• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:34
CEST 20:34
KST 03:34
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Maestros of the Game: Week 1/Play-in Preview9[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway132v2 & SC: Evo Complete: Weekend Double Feature4Team Liquid Map Contest #21 - Presented by Monster Energy12
Community News
LiuLi Cup - September 2025 Tournaments2Weekly Cups (August 25-31): Clem's Last Straw?38Weekly Cups (Aug 18-24): herO dethrones MaxPax6Maestros of The Game—$20k event w/ live finals in Paris47Weekly Cups (Aug 11-17): MaxPax triples again!15
StarCraft 2
General
Weekly Cups (August 25-31): Clem's Last Straw? Team Liquid Map Contest #21 - Presented by Monster Energy Heaven's Balance Suggestions (roast me) Geoff 'iNcontroL' Robinson has passed away Speculation of future Wardii series
Tourneys
Maestros of The Game—$20k event w/ live finals in Paris RSL: Revival, a new crowdfunded tournament series LiuLi Cup - September 2025 Tournaments Sea Duckling Open (Global, Bronze-Diamond) Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
External Content
Mutation # 489 Bannable Offense Mutation # 488 What Goes Around Mutation # 487 Think Fast Mutation # 486 Watch the Skies
Brood War
General
Pros React To: herO's Baffling Game BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion BSL Polish World Championship 2025 20-21 September ASL20 General Discussion
Tourneys
Is there English video for group selection for ASL Small VOD Thread 2.0 [Megathread] Daily Proleagues [ASL20] Ro24 Group F
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Path of Exile Stormgate/Frost Giant Megathread Warcraft III: The Frozen Throne
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread YouTube Thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece [\m/] Heavy Metal Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
The Automated Ban List TeamLiquid Team Shirt On Sale
Blogs
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
How Culture and Conflict Imp…
TrAiDoS
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
INDEPENDIENTE LA CTM
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1129 users

[D] Protoss 'Shock and awe' - Page 9

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 7 8 9 10 11 13 Next All
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
June 07 2011 23:00 GMT
#161
Haha I just watched the replay I was talking about.. and it's pretty awful. OP is right though; you have a huge mineral surplus in that awkward stage between trying to secure your 3rd and actually beginning to use it. I don't find colossus as fun these days so my robo is usually idle unless I'm getting some immortals out or resupplying observers while putting my gas into templar tech and stalkers and a sentry here and there.

Really, there is no reason not to have a warp prism if you are using this style as there is no way you can use all of your gates constantly while not entirely depleting all of your gas, and zealots are pretty garbage mid game vs zerg anyway (though they do serve a purpose in a game broken wide open and you're harassing with them regardless).

So get that warp prism, and put some zealots in his expansions ^^

I find that these tactics are stronger when you are defending rather than when you are pushing aggressively, as if you are pushing you absolutely need those WG cool downs to reinforce since zergs have become so solid in the mid game and don't really hand out timings that you can exploit without being all-in. It works in conjunction with sharking though infestors become a problem if you don't have enough to engage head on, in which case you don't want to be warping zealots remotely o_0
get rich or die mining
TL+ Member
GWEEDZ
Profile Joined February 2011
United States12 Posts
June 07 2011 23:06 GMT
#162
Great read, thanks for posting this.
I'm definetly going to start using warp prisms more, although i have to stop collossus production for a bit, which sucks.
SO MANY BANELINGS-Artosis
iNbluE
Profile Joined January 2011
Switzerland674 Posts
June 07 2011 23:36 GMT
#163
I actually use this a lot in PvP. When I engage, I like to warp 3-4 zealots in the mineral line of my enemy. Pretty damn efficient most of the time. You need to be slightly ahead to do this though.
ლ(╹◡╹ლ)
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
June 07 2011 23:46 GMT
#164
On June 08 2011 08:00 Alejandrisha wrote:
Haha I just watched the replay I was talking about.. and it's pretty awful. OP is right though; you have a huge mineral surplus in that awkward stage between trying to secure your 3rd and actually beginning to use it. I don't find colossus as fun these days so my robo is usually idle unless I'm getting some immortals out or resupplying observers while putting my gas into templar tech and stalkers and a sentry here and there.

Really, there is no reason not to have a warp prism if you are using this style as there is no way you can use all of your gates constantly while not entirely depleting all of your gas, and zealots are pretty garbage mid game vs zerg anyway (though they do serve a purpose in a game broken wide open and you're harassing with them regardless).

So get that warp prism, and put some zealots in his expansions ^^

I find that these tactics are stronger when you are defending rather than when you are pushing aggressively, as if you are pushing you absolutely need those WG cool downs to reinforce since zergs have become so solid in the mid game and don't really hand out timings that you can exploit without being all-in. It works in conjunction with sharking though infestors become a problem if you don't have enough to engage head on, in which case you don't want to be warping zealots remotely o_0

I've noticed that a few of the top protoss at the moment are making excellent use of pylons to reinforce. Suppose you also had a prism on the field, then you'd have the choice I was discussing in the OP whether to warp in by your proxy pylon (to reinforce your army) or harass his main (via the prism). Again, hard as balls to execute but sounds promising.
Administrator~ Spirit will set you free ~
youngminii
Profile Blog Joined May 2010
Australia7514 Posts
June 08 2011 00:09 GMT
#165
I just wish Zealots were better at destroying mineral lines, although I guess this would be pretty epic if it's a chargelot vs mmm situation and they need to kite continuously.
lalala
iChau
Profile Joined December 2010
United States1210 Posts
June 08 2011 01:11 GMT
#166
On June 08 2011 09:09 youngminii wrote:
I just wish Zealots were better at destroying mineral lines, although I guess this would be pretty epic if it's a chargelot vs mmm situation and they need to kite continuously.


4 chargelots can kill a ton of workers.

Considering that you have more than 6 gateways, you can have more than 4 chargelots. That is painful to the mineral line especially since you CAN'T escape the chargelots.
us.battle.net/sc2/en/profile/1688911/1/SaniShahin/ | http://teamenvy.net/
IzieBoy
Profile Blog Joined November 2010
United States865 Posts
June 08 2011 01:12 GMT
#167
omg this is so good late game...

how about hiding transporting over 6 sentries away from the heat of battle after the initial splash of FFs into the prism... then yea drop them in the main and perma FF the ramp...

with perma FF and if he has say half of his unit producing structures outside his main...there's no way his effective halved production can effectively compete with your full production of warp units

after the zealots cleaned all the detection up...you can drop some DTs and severely cripple the entire base with good DT spread...6 DTs would basically stop all infantry production

this is beyond awesome...
Let's Do This! Leeeeeeeeeeeeeroy Jenkins!
Daimiru
Profile Joined May 2011
74 Posts
Last Edited: 2011-06-08 02:12:46
June 08 2011 02:11 GMT
#168
On June 07 2011 07:36 elitesniper420 wrote:Forget the whole "I need a new way to play Protoss", you've already found the perfect way.

It' s really weird that you'd make this claim based on PvZ at MLG, given that match results for MLG PvZ were something like 35/65% in favor of the Zerg. This corresponds with recent trends in Korea, where PvZ was 30/70% in favor of the Zerg according to the most recent April SC2Statistics. This matchup has been gradually tilting in Zerg's favor for a while, and anyone can see that it's because Zerg are playing differently than 2 months ago and Protoss are not.

In terms of micro potential vs. utilization the Warp Prism is one of the least exploited units in the game, I think.
iChau
Profile Joined December 2010
United States1210 Posts
June 08 2011 02:30 GMT
#169
On June 08 2011 08:36 iNbluE wrote:
I actually use this a lot in PvP. When I engage, I like to warp 3-4 zealots in the mineral line of my enemy. Pretty damn efficient most of the time. You need to be slightly ahead to do this though.


I find that it's a bit risky because in PvP, the food count of the armies REALLY matter.
us.battle.net/sc2/en/profile/1688911/1/SaniShahin/ | http://teamenvy.net/
youngminii
Profile Blog Joined May 2010
Australia7514 Posts
Last Edited: 2011-06-08 04:46:12
June 08 2011 04:44 GMT
#170
On June 08 2011 10:11 iChau wrote:
Show nested quote +
On June 08 2011 09:09 youngminii wrote:
I just wish Zealots were better at destroying mineral lines, although I guess this would be pretty epic if it's a chargelot vs mmm situation and they need to kite continuously.


4 chargelots can kill a ton of workers.

Considering that you have more than 6 gateways, you can have more than 4 chargelots. That is painful to the mineral line especially since you CAN'T escape the chargelots.

It sure kills a few workers, just not a lot.

I've played two games today where 4 Hellions killed two entire mineral lines during an engagement. It just makes me wish that Protoss had something better to harass mineral lines with than Zealots that are guaranteed a SINGLE hit, while you need 3 hits to kill an SCV. I guess I'll make do with DTs.

Oh well, I love Warp Prisms though.
lalala
cekkmt
Profile Joined November 2010
United States352 Posts
Last Edited: 2011-06-08 04:57:51
June 08 2011 04:54 GMT
#171
Reavers in BW in a shuttle were decent at clearing mineral lines in games with my friends, then they would roll me cause i sucked at Brood war.
EDIT: and i agree with the OP here that the potential use for the warp prism has not been used effectively in competitive play yet, especially in non robo based compositions. Assuming julyzergs 818 APM, having 3 warprisms harassing bases seems like a really potent way to cripple your opponent late game, as zealots are pretty efficient at cleaning up static defense in larger numbers.
Wrongspeedy
Profile Blog Joined August 2010
United States1655 Posts
June 08 2011 05:17 GMT
#172
On June 08 2011 08:46 Plexa wrote:
Show nested quote +
On June 08 2011 08:00 Alejandrisha wrote:
Haha I just watched the replay I was talking about.. and it's pretty awful. OP is right though; you have a huge mineral surplus in that awkward stage between trying to secure your 3rd and actually beginning to use it. I don't find colossus as fun these days so my robo is usually idle unless I'm getting some immortals out or resupplying observers while putting my gas into templar tech and stalkers and a sentry here and there.

Really, there is no reason not to have a warp prism if you are using this style as there is no way you can use all of your gates constantly while not entirely depleting all of your gas, and zealots are pretty garbage mid game vs zerg anyway (though they do serve a purpose in a game broken wide open and you're harassing with them regardless).

So get that warp prism, and put some zealots in his expansions ^^

I find that these tactics are stronger when you are defending rather than when you are pushing aggressively, as if you are pushing you absolutely need those WG cool downs to reinforce since zergs have become so solid in the mid game and don't really hand out timings that you can exploit without being all-in. It works in conjunction with sharking though infestors become a problem if you don't have enough to engage head on, in which case you don't want to be warping zealots remotely o_0

I've noticed that a few of the top protoss at the moment are making excellent use of pylons to reinforce. Suppose you also had a prism on the field, then you'd have the choice I was discussing in the OP whether to warp in by your proxy pylon (to reinforce your army) or harass his main (via the prism). Again, hard as balls to execute but sounds promising.



If your attacking, it seems like it might be a good time to warp in DT's into someones main. Usually the detector static D (cept cannons) cannot fend for itself. So the DT's can roam free and snipe things (including the detection). It would probably be hard to focus too much on the DT's if you aren't already winning the engagement or doing a fairly good job in the engagement. Its probably been said, but I think it would be worth mentioning again, cause who looks in their base for DT's when they are engaged in the middle of the map.
It is better to be a human dissatisfied than a pig satisfied; better to be Socrates dissatisfied than a fool satisfied.- John Stuart Mill
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
June 08 2011 05:18 GMT
#173
You don't even really need charge to make them effective. Hatchery sniping can be just as good in some circumstances, and you'd be amazed how quickly 4-8 zealots can take down a hatch. You can snag a few drone kills as well, but you force the zerg to pull roaches to deal with the threat and anytime you FORCE your opponent to move, you create an opening somewhere else. What is the zerg going to do? Make 4 spines and 2 spores at every single base? They are too proud to do that, and you know it
get rich or die mining
TL+ Member
Dhalphir
Profile Blog Joined November 2010
Australia1305 Posts
Last Edited: 2011-06-08 08:29:09
June 08 2011 06:59 GMT
#174
+ Show Spoiler +
While I agree with your basic premise that warp prisms are under-used and have much more potential, I feel you slightly over-estimate the warp-in mechanic. Its not quite as simple as "warp in anywhere you like to fluster your opponent" and its by no means superior to the Terran drops.

You still have to get a warp prism to the location to do it, and if you're going to do that, you may as well fill it up to begin with and just do a normal drop, enabling you to leave with your units intact if possible.

Having played both Protoss extensively, and Terran to some degree, the amount of reliable damage I can inflict with medivac drops when I play Terran far outshines the amount of damage I have ever managed to do with warp prisms, not to mention that you have to specifically go and make a warp prism to do drops, whereas medivacs are always floating around the place in a Terran army because of their utility in battle.

I agree that the warp prism is under-used. But to boil it down and try to say "just make a warp prism and warp some shit in their base, now you can do what Terran does to you!" is quite an exaggeration.


Original post spoilered for history, but I'll point out that I retract what I said above after a more thorough re-read of the overview.
Supporting TypeII Gaming - www.typeii.net - TypeReaL, TypePhoeNix, TypeSuN, TypeDBS!!
youngminii
Profile Blog Joined May 2010
Australia7514 Posts
June 08 2011 07:10 GMT
#175
Where exactly did Plexa say this is superior to Terran drops?
lalala
Dhalphir
Profile Blog Joined November 2010
Australia1305 Posts
June 08 2011 08:28 GMT
#176
On June 08 2011 16:10 youngminii wrote:
Where exactly did Plexa say this is superior to Terran drops?


Just the general impression that I got.

Rereading the article more carefully, though, I can see how that wasn't his stated intent at all. I'm going to edit my post.
Supporting TypeII Gaming - www.typeii.net - TypeReaL, TypePhoeNix, TypeSuN, TypeDBS!!
ETisME
Profile Blog Joined April 2011
12471 Posts
Last Edited: 2011-06-08 10:18:14
June 08 2011 10:15 GMT
#177
have you tried....the colossus drop?! lol
Jokes aside, as a zerg player, I have always wondered why not a lot of protoss use the wrap prism to harass.
zealots are great to kill off zerglings, which are usually the quickest to get there to clean up the drop.
Dark templar needless to say, are super good with razing buildings.

most who uses dark templar just charging them into the front line where spores and overseers are located.

Every zerg player scream if any of their tech building is under heavy fire,

The cooldown on warp gate is seriously so good that it makes me want to change my race sometimes.
This idea really make use of this advantage well.
It is not rare that while my reinforcement are coming from each hatchery, the protoss has his reinforcement already and with forcefield splitting the army even more, it is just depressing.
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
iNbluE
Profile Joined January 2011
Switzerland674 Posts
June 08 2011 10:26 GMT
#178
On June 08 2011 11:30 iChau wrote:
Show nested quote +
On June 08 2011 08:36 iNbluE wrote:
I actually use this a lot in PvP. When I engage, I like to warp 3-4 zealots in the mineral line of my enemy. Pretty damn efficient most of the time. You need to be slightly ahead to do this though.


I find that it's a bit risky because in PvP, the food count of the armies REALLY matter.


That's why you need to be slightly ahead
ლ(╹◡╹ლ)
Markwerf
Profile Joined March 2010
Netherlands3728 Posts
June 08 2011 13:12 GMT
#179
I always want this to work well and sometimes try it but too many things keep it down from being effective for me:
1. With the exception of the DT there isn't really a good unit to warp in. Zealots are too slow, stalkers don't do enough damage etc. One of the better units to just drop instead of warp in is actually the archon, it can 1 shot drones (assuming 2 upgrades by this point in PvZ), is amazing around mineral lines and the shields can be abused very easily (they regenerate inside the prism).
2. It is too easy to defend against warp prism harass. It is too fragile and robo nearly always causes your opponent to make some anti-air already. Warping in also takes slightly too long usually and terran always has units in near his base (as his rax are there) and zerg has a queen.
3. Warp prism is too costly and takes up valuable build time from the robo.

The only scenario's where I like warp prism use is when you have no intention of getting colossi, robo build time doesn't matter much then and there won't be any AA out or if there is it's useless. Against heavy ling style zerg this somtimes happens as colo aren't really good against pure ling + bane/muta/infestor. The best to abuse this lack of anti-air for zerg is with archon drops imo.

An other scenario i like warp prism is when I play robo against blink stalkers in PvP where air distance is fairly close. The blink stalker player will often camp outside your base with 1 sentry so you can't move out unless you have archons/colossi, both very hard to get if you are forced into alot of immortals. Warp prism can then send some stuff over to their main forcing him to lift the lock on your ramp at which point you can expand or attack their expo.
Best and most usage of warp prism is from white-ra imo, only player i've seen it do alot actually.
ZenViper
Profile Joined June 2010
Korea (South)115 Posts
June 08 2011 13:45 GMT
#180
I do this all the time but I use the mothership also. Oh yeah, I like to load up warp prism with Z's, unload zealots at expansion and then warp in at main if they are close enough... usually after they go for one or the other, and I keep going back and forth.

I also drop Immortals right on zerg tech structures for complete destruction.
Prev 1 7 8 9 10 11 13 Next All
Please log in or register to reply.
Live Events Refresh
Maestros of the Game
17:00
Group Stage - Group A
Classic vs TriGGeR
Reynor vs SHIN
ComeBackTV 1227
SteadfastSC448
IndyStarCraft 198
CranKy Ducklings174
Rex58
EnkiAlexander 56
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 448
IndyStarCraft 198
Livibee 157
BRAT_OK 84
ProTech77
JuggernautJason60
Rex 58
MindelVK 22
StarCraft: Brood War
Britney 29282
EffOrt 1047
Larva 473
hero 220
ggaemo 204
firebathero 164
sSak 119
Hyun 99
Dewaltoss 72
Mong 68
[ Show more ]
PianO 43
Bonyth 34
soO 34
Aegong 29
Sacsri 12
ajuk12(nOOB) 4
Dota 2
The International43236
Gorgc18268
Fuzer 272
Counter-Strike
Fnx 2135
pashabiceps884
Heroes of the Storm
Liquid`Hasu208
Other Games
FrodaN1227
ceh9436
ToD218
SortOf213
mouzStarbuck123
Trikslyr121
ArmadaUGS113
C9.Mang0100
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• davetesta11
• Reevou 7
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• Kozan
• IndyKCrew
StarCraft: Brood War
• Michael_bg 4
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 1856
• masondota2722
League of Legends
• TFBlade788
Counter-Strike
• imaqtpie743
• Shiphtur186
Upcoming Events
OSC
8h 26m
MaNa vs SHIN
SKillous vs ShoWTimE
Bunny vs TBD
Cham vs TBD
RSL Revival
15h 26m
Reynor vs Astrea
Classic vs sOs
Maestros of the Game
22h 26m
Serral vs Ryung
ByuN vs Zoun
BSL Team Wars
1d
Team Bonyth vs Team Dewalt
CranKy Ducklings
1d 15h
RSL Revival
1d 15h
GuMiho vs Cham
ByuN vs TriGGeR
Cosmonarchy
1d 19h
TriGGeR vs YoungYakov
YoungYakov vs HonMonO
HonMonO vs TriGGeR
Maestros of the Game
1d 22h
Solar vs Bunny
Clem vs Rogue
[BSL 2025] Weekly
1d 23h
RSL Revival
2 days
Cure vs Bunny
Creator vs Zoun
[ Show More ]
Maestros of the Game
2 days
Maru vs Lambo
herO vs ShoWTimE
BSL Team Wars
3 days
Team Hawk vs Team Sziky
Sparkling Tuna Cup
3 days
Monday Night Weeklies
3 days
The PondCast
6 days
Liquipedia Results

Completed

CSL Season 18: Qualifier 2
SEL Season 2 Championship
HCC Europe

Ongoing

Copa Latinoamericana 4
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
ASL Season 20
CSL 2025 AUTUMN (S18)
RSL Revival: Season 2
Maestros of the Game
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

LASL Season 20
2025 Chongqing Offline CUP
BSL Polish World Championship 2025 – Warsaw LAN
BSL Season 21
BSL 21 Team A
Chzzk MurlocKing SC1 vs SC2 Cup #2
EC S1
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.