 511 Temple of Rebirth Mutation # 510 Safety Violation
Brood War
General
Gypsy to Korea BGH Auto Balance -> http://bghmmr.eu/ [ASL21] Potential Map Candidates BW General Discussion Liquipedia.net NEEDS editors for Brood War
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 1 Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Diablo 2 thread ZeroSpace Megathread Battle Aces/David Kim RTS Megathread EVE Corporation Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
Play, Watch, Drink: Esports …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1818 users

[G] PvP: Compilation of anti 4 gate builds

Forum Index > StarCraft 2 Strategy
Post a Reply
1 2 3 4 5 6 7 Next All
monk
Profile Blog Joined May 2009
United States8476 Posts
Last Edited: 2012-01-24 11:07:09
August 19 2011 08:19 GMT
#1
When I browse the forums, I see too many people asking, "How do I defend 4 gate?" This thread is meant to be a compilation of all the known builds that have been proven to to do so. In addition, I will be comparing and contrasting them. This "guide" is not as meant to teach you any of these builds. However, it does lay out the facts about these builds and provides the basis of discussion about which of these builds is best for your purpose. For example, you could value a high probe count or high gas count. Or perhaps you just want an easy build to learn. I purposely did not include the IMYounghwa build, becuase it is outdated nor any 1 gate robo builds because I'm not familiar with any of them, they are not very mainstream, and it's hard to compare them with gateway based builds.

The following are the metrics that I use:
Difficulty of execution: Is this build difficult to learn? Do you have to execute perfectly? Out of 10.
Probes at 5:45: Self explanatory
Required number of sentries: You generally want 0 or 1 sentries if possible.
2nd gas timing: 3 probes mine ~112 gas per minute, so you can calculate how much extra gas you will have with different builds via this metric.
Wall?: Indicates if the build requires a wall or not. Walls are generally not preferable in PvP and you want to avoid them if possible.
Does it look like an offensive 4 gate?: If it looks like an offensive 4 gate, you
may force your oppenent to play less greedy.
How much does a gas steal hurt?: Early gas build cannot get gas stolen. On the other hand, some builds have difficulty dealing with gas steals. Out of 10.
Excess gas: Compared to a defensive 4 gate that gets gas at 6:00, how much extra gas does this build have? Does not include gas spent on sentries.

3 Stalker Rush
I can't even find a current replay of this build, probably because of the gas steal problem
Difficulty of execution: 5/10
Probes at 5:45: 23-24
Required number of sentries: 1
2nd gas timing: 4:20
Wall?: No
Does it look like an offensive 4 gate?: Yes
How much does a gas steal hurt?: 8/10
Excess gas: 87

2 Gas into 3 stalker rush with 2 sentries
Replay
Difficulty of execution: 5/10
Probes at 5:45: 25
Required number of sentries: 2
2nd gas timing: 3:00
Wall?: No
Does it look like an offensive 4 gate?: No
How much does a gas steal hurt?: 0/10
Excess gas: 136

MC's defensive 3 gate
Replay
Difficulty of execution: 8/10
Probes at 5:45:24-26
Required number of sentries: 1-2
2nd gas timing: 3:50
Wall?: No
Does it look like an offensive 4 gate?: Yes
How much does a gas steal hurt?: 3/10
Excess gas: 30-130
Notes: Probe count depends on which version of the build that you do. An early 3rd pylon allows for more probes but looks less like a 4 gate.
You can get 1 sentry instead of 2 if you can rule out a 4 gate in time.


Outdated too "safe" builds
+ Show Spoiler +
Defensive 4 gate
I can't find a current replay of this bulid, as it is so rarely used in the pro scene.
Difficulty of execution: 3/10
Probes at 5:45: 22
Required number of sentries: 0
2nd gas timing: There's no real standard, but 5:35-6:00 once you know a 4 gate isn't coming
Wall?: No
Does it look like an offensive 4 gate?: Yes
How much does a gas steal hurt?: 1/10
Excess gas: 0-47

Geiko's defensive 3 gate
Replay
Difficulty of execution: 2/10
Probes at 5:45: 22
Required number of sentries: 1
2nd gas timing: 3:50
Wall?: No
Does it look like an offensive 4 gate?: Depends on which version you use, but generally yes
How much does a gas steal hurt?: 3/10
Excess gas: 130

Tod's defensive 3 gate
Replay
Difficulty of execution: 9/10
Probes at 5:45: 20+
Required number of sentries: 1
2nd gas timing: 3:00
Wall?: Yes, solid wall
Does it look like an offensive 4 gate?: No
How much does a gas steal hurt?: 0/10
Excess gas: 236
Notes: Includes a gas steal


Other openings I haven't included yet:
2 gas into 3 stalker rush build that does not mine from 2nd gas for a while
European (mana/sase) defensive 3 gate
Mana's new defensive 3 gate
Kiwkikaki's 3 stalker rush opening
Day9/Tyler's 2 gate robo opening

*Note: I will include these builds if they either become more mainstream or the individual players that use them continuously use them more often.

Updates in red:
8/25/11: added a new metric: excess gas.
added some clarification notes
1/24/12: Moved some outdated builds around and added a link for 3 stalker rush.
Moderator
sleepingdog
Profile Joined August 2008
Austria6145 Posts
Last Edited: 2011-08-19 08:37:48
August 19 2011 08:35 GMT
#2
Good idea for a thread - especially because it gives people an idea of the current meta-game-problem in PvP: Which is how much safety you are willing to give up in order to gain an advantage over a non 4 gating opponent.

The only thing I don't really think is necessary/useful is including the wall-yes/no....you can pretty much include a wall with every build, even one gate robo into 2 more gates. The pros and cons of a wall are imo a different topic that's not really related to the structure of the respective build.
"You see....YOU SEE..." © 2010 Sen
monk
Profile Blog Joined May 2009
United States8476 Posts
August 19 2011 08:52 GMT
#3
On August 19 2011 17:35 sleepingdog wrote:
Good idea for a thread - especially because it gives people an idea of the current meta-game-problem in PvP: Which is how much safety you are willing to give up in order to gain an advantage over a non 4 gating opponent.

The only thing I don't really think is necessary/useful is including the wall-yes/no....you can pretty much include a wall with every build, even one gate robo into 2 more gates. The pros and cons of a wall are imo a different topic that's not really related to the structure of the respective build.


Some builds require a wall while others don't. For example, tod's build, mana/sase's build, and mana's new build all require walls for them to work.
Moderator
AA.spoon
Profile Joined January 2011
Belgium331 Posts
August 19 2011 09:43 GMT
#4
Probes at 5:45: 20+

Having played Tod quite a bit on ladder, I can say he never has more then 20 probes at that moment. Not only does he walls off, but he builds buildings behind his wall, so you can't warpin on the highground.
monk
Profile Blog Joined May 2009
United States8476 Posts
August 19 2011 10:00 GMT
#5
On August 19 2011 18:43 AA.spoon wrote:
Show nested quote +
Probes at 5:45: 20+

Having played Tod quite a bit on ladder, I can say he never has more then 20 probes at that moment. Not only does he walls off, but he builds buildings behind his wall, so you can't warpin on the highground.


I've seen a replay of sase doing tod's build. He rules out 4 gate early on and gets 24 probes out.
Moderator
Saiton
Profile Blog Joined February 2011
Sweden467 Posts
Last Edited: 2011-08-19 10:08:06
August 19 2011 10:07 GMT
#6
Great idea for a thread, i've been using Geiko's opening to great success and haven't lost a single PvP in a 6 min+ game. Never even knew about MC's build and know i ought to try it out.
(500p master)
Top diamond terran streaming at http://www.twitch.tv/saitontv
julius33
Profile Blog Joined January 2011
Estonia79 Posts
August 19 2011 11:28 GMT
#7
Im quite sure that Geikos build demands a wall, where only zealots/probes can pass through. (Advice from my Master/GM friend)
Otherwise opponent can get a pylon up inside the base + stalkers can get into your base.
With proper placement you will be 100% safe from 4gate as only 1 stalker can shoot the pylon powering your 2 gateways on your ramp and FF will be deadly.
Also, the wall removes the problem of zealots warping into your main as they will be quite useless.
White-Ra does this, infact, even if you lose 1 gate on your ramp you are still going to win with 2 gates.
Just my 2 cents...
Rahulikult!
monk
Profile Blog Joined May 2009
United States8476 Posts
August 19 2011 11:31 GMT
#8
On August 19 2011 20:28 julius33 wrote:
Im quite sure that Geikos build demands a wall, where only zealots/probes can pass through. (Advice from my Master/GM friend)
Otherwise opponent can get a pylon up inside the base + stalkers can get into your base.
With proper placement you will be 100% safe from 4gate as only 1 stalker can shoot the pylon powering your 2 gateways on your ramp and FF will be deadly.
Also, the wall removes the problem of zealots warping into your main as they will be quite useless.
White-Ra does this, infact, even if you lose 1 gate on your ramp you are still going to win with 2 gates.
Just my 2 cents...

Nope, read his guide/watch the replays in his guide.
Moderator
Geiko
Profile Blog Joined June 2010
France1943 Posts
Last Edited: 2011-08-19 15:56:45
August 19 2011 15:56 GMT
#9
Hurray, a thread to link to to all those asking about PvP openers (was getting tired of having to search for 3 - 4 links every time I answered one of those questions)

Haven't been laddering that much and I have NO idea what ToD's build is. I've been trying to find a safe way to gas steal in PvP but didn't think of walling off as an option to save some minerals.

On August 19 2011 17:19 4kmonk wrote:
Geiko's defensive 3 gate
Replay
Difficulty of execution: 2/10


2 out of 10 yeaaah ^^

On August 19 2011 20:28 julius33 wrote:
Im quite sure that Geikos build demands a wall, where only zealots/probes can pass through. (Advice from my Master/GM friend)
Otherwise opponent can get a pylon up inside the base + stalkers can get into your base.
With proper placement you will be 100% safe from 4gate as only 1 stalker can shoot the pylon powering your 2 gateways on your ramp and FF will be deadly.
Also, the wall removes the problem of zealots warping into your main as they will be quite useless.
White-Ra does this, infact, even if you lose 1 gate on your ramp you are still going to win with 2 gates.
Just my 2 cents...


No my build doesn't require a wall off. You can do one if you want to be EVEN MORE (!!!) safe from 4 gate but it isn't at all mandatory. I don't do it because wall-offs are a huge liability in the mid game vs aggressive blink builds.
geiko.813 (EU)
ShatterZer0
Profile Joined November 2010
United States1843 Posts
August 19 2011 16:14 GMT
#10
How about 10 gate tech? (Day[9] + Tyler build)
A time to live.
Geiko
Profile Blog Joined June 2010
France1943 Posts
August 19 2011 16:30 GMT
#11
On August 20 2011 01:14 ShatterZer0 wrote:
How about 10 gate tech? (Day[9] + Tyler build)


On August 19 2011 17:19 4kmonk wrote:
I purposely did not include the IMYounghwa build, becuase it is outdated nor any 1 gate robo builds because I'm not familiar with any of them, they are not very mainstream, and it's hard to compare them with gateway based builds.

geiko.813 (EU)
EliteReplay
Profile Blog Joined November 2010
Dominican Republic913 Posts
August 19 2011 16:33 GMT
#12
i would be nice if u include

This Build lose to:
This Build is Good against:
if play random i can't call any race imba?
monk
Profile Blog Joined May 2009
United States8476 Posts
Last Edited: 2011-08-19 16:39:04
August 19 2011 16:38 GMT
#13
On August 20 2011 01:33 EliteReplay wrote:
i would be nice if u include

This Build lose to:
This Build is Good against:


Lol, for all of them I'd put

This build lose to: nothing particularly
This build is good against: 4 gate
Moderator
monk
Profile Blog Joined May 2009
United States8476 Posts
August 19 2011 16:41 GMT
#14
On August 20 2011 00:56 Geiko wrote:
Hurray, a thread to link to to all those asking about PvP openers (was getting tired of having to search for 3 - 4 links every time I answered one of those questions)

Haven't been laddering that much and I have NO idea what ToD's build is. I've been trying to find a safe way to gas steal in PvP but didn't think of walling off as an option to save some minerals.

Show nested quote +
On August 19 2011 17:19 4kmonk wrote:
Geiko's defensive 3 gate
Replay
Difficulty of execution: 2/10


2 out of 10 yeaaah ^^


Do you not agree? It could be higher, but I wanted to get the point across that I think it's easier than any of the other builds, including defensive 4 gate.
Moderator
WigginOut
Profile Joined July 2011
United States8 Posts
August 19 2011 16:45 GMT
#15
Thanks a ton for all the info! PvP has been my downfall as of late, and it is sometimes hard to see which builds and guides have the TL community's "stamp of approval"

The Easiness rating is especially useful for some of us scrubs trying to work our way up the 4-gate infested ladder.

I tried to find it elsewhere, but couldn't: How do you transition out of a defensive 4-gate after you have held theirs or discovered they were not going 4 gate? Is it best to expand, or to put pressure back without the expansion? I had been stopping four gates this way, but I felt lost after I managed to survive.
EliteReplay
Profile Blog Joined November 2010
Dominican Republic913 Posts
August 19 2011 16:48 GMT
#16
ok where is the Robo build?
if play random i can't call any race imba?
monk
Profile Blog Joined May 2009
United States8476 Posts
August 19 2011 16:50 GMT
#17
On August 20 2011 01:45 WigginOut wrote:
Thanks a ton for all the info! PvP has been my downfall as of late, and it is sometimes hard to see which builds and guides have the TL community's "stamp of approval"

The Easiness rating is especially useful for some of us scrubs trying to work our way up the 4-gate infested ladder.

I tried to find it elsewhere, but couldn't: How do you transition out of a defensive 4-gate after you have held theirs or discovered they were not going 4 gate? Is it best to expand, or to put pressure back without the expansion? I had been stopping four gates this way, but I felt lost after I managed to survive.


Generally, get a 2nd gas as soon as you can rule out 4 gate and add either a robo or a twilight. Pressure back with the units that you do have. Don't go stargate however, as you won't get pheonix in time to even properly punish a collosi build.
Moderator
monk
Profile Blog Joined May 2009
United States8476 Posts
August 19 2011 16:51 GMT
#18
On August 20 2011 01:48 EliteReplay wrote:
ok where is the Robo build?

??? Did you read my entire post?
Moderator
CecilSunkure
Profile Blog Joined May 2010
United States2829 Posts
August 19 2011 17:02 GMT
#19
I solved the Gas steal problem with the 3 Stalker opening a long time ago. Let me look for a replay later today... Actually would you like to just create a replay sometime on bnet? PM me if so. If not I'll try to get one.
Geiko
Profile Blog Joined June 2010
France1943 Posts
August 19 2011 17:06 GMT
#20
On August 20 2011 01:41 4kmonk wrote:
Show nested quote +
On August 20 2011 00:56 Geiko wrote:
Hurray, a thread to link to to all those asking about PvP openers (was getting tired of having to search for 3 - 4 links every time I answered one of those questions)

Haven't been laddering that much and I have NO idea what ToD's build is. I've been trying to find a safe way to gas steal in PvP but didn't think of walling off as an option to save some minerals.

On August 19 2011 17:19 4kmonk wrote:
Geiko's defensive 3 gate
Replay
Difficulty of execution: 2/10


2 out of 10 yeaaah ^^


Do you not agree? It could be higher, but I wanted to get the point across that I think it's easier than any of the other builds, including defensive 4 gate.


I wholeheartedly agree.That's what I like about my build, I have 5 minute to check out teamliquid at the beginning of every PvP :p
geiko.813 (EU)
1 2 3 4 5 6 7 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 6h 34m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft505
RuFF_SC2 186
ProTech125
StarCraft: Brood War
Artosis 723
ZergMaN 102
Shuttle 32
Noble 27
Sea.KH 14
Dota 2
monkeys_forever687
NeuroSwarm131
League of Legends
JimRising 684
C9.Mang0419
Counter-Strike
fl0m1573
taco 742
m0e_tv453
Foxcn365
Coldzera 224
minikerr12
Super Smash Bros
hungrybox977
Mew2King92
Other Games
summit1g8329
Day[9].tv378
KnowMe127
Maynarde106
PiLiPiLi10
Organizations
Other Games
gamesdonequick975
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• HeavenSC 27
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• RayReign 16
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21435
League of Legends
• Stunt495
Other Games
• Scarra953
• Day9tv378
Upcoming Events
Sparkling Tuna Cup
6h 34m
LiuLi Cup
7h 34m
Reynor vs Creator
Maru vs Lambo
PiGosaur Monday
21h 34m
Replay Cast
1d 5h
LiuLi Cup
1d 7h
Clem vs Rogue
SHIN vs Cyan
Replay Cast
1d 20h
The PondCast
2 days
KCM Race Survival
2 days
LiuLi Cup
2 days
Scarlett vs TriGGeR
ByuN vs herO
Replay Cast
2 days
[ Show More ]
Online Event
3 days
LiuLi Cup
3 days
Serral vs Zoun
Cure vs Classic
RSL Revival
3 days
RSL Revival
4 days
LiuLi Cup
4 days
uThermal 2v2 Circuit
4 days
RSL Revival
4 days
Replay Cast
4 days
Sparkling Tuna Cup
5 days
LiuLi Cup
5 days
Replay Cast
5 days
Replay Cast
6 days
LiuLi Cup
6 days
Wardi Open
6 days
Monday Night Weeklies
6 days
Replay Cast
6 days
Liquipedia Results

Completed

CSL 2025 WINTER (S19)
Rongyi Cup S3
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
LiuLi Cup: 2025 Grand Finals
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.